cmdlgtst: Update Italian translation.
[wine] / include / d3d9.h
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1/*
2 * Copyright (C) 2002-2003 Jason Edmeades
3 * Raphael Junqueira
4 *
5 * This library is free software; you can redistribute it and/or
6 * modify it under the terms of the GNU Lesser General Public
7 * License as published by the Free Software Foundation; either
8 * version 2.1 of the License, or (at your option) any later version.
9 *
10 * This library is distributed in the hope that it will be useful,
11 * but WITHOUT ANY WARRANTY; without even the implied warranty of
12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 * Lesser General Public License for more details.
14 *
15 * You should have received a copy of the GNU Lesser General Public
16 * License along with this library; if not, write to the Free Software
360a3f91 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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18 */
19
20#ifndef __WINE_D3D9_H
21#define __WINE_D3D9_H
22
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23#ifndef DIRECT3D_VERSION
24#define DIRECT3D_VERSION 0x0900
25#endif
26
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27#include <stdlib.h>
28
6688acce 29#define COM_NO_WINDOWS_H
53f9c21f 30#include <objbase.h>
9a401a0b 31
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32#ifndef __WINESRC__
33# include <windows.h>
34#endif
35
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36#include <d3d9types.h>
37#include <d3d9caps.h>
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38
39/*****************************************************************************
40 * Behavior Flags for IDirect3D8::CreateDevice
41 */
42#define D3DCREATE_FPU_PRESERVE 0x00000002L
43#define D3DCREATE_MULTITHREADED 0x00000004L
44#define D3DCREATE_PUREDEVICE 0x00000010L
45#define D3DCREATE_SOFTWARE_VERTEXPROCESSING 0x00000020L
46#define D3DCREATE_HARDWARE_VERTEXPROCESSING 0x00000040L
47#define D3DCREATE_MIXED_VERTEXPROCESSING 0x00000080L
48#define D3DCREATE_DISABLE_DRIVER_MANAGEMENT 0x00000100L
49#define D3DCREATE_ADAPTERGROUP_DEVICE 0x00000200L
50
51/*****************************************************************************
52 * Flags for SetPrivateData
53 */
54#define D3DSPD_IUNKNOWN 0x00000001L
55
56
57/*****************************************************************************
58 * #defines and error codes
59 */
51862d44 60#define D3D_SDK_VERSION 32
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61#define D3DADAPTER_DEFAULT 0
62#define D3DENUM_NO_WHQL_LEVEL 0x00000002L
63#define D3DPRESENT_BACK_BUFFERS_MAX 3L
64#define D3DSGR_NO_CALIBRATION 0x00000000L
65#define D3DSGR_CALIBRATE 0x00000001L
66
67#define _FACD3D 0x876
68#define MAKE_D3DHRESULT( code ) MAKE_HRESULT( 1, _FACD3D, code )
69#define MAKE_D3DSTATUS( code ) MAKE_HRESULT( 0, _FACD3D, code )
70
71/*****************************************************************************
72 * Direct3D Errors
73 */
74#define D3D_OK S_OK
75#define D3DERR_WRONGTEXTUREFORMAT MAKE_D3DHRESULT(2072)
76#define D3DERR_UNSUPPORTEDCOLOROPERATION MAKE_D3DHRESULT(2073)
77#define D3DERR_UNSUPPORTEDCOLORARG MAKE_D3DHRESULT(2074)
78#define D3DERR_UNSUPPORTEDALPHAOPERATION MAKE_D3DHRESULT(2075)
79#define D3DERR_UNSUPPORTEDALPHAARG MAKE_D3DHRESULT(2076)
80#define D3DERR_TOOMANYOPERATIONS MAKE_D3DHRESULT(2077)
81#define D3DERR_CONFLICTINGTEXTUREFILTER MAKE_D3DHRESULT(2078)
82#define D3DERR_UNSUPPORTEDFACTORVALUE MAKE_D3DHRESULT(2079)
83#define D3DERR_CONFLICTINGRENDERSTATE MAKE_D3DHRESULT(2081)
84#define D3DERR_UNSUPPORTEDTEXTUREFILTER MAKE_D3DHRESULT(2082)
85#define D3DERR_CONFLICTINGTEXTUREPALETTE MAKE_D3DHRESULT(2086)
86#define D3DERR_DRIVERINTERNALERROR MAKE_D3DHRESULT(2087)
87#define D3DERR_NOTFOUND MAKE_D3DHRESULT(2150)
88#define D3DERR_MOREDATA MAKE_D3DHRESULT(2151)
89#define D3DERR_DEVICELOST MAKE_D3DHRESULT(2152)
90#define D3DERR_DEVICENOTRESET MAKE_D3DHRESULT(2153)
91#define D3DERR_NOTAVAILABLE MAKE_D3DHRESULT(2154)
92#define D3DERR_OUTOFVIDEOMEMORY MAKE_D3DHRESULT(380)
93#define D3DERR_INVALIDDEVICE MAKE_D3DHRESULT(2155)
94#define D3DERR_INVALIDCALL MAKE_D3DHRESULT(2156)
95#define D3DERR_DRIVERINVALIDCALL MAKE_D3DHRESULT(2157)
96#define D3DERR_WASSTILLDRAWING MAKE_D3DHRESULT(540)
97#define D3DOK_NOAUTOGEN MAKE_D3DSTATUS(2159)
98
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99#define D3DERR_DEVICEREMOVED MAKE_D3DHRESULT(2160)
100#define D3DERR_DEVICEHUNG MAKE_D3DHRESULT(2164)
101#define S_NOT_RESIDENT MAKE_D3DSTATUS(2165)
102#define S_RESIDENT_IN_SHARED_MEMORY MAKE_D3DSTATUS(2166)
103#define S_PRESENT_MODE_CHANGED MAKE_D3DSTATUS(2167)
104#define S_PRESENT_OCCLUDED MAKE_D3DSTATUS(2168)
105#define D3DERR_UNSUPPORTEDOVERLAY MAKE_D3DHRESULT(2171)
106#define D3DERR_UNSUPPORTEDOVERLAYFORMAT MAKE_D3DHRESULT(2172)
107#define D3DERR_CANNOTPROTECTCONTENT MAKE_D3DHRESULT(2173)
108#define D3DERR_UNSUPPORTEDCRYPTO MAKE_D3DHRESULT(2174)
109#define D3DERR_PRESENT_STATISTICS_DISJOINT MAKE_D3DHRESULT(2180)
110
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111
112/*****************************************************************************
113 * Predeclare the interfaces
114 */
115DEFINE_GUID(IID_IDirect3D9, 0x81BDCBCA, 0x64D4, 0x426D, 0xAE, 0x8D, 0xAD, 0x1, 0x47, 0xF4, 0x27, 0x5C);
b8d3075d 116typedef struct IDirect3D9 *LPDIRECT3D9, *PDIRECT3D9;
9a401a0b 117
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118DEFINE_GUID(IID_IDirect3D9Ex, 0x02177241, 0x69FC, 0x400C, 0x8F, 0xF1, 0x93, 0xA4, 0x4D, 0xF6, 0x86, 0x1D);
119typedef struct IDirect3D9Ex *LPDIRECT3D9EX, *PDIRECT3D9EX;
120
9a401a0b 121DEFINE_GUID(IID_IDirect3DDevice9, 0xd0223b96, 0xbf7a, 0x43fd, 0x92, 0xbd, 0xa4, 0x3b, 0xd, 0x82, 0xb9, 0xeb);
b8d3075d 122typedef struct IDirect3DDevice9 *LPDIRECT3DDEVICE9;
9a401a0b 123
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124DEFINE_GUID(IID_IDirect3DDevice9Ex, 0xb18b10ce, 0x2649, 0x405a, 0x87, 0xf, 0x95, 0xf7, 0x77, 0xd4, 0x31, 0x3a);
125typedef struct IDirect3DDevice9Ex *LPDIRECT3DDEVICE9EX, *PDIRECT3DDEVICE9EX;
126
9a401a0b 127DEFINE_GUID(IID_IDirect3DResource9, 0x5eec05d, 0x8f7d, 0x4362, 0xb9, 0x99, 0xd1, 0xba, 0xf3, 0x57, 0xc7, 0x4);
b8d3075d 128typedef struct IDirect3DResource9 *LPDIRECT3DRESOURCE9, *PDIRECT3DRESOURCE9;
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129
130DEFINE_GUID(IID_IDirect3DVertexBuffer9, 0xb64bb1b5, 0xfd70, 0x4df6, 0xbf, 0x91, 0x19, 0xd0, 0xa1, 0x24, 0x55, 0xe3);
b8d3075d 131typedef struct IDirect3DVertexBuffer9 *LPDIRECT3DVERTEXBUFFER9, *PDIRECT3DVERTEXBUFFER9;
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132
133DEFINE_GUID(IID_IDirect3DVolume9, 0x24f416e6, 0x1f67, 0x4aa7, 0xb8, 0x8e, 0xd3, 0x3f, 0x6f, 0x31, 0x28, 0xa1);
b8d3075d 134typedef struct IDirect3DVolume9 *LPDIRECT3DVOLUME9, *PDIRECT3DVOLUME9;
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135
136DEFINE_GUID(IID_IDirect3DSwapChain9, 0x794950f2, 0xadfc, 0x458a, 0x90, 0x5e, 0x10, 0xa1, 0xb, 0xb, 0x50, 0x3b);
b8d3075d 137typedef struct IDirect3DSwapChain9 *LPDIRECT3DSWAPCHAIN9, *PDIRECT3DSWAPCHAIN9;
9a401a0b 138
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139DEFINE_GUID(IID_IDirect3DSwapChain9Ex, 0x91886caf, 0x1c3d, 0x4d2e, 0xa0, 0xab, 0x3e, 0x4c, 0x7d, 0x8d, 0x33, 0x3);
140typedef struct IDirect3DSwapChain9Ex *LPDIRECT3DSWAPCHAIN9EX, *PDIRECT3DSWAPCHAIN9EX;
141
9a401a0b 142DEFINE_GUID(IID_IDirect3DSurface9, 0xcfbaf3a, 0x9ff6, 0x429a, 0x99, 0xb3, 0xa2, 0x79, 0x6a, 0xf8, 0xb8, 0x9b);
b8d3075d 143typedef struct IDirect3DSurface9 *LPDIRECT3DSURFACE9, *PDIRECT3DSURFACE9;
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144
145DEFINE_GUID(IID_IDirect3DIndexBuffer9, 0x7c9dd65e, 0xd3f7, 0x4529, 0xac, 0xee, 0x78, 0x58, 0x30, 0xac, 0xde, 0x35);
b8d3075d 146typedef struct IDirect3DIndexBuffer9 *LPDIRECT3DINDEXBUFFER9, *PDIRECT3DINDEXBUFFER9;
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147
148DEFINE_GUID(IID_IDirect3DBaseTexture9, 0x580ca87e, 0x1d3c, 0x4d54, 0x99, 0x1d, 0xb7, 0xd3, 0xe3, 0xc2, 0x98, 0xce);
b8d3075d 149typedef struct IDirect3DBaseTexture9 *LPDIRECT3DBASETEXTURE9, *PDIRECT3DBASETEXTURE9;
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150
151DEFINE_GUID(IID_IDirect3DTexture9, 0x85c31227, 0x3de5, 0x4f00, 0x9b, 0x3a, 0xf1, 0x1a, 0xc3, 0x8c, 0x18, 0xb5);
b8d3075d 152typedef struct IDirect3DTexture9 *LPDIRECT3DTEXTURE9, *PDIRECT3DTEXTURE9;
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153
154DEFINE_GUID(IID_IDirect3DCubeTexture9, 0xfff32f81, 0xd953, 0x473a, 0x92, 0x23, 0x93, 0xd6, 0x52, 0xab, 0xa9, 0x3f);
b8d3075d 155typedef struct IDirect3DCubeTexture9 *LPDIRECT3DCUBETEXTURE9, *PDIRECT3DCUBETEXTURE9;
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156
157DEFINE_GUID(IID_IDirect3DVolumeTexture9, 0x2518526c, 0xe789, 0x4111, 0xa7, 0xb9, 0x47, 0xef, 0x32, 0x8d, 0x13, 0xe6);
b8d3075d 158typedef struct IDirect3DVolumeTexture9 *LPDIRECT3DVOLUMETEXTURE9, *PDIRECT3DVOLUMETEXTURE9;
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159
160DEFINE_GUID(IID_IDirect3DVertexDeclaration9, 0xdd13c59c, 0x36fa, 0x4098, 0xa8, 0xfb, 0xc7, 0xed, 0x39, 0xdc, 0x85, 0x46);
b8d3075d 161typedef struct IDirect3DVertexDeclaration9 *LPDIRECT3DVERTEXDECLARATION9;
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162
163DEFINE_GUID(IID_IDirect3DVertexShader9, 0xefc5557e, 0x6265, 0x4613, 0x8a, 0x94, 0x43, 0x85, 0x78, 0x89, 0xeb, 0x36);
b8d3075d 164typedef struct IDirect3DVertexShader9 *LPDIRECT3DVERTEXSHADER9;
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165
166DEFINE_GUID(IID_IDirect3DPixelShader9, 0x6d3bdbdc, 0x5b02, 0x4415, 0xb8, 0x52, 0xce, 0x5e, 0x8b, 0xcc, 0xb2, 0x89);
b8d3075d 167typedef struct IDirect3DPixelShader9 *LPDIRECT3DPIXELSHADER9;
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168
169DEFINE_GUID(IID_IDirect3DStateBlock9, 0xb07c4fe5, 0x310d, 0x4ba8, 0xa2, 0x3c, 0x4f, 0xf, 0x20, 0x6f, 0x21, 0x8b);
b8d3075d 170typedef struct IDirect3DStateBlock9 *LPDIRECT3DSTATEBLOCK9;
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171
172DEFINE_GUID(IID_IDirect3DQuery9, 0xd9771460, 0xa695, 0x4f26, 0xbb, 0xd3, 0x27, 0xb8, 0x40, 0xb5, 0x41, 0xcc);
b8d3075d 173typedef struct IDirect3DQuery9 *LPDIRECT3DQUERY9, *PDIRECT3DQUERY9;
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174
175/*****************************************************************************
176 * IDirect3D9 interface
177 */
6154bf1a 178#undef INTERFACE
9a401a0b 179#define INTERFACE IDirect3D9
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180DECLARE_INTERFACE_(IDirect3D9,IUnknown)
181{
182 /*** IUnknown methods ***/
183 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
184 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
185 STDMETHOD_(ULONG,Release)(THIS) PURE;
186 /*** IDirect3D9 methods ***/
187 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
188 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
189 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
190 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
191 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
192 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
193 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
194 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
195 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
196 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
197 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
198 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
199 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
b8d3075d 200 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
5d0160ea 201};
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202#undef INTERFACE
203
179dc259 204#if !defined(__cplusplus) || defined(CINTERFACE)
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205/*** IUnknown methods ***/
206#define IDirect3D9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
207#define IDirect3D9_AddRef(p) (p)->lpVtbl->AddRef(p)
208#define IDirect3D9_Release(p) (p)->lpVtbl->Release(p)
209/*** IDirect3D9 methods ***/
210#define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
211#define IDirect3D9_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
212#define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
213#define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
214#define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
215#define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
216#define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
217#define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
218#define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
219#define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
220#define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
221#define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
222#define IDirect3D9_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
223#define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
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224#else
