Commit | Line | Data |
---|---|---|
9a93a491 LB |
1 | /* |
2 | * Copyright 2008 Luis Busquets | |
3 | * | |
4 | * This library is free software; you can redistribute it and/or | |
5 | * modify it under the terms of the GNU Lesser General Public | |
6 | * License as published by the Free Software Foundation; either | |
7 | * version 2.1 of the License, or (at your option) any later version. | |
8 | * | |
9 | * This library is distributed in the hope that it will be useful, | |
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
12 | * Lesser General Public License for more details. | |
13 | * | |
14 | * You should have received a copy of the GNU Lesser General Public | |
15 | * License along with this library; if not, write to the Free Software | |
16 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
17 | */ | |
18 | ||
02efa19f TW |
19 | #include "d3dx9.h" |
20 | ||
9a93a491 LB |
21 | #ifndef __D3DX9SHADER_H__ |
22 | #define __D3DX9SHADER_H__ | |
23 | ||
3cd744e9 MB |
24 | #define D3DXSHADER_DEBUG 0x1 |
25 | #define D3DXSHADER_SKIPVALIDATION 0x2 | |
26 | #define D3DXSHADER_SKIPOPTIMIZATION 0x4 | |
27 | #define D3DXSHADER_PACKMATRIX_ROWMAJOR 0x8 | |
28 | #define D3DXSHADER_PACKMATRIX_COLUMNMAJOR 0x10 | |
29 | #define D3DXSHADER_PARTIALPRECISION 0x20 | |
30 | #define D3DXSHADER_FORCE_VS_SOFTWARE_NOOPT 0x40 | |
31 | #define D3DXSHADER_FORCE_PS_SOFTWARE_NOOPT 0x80 | |
32 | #define D3DXSHADER_NO_PRESHADER 0x100 | |
33 | #define D3DXSHADER_AVOID_FLOW_CONTROL 0x200 | |
34 | #define D3DXSHADER_PREFER_FLOW_CONTROL 0x400 | |
35 | #define D3DXSHADER_ENABLE_BACKWARDS_COMPATIBILITY 0x1000 | |
36 | #define D3DXSHADER_IEEE_STRICTNESS 0x2000 | |
37 | ||
38 | #define D3DXSHADER_OPTIMIZATION_LEVEL0 0x4000 | |
39 | #define D3DXSHADER_OPTIMIZATION_LEVEL1 0x0 | |
40 | #define D3DXSHADER_OPTIMIZATION_LEVEL2 0xC000 | |
41 | #define D3DXSHADER_OPTIMIZATION_LEVEL3 0x8000 | |
42 | ||
43 | #define D3DXSHADER_USE_LEGACY_D3DX9_31_DLL 0x10000 | |
44 | ||
5c1fa0ee LBP |
45 | typedef LPCSTR D3DXHANDLE; |
46 | ||
6b890be5 CC |
47 | typedef enum _D3DXREGISTER_SET |
48 | { | |
49 | D3DXRS_BOOL, | |
50 | D3DXRS_INT4, | |
51 | D3DXRS_FLOAT4, | |
52 | D3DXRS_SAMPLER, | |
53 | D3DXRS_FORCE_DWORD = 0x7fffffff | |
54 | } D3DXREGISTER_SET, *LPD3DXREGISTER_SET; | |
55 | ||
5c1fa0ee LBP |
56 | typedef enum D3DXPARAMETER_CLASS |
57 | { | |
58 | D3DXPC_SCALAR, | |
59 | D3DXPC_VECTOR, | |
60 | D3DXPC_MATRIX_ROWS, | |
61 | D3DXPC_MATRIX_COLUMNS, | |
62 | D3DXPC_OBJECT, | |
63 | D3DXPC_STRUCT, | |
64 | D3DXPC_FORCE_DWORD = 0x7fffffff, | |
65 | } D3DXPARAMETER_CLASS, *LPD3DXPARAMETER_CLASS; | |
66 | ||
67 | typedef enum D3DXPARAMETER_TYPE | |
68 | { | |
69 | D3DXPT_VOID, | |
70 | D3DXPT_BOOL, | |
71 | D3DXPT_INT, | |
72 | D3DXPT_FLOAT, | |
73 | D3DXPT_STRING, | |
74 | D3DXPT_TEXTURE, | |
75 | D3DXPT_TEXTURE1D, | |
76 | D3DXPT_TEXTURE2D, | |
77 | D3DXPT_TEXTURE3D, | |
78 | D3DXPT_TEXTURECUBE, | |
79 | D3DXPT_SAMPLER, | |
