#ifdef DEBUG
extern int ds_pc_debug;
-#define cs_socket_name(skt) ((skt)->dev.class_id)
#define ds_dbg(skt, lvl, fmt, arg...) do { \
if (ds_pc_debug >= lvl) \
* Special stuff for managing IO windows, because they are scarce
*/
-static int alloc_io_space(struct pcmcia_socket *s, u_int attr, ioaddr_t *base,
- ioaddr_t num, u_int lines)
+static int alloc_io_space(struct pcmcia_socket *s, u_int attr,
+ unsigned int *base, unsigned int num, u_int lines)
{
int i;
- kio_addr_t try, align;
+ unsigned int try, align;
align = (*base) ? (lines ? 1<<lines : 0) : 1;
if (align && (align < num)) {
if (*base) {
- ds_dbg(s, 0, "odd IO request: num %#x align %#lx\n",
+ ds_dbg(s, 0, "odd IO request: num %#x align %#x\n",
num, align);
align = 0;
} else
while (align && (align < num)) align <<= 1;
}
if (*base & ~(align-1)) {
- ds_dbg(s, 0, "odd IO request: base %#x align %#lx\n",
+ ds_dbg(s, 0, "odd IO request: base %#x align %#x\n",
*base, align);
align = 0;
}
* potential conflicts, just the most obvious ones.
*/
for (i = 0; i < MAX_IO_WIN; i++)
- if ((s->io[i].res) &&
+ if ((s->io[i].res) && *base &&
((s->io[i].res->start & (align-1)) == *base))
return 1;
for (i = 0; i < MAX_IO_WIN; i++) {
} /* alloc_io_space */
-static void release_io_space(struct pcmcia_socket *s, ioaddr_t base,
- ioaddr_t num)
+static void release_io_space(struct pcmcia_socket *s, unsigned int base,
+ unsigned int num)
{
int i;