Commit | Line | Data |
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e31ae926 RJ |
1 | /* |
2 | * ID3DXBuffer implementation | |
3 | * | |
4 | * Copyright 2002 Raphael Junqueira | |
5 | * | |
6 | * This library is free software; you can redistribute it and/or | |
7 | * modify it under the terms of the GNU Lesser General Public | |
8 | * License as published by the Free Software Foundation; either | |
9 | * version 2.1 of the License, or (at your option) any later version. | |
10 | * | |
11 | * This library is distributed in the hope that it will be useful, | |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
14 | * Lesser General Public License for more details. | |
15 | * | |
16 | * You should have received a copy of the GNU Lesser General Public | |
17 | * License along with this library; if not, write to the Free Software | |
18 | * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA | |
19 | */ | |
20 | ||
21 | #include "config.h" | |
22 | #include "wine/port.h" | |
23 | ||
e37c6e18 AJ |
24 | #include <stdarg.h> |
25 | ||
e31ae926 RJ |
26 | #include "windef.h" |
27 | #include "winbase.h" | |
28 | #include "winuser.h" | |
29 | #include "wingdi.h" | |
30 | #include "wine/debug.h" | |
31 | ||
32 | #include "d3d8.h" | |
33 | #include "d3dx8core_private.h" | |
34 | ||
35 | WINE_DEFAULT_DEBUG_CHANNEL(d3d); | |
36 | ||
37 | /* ID3DXBuffer IUnknown parts follow: */ | |
38 | HRESULT WINAPI ID3DXBufferImpl_QueryInterface(LPD3DXBUFFER iface, REFIID riid, LPVOID* ppobj) { | |
f5f7a182 | 39 | ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface; |
e31ae926 RJ |
40 | |
41 | if (IsEqualGUID(riid, &IID_IUnknown) | |
42 | || IsEqualGUID(riid, &IID_ID3DXBuffer)) { | |
43 | ID3DXBufferImpl_AddRef(iface); | |
44 | *ppobj = This; | |
45 | return D3D_OK; | |
46 | } | |
47 | ||
48 | WARN("(%p)->(%s,%p),not found\n",This,debugstr_guid(riid),ppobj); | |
49 | return E_NOINTERFACE; | |
50 | } | |
51 | ||
52 | ULONG WINAPI ID3DXBufferImpl_AddRef(LPD3DXBUFFER iface) { | |
f5f7a182 | 53 | ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface; |
e31ae926 RJ |
54 | TRACE("(%p) : AddRef from %ld\n", This, This->ref); |
55 | return ++(This->ref); | |
56 | } | |
57 | ||
58 | ULONG WINAPI ID3DXBufferImpl_Release(LPD3DXBUFFER iface) { | |
f5f7a182 | 59 | ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface; |
e31ae926 RJ |
60 | ULONG ref = --This->ref; |
61 | TRACE("(%p) : ReleaseRef to %ld\n", This, This->ref); | |
62 | if (ref == 0) { | |
5ad7d858 | 63 | HeapFree(GetProcessHeap(), 0, This->buffer); |
e31ae926 RJ |
64 | HeapFree(GetProcessHeap(), 0, This); |
65 | } | |
66 | return ref; | |
67 | } | |
68 | ||
69 | /* ID3DXBuffer Interface follow: */ | |
70 | LPVOID WINAPI ID3DXBufferImpl_GetBufferPointer(LPD3DXBUFFER iface) { | |
f5f7a182 | 71 | ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface; |
e31ae926 RJ |
72 | return This->buffer; |
73 | } | |
74 | ||
75 | DWORD WINAPI ID3DXBufferImpl_GetBufferSize(LPD3DXBUFFER iface) { | |
f5f7a182 | 76 | ID3DXBufferImpl *This = (ID3DXBufferImpl *)iface; |
e31ae926 RJ |
77 | return This->bufferSize; |
78 | } | |
79 | ||
48c4bb3c | 80 | ID3DXBufferVtbl D3DXBuffer_Vtbl = |
e31ae926 | 81 | { |
e31ae926 RJ |
82 | ID3DXBufferImpl_QueryInterface, |
83 | ID3DXBufferImpl_AddRef, | |
84 | ID3DXBufferImpl_Release, | |
85 | ID3DXBufferImpl_GetBufferPointer, | |
86 | ID3DXBufferImpl_GetBufferSize | |
87 | }; |