80 | D3DXPT_SAMPLER1D, | |
81 | D3DXPT_SAMPLER2D, | |
82 | D3DXPT_SAMPLER3D, | |
83 | D3DXPT_SAMPLERCUBE, | |
84 | D3DXPT_PIXELSHADER, | |
85 | D3DXPT_VERTEXSHADER, | |
86 | D3DXPT_PIXELFRAGMENT, | |
87 | D3DXPT_VERTEXFRAGMENT, | |
88 | D3DXPT_UNSUPPORTED, | |
89 | D3DXPT_FORCE_DWORD = 0x7fffffff, | |
90 | } D3DXPARAMETER_TYPE, *LPD3DXPARAMETER_TYPE; | |
91 | ||
6b890be5 CC |
92 | typedef struct _D3DXCONSTANTTABLE_DESC |
93 | { | |
94 | LPCSTR Creator; | |
95 | DWORD Version; | |
96 | UINT Constants; | |
97 | } D3DXCONSTANTTABLE_DESC, *LPD3DXCONSTANTTABLE_DESC; | |
98 | ||
99 | typedef struct _D3DXCONSTANT_DESC | |
100 | { | |
101 | LPCSTR Name; | |
102 | D3DXREGISTER_SET RegisterSet; | |
103 | UINT RegisterIndex; | |
104 | UINT RegisterCount; | |
105 | D3DXPARAMETER_CLASS Class; | |
106 | D3DXPARAMETER_TYPE Type; | |
107 | UINT Rows; | |
108 | UINT Columns; | |
109 | UINT Elements; | |
110 | UINT StructMembers; | |
111 | UINT Bytes; | |
112 | LPCVOID DefaultValue; | |
113 | } D3DXCONSTANT_DESC, *LPD3DXCONSTANT_DESC; | |
114 | ||
3138ba0d CC |
115 | DEFINE_GUID(IID_ID3DXConstantTable, 0x9dca3190, 0x38b9, 0x4fc3, 0x92, 0xe3, 0x39, 0xc6, 0xdd, 0xfb, 0x35, 0x8b); |
116 | ||
6b890be5 CC |
117 | #undef INTERFACE |
118 | #define INTERFACE ID3DXConstantTable | |
119 | ||
120 | DECLARE_INTERFACE_(ID3DXConstantTable, ID3DXBuffer) | |
121 | { | |
122 | /*** IUnknown methods ***/ | |
123 | STDMETHOD(QueryInterface)(THIS_ REFIID iid, LPVOID *ppv) PURE; | |
124 | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | |
125 | STDMETHOD_(ULONG, Release)(THIS) PURE; | |
126 | /*** ID3DXBuffer methods ***/ | |
127 | STDMETHOD_(LPVOID, GetBufferPointer)(THIS) PURE; | |
128 | STDMETHOD_(DWORD, GetBufferSize)(THIS) PURE; | |
129 | /*** ID3DXConstantTable methods ***/ | |
130 | STDMETHOD(GetDesc)(THIS_ D3DXCONSTANTTABLE_DESC *pDesc) PURE; | |
131 | STDMETHOD(GetConstantDesc)(THIS_ D3DXHANDLE hConstant, D3DXCONSTANT_DESC *pConstantDesc, UINT *pCount) PURE; | |
441ee394 | 132 | STDMETHOD_(UINT, GetSamplerIndex)(THIS_ D3DXHANDLE hConstant) PURE; |
6b890be5 CC |
133 | STDMETHOD_(D3DXHANDLE, GetConstant)(THIS_ D3DXHANDLE hConstant, UINT Index) PURE; |
134 | STDMETHOD_(D3DXHANDLE, GetConstantByName)(THIS_ D3DXHANDLE hConstant, LPCSTR pName) PURE; | |
135 | STDMETHOD_(D3DXHANDLE, GetConstantElement)(THIS_ D3DXHANDLE hConstant, UINT Index) PURE; | |
136 | STDMETHOD(SetDefaults)(THIS_ LPDIRECT3DDEVICE9 pDevice) PURE; | |
137 | STDMETHOD(SetValue)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, LPCVOID pData, UINT Bytes) PURE; | |
138 | STDMETHOD(SetBool)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, BOOL b) PURE; | |
139 | STDMETHOD(SetBoolArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST BOOL* pb, UINT Count) PURE; | |
140 | STDMETHOD(SetInt)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, INT n) PURE; | |
141 | STDMETHOD(SetIntArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST INT* pn, UINT Count) PURE; | |