225/*** IUnknown methods ***/
226#define IDirect3D9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
227#define IDirect3D9_AddRef(p) (p)->AddRef()
228#define IDirect3D9_Release(p) (p)->Release()
229/*** IDirect3D9 methods ***/
230#define IDirect3D9_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
231#define IDirect3D9_GetAdapterCount(p) (p)->GetAdapterCount()
232#define IDirect3D9_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
233#define IDirect3D9_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
234#define IDirect3D9_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
235#define IDirect3D9_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
236#define IDirect3D9_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
237#define IDirect3D9_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
238#define IDirect3D9_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
239#define IDirect3D9_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
240#define IDirect3D9_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
241#define IDirect3D9_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
242#define IDirect3D9_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
243#define IDirect3D9_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
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244#endif
245
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246/*****************************************************************************
247 * IDirect3D9Ex interface
248 */
249#define INTERFACE IDirect3D9Ex
250DECLARE_INTERFACE_(IDirect3D9Ex,IDirect3D9)
251{
252 /*** IUnknown methods ***/
253 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
254 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
255 STDMETHOD_(ULONG,Release)(THIS) PURE;
256 /*** IDirect3D9 methods ***/
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257
258 /* Note: Microsoft's d3d9.h does not declare IDirect3D9Ex::RegisterSoftwareDevice . This would mean that
259 * the offsets of the other methods in the Vtable change too. This is wrong. In Microsoft's
260 * d3d9.dll, the offsets for the other functions are still compatible with IDirect3D9.
261 * This is probably because even in MS's header IDirect3D9Ex inherits from IDirect3D9, which makes the
262 * C++ inferface compatible, and nobody uses the C interface in Windows world.
263 */
90a654ae 264 STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
a1c460f8 265
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266 STDMETHOD_(UINT, GetAdapterCount)(THIS) PURE;
267 STDMETHOD(GetAdapterIdentifier)(THIS_ UINT Adapter, DWORD Flags, D3DADAPTER_IDENTIFIER9* pIdentifier) PURE;
268 STDMETHOD_(UINT, GetAdapterModeCount)(THIS_ UINT Adapter, D3DFORMAT Format) PURE;
269 STDMETHOD(EnumAdapterModes)(THIS_ UINT Adapter, D3DFORMAT Format, UINT Mode, D3DDISPLAYMODE* pMode) PURE;
270 STDMETHOD(GetAdapterDisplayMode)(THIS_ UINT Adapter, D3DDISPLAYMODE* pMode) PURE;
271 STDMETHOD(CheckDeviceType)(THIS_ UINT iAdapter, D3DDEVTYPE DevType, D3DFORMAT DisplayFormat, D3DFORMAT BackBufferFormat, BOOL bWindowed) PURE;
272 STDMETHOD(CheckDeviceFormat)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, DWORD Usage, D3DRESOURCETYPE RType, D3DFORMAT CheckFormat) PURE;
273 STDMETHOD(CheckDeviceMultiSampleType)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SurfaceFormat, BOOL Windowed, D3DMULTISAMPLE_TYPE MultiSampleType, DWORD* pQualityLevels) PURE;
274 STDMETHOD(CheckDepthStencilMatch)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT AdapterFormat, D3DFORMAT RenderTargetFormat, D3DFORMAT DepthStencilFormat) PURE;
275 STDMETHOD(CheckDeviceFormatConversion)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DFORMAT SourceFormat, D3DFORMAT TargetFormat) PURE;
276 STDMETHOD(GetDeviceCaps)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, D3DCAPS9* pCaps) PURE;
277 STDMETHOD_(HMONITOR, GetAdapterMonitor)(THIS_ UINT Adapter) PURE;
278 STDMETHOD(CreateDevice)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, struct IDirect3DDevice9** ppReturnedDeviceInterface) PURE;
279 /*** IDirect3D9Ex methods ***/
280 STDMETHOD_(UINT, GetAdapterModeCountEx)(THIS_ UINT Adapter, CONST D3DDISPLAYMODEFILTER *pFilter) PURE;
281 STDMETHOD(EnumAdapterModesEx)(THIS_ UINT Adapter, CONST D3DDISPLAYMODEFILTER *pFilter, UINT Mode, D3DDISPLAYMODEEX* pMode) PURE;
282 STDMETHOD(GetAdapterDisplayModeEx)(THIS_ UINT Adapter, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation);
ce8d915c 283 STDMETHOD(CreateDeviceEx)(THIS_ UINT Adapter, D3DDEVTYPE DeviceType, HWND hFocusWindow, DWORD BehaviorFlags, D3DPRESENT_PARAMETERS* pPresentationParameters, D3DDISPLAYMODEEX* pFullscreenDisplayMode, struct IDirect3DDevice9Ex **ppReturnedDeviceInterface) PURE;
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284 STDMETHOD(GetAdapterLUID)(THIS_ UINT Adatper, LUID *pLUID) PURE;
285};
286#undef INTERFACE
287
288#if !defined(__cplusplus) || defined(CINTERFACE)
289/*** IUnknown methods ***/
290#define IDirect3D9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
291#define IDirect3D9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
292#define IDirect3D9Ex_Release(p) (p)->lpVtbl->Release(p)
293/*** IDirect3D9 methods ***/
294#define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->lpVtbl->RegisterSoftwareDevice(p,a)
295#define IDirect3D9Ex_GetAdapterCount(p) (p)->lpVtbl->GetAdapterCount(p)
296#define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->lpVtbl->GetAdapterIdentifier(p,a,b,c)
297#define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->lpVtbl->GetAdapterModeCount(p,a,b)
298#define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModes(p,a,b,c,d)
299#define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->lpVtbl->GetAdapterDisplayMode(p,a,b)
300#define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->lpVtbl->CheckDeviceType(p,a,b,c,d,e)
301#define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceFormat(p,a,b,c,d,e,f)
302#define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->lpVtbl->CheckDeviceMultiSampleType(p,a,b,c,d,e,f)
303#define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->lpVtbl->CheckDepthStencilMatch(p,a,b,c,d,e)
304#define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->lpVtbl->CheckDeviceFormatConversion(p,a,b,c,d)
305#define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->lpVtbl->GetDeviceCaps(p,a,b,c)
306#define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->lpVtbl->GetAdapterMonitor(p,a)
307#define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->lpVtbl->CreateDevice(p,a,b,c,d,e,f)
308/*** IDirect3D9Ex methods ***/
309#define IDirect3D9Ex_GetAdapterModeCountEx(p,a,b) (p)->lpVtbl->GetAdapterModeCountEx(p,a,b)
310#define IDirect3D9Ex_EnumAdapterModesEx(p,a,b,c,d) (p)->lpVtbl->EnumAdapterModesEx(p,a,b,c,d)
311#define IDirect3D9Ex_GetAdapterDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetAdapterDisplayModeEx(p,a,b,c)
312#define IDirect3D9Ex_CreateDeviceEx(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateDeviceEx(p,a,b,c,d,e,f,g)
313#define IDirect3D9Ex_GetAdapterLUID(p,a,b) (p)->lpVtbl->GetAdapterLUID(p,a,b)
314#else
315/*** IUnknown methods ***/
316#define IDirect3D9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
317#define IDirect3D9Ex_AddRef(p) (p)->AddRef()
318#define IDirect3D9Ex_Release(p) (p)->Release()
319/*** IDirect3D9 methods ***/
320#define IDirect3D9Ex_RegisterSoftwareDevice(p,a) (p)->RegisterSoftwareDevice(a)
321#define IDirect3D9Ex_GetAdapterCount(p) (p)->GetAdapterCount()
322#define IDirect3D9Ex_GetAdapterIdentifier(p,a,b,c) (p)->GetAdapterIdentifier(a,b,c)
323#define IDirect3D9Ex_GetAdapterModeCount(p,a,b) (p)->GetAdapterModeCount(a,b)
324#define IDirect3D9Ex_EnumAdapterModes(p,a,b,c,d) (p)->EnumAdapterModes(a,b,c,d)
325#define IDirect3D9Ex_GetAdapterDisplayMode(p,a,b) (p)->GetAdapterDisplayMode(a,b)
326#define IDirect3D9Ex_CheckDeviceType(p,a,b,c,d,e) (p)->CheckDeviceType(a,b,c,d,e)
327#define IDirect3D9Ex_CheckDeviceFormat(p,a,b,c,d,e,f) (p)->CheckDeviceFormat(a,b,c,d,e,f)
328#define IDirect3D9Ex_CheckDeviceMultiSampleType(p,a,b,c,d,e,f) (p)->CheckDeviceMultiSampleType(a,b,c,d,e,f)
329#define IDirect3D9Ex_CheckDepthStencilMatch(p,a,b,c,d,e) (p)->CheckDepthStencilMatch(a,b,c,d,e)
330#define IDirect3D9Ex_CheckDeviceFormatConversion(p,a,b,c,d) (p)->CheckDeviceFormatConversion(a,b,c,d)
331#define IDirect3D9Ex_GetDeviceCaps(p,a,b,c) (p)->GetDeviceCaps(a,b,c)
332#define IDirect3D9Ex_GetAdapterMonitor(p,a) (p)->GetAdapterMonitor(a)
333#define IDirect3D9Ex_CreateDevice(p,a,b,c,d,e,f) (p)->CreateDevice(a,b,c,d,e,f)
334#endif
335
9a401a0b 336/*****************************************************************************
b8d3075d 337 * IDirect3DVolume9 interface
9a401a0b 338 */
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339#define INTERFACE IDirect3DVolume9
340DECLARE_INTERFACE_(IDirect3DVolume9,IUnknown)
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341{
342 /*** IUnknown methods ***/
343 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
344 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
345 STDMETHOD_(ULONG,Release)(THIS) PURE;
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346 /*** IDirect3DVolume9 methods ***/
347 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
348 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
349 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
350 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
351 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
352 STDMETHOD(GetDesc)(THIS_ D3DVOLUME_DESC* pDesc) PURE;
353 STDMETHOD(LockBox)(THIS_ D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE;
354 STDMETHOD(UnlockBox)(THIS) PURE;
5d0160ea 355};
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356#undef INTERFACE
357
179dc259 358#if !defined(__cplusplus) || defined(CINTERFACE)
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359/*** IUnknown methods ***/
360#define IDirect3DVolume9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
361#define IDirect3DVolume9_AddRef(p) (p)->lpVtbl->AddRef(p)
362#define IDirect3DVolume9_Release(p) (p)->lpVtbl->Release(p)
363/*** IDirect3DVolume9 methods ***/
364#define IDirect3DVolume9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
365#define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
366#define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
367#define IDirect3DVolume9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
368#define IDirect3DVolume9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
369#define IDirect3DVolume9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
370#define IDirect3DVolume9_LockBox(p,a,b,c) (p)->lpVtbl->LockBox(p,a,b,c)
371#define IDirect3DVolume9_UnlockBox(p) (p)->lpVtbl->UnlockBox(p)
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372#else
373/*** IUnknown methods ***/
374#define IDirect3DVolume9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
375#define IDirect3DVolume9_AddRef(p) (p)->AddRef()
376#define IDirect3DVolume9_Release(p) (p)->Release()
377/*** IDirect3DVolume9 methods ***/
378#define IDirect3DVolume9_GetDevice(p,a) (p)->GetDevice(a)
379#define IDirect3DVolume9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
380#define IDirect3DVolume9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
381#define IDirect3DVolume9_FreePrivateData(p,a) (p)->FreePrivateData(a)
382#define IDirect3DVolume9_GetContainer(p,a,b) (p)->GetContainer(a,b)
383#define IDirect3DVolume9_GetDesc(p,a) (p)->GetDesc(a)
384#define IDirect3DVolume9_LockBox(p,a,b,c) (p)->LockBox(a,b,c)
385#define IDirect3DVolume9_UnlockBox(p) (p)->UnlockBox()
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386#endif
387
388/*****************************************************************************
389 * IDirect3DSwapChain9 interface
390 */
391#define INTERFACE IDirect3DSwapChain9
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392DECLARE_INTERFACE_(IDirect3DSwapChain9,IUnknown)
393{
394 /*** IUnknown methods ***/
395 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
396 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
397 STDMETHOD_(ULONG,Release)(THIS) PURE;
398 /*** IDirect3DSwapChain9 methods ***/
399 STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion, DWORD dwFlags) PURE;
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400 STDMETHOD(GetFrontBufferData)(THIS_ struct IDirect3DSurface9* pDestSurface) PURE;
401 STDMETHOD(GetBackBuffer)(THIS_ UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, struct IDirect3DSurface9** ppBackBuffer) PURE;
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402 STDMETHOD(GetRasterStatus)(THIS_ D3DRASTER_STATUS* pRasterStatus) PURE;
403 STDMETHOD(GetDisplayMode)(THIS_ D3DDISPLAYMODE* pMode) PURE;
b8d3075d 404 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
9a401a0b 405 STDMETHOD(GetPresentParameters)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
5d0160ea 406};