142 | STDMETHOD(SetFloat)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, FLOAT f) PURE; | |
143 | STDMETHOD(SetFloatArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST FLOAT* pf, UINT Count) PURE; | |
144 | STDMETHOD(SetVector)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXVECTOR4* pVector) PURE; | |
145 | STDMETHOD(SetVectorArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXVECTOR4* pVector, UINT Count) PURE; | |
146 | STDMETHOD(SetMatrix)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXMATRIX* pMatrix) PURE; | |
147 | STDMETHOD(SetMatrixArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; | |
148 | STDMETHOD(SetMatrixPointerArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXMATRIX** ppMatrix, UINT Count) PURE; | |
149 | STDMETHOD(SetMatrixTranspose)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXMATRIX* pMatrix) PURE; | |
150 | STDMETHOD(SetMatrixTransposeArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXMATRIX* pMatrix, UINT Count) PURE; | |
151 | STDMETHOD(SetMatrixTransposePointerArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3DXMATRIX** ppMatrix, UINT Count) PURE; | |
152 | }; | |
153 | ||
154 | #if !defined(__cplusplus) || defined(CINTERFACE) | |
155 | /*** IUnknown methods ***/ | |
156 | #define ID3DXConstantTable_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b) | |
3138ba0d CC |
157 | #define ID3DXConstantTable_AddRef(p) (p)->lpVtbl->AddRef(p) |
158 | #define ID3DXConstantTable_Release(p) (p)->lpVtbl->Release(p) | |
6b890be5 CC |
159 | /*** ID3DXBuffer methods ***/ |
160 | #define ID3DXConstantTable_GetBufferPointer(p) (p)->lpVtbl->GetBufferPointer(p) | |
161 | #define ID3DXConstantTable_GetBufferSize(p) (p)->lpVtbl->GetBufferSize(p) | |
162 | /*** ID3DXConstantTable methods ***/ | |
163 | #define ID3DXConstantTable_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a) | |
164 | #define ID3DXConstantTable_GetConstantDesc(p,a,b,c) (p)->lpVtbl->GetConstantDesc(p,a,b,c) | |
441ee394 | 165 | #define ID3DXConstantTable_GetSamplerIndex(p,a) (p)->lpVtbl->GetSamplerIndex(p,a) |
6b890be5 CC |
166 | #define ID3DXConstantTable_GetConstant(p,a,b) (p)->lpVtbl->GetConstant(p,a,b) |
167 | #define ID3DXConstantTable_GetConstantByName(p,a,b) (p)->lpVtbl->GetConstantByName(p,a,b) | |
168 | #define ID3DXConstantTable_GetConstantElement(p,a,b) (p)->lpVtbl->GetConstantElement(p,a,b) | |
169 | #define ID3DXConstantTable_SetDefaults(p,a) (p)->lpVtbl->SetDefaults(p,a) | |
170 | #define ID3DXConstantTable_SetValue(p,a,b,c,d) (p)->lpVtbl->SetValue(p,a,b,c,d) | |
171 | #define ID3DXConstantTable_SetBool(p,a,b,c) (p)->lpVtbl->SetBool(p,a,b,c) | |
172 | #define ID3DXConstantTable_SetBoolArray(p,a,b,c,d) (p)->lpVtbl->SetBoolArray(p,a,b,c,d) | |
173 | #define ID3DXConstantTable_SetInt(p,a,b,c) (p)->lpVtbl->SetInt(p,a,b,c) | |
174 | #define ID3DXConstantTable_SetIntArray(p,a,b,c,d) (p)->lpVtbl->SetIntArray(p,a,b,c,d) | |
175 | #define ID3DXConstantTable_SetFloat(p,a,b,c) (p)->lpVtbl->SetFloat(p,a,b,c) | |
176 | #define ID3DXConstantTable_SetFloatArray(p,a,b,c,d) (p)->lpVtbl->SetFloatArray(p,a,b,c,d) | |
177 | #define ID3DXConstantTable_SetVector(p,a,b,c) (p)->lpVtbl->SetVector(p,a,b,c) | |
178 | #define ID3DXConstantTable_SetVectorArray(p,a,b,c,d) (p)->lpVtbl->SetVectorArray(p,a,b,c,d) | |
179 | #define ID3DXConstantTable_SetMatrix(p,a,b,c) (p)->lpVtbl->SetMatrix(p,a,b,c) | |
180 | #define ID3DXConstantTable_SetMatrixArray(p,a,b,c,d) (p)->lpVtbl->SetMatrixArray(p,a,b,c,d) | |
181 | #define ID3DXConstantTable_SetMatrixPointerArray(p,a,b,c,d) (p)->lpVtbl->SetMatrixPointerArray(p,a,b,c,d) | |
182 | #define ID3DXConstantTable_SetMatrixTranspose(p,a,b,c) (p)->lpVtbl->SetMatrixTranspose(p,a,b,c) | |
183 | #define ID3DXConstantTable_SetMatrixTransposeArray(p,a,b,c,d) (p)->lpVtbl->SetMatrixTransposeArray(p,a,b,c,d) | |
184 | #define ID3DXConstantTable_SetMatrixTransposePointerArray(p,a,b,c,d) (p)->lpVtbl->SetMatrixTransposePointerArray(p,a,b,c,d) | |
185 | #else | |
186 | /*** IUnknown methods ***/ | |
187 | #define ID3DXConstantTable_QueryInterface(p,a,b) (p)->QueryInterface(a,b) | |
3138ba0d CC |
188 | #define ID3DXConstantTable_AddRef(p) (p)->AddRef() |
189 | #define ID3DXConstantTable_Release(p) (p)->Release() | |
6b890be5 CC |
190 | /*** ID3DXBuffer methods ***/ |
191 | #define ID3DXConstantTable_GetBufferPointer(p) (p)->GetBufferPointer() | |
192 | #define ID3DXConstantTable_GetBufferSize(p) (p)->GetBufferSize() | |
193 | /*** ID3DXConstantTable methods ***/ | |
194 | #define ID3DXConstantTable_GetDesc(p,a) (p)->GetDesc(a) | |
195 | #define ID3DXConstantTable_GetConstantDesc(p,a,b,c) (p)->GetConstantDesc(a,b,c) | |
441ee394 | 196 | #define ID3DXConstantTable_GetSamplerIndex(p,a) (p)->GetConstantDesc(a) |
6b890be5 CC |
197 | #define ID3DXConstantTable_GetConstant(p,a,b) (p)->GetConstant(a,b) |
198 | #define ID3DXConstantTable_GetConstantByName(p,a,b) (p)->GetConstantByName(a,b) | |
199 | #define ID3DXConstantTable_GetConstantElement(p,a,b) (p)->GetConstantElement(a,b) | |
200 | #define ID3DXConstantTable_SetDefaults(p,a) (p)->SetDefaults(a) | |
201 | #define ID3DXConstantTable_SetValue(p,a,b,c,d) (p)->SetValue(a,b,c,d) | |
202 | #define ID3DXConstantTable_SetBool(p,a,b,c) (p)->SetBool(a,b,c) | |
203 | #define ID3DXConstantTable_SetBoolArray(p,a,b,c,d) (p)->SetBoolArray(a,b,c,d) | |
204 | #define ID3DXConstantTable_SetInt(p,a,b,c) (p)->SetInt(a,b,c) | |
205 | #define ID3DXConstantTable_SetIntArray(p,a,b,c,d) (p)->SetIntArray(a,b,c,d) | |
206 | #define ID3DXConstantTable_SetFloat(p,a,b,c) (p)->SetFloat(a,b,c) | |
207 | #define ID3DXConstantTable_SetFloatArray(p,a,b,c,d) (p)->SetFloatArray(a,b,c,d) | |
208 | #define ID3DXConstantTable_SetVector(p,a,b,c) (p)->SetVector(a,b,c) | |
209 | #define ID3DXConstantTable_SetVectorArray(p,a,b,c,d) (p)->SetVectorArray(a,b,c,d) | |
210 | #define ID3DXConstantTable_SetMatrix(p,a,b,c) (p)->SetMatrix(a,b,c) | |