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407#undef INTERFACE
408
179dc259 409#if !defined(__cplusplus) || defined(CINTERFACE)
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410/*** IUnknown methods ***/
411#define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
412#define IDirect3DSwapChain9_AddRef(p) (p)->lpVtbl->AddRef(p)
413#define IDirect3DSwapChain9_Release(p) (p)->lpVtbl->Release(p)
414/*** IDirect3DSwapChain9 methods ***/
415#define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->lpVtbl->Present(p,a,b,c,d,e)
416#define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->lpVtbl->GetFrontBufferData(p,a)
417#define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->lpVtbl->GetBackBuffer(p,a,b,c)
418#define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->lpVtbl->GetRasterStatus(p,a)
419#define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->lpVtbl->GetDisplayMode(p,a)
420#define IDirect3DSwapChain9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
421#define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->lpVtbl->GetPresentParameters(p,a)
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422#else
423/*** IUnknown methods ***/
424#define IDirect3DSwapChain9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
425#define IDirect3DSwapChain9_AddRef(p) (p)->AddRef()
426#define IDirect3DSwapChain9_Release(p) (p)->Release()
427/*** IDirect3DSwapChain9 methods ***/
428#define IDirect3DSwapChain9_Present(p,a,b,c,d,e) (p)->Present(a,b,c,d,e)
429#define IDirect3DSwapChain9_GetFrontBufferData(p,a) (p)->GetFrontBufferData(a)
430#define IDirect3DSwapChain9_GetBackBuffer(p,a,b,c) (p)->GetBackBuffer(a,b,c)
431#define IDirect3DSwapChain9_GetRasterStatus(p,a) (p)->GetRasterStatus(a)
432#define IDirect3DSwapChain9_GetDisplayMode(p,a) (p)->GetDisplayMode(a)
433#define IDirect3DSwapChain9_GetDevice(p,a) (p)->GetDevice(a)
434#define IDirect3DSwapChain9_GetPresentParameters(p,a) (p)->GetPresentParameters(a)
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435#endif
436
437/*****************************************************************************
a3dbd7e2 438 * IDirect3DResource9 interface
9a401a0b 439 */
a3dbd7e2 440#define INTERFACE IDirect3DResource9
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441DECLARE_INTERFACE_(IDirect3DResource9,IUnknown)
442{
443 /*** IUnknown methods ***/
444 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
445 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
446 STDMETHOD_(ULONG,Release)(THIS) PURE;
447 /*** IDirect3DResource9 methods ***/
b8d3075d 448 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
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449 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
450 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
451 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
452 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
453 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
454 STDMETHOD_(void, PreLoad)(THIS) PURE;
a3dbd7e2 455 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
5d0160ea 456};
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457#undef INTERFACE
458
179dc259 459#if !defined(__cplusplus) || defined(CINTERFACE)
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460/*** IUnknown methods ***/
461#define IDirect3DResource9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
462#define IDirect3DResource9_AddRef(p) (p)->lpVtbl->AddRef(p)
463#define IDirect3DResource9_Release(p) (p)->lpVtbl->Release(p)
464/*** IDirect3DResource9 methods ***/
465#define IDirect3DResource9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
466#define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
467#define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
468#define IDirect3DResource9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
469#define IDirect3DResource9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
470#define IDirect3DResource9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
471#define IDirect3DResource9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
472#define IDirect3DResource9_GetType(p) (p)->lpVtbl->GetType(p)
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473#else
474/*** IUnknown methods ***/
475#define IDirect3DResource9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
476#define IDirect3DResource9_AddRef(p) (p)->AddRef()
477#define IDirect3DResource9_Release(p) (p)->Release()
478/*** IDirect3DResource9 methods ***/
479#define IDirect3DResource9_GetDevice(p,a) (p)->GetDevice(a)
480#define IDirect3DResource9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
481#define IDirect3DResource9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
482#define IDirect3DResource9_FreePrivateData(p,a) (p)->FreePrivateData(a)
483#define IDirect3DResource9_SetPriority(p,a) (p)->SetPriority(a)
484#define IDirect3DResource9_GetPriority(p) (p)->GetPriority()
485#define IDirect3DResource9_PreLoad(p) (p)->PreLoad()
486#define IDirect3DResource9_GetType(p) (p)->GetType()
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487#endif
488
489/*****************************************************************************
490 * IDirect3DSurface9 interface
491 */
492#define INTERFACE IDirect3DSurface9
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493DECLARE_INTERFACE_(IDirect3DSurface9,IDirect3DResource9)
494{
495 /*** IUnknown methods ***/
496 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
497 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
498 STDMETHOD_(ULONG,Release)(THIS) PURE;
499 /*** IDirect3DResource9 methods ***/
b8d3075d 500 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
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501 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
502 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
503 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
504 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
505 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
506 STDMETHOD_(void, PreLoad)(THIS) PURE;
507 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
508 /*** IDirect3DSurface9 methods ***/
509 STDMETHOD(GetContainer)(THIS_ REFIID riid, void** ppContainer) PURE;
510 STDMETHOD(GetDesc)(THIS_ D3DSURFACE_DESC* pDesc) PURE;
511 STDMETHOD(LockRect)(THIS_ D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE;
512 STDMETHOD(UnlockRect)(THIS) PURE;
513 STDMETHOD(GetDC)(THIS_ HDC* phdc) PURE;
d9df6460 514 STDMETHOD(ReleaseDC)(THIS_ HDC hdc) PURE;
5d0160ea 515};
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516#undef INTERFACE
517
179dc259 518#if !defined(__cplusplus) || defined(CINTERFACE)
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519/*** IUnknown methods ***/
520#define IDirect3DSurface9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
521#define IDirect3DSurface9_AddRef(p) (p)->lpVtbl->AddRef(p)
522#define IDirect3DSurface9_Release(p) (p)->lpVtbl->Release(p)
a3dbd7e2 523/*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
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524#define IDirect3DSurface9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
525#define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
526#define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
527#define IDirect3DSurface9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
528#define IDirect3DSurface9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
529#define IDirect3DSurface9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
530#define IDirect3DSurface9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
531#define IDirect3DSurface9_GetType(p) (p)->lpVtbl->GetType(p)
a3dbd7e2 532/*** IDirect3DSurface9 methods ***/
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533#define IDirect3DSurface9_GetContainer(p,a,b) (p)->lpVtbl->GetContainer(p,a,b)
534#define IDirect3DSurface9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
535#define IDirect3DSurface9_LockRect(p,a,b,c) (p)->lpVtbl->LockRect(p,a,b,c)
536#define IDirect3DSurface9_UnlockRect(p) (p)->lpVtbl->UnlockRect(p)
537#define IDirect3DSurface9_GetDC(p,a) (p)->lpVtbl->GetDC(p,a)
538#define IDirect3DSurface9_ReleaseDC(p,a) (p)->lpVtbl->ReleaseDC(p,a)
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539#else
540/*** IUnknown methods ***/
541#define IDirect3DSurface9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
542#define IDirect3DSurface9_AddRef(p) (p)->AddRef()
543#define IDirect3DSurface9_Release(p) (p)->Release()
544/*** IDirect3DSurface9 methods: IDirect3DResource9 ***/
545#define IDirect3DSurface9_GetDevice(p,a) (p)->GetDevice(a)
546#define IDirect3DSurface9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
547#define IDirect3DSurface9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
548#define IDirect3DSurface9_FreePrivateData(p,a) (p)->FreePrivateData(a)
549#define IDirect3DSurface9_SetPriority(p,a) (p)->SetPriority(a)
550#define IDirect3DSurface9_GetPriority(p) (p)->GetPriority()
551#define IDirect3DSurface9_PreLoad(p) (p)->PreLoad()
552#define IDirect3DSurface9_GetType(p) (p)->GetType()
553/*** IDirect3DSurface9 methods ***/
554#define IDirect3DSurface9_GetContainer(p,a,b) (p)->GetContainer(a,b)
555#define IDirect3DSurface9_GetDesc(p,a) (p)->GetDesc(a)
556#define IDirect3DSurface9_LockRect(p,a,b,c) (p)->LockRect(a,b,c)
557#define IDirect3DSurface9_UnlockRect(p) (p)->UnlockRect()
558#define IDirect3DSurface9_GetDC(p,a) (p)->GetDC(a)
559#define IDirect3DSurface9_ReleaseDC(p,a) (p)->ReleaseDC(a)
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560#endif
561
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562/*****************************************************************************
563 * IDirect3DVertexBuffer9 interface
564 */
565#define INTERFACE IDirect3DVertexBuffer9
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566DECLARE_INTERFACE_(IDirect3DVertexBuffer9,IDirect3DResource9)
567{
568 /*** IUnknown methods ***/
569 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
570 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
571 STDMETHOD_(ULONG,Release)(THIS) PURE;
572 /*** IDirect3DResource9 methods ***/
b8d3075d 573 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
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574 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
575 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
576 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
577 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
578 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
579 STDMETHOD_(void, PreLoad)(THIS) PURE;
580 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
581 /*** IDirect3DVertexBuffer9 methods ***/
582 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
583 STDMETHOD(Unlock)(THIS) PURE;
9a401a0b 584 STDMETHOD(GetDesc)(THIS_ D3DVERTEXBUFFER_DESC* pDesc) PURE;
5d0160ea 585};
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586#undef INTERFACE
587
179dc259 588#if !defined(__cplusplus) || defined(CINTERFACE)
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589/*** IUnknown methods ***/
590#define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
591#define IDirect3DVertexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
592#define IDirect3DVertexBuffer9_Release(p) (p)->lpVtbl->Release(p)
593/*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
594#define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
595#define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
596#define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
597#define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
598#define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
599#define IDirect3DVertexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
600#define IDirect3DVertexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
601#define IDirect3DVertexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
602/*** IDirect3DVertexBuffer9 methods ***/
603#define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
604#define IDirect3DVertexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
605#define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
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606#else
607/*** IUnknown methods ***/
608#define IDirect3DVertexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
609#define IDirect3DVertexBuffer9_AddRef(p) (p)->AddRef()
610#define IDirect3DVertexBuffer9_Release(p) (p)->Release()
611/*** IDirect3DVertexBuffer9 methods: IDirect3DResource9 ***/
612#define IDirect3DVertexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
613#define IDirect3DVertexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
614#define IDirect3DVertexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
615#define IDirect3DVertexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
616#define IDirect3DVertexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