211 | #define ID3DXConstantTable_SetMatrixArray(p,a,b,c,d) (p)->SetMatrixArray(a,b,c,d) | |
212 | #define ID3DXConstantTable_SetMatrixPointerArray(p,a,b,c,d) (p)->SetMatrixPointerArray(a,b,c,d) | |
8991b214 | 213 | #define ID3DXConstantTable_SetMatrixTranspose(p,a,b,c) (p)->SetMatrixTranspose(a,b,c) |
6b890be5 CC |
214 | #define ID3DXConstantTable_SetMatrixTransposeArray(p,a,b,c,d) (p)->SetMatrixTransposeArray(a,b,c,d) |
215 | #define ID3DXConstantTable_SetMatrixTransposePointerArray(p,a,b,c,d) (p)->SetMatrixTransposePointerArray(a,b,c,d) | |
216 | #endif | |
217 | ||
218 | typedef struct ID3DXConstantTable *LPD3DXCONSTANTTABLE; | |
219 | ||
5c1fa0ee LBP |
220 | typedef struct _D3DXMACRO { |
221 | LPCSTR Name; | |
222 | LPCSTR Definition; | |
223 | } D3DXMACRO, *LPD3DXMACRO; | |
224 | ||
72c57977 CC |
225 | typedef struct _D3DXSEMANTIC { |
226 | UINT Usage; | |
227 | UINT UsageIndex; | |
228 | } D3DXSEMANTIC, *LPD3DXSEMANTIC; | |
229 | ||
3cd744e9 MB |
230 | typedef enum _D3DXINCLUDE_TYPE |
231 | { | |
232 | D3DXINC_LOCAL, | |
233 | D3DXINC_SYSTEM, | |
234 | D3DXINC_FORCE_DWORD = 0x7fffffff, | |
235 | } D3DXINCLUDE_TYPE, *LPD3DXINCLUDE_TYPE; | |
236 | ||
237 | #undef INTERFACE | |
238 | #define INTERFACE ID3DXInclude | |
239 | ||
240 | DECLARE_INTERFACE(ID3DXInclude) | |
241 | { | |
242 | STDMETHOD(Open)(THIS_ D3DXINCLUDE_TYPE include_type, LPCSTR filename, LPCVOID parent_data, LPCVOID *data, UINT *bytes) PURE; | |
243 | STDMETHOD(Close)(THIS_ LPCVOID data) PURE; | |
244 | }; | |
245 | ||
246 | #define ID3DXInclude_Open(p,a,b,c,d,e) (p)->lpVtbl->Open(p,a,b,c,d,e) | |
247 | #define ID3DXInclude_Close(p,a) (p)->lpVtbl->Close(p,a) | |
248 | ||
249 | typedef struct ID3DXInclude *LPD3DXINCLUDE; | |
5c1fa0ee | 250 | |
9a93a491 LB |
251 | #ifdef __cplusplus |
252 | extern "C" { | |
253 | #endif | |
254 | ||
457efd55 | 255 | LPCSTR WINAPI D3DXGetPixelShaderProfile(LPDIRECT3DDEVICE9 device); |
9a93a491 | 256 | UINT WINAPI D3DXGetShaderSize(const DWORD *byte_code); |
fb70f818 | 257 | DWORD WINAPI D3DXGetShaderVersion(const DWORD *byte_code); |
9b572170 | 258 | LPCSTR WINAPI D3DXGetVertexShaderProfile(LPDIRECT3DDEVICE9 device); |
ea50ef8e | 259 | HRESULT WINAPI D3DXFindShaderComment(CONST DWORD* byte_code, DWORD fourcc, LPCVOID* data, UINT* size); |
9a93a491 | 260 | |
3cd744e9 MB |
261 | HRESULT WINAPI D3DXAssembleShaderFromFileA(LPCSTR filename, |
262 | CONST D3DXMACRO* defines, | |
263 | LPD3DXINCLUDE include, | |
264 | DWORD flags, | |
265 | LPD3DXBUFFER* shader, | |
266 | LPD3DXBUFFER* error_messages); | |
3cd744e9 MB |
267 | HRESULT WINAPI D3DXAssembleShaderFromFileW(LPCWSTR filename, |
268 | CONST D3DXMACRO* defines, | |
269 | LPD3DXINCLUDE include, | |
270 | DWORD flags, | |
271 | LPD3DXBUFFER* shader, | |
272 | LPD3DXBUFFER* error_messages); | |
f26ab721 | 273 | #define D3DXAssembleShaderFromFile WINELIB_NAME_AW(D3DXAssembleShaderFromFile) |
3cd744e9 MB |
274 | |
275 | HRESULT WINAPI D3DXAssembleShaderFromResourceA(HMODULE module, | |
276 | LPCSTR resource, | |
277 | CONST D3DXMACRO* defines, | |
278 | LPD3DXINCLUDE include, | |
279 | DWORD flags, | |
280 | LPD3DXBUFFER* shader, | |
281 | LPD3DXBUFFER* error_messages); | |
3cd744e9 MB |
282 | HRESULT WINAPI D3DXAssembleShaderFromResourceW(HMODULE module, |
283 | LPCWSTR resource, | |
284 | CONST D3DXMACRO* defines, | |
285 | LPD3DXINCLUDE include, | |
286 | DWORD flags, | |
287 | LPD3DXBUFFER* shader, | |
288 | LPD3DXBUFFER* error_messages); | |
f26ab721 | 289 | #define D3DXAssembleShaderFromResource WINELIB_NAME_AW(D3DXAssembleShaderFromResource) |
3cd744e9 MB |
290 | |
291 | HRESULT WINAPI D3DXAssembleShader(LPCSTR data, | |
292 | UINT data_len, | |
293 | CONST D3DXMACRO* defines, | |
294 | LPD3DXINCLUDE include, | |
295 | DWORD flags, | |
296 | LPD3DXBUFFER* shader, | |
297 | LPD3DXBUFFER* error_messages); | |
298 | ||
f26ab721 MB |
299 | HRESULT WINAPI D3DXCompileShader(LPCSTR src_data, |
300 | UINT data_len, | |
301 | const D3DXMACRO* defines, | |
302 | LPD3DXINCLUDE include, | |
303 | LPCSTR function_name, | |
304 | LPCSTR profile, | |
305 | DWORD flags, | |
306 | LPD3DXBUFFER* shader, | |
307 | LPD3DXBUFFER* error_messages, | |
308 | LPD3DXCONSTANTTABLE* constant_table); | |
309 | ||
310 | HRESULT WINAPI D3DXCompileShaderFromFileA(LPCSTR filename, | |
311 | CONST D3DXMACRO* defines, | |
312 | LPD3DXINCLUDE include, | |
313 | LPCSTR entrypoint, | |
314 | LPCSTR profile, | |
315 | DWORD flags, | |
316 | LPD3DXBUFFER* shader, | |
317 | LPD3DXBUFFER* error_messages, | |
318 | LPD3DXCONSTANTTABLE* constant_table); | |
319 | HRESULT WINAPI D3DXCompileShaderFromFileW(LPCWSTR filename, | |
320 | CONST D3DXMACRO* defines, | |
321 | LPD3DXINCLUDE include, | |
322 | LPCSTR entrypoint, | |
323 | LPCSTR profile, | |
324 | DWORD flags, | |
325 | LPD3DXBUFFER* shader, | |
326 | LPD3DXBUFFER* error_messages, | |
327 | LPD3DXCONSTANTTABLE* constant_table); | |
328 | #define D3DXCompileShaderFromFile WINELIB_NAME_AW(D3DXCompileShaderFromFile) | |
329 | ||
330 | HRESULT WINAPI D3DXCompileShaderFromResourceA(HMODULE module, | |
331 | LPCSTR resource, | |
332 | CONST D3DXMACRO* defines, | |
333 | LPD3DXINCLUDE include, | |
334 | LPCSTR entrypoint, | |
335 | LPCSTR profile, | |
336 | DWORD flags, | |
337 | LPD3DXBUFFER* shader, | |
338 | LPD3DXBUFFER* error_messages, | |
339 | LPD3DXCONSTANTTABLE* constant_table); | |
340 | HRESULT WINAPI D3DXCompileShaderFromResourceW(HMODULE module, | |
341 | LPCWSTR resource, | |
342 | CONST D3DXMACRO* defines, | |
343 | LPD3DXINCLUDE include, | |
344 | LPCSTR entrypoint, | |
345 | LPCSTR profile, | |
346 | DWORD flags, | |
347 | LPD3DXBUFFER* shader, | |
348 | LPD3DXBUFFER* error_messages, | |
349 | LPD3DXCONSTANTTABLE* constant_table); | |
350 | #define D3DXCompileShaderFromResource WINELIB_NAME_AW(D3DXCompileShaderFromResource) | |
351 | ||
8d7a0d50 MB |