617#define IDirect3DVertexBuffer9_GetPriority(p) (p)->GetPriority()
618#define IDirect3DVertexBuffer9_PreLoad(p) (p)->PreLoad()
619#define IDirect3DVertexBuffer9_GetType(p) (p)->GetType()
620/*** IDirect3DVertexBuffer9 methods ***/
621#define IDirect3DVertexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
622#define IDirect3DVertexBuffer9_Unlock(p) (p)->Unlock()
623#define IDirect3DVertexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
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624#endif
625
626/*****************************************************************************
627 * IDirect3DIndexBuffer9 interface
628 */
629#define INTERFACE IDirect3DIndexBuffer9
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630DECLARE_INTERFACE_(IDirect3DIndexBuffer9,IDirect3DResource9)
631{
632 /*** IUnknown methods ***/
633 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
634 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
635 STDMETHOD_(ULONG,Release)(THIS) PURE;
636 /*** IDirect3DResource9 methods ***/
b8d3075d 637 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
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638 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
639 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
640 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
641 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
642 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
643 STDMETHOD_(void, PreLoad)(THIS) PURE;
644 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
645 /*** IDirect3DIndexBuffer9 methods ***/
646 STDMETHOD(Lock)(THIS_ UINT OffsetToLock, UINT SizeToLock, void** ppbData, DWORD Flags) PURE;
647 STDMETHOD(Unlock)(THIS) PURE;
9a401a0b 648 STDMETHOD(GetDesc)(THIS_ D3DINDEXBUFFER_DESC* pDesc) PURE;
5d0160ea 649};
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650#undef INTERFACE
651
179dc259 652#if !defined(__cplusplus) || defined(CINTERFACE)
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653/*** IUnknown methods ***/
654#define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
655#define IDirect3DIndexBuffer9_AddRef(p) (p)->lpVtbl->AddRef(p)
656#define IDirect3DIndexBuffer9_Release(p) (p)->lpVtbl->Release(p)
657/*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
658#define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
659#define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
660#define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
661#define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
662#define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
663#define IDirect3DIndexBuffer9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
664#define IDirect3DIndexBuffer9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
665#define IDirect3DIndexBuffer9_GetType(p) (p)->lpVtbl->GetType(p)
666/*** IDirect3DIndexBuffer9 methods ***/
667#define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->lpVtbl->Lock(p,a,b,c,d)
668#define IDirect3DIndexBuffer9_Unlock(p) (p)->lpVtbl->Unlock(p)
669#define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->lpVtbl->GetDesc(p,a)
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670#else
671/*** IUnknown methods ***/
672#define IDirect3DIndexBuffer9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
673#define IDirect3DIndexBuffer9_AddRef(p) (p)->AddRef()
674#define IDirect3DIndexBuffer9_Release(p) (p)->Release()
675/*** IDirect3DIndexBuffer9 methods: IDirect3DResource9 ***/
676#define IDirect3DIndexBuffer9_GetDevice(p,a) (p)->GetDevice(a)
677#define IDirect3DIndexBuffer9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
678#define IDirect3DIndexBuffer9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
679#define IDirect3DIndexBuffer9_FreePrivateData(p,a) (p)->FreePrivateData(a)
680#define IDirect3DIndexBuffer9_SetPriority(p,a) (p)->SetPriority(a)
681#define IDirect3DIndexBuffer9_GetPriority(p) (p)->GetPriority()
682#define IDirect3DIndexBuffer9_PreLoad(p) (p)->PreLoad()
683#define IDirect3DIndexBuffer9_GetType(p) (p)->GetType()
684/*** IDirect3DIndexBuffer9 methods ***/
685#define IDirect3DIndexBuffer9_Lock(p,a,b,c,d) (p)->Lock(a,b,c,d)
686#define IDirect3DIndexBuffer9_Unlock(p) (p)->Unlock()
687#define IDirect3DIndexBuffer9_GetDesc(p,a) (p)->GetDesc(a)
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688#endif
689
690/*****************************************************************************
691 * IDirect3DBaseTexture9 interface
692 */
693#define INTERFACE IDirect3DBaseTexture9
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694DECLARE_INTERFACE_(IDirect3DBaseTexture9,IDirect3DResource9)
695{
696 /*** IUnknown methods ***/
697 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
698 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
699 STDMETHOD_(ULONG,Release)(THIS) PURE;
700 /*** IDirect3DResource9 methods ***/
b8d3075d 701 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
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702 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
703 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
704 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
705 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
706 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
707 STDMETHOD_(void, PreLoad)(THIS) PURE;
708 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
709 /*** IDirect3DBaseTexture9 methods ***/
710 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
711 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
712 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
713 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
714 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
9a401a0b 715 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
5d0160ea 716};
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717#undef INTERFACE
718
179dc259 719#if !defined(__cplusplus) || defined(CINTERFACE)
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720/*** IUnknown methods ***/
721#define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
722#define IDirect3DBaseTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
723#define IDirect3DBaseTexture9_Release(p) (p)->lpVtbl->Release(p)
724/*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
725#define IDirect3DBaseTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
726#define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
727#define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
728#define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
729#define IDirect3DBaseTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
730#define IDirect3DBaseTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
731#define IDirect3DBaseTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
732#define IDirect3DBaseTexture9_GetType(p) (p)->lpVtbl->GetType(p)
733/*** IDirect3DBaseTexture9 methods ***/
734#define IDirect3DBaseTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
735#define IDirect3DBaseTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
736#define IDirect3DBaseTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
737#define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
738#define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
739#define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
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740#else
741/*** IUnknown methods ***/
742#define IDirect3DBaseTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
743#define IDirect3DBaseTexture9_AddRef(p) (p)->AddRef()
744#define IDirect3DBaseTexture9_Release(p) (p)->Release()
745/*** IDirect3DBaseTexture9 methods: IDirect3DResource9 ***/
746#define IDirect3DBaseTexture9_GetDevice(p,a) (p)->GetDevice(a)
747#define IDirect3DBaseTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
748#define IDirect3DBaseTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
749#define IDirect3DBaseTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
750#define IDirect3DBaseTexture9_SetPriority(p,a) (p)->SetPriority(a)
751#define IDirect3DBaseTexture9_GetPriority(p) (p)->GetPriority()
752#define IDirect3DBaseTexture9_PreLoad(p) (p)->PreLoad()
753#define IDirect3DBaseTexture9_GetType(p) (p)->GetType()
754/*** IDirect3DBaseTexture9 methods ***/
755#define IDirect3DBaseTexture9_SetLOD(p,a) (p)->SetLOD(a)
756#define IDirect3DBaseTexture9_GetLOD(p) (p)->GetLOD()
757#define IDirect3DBaseTexture9_GetLevelCount(p) (p)->GetLevelCount()
758#define IDirect3DBaseTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
759#define IDirect3DBaseTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
760#define IDirect3DBaseTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
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761#endif
762
763/*****************************************************************************
764 * IDirect3DCubeTexture9 interface
765 */
766#define INTERFACE IDirect3DCubeTexture9
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767DECLARE_INTERFACE_(IDirect3DCubeTexture9,IDirect3DBaseTexture9)
768{
769 /*** IUnknown methods ***/
770 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
771 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
772 STDMETHOD_(ULONG,Release)(THIS) PURE;
773 /*** IDirect3DResource9 methods ***/
b8d3075d 774 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
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775 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
776 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
777 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
778 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
779 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
780 STDMETHOD_(void, PreLoad)(THIS) PURE;
781 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
782 /*** IDirect3DBaseTexture9 methods ***/
783 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
784 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
785 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
786 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
787 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
788 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
789 /*** IDirect3DCubeTexture9 methods ***/
790 STDMETHOD(GetLevelDesc)(THIS_ UINT Level,D3DSURFACE_DESC* pDesc) PURE;
791 STDMETHOD(GetCubeMapSurface)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, IDirect3DSurface9** ppCubeMapSurface) PURE;
792 STDMETHOD(LockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE;
793 STDMETHOD(UnlockRect)(THIS_ D3DCUBEMAP_FACES FaceType, UINT Level) PURE;
9a401a0b 794 STDMETHOD(AddDirtyRect)(THIS_ D3DCUBEMAP_FACES FaceType, CONST RECT* pDirtyRect) PURE;
5d0160ea 795};
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796#undef INTERFACE
797
179dc259 798#if !defined(__cplusplus) || defined(CINTERFACE)
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799/*** IUnknown methods ***/
800#define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
801#define IDirect3DCubeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
802#define IDirect3DCubeTexture9_Release(p) (p)->lpVtbl->Release(p)
803/*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
804#define IDirect3DCubeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
805#define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
806#define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
807#define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
808#define IDirect3DCubeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
809#define IDirect3DCubeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
810#define IDirect3DCubeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
811#define IDirect3DCubeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
812/*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
813#define IDirect3DCubeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
814#define IDirect3DCubeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
815#define IDirect3DCubeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
816#define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
817#define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
818#define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
819/*** IDirect3DCubeTexture9 methods ***/
820#define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
821#define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->lpVtbl->GetCubeMapSurface(p,a,b,c)
822#define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->lpVtbl->LockRect(p,a,b,c,d,e)
823#define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->lpVtbl->UnlockRect(p,a,b)
824#define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->lpVtbl->AddDirtyRect(p,a,b)
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825#else
826/*** IUnknown methods ***/
827#define IDirect3DCubeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
828#define IDirect3DCubeTexture9_AddRef(p) (p)->AddRef()
829#define IDirect3DCubeTexture9_Release(p) (p)->Release()
830/*** IDirect3DCubeTexture9 methods: IDirect3DResource9 ***/
831#define IDirect3DCubeTexture9_GetDevice(p,a) (p)->GetDevice(a)
832#define IDirect3DCubeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
833#define IDirect3DCubeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
834#define IDirect3DCubeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
835#define IDirect3DCubeTexture9_SetPriority(p,a) (p)->SetPriority(a)
836#define IDirect3DCubeTexture9_GetPriority(p) (p)->GetPriority()
837#define IDirect3DCubeTexture9_PreLoad(p) (p)->PreLoad()
838#define IDirect3DCubeTexture9_GetType(p) (p)->GetType()
839/*** IDirect3DCubeTexture9 methods: IDirect3DBaseTexture9 ***/
840#define IDirect3DCubeTexture9_SetLOD(p,a) (p)->SetLOD(a)
841#define IDirect3DCubeTexture9_GetLOD(p) (p)->GetLOD()
842#define IDirect3DCubeTexture9_GetLevelCount(p) (p)->GetLevelCount()
843#define IDirect3DCubeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
844#define IDirect3DCubeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
845#define IDirect3DCubeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
846/*** IDirect3DCubeTexture9 methods ***/
847#define IDirect3DCubeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
848#define IDirect3DCubeTexture9_GetCubeMapSurface(p,a,b,c) (p)->GetCubeMapSurface(a,b,c)
849#define IDirect3DCubeTexture9_LockRect(p,a,b,c,d,e) (p)->LockRect(a,b,c,d,e)
850#define IDirect3DCubeTexture9_UnlockRect(p,a,b) (p)->UnlockRect(a,b)
851#define IDirect3DCubeTexture9_AddDirtyRect(p,a,b) (p)->AddDirtyRect(a,b)
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852#endif
853
854/*****************************************************************************
855 * IDirect3DTexture9 interface
856 */
857#define INTERFACE IDirect3DTexture9
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858DECLARE_INTERFACE_(IDirect3DTexture9,IDirect3DBaseTexture9)
859{
860 /*** IUnknown methods ***/
861 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
862 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
863 STDMETHOD_(ULONG,Release)(THIS) PURE;
864 /*** IDirect3DResource9 methods ***/
b8d3075d 865 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
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866 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
867 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
868 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
869 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
870 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
871 STDMETHOD_(void, PreLoad)(THIS) PURE;
872 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
873 /*** IDirect3DBaseTexture9 methods ***/
874 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
875 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
876 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
877 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
878 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
879 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
880 /*** IDirect3DTexture9 methods ***/
881 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DSURFACE_DESC* pDesc) PURE;
882 STDMETHOD(GetSurfaceLevel)(THIS_ UINT Level, IDirect3DSurface9** ppSurfaceLevel) PURE;
883 STDMETHOD(LockRect)(THIS_ UINT Level, D3DLOCKED_RECT* pLockedRect, CONST RECT* pRect, DWORD Flags) PURE;
884 STDMETHOD(UnlockRect)(THIS_ UINT Level) PURE;
9a401a0b 885 STDMETHOD(AddDirtyRect)(THIS_ CONST RECT* pDirtyRect) PURE;
5d0160ea 886};
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887#undef INTERFACE
888
179dc259 889#if !defined(__cplusplus) || defined(CINTERFACE)
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890/*** IUnknown methods ***/
891#define IDirect3DTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
892#define IDirect3DTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
893#define IDirect3DTexture9_Release(p) (p)->lpVtbl->Release(p)
894/*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
895#define IDirect3DTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
896#define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
897#define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
898#define IDirect3DTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
899#define IDirect3DTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
900#define IDirect3DTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
901#define IDirect3DTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
902#define IDirect3DTexture9_GetType(p) (p)->lpVtbl->GetType(p)
903/*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
904#define IDirect3DTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
905#define IDirect3DTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
906#define IDirect3DTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
907#define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
908#define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
909#define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
910/*** IDirect3DTexture9 methods ***/
911#define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
912#define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->lpVtbl->GetSurfaceLevel(p,a,b)
913#define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->lpVtbl->LockRect(p,a,b,c,d)
914#define IDirect3DTexture9_UnlockRect(p,a) (p)->lpVtbl->UnlockRect(p,a)
915#define IDirect3DTexture9_AddDirtyRect(p,a) (p)->lpVtbl->AddDirtyRect(p,a)
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916#else
917/*** IUnknown methods ***/
918#define IDirect3DTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
919#define IDirect3DTexture9_AddRef(p) (p)->AddRef()
920#define IDirect3DTexture9_Release(p) (p)->Release()
921/*** IDirect3DTexture9 methods: IDirect3DResource9 ***/
922#define IDirect3DTexture9_GetDevice(p,a) (p)->GetDevice(a)
923#define IDirect3DTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
924#define IDirect3DTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
925#define IDirect3DTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
926#define IDirect3DTexture9_SetPriority(p,a) (p)->SetPriority(a)
927#define IDirect3DTexture9_GetPriority(p) (p)->GetPriority()
928#define IDirect3DTexture9_PreLoad(p) (p)->PreLoad()
929#define IDirect3DTexture9_GetType(p) (p)->GetType()
930/*** IDirect3DTexture9 methods: IDirect3DBaseTexture9 ***/
931#define IDirect3DTexture9_SetLOD(p,a) (p)->SetLOD(a)
932#define IDirect3DTexture9_GetLOD(p) (p)->GetLOD()
933#define IDirect3DTexture9_GetLevelCount(p) (p)->GetLevelCount()
934#define IDirect3DTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
935#define IDirect3DTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
936#define IDirect3DTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
937/*** IDirect3DTexture9 methods ***/
938#define IDirect3DTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
939#define IDirect3DTexture9_GetSurfaceLevel(p,a,b) (p)->GetSurfaceLevel(a,b)
940#define IDirect3DTexture9_LockRect(p,a,b,c,d) (p)->LockRect(a,b,c,d)
941#define IDirect3DTexture9_UnlockRect(p,a) (p)->UnlockRect(a)
942#define IDirect3DTexture9_AddDirtyRect(p,a) (p)->AddDirtyRect(a)
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943#endif
944
945/*****************************************************************************
946 * IDirect3DVolumeTexture9 interface
947 */
948#define INTERFACE IDirect3DVolumeTexture9
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949DECLARE_INTERFACE_(IDirect3DVolumeTexture9,IDirect3DBaseTexture9)
950{
951 /*** IUnknown methods ***/
952 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
953 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
954 STDMETHOD_(ULONG,Release)(THIS) PURE;
955 /*** IDirect3DResource9 methods ***/
b8d3075d 956 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
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957 STDMETHOD(SetPrivateData)(THIS_ REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) PURE;
958 STDMETHOD(GetPrivateData)(THIS_ REFGUID refguid, void* pData, DWORD* pSizeOfData) PURE;
959 STDMETHOD(FreePrivateData)(THIS_ REFGUID refguid) PURE;
960 STDMETHOD_(DWORD, SetPriority)(THIS_ DWORD PriorityNew) PURE;
961 STDMETHOD_(DWORD, GetPriority)(THIS) PURE;
962 STDMETHOD_(void, PreLoad)(THIS) PURE;
963 STDMETHOD_(D3DRESOURCETYPE, GetType)(THIS) PURE;
964 /*** IDirect3DBaseTexture9 methods ***/
965 STDMETHOD_(DWORD, SetLOD)(THIS_ DWORD LODNew) PURE;
966 STDMETHOD_(DWORD, GetLOD)(THIS) PURE;
967 STDMETHOD_(DWORD, GetLevelCount)(THIS) PURE;
968 STDMETHOD(SetAutoGenFilterType)(THIS_ D3DTEXTUREFILTERTYPE FilterType) PURE;
969 STDMETHOD_(D3DTEXTUREFILTERTYPE, GetAutoGenFilterType)(THIS) PURE;
970 STDMETHOD_(void, GenerateMipSubLevels)(THIS) PURE;
971 /*** IDirect3DVolumeTexture9 methods ***/
972 STDMETHOD(GetLevelDesc)(THIS_ UINT Level, D3DVOLUME_DESC *pDesc) PURE;
973 STDMETHOD(GetVolumeLevel)(THIS_ UINT Level, IDirect3DVolume9** ppVolumeLevel) PURE;
974 STDMETHOD(LockBox)(THIS_ UINT Level, D3DLOCKED_BOX* pLockedVolume, CONST D3DBOX* pBox, DWORD Flags) PURE;
975 STDMETHOD(UnlockBox)(THIS_ UINT Level) PURE;
9a401a0b 976 STDMETHOD(AddDirtyBox)(THIS_ CONST D3DBOX* pDirtyBox) PURE;
5d0160ea 977};
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978#undef INTERFACE
979
179dc259 980#if !defined(__cplusplus) || defined(CINTERFACE)
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981/*** IUnknown methods ***/
982#define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
983#define IDirect3DVolumeTexture9_AddRef(p) (p)->lpVtbl->AddRef(p)
984#define IDirect3DVolumeTexture9_Release(p) (p)->lpVtbl->Release(p)
985/*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
986#define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
987#define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
988#define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->lpVtbl->GetPrivateData(p,a,b,c)
989#define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->lpVtbl->FreePrivateData(p,a)
990#define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->lpVtbl->SetPriority(p,a)
991#define IDirect3DVolumeTexture9_GetPriority(p) (p)->lpVtbl->GetPriority(p)
992#define IDirect3DVolumeTexture9_PreLoad(p) (p)->lpVtbl->PreLoad(p)
993#define IDirect3DVolumeTexture9_GetType(p) (p)->lpVtbl->GetType(p)
994/*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
995#define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->lpVtbl->SetLOD(p,a)
996#define IDirect3DVolumeTexture9_GetLOD(p) (p)->lpVtbl->GetLOD(p)
997#define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->lpVtbl->GetLevelCount(p)
998#define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->lpVtbl->SetAutoGenFilterType(p,a)
999#define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->lpVtbl->GetAutoGenFilterType(p)
1000#define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->lpVtbl->GenerateMipSubLevels(p)
1001/*** IDirect3DVolumeTexture9 methods ***/
1002#define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->lpVtbl->GetLevelDesc(p,a,b)
1003#define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->lpVtbl->GetVolumeLevel(p,a,b)
1004#define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->lpVtbl->LockBox(p,a,b,c,d)
1005#define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->lpVtbl->UnlockBox(p,a)
1006#define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->lpVtbl->AddDirtyBox(p,a)
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1007#else
1008/*** IUnknown methods ***/
1009#define IDirect3DVolumeTexture9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1010#define IDirect3DVolumeTexture9_AddRef(p) (p)->AddRef()
1011#define IDirect3DVolumeTexture9_Release(p) (p)->Release()
1012/*** IDirect3DVolumeTexture9 methods: IDirect3DResource9 ***/
1013#define IDirect3DVolumeTexture9_GetDevice(p,a) (p)->GetDevice(a)
1014#define IDirect3DVolumeTexture9_SetPrivateData(p,a,b,c,d) (p)->SetPrivateData(a,b,c,d)
1015#define IDirect3DVolumeTexture9_GetPrivateData(p,a,b,c) (p)->GetPrivateData(a,b,c)
1016#define IDirect3DVolumeTexture9_FreePrivateData(p,a) (p)->FreePrivateData(a)
1017#define IDirect3DVolumeTexture9_SetPriority(p,a) (p)->SetPriority(a)
1018#define IDirect3DVolumeTexture9_GetPriority(p) (p)->GetPriority()
1019#define IDirect3DVolumeTexture9_PreLoad(p) (p)->PreLoad()
1020#define IDirect3DVolumeTexture9_GetType(p) (p)->GetType()
1021/*** IDirect3DVolumeTexture9 methods: IDirect3DBaseTexture9 ***/
1022#define IDirect3DVolumeTexture9_SetLOD(p,a) (p)->SetLOD(a)
1023#define IDirect3DVolumeTexture9_GetLOD(p) (p)->GetLOD()
1024#define IDirect3DVolumeTexture9_GetLevelCount(p) (p)->GetLevelCount()
1025#define IDirect3DVolumeTexture9_SetAutoGenFilterType(p,a) (p)->SetAutoGenFilterType(a)
1026#define IDirect3DVolumeTexture9_GetAutoGenFilterType(p) (p)->GetAutoGenFilterType()
1027#define IDirect3DVolumeTexture9_GenerateMipSubLevels(p) (p)->GenerateMipSubLevels()