352 | HRESULT WINAPI D3DXPreprocessShader(LPCSTR data, |
353 | UINT data_len, | |
354 | CONST D3DXMACRO* defines, | |
355 | LPD3DXINCLUDE include, | |
356 | LPD3DXBUFFER* shader, | |
357 | LPD3DXBUFFER* error_messages); | |
358 | ||
359 | HRESULT WINAPI D3DXPreprocessShaderFromFileA(LPCSTR filename, | |
360 | CONST D3DXMACRO* defines, | |
361 | LPD3DXINCLUDE include, | |
362 | LPD3DXBUFFER* shader, | |
363 | LPD3DXBUFFER* error_messages); | |
364 | HRESULT WINAPI D3DXPreprocessShaderFromFileW(LPCWSTR filename, | |
365 | CONST D3DXMACRO* defines, | |
366 | LPD3DXINCLUDE include, | |
367 | LPD3DXBUFFER* shader, | |
368 | LPD3DXBUFFER* error_messages); | |
369 | #define D3DXPreprocessShaderFromFile WINELIB_NAME_AW(D3DXPreprocessShaderFromFile) | |
370 | ||
371 | HRESULT WINAPI D3DXPreprocessShaderFromResourceA(HMODULE module, | |
372 | LPCSTR resource, | |
373 | CONST D3DXMACRO* defines, | |
374 | LPD3DXINCLUDE include, | |
375 | LPD3DXBUFFER* shader, | |
376 | LPD3DXBUFFER* error_messages); | |
377 | HRESULT WINAPI D3DXPreprocessShaderFromResourceW(HMODULE module, | |
378 | LPCWSTR resource, | |
379 | CONST D3DXMACRO* defines, | |
380 | LPD3DXINCLUDE include, | |
381 | LPD3DXBUFFER* shader, | |
382 | LPD3DXBUFFER* error_messages); | |
383 | #define D3DXPreprocessShaderFromResource WINELIB_NAME_AW(D3DXPreprocessShaderFromResource) | |
384 | ||
4072edc1 CC |
385 | HRESULT WINAPI D3DXGetShaderConstantTableEx(CONST DWORD* byte_code, |
386 | DWORD flags, | |
387 | LPD3DXCONSTANTTABLE* constant_table); | |
388 | ||
389 | HRESULT WINAPI D3DXGetShaderConstantTable(CONST DWORD* byte_code, | |
390 | LPD3DXCONSTANTTABLE* constant_table); | |
391 | ||
9a93a491 LB |
392 | #ifdef __cplusplus |
393 | } | |
394 | #endif | |
395 | ||
2a933cb0 CC |
396 | typedef struct _D3DXSHADER_CONSTANTTABLE |
397 | { | |
398 | DWORD Size; | |
399 | DWORD Creator; | |
400 | DWORD Version; | |
401 | DWORD Constants; | |
402 | DWORD ConstantInfo; | |
403 | DWORD Flags; | |
404 | DWORD Target; | |
405 | } D3DXSHADER_CONSTANTTABLE, *LPD3DXSHADER_CONSTANTTABLE; | |
406 | ||
407 | typedef struct _D3DXSHADER_CONSTANTINFO | |
408 | { | |
409 | DWORD Name; | |
410 | WORD RegisterSet; | |
411 | WORD RegisterIndex; | |
412 | WORD RegisterCount; | |
413 | WORD Reserved; | |
414 | DWORD TypeInfo; | |
415 | DWORD DefaultValue; | |
416 | } D3DXSHADER_CONSTANTINFO, *LPD3DXSHADER_CONSTANTINFO; | |
417 | ||
418 | typedef struct _D3DXSHADER_TYPEINFO | |
419 | { | |
420 | WORD Class; | |
421 | WORD Type; | |
422 | WORD Rows; | |
423 | WORD Columns; | |
424 | WORD Elements; | |
425 | WORD StructMembers; | |
426 | DWORD StructMemberInfo; | |
427 | } D3DXSHADER_TYPEINFO, *LPD3DXSHADER_TYPEINFO; | |
428 | ||
429 | typedef struct _D3DXSHADER_STRUCTMEMBERINFO | |
430 | { | |
431 | DWORD Name; | |
432 | DWORD TypeInfo; | |
433 | } D3DXSHADER_STRUCTMEMBERINFO, *LPD3DXSHADER_STRUCTMEMBERINFO; | |
434 | ||
9a93a491 | 435 | #endif /* __D3DX9SHADER_H__ */ |