1028/*** IDirect3DVolumeTexture9 methods ***/
1029#define IDirect3DVolumeTexture9_GetLevelDesc(p,a,b) (p)->GetLevelDesc(a,b)
1030#define IDirect3DVolumeTexture9_GetVolumeLevel(p,a,b) (p)->GetVolumeLevel(a,b)
1031#define IDirect3DVolumeTexture9_LockBox(p,a,b,c,d) (p)->LockBox(a,b,c,d)
1032#define IDirect3DVolumeTexture9_UnlockBox(p,a) (p)->UnlockBox(a)
1033#define IDirect3DVolumeTexture9_AddDirtyBox(p,a) (p)->AddDirtyBox(a)
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1034#endif
1035
1036/*****************************************************************************
1037 * IDirect3DVertexDeclaration9 interface
1038 */
1039#define INTERFACE IDirect3DVertexDeclaration9
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1040DECLARE_INTERFACE_(IDirect3DVertexDeclaration9,IUnknown)
1041{
1042 /*** IUnknown methods ***/
1043 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1044 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1045 STDMETHOD_(ULONG,Release)(THIS) PURE;
1046 /*** IDirect3DVertexDeclaration9 methods ***/
b8d3075d 1047 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
9a401a0b 1048 STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9*, UINT* pNumElements) PURE;
5d0160ea 1049};
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1050#undef INTERFACE
1051
179dc259 1052#if !defined(__cplusplus) || defined(CINTERFACE)
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1053/*** IUnknown methods ***/
1054#define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1055#define IDirect3DVertexDeclaration9_AddRef(p) (p)->lpVtbl->AddRef(p)
1056#define IDirect3DVertexDeclaration9_Release(p) (p)->lpVtbl->Release(p)
1057/*** IDirect3DVertexShader9 methods ***/
1058#define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1059#define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->lpVtbl->GetDeclaration(p,a,b)
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1060#else
1061/*** IUnknown methods ***/
1062#define IDirect3DVertexDeclaration9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1063#define IDirect3DVertexDeclaration9_AddRef(p) (p)->AddRef()
1064#define IDirect3DVertexDeclaration9_Release(p) (p)->Release()
1065/*** IDirect3DVertexShader9 methods ***/
1066#define IDirect3DVertexDeclaration9_GetDevice(p,a) (p)->GetDevice(a)
1067#define IDirect3DVertexDeclaration9_GetDeclaration(p,a,b) (p)->GetDeclaration(a,b)
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1068#endif
1069
1070/*****************************************************************************
1071 * IDirect3DVertexShader9 interface
1072 */
1073#define INTERFACE IDirect3DVertexShader9
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1074DECLARE_INTERFACE_(IDirect3DVertexShader9,IUnknown)
1075{
1076 /*** IUnknown methods ***/
1077 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1078 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1079 STDMETHOD_(ULONG,Release)(THIS) PURE;
1080 /*** IDirect3DVertexShader9 methods ***/
b8d3075d 1081 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
9a401a0b 1082 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
5d0160ea 1083};
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1084#undef INTERFACE
1085
179dc259 1086#if !defined(__cplusplus) || defined(CINTERFACE)
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1087/*** IUnknown methods ***/
1088#define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1089#define IDirect3DVertexShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1090#define IDirect3DVertexShader9_Release(p) (p)->lpVtbl->Release(p)
1091/*** IDirect3DVertexShader9 methods ***/
1092#define IDirect3DVertexShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1093#define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
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1094#else
1095/*** IUnknown methods ***/
1096#define IDirect3DVertexShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1097#define IDirect3DVertexShader9_AddRef(p) (p)->AddRef()
1098#define IDirect3DVertexShader9_Release(p) (p)->Release()
1099/*** IDirect3DVertexShader9 methods ***/
1100#define IDirect3DVertexShader9_GetDevice(p,a) (p)->GetDevice(a)
1101#define IDirect3DVertexShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
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1102#endif
1103
1104/*****************************************************************************
1105 * IDirect3DPixelShader9 interface
1106 */
d9df6460 1107#define INTERFACE IDirect3DPixelShader9
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1108DECLARE_INTERFACE_(IDirect3DPixelShader9,IUnknown)
1109{
1110 /*** IUnknown methods ***/
1111 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1112 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1113 STDMETHOD_(ULONG,Release)(THIS) PURE;
1114 /*** IDirect3DPixelShader9 methods ***/
b8d3075d 1115 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
9a401a0b 1116 STDMETHOD(GetFunction)(THIS_ void*, UINT* pSizeOfData) PURE;
5d0160ea 1117};
d9df6460 1118#undef INTERFACE
9a401a0b 1119
179dc259 1120#if !defined(__cplusplus) || defined(CINTERFACE)
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1121/*** IUnknown methods ***/
1122#define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1123#define IDirect3DPixelShader9_AddRef(p) (p)->lpVtbl->AddRef(p)
1124#define IDirect3DPixelShader9_Release(p) (p)->lpVtbl->Release(p)
1125/*** IDirect3DPixelShader9 methods ***/
1126#define IDirect3DPixelShader9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1127#define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->lpVtbl->GetFunction(p,a,b)
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1128#else
1129/*** IUnknown methods ***/
1130#define IDirect3DPixelShader9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1131#define IDirect3DPixelShader9_AddRef(p) (p)->AddRef()
1132#define IDirect3DPixelShader9_Release(p) (p)->Release()
1133/*** IDirect3DPixelShader9 methods ***/
1134#define IDirect3DPixelShader9_GetDevice(p,a) (p)->GetDevice(a)
1135#define IDirect3DPixelShader9_GetFunction(p,a,b) (p)->GetFunction(a,b)
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1136#endif
1137
1138/*****************************************************************************
1139 * IDirect3DStateBlock9 interface
1140 */
1141#define INTERFACE IDirect3DStateBlock9
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1142DECLARE_INTERFACE_(IDirect3DStateBlock9,IUnknown)
1143{
1144 /*** IUnknown methods ***/
1145 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1146 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1147 STDMETHOD_(ULONG,Release)(THIS) PURE;
1148 /*** IDirect3DStateBlock9 methods ***/
b8d3075d 1149 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
5d0160ea 1150 STDMETHOD(Capture)(THIS) PURE;
9a401a0b 1151 STDMETHOD(Apply)(THIS) PURE;
5d0160ea 1152};
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1153#undef INTERFACE
1154
179dc259 1155#if !defined(__cplusplus) || defined(CINTERFACE)
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1156/*** IUnknown methods ***/
1157#define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1158#define IDirect3DStateBlock9_AddRef(p) (p)->lpVtbl->AddRef(p)
1159#define IDirect3DStateBlock9_Release(p) (p)->lpVtbl->Release(p)
1160/*** IDirect3DStateBlock9 methods ***/
1161#define IDirect3DStateBlock9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1162#define IDirect3DStateBlock9_Capture(p) (p)->lpVtbl->Capture(p)
1163#define IDirect3DStateBlock9_Apply(p) (p)->lpVtbl->Apply(p)
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1164#else
1165/*** IUnknown methods ***/
1166#define IDirect3DStateBlock9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1167#define IDirect3DStateBlock9_AddRef(p) (p)->AddRef()
1168#define IDirect3DStateBlock9_Release(p) (p)->Release()
1169/*** IDirect3DStateBlock9 methods ***/
1170#define IDirect3DStateBlock9_GetDevice(p,a) (p)->GetDevice(a)
1171#define IDirect3DStateBlock9_Capture(p) (p)->Capture()
1172#define IDirect3DStateBlock9_Apply(p) (p)->Apply()
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1173#endif
1174
1175/*****************************************************************************
1176 * IDirect3DQuery9 interface
1177 */
1178#define INTERFACE IDirect3DQuery9
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1179DECLARE_INTERFACE_(IDirect3DQuery9,IUnknown)
1180{
1181 /*** IUnknown methods ***/
1182 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1183 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1184 STDMETHOD_(ULONG,Release)(THIS) PURE;
1185 /*** IDirect3DQuery9 methods ***/
b8d3075d 1186 STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9** ppDevice) PURE;
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1187 STDMETHOD_(D3DQUERYTYPE, GetType)(THIS) PURE;
1188 STDMETHOD_(DWORD, GetDataSize)(THIS) PURE;
1189 STDMETHOD(Issue)(THIS_ DWORD dwIssueFlags) PURE;
9a401a0b 1190 STDMETHOD(GetData)(THIS_ void* pData, DWORD dwSize, DWORD dwGetDataFlags) PURE;
5d0160ea 1191};
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1192#undef INTERFACE
1193
179dc259 1194#if !defined(__cplusplus) || defined(CINTERFACE)
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1195/*** IUnknown methods ***/
1196#define IDirect3DQuery9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1197#define IDirect3DQuery9_AddRef(p) (p)->lpVtbl->AddRef(p)
1198#define IDirect3DQuery9_Release(p) (p)->lpVtbl->Release(p)
1199/*** IDirect3DQuery9 ***/
1200#define IDirect3DQuery9_GetDevice(p,a) (p)->lpVtbl->GetDevice(p,a)
1201#define IDirect3DQuery9_GetType(p) (p)->lpVtbl->GetType(p)
1202#define IDirect3DQuery9_GetDataSize(p) (p)->lpVtbl->GetDataSize(p)
1203#define IDirect3DQuery9_Issue(p,a) (p)->lpVtbl->Issue(p,a)
1204#define IDirect3DQuery9_GetData(p,a,b,c) (p)->lpVtbl->GetData(p,a,b,c)
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1205#else
1206/*** IUnknown methods ***/
1207#define IDirect3DQuery9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1208#define IDirect3DQuery9_AddRef(p) (p)->AddRef()
1209#define IDirect3DQuery9_Release(p) (p)->Release()
1210/*** IDirect3DQuery9 ***/
1211#define IDirect3DQuery9_GetDevice(p,a) (p)->GetDevice(a)
1212#define IDirect3DQuery9_GetType(p) (p)->GetType()
1213#define IDirect3DQuery9_GetDataSize(p) (p)->GetDataSize()
1214#define IDirect3DQuery9_Issue(p,a) (p)->Issue(a)
1215#define IDirect3DQuery9_GetData(p,a,b,c) (p)->GetData(a,b,c)
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1216#endif
1217
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1218/*****************************************************************************
1219 * IDirect3DDevice9 interface
1220 */
1221#define INTERFACE IDirect3DDevice9
1222DECLARE_INTERFACE_(IDirect3DDevice9,IUnknown)
1223{
1224 /*** IUnknown methods ***/
1225 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1226 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1227 STDMETHOD_(ULONG,Release)(THIS) PURE;
1228 /*** IDirect3DDevice9 methods ***/
1229 STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1230 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1231 STDMETHOD(EvictManagedResources)(THIS) PURE;
1232 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
1233 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
1234 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
1235 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
1236 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
1237 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
1238 STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
1239 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
1240 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
1241 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1242 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
1243 STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion) PURE;
1244 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
1245 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
1246 STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
1247 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT iSwapChain, DWORD Flags, CONST D3DGAMMARAMP* pRamp) PURE;
1248 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
1249 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
1250 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
1251 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
1252 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
1253 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
1254 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1255 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1256 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestinationSurface, CONST POINT* pDestPoint) PURE;
1257 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1258 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
1259 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
1260 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestSurface, CONST RECT* pDestRect, D3DTEXTUREFILTERTYPE Filter) PURE;
1261 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE;
1262 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1263 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
1264 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
1265 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
1266 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
1267 STDMETHOD(BeginScene)(THIS) PURE;
1268 STDMETHOD(EndScene)(THIS) PURE;
1269 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE;
1270 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
1271 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1272 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE, CONST D3DMATRIX*) PURE;
1273 STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9* pViewport) PURE;
1274 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
1275 STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9* pMaterial) PURE;
1276 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
1277 STDMETHOD(SetLight)(THIS_ DWORD Index, CONST D3DLIGHT9*) PURE;
1278 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
1279 STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE;
1280 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE;
1281 STDMETHOD(SetClipPlane)(THIS_ DWORD Index, CONST float* pPlane) PURE;
1282 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
1283 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
1284 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
1285 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
1286 STDMETHOD(BeginStateBlock)(THIS) PURE;
1287 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
1288 STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9* pClipStatus) PURE;
1289 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
1290 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
1291 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
1292 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
1293 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
1294 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
1295 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
1296 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
1297 STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber, CONST PALETTEENTRY* pEntries) PURE;
1298 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
1299 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
1300 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
1301 STDMETHOD(SetScissorRect)(THIS_ CONST RECT* pRect) PURE;
1302 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
1303 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
1304 STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1305 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
1306 STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1307 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
1308 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
1309 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
1310 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, CONST void* pIndexData, D3DFORMAT IndexDataFormat, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
1311 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
1312 STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) PURE;
1313 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
1314 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
1315 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
1316 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
1317 STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction, IDirect3DVertexShader9** ppShader) PURE;
1318 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
1319 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
1320 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
1321 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1322 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
1323 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1324 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
1325 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1326 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
1327 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
1328 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
1329 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
1330 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
1331 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
1332 STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction, IDirect3DPixelShader9** ppShader) PURE;
1333 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
1334 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
1335 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
1336 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1337 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
1338 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1339 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
1340 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1341 STDMETHOD(DrawRectPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE;
1342 STDMETHOD(DrawTriPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE;
1343 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
1344 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
1345};
1346#undef INTERFACE
1347
1348#if !defined(__cplusplus) || defined(CINTERFACE)
1349/*** IUnknown methods ***/
1350#define IDirect3DDevice9_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1351#define IDirect3DDevice9_AddRef(p) (p)->lpVtbl->AddRef(p)
1352#define IDirect3DDevice9_Release(p) (p)->lpVtbl->Release(p)
1353/*** IDirect3DDevice9 methods ***/
1354#define IDirect3DDevice9_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
1355#define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
1356#define IDirect3DDevice9_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
1357#define IDirect3DDevice9_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1358#define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
1359#define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
1360#define IDirect3DDevice9_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
1361#define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1362#define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1363#define IDirect3DDevice9_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
1364#define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1365#define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
1366#define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
1367#define IDirect3DDevice9_Reset(p,a) (p)->lpVtbl->Reset(p,a)
1368#define IDirect3DDevice9_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
1369#define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1370#define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
1371#define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
1372#define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1373#define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
1374#define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1375#define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1376#define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1377#define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1378#define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1379#define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1380#define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1381#define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1382#define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
1383#define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
1384#define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
1385#define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1386#define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
1387#define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1388#define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1389#define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
1390#define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
1391#define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
1392#define IDirect3DDevice9_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1393#define IDirect3DDevice9_EndScene(p) (p)->lpVtbl->EndScene(p)
1394#define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1395#define IDirect3DDevice9_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1396#define IDirect3DDevice9_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1397#define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1398#define IDirect3DDevice9_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1399#define IDirect3DDevice9_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1400#define IDirect3DDevice9_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1401#define IDirect3DDevice9_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1402#define IDirect3DDevice9_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1403#define IDirect3DDevice9_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1404#define IDirect3DDevice9_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1405#define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1406#define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1407#define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1408#define IDirect3DDevice9_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1409#define IDirect3DDevice9_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1410#define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1411#define IDirect3DDevice9_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1412#define IDirect3DDevice9_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1413#define IDirect3DDevice9_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1414#define IDirect3DDevice9_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1415#define IDirect3DDevice9_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1416#define IDirect3DDevice9_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1417#define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1418#define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1419#define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
1420#define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
1421#define IDirect3DDevice9_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1422#define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
1423#define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
1424#define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
1425#define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
1426#define IDirect3DDevice9_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
1427#define IDirect3DDevice9_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
1428#define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
1429#define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
1430#define IDirect3DDevice9_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
1431#define IDirect3DDevice9_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
1432#define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
1433#define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
1434#define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
1435#define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
1436#define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
1437#define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
1438#define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
1439#define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
1440#define IDirect3DDevice9_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
1441#define IDirect3DDevice9_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
1442#define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
1443#define IDirect3DDevice9_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
1444#define IDirect3DDevice9_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
1445#define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
1446#define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
1447#define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
1448#define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
1449#define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
1450#define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
1451#define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
1452#define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
1453#define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
1454#define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
1455#define IDirect3DDevice9_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
1456#define IDirect3DDevice9_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
1457#define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
1458#define IDirect3DDevice9_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
1459#define IDirect3DDevice9_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
1460#define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
1461#define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
1462#define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
1463#define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
1464#define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
1465#define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
1466#define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
1467#define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
1468#define IDirect3DDevice9_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
1469#define IDirect3DDevice9_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
1470#else
1471/*** IUnknown methods ***/
1472#define IDirect3DDevice9_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1473#define IDirect3DDevice9_AddRef(p) (p)->AddRef()
1474#define IDirect3DDevice9_Release(p) (p)->Release()
1475/*** IDirect3DDevice9 methods ***/
1476#define IDirect3DDevice9_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
1477#define IDirect3DDevice9_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
1478#define IDirect3DDevice9_EvictManagedResources(p) (p)->EvictManagedResources()
1479#define IDirect3DDevice9_GetDirect3D(p,a) (p)->GetDirect3D(a)
1480#define IDirect3DDevice9_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
1481#define IDirect3DDevice9_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
1482#define IDirect3DDevice9_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
1483#define IDirect3DDevice9_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
1484#define IDirect3DDevice9_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
1485#define IDirect3DDevice9_ShowCursor(p,a) (p)->ShowCursor(a)
1486#define IDirect3DDevice9_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
1487#define IDirect3DDevice9_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
1488#define IDirect3DDevice9_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
1489#define IDirect3DDevice9_Reset(p,a) (p)->Reset(a)
1490#define IDirect3DDevice9_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
1491#define IDirect3DDevice9_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
1492#define IDirect3DDevice9_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
1493#define IDirect3DDevice9_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
1494#define IDirect3DDevice9_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
1495#define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
1496#define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
1497#define IDirect3DDevice9_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
1498#define IDirect3DDevice9_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
1499#define IDirect3DDevice9_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
1500#define IDirect3DDevice9_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
1501#define IDirect3DDevice9_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
1502#define IDirect3DDevice9_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
1503#define IDirect3DDevice9_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
1504#define IDirect3DDevice9_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
1505#define IDirect3DDevice9_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
1506#define IDirect3DDevice9_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
1507#define IDirect3DDevice9_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
1508#define IDirect3DDevice9_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
1509#define IDirect3DDevice9_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
1510#define IDirect3DDevice9_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1511#define IDirect3DDevice9_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
1512#define IDirect3DDevice9_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
1513#define IDirect3DDevice9_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
1514#define IDirect3DDevice9_BeginScene(p) (p)->BeginScene()
1515#define IDirect3DDevice9_EndScene(p) (p)->EndScene()
1516#define IDirect3DDevice9_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
1517#define IDirect3DDevice9_SetTransform(p,a,b) (p)->SetTransform(a,b)
1518#define IDirect3DDevice9_GetTransform(p,a,b) (p)->GetTransform(a,b)
1519#define IDirect3DDevice9_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1520#define IDirect3DDevice9_SetViewport(p,a) (p)->SetViewport(a)
1521#define IDirect3DDevice9_GetViewport(p,a) (p)->GetViewport(a)
1522#define IDirect3DDevice9_SetMaterial(p,a) (p)->SetMaterial(a)
1523#define IDirect3DDevice9_GetMaterial(p,a) (p)->GetMaterial(a)
1524#define IDirect3DDevice9_SetLight(p,a,b) (p)->SetLight(a,b)
1525#define IDirect3DDevice9_GetLight(p,a,b) (p)->GetLight(a,b)
1526#define IDirect3DDevice9_LightEnable(p,a,b) (p)->LightEnable(a,b)
1527#define IDirect3DDevice9_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
1528#define IDirect3DDevice9_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
1529#define IDirect3DDevice9_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
1530#define IDirect3DDevice9_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1531#define IDirect3DDevice9_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1532#define IDirect3DDevice9_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
1533#define IDirect3DDevice9_BeginStateBlock(p) (p)->BeginStateBlock()
1534#define IDirect3DDevice9_EndStateBlock(p,a) (p)->EndStateBlock(a)
1535#define IDirect3DDevice9_SetClipStatus(p,a) (p)->SetClipStatus(a)
1536#define IDirect3DDevice9_GetClipStatus(p,a) (p)->GetClipStatus(a)
1537#define IDirect3DDevice9_GetTexture(p,a,b) (p)->GetTexture(a,b)
1538#define IDirect3DDevice9_SetTexture(p,a,b) (p)->SetTexture(a,b)
1539#define IDirect3DDevice9_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
1540#define IDirect3DDevice9_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
1541#define IDirect3DDevice9_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
1542#define IDirect3DDevice9_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
1543#define IDirect3DDevice9_ValidateDevice(p,a) (p)->ValidateDevice(a)
1544#define IDirect3DDevice9_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
1545#define IDirect3DDevice9_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
1546#define IDirect3DDevice9_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
1547#define IDirect3DDevice9_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
1548#define IDirect3DDevice9_SetScissorRect(p,a) (p)->SetScissorRect(a)
1549#define IDirect3DDevice9_GetScissorRect(p,a) (p)->GetScissorRect(a)
1550#define IDirect3DDevice9_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
1551#define IDirect3DDevice9_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
1552#define IDirect3DDevice9_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
1553#define IDirect3DDevice9_GetNPatchMode(p) (p)->GetNPatchMode()
1554#define IDirect3DDevice9_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
1555#define IDirect3DDevice9_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
1556#define IDirect3DDevice9_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
1557#define IDirect3DDevice9_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
1558#define IDirect3DDevice9_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
1559#define IDirect3DDevice9_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
1560#define IDirect3DDevice9_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
1561#define IDirect3DDevice9_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
1562#define IDirect3DDevice9_SetFVF(p,a) (p)->SetFVF(a)
1563#define IDirect3DDevice9_GetFVF(p,a) (p)->GetFVF(a)
1564#define IDirect3DDevice9_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
1565#define IDirect3DDevice9_SetVertexShader(p,a) (p)->SetVertexShader(a)
1566#define IDirect3DDevice9_GetVertexShader(p,a) (p)->GetVertexShader(a)
1567#define IDirect3DDevice9_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
1568#define IDirect3DDevice9_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
1569#define IDirect3DDevice9_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
1570#define IDirect3DDevice9_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
1571#define IDirect3DDevice9_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
1572#define IDirect3DDevice9_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
1573#define IDirect3DDevice9_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
1574#define IDirect3DDevice9_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
1575#define IDirect3DDevice9_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
1576#define IDirect3DDevice9_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
1577#define IDirect3DDevice9_SetIndices(p,a) (p)->SetIndices(a)
1578#define IDirect3DDevice9_GetIndices(p,a) (p)->GetIndices(a)
1579#define IDirect3DDevice9_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
1580#define IDirect3DDevice9_SetPixelShader(p,a) (p)->SetPixelShader(a)
1581#define IDirect3DDevice9_GetPixelShader(p,a) (p)->GetPixelShader(a)
1582#define IDirect3DDevice9_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
1583#define IDirect3DDevice9_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
1584#define IDirect3DDevice9_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
1585#define IDirect3DDevice9_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
1586#define IDirect3DDevice9_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
1587#define IDirect3DDevice9_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
1588#define IDirect3DDevice9_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
1589#define IDirect3DDevice9_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
1590#define IDirect3DDevice9_DeletePatch(p,a) (p)->DeletePatch(a)
1591#define IDirect3DDevice9_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
1592#endif
1593
69bc2af9 1594
90a654ae
SD
1595/*****************************************************************************
1596 * IDirect3DDevice9Ex interface
1597 */
1598#define INTERFACE IDirect3DDevice9Ex
1599DECLARE_INTERFACE_(IDirect3DDevice9Ex,IDirect3DDevice9)
1600{
1601 /*** IUnknown methods ***/
1602 STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
1603 STDMETHOD_(ULONG,AddRef)(THIS) PURE;
1604 STDMETHOD_(ULONG,Release)(THIS) PURE;
1605 /*** IDirect3DDevice9 methods ***/
1606 STDMETHOD(TestCooperativeLevel)(THIS) PURE;
1607 STDMETHOD_(UINT, GetAvailableTextureMem)(THIS) PURE;
1608 STDMETHOD(EvictManagedResources)(THIS) PURE;
1609 STDMETHOD(GetDirect3D)(THIS_ IDirect3D9** ppD3D9) PURE;
1610 STDMETHOD(GetDeviceCaps)(THIS_ D3DCAPS9* pCaps) PURE;
1611 STDMETHOD(GetDisplayMode)(THIS_ UINT iSwapChain, D3DDISPLAYMODE* pMode) PURE;
1612 STDMETHOD(GetCreationParameters)(THIS_ D3DDEVICE_CREATION_PARAMETERS *pParameters) PURE;
1613 STDMETHOD(SetCursorProperties)(THIS_ UINT XHotSpot, UINT YHotSpot, IDirect3DSurface9* pCursorBitmap) PURE;
1614 STDMETHOD_(void, SetCursorPosition)(THIS_ int X,int Y, DWORD Flags) PURE;
1615 STDMETHOD_(BOOL, ShowCursor)(THIS_ BOOL bShow) PURE;
1616 STDMETHOD(CreateAdditionalSwapChain)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters, IDirect3DSwapChain9** pSwapChain) PURE;
1617 STDMETHOD(GetSwapChain)(THIS_ UINT iSwapChain, IDirect3DSwapChain9** pSwapChain) PURE;
1618 STDMETHOD_(UINT, GetNumberOfSwapChains)(THIS) PURE;
1619 STDMETHOD(Reset)(THIS_ D3DPRESENT_PARAMETERS* pPresentationParameters) PURE;
1620 STDMETHOD(Present)(THIS_ CONST RECT* pSourceRect, CONST RECT* pDestRect, HWND hDestWindowOverride, CONST RGNDATA* pDirtyRegion) PURE;
1621 STDMETHOD(GetBackBuffer)(THIS_ UINT iSwapChain, UINT iBackBuffer, D3DBACKBUFFER_TYPE Type, IDirect3DSurface9** ppBackBuffer) PURE;
1622 STDMETHOD(GetRasterStatus)(THIS_ UINT iSwapChain, D3DRASTER_STATUS* pRasterStatus) PURE;
1623 STDMETHOD(SetDialogBoxMode)(THIS_ BOOL bEnableDialogs) PURE;
1624 STDMETHOD_(void, SetGammaRamp)(THIS_ UINT iSwapChain, DWORD Flags, CONST D3DGAMMARAMP* pRamp) PURE;
1625 STDMETHOD_(void, GetGammaRamp)(THIS_ UINT iSwapChain, D3DGAMMARAMP* pRamp) PURE;
1626 STDMETHOD(CreateTexture)(THIS_ UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DTexture9** ppTexture, HANDLE* pSharedHandle) PURE;
1627 STDMETHOD(CreateVolumeTexture)(THIS_ UINT Width, UINT Height, UINT Depth, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DVolumeTexture9** ppVolumeTexture, HANDLE* pSharedHandle) PURE;
1628 STDMETHOD(CreateCubeTexture)(THIS_ UINT EdgeLength, UINT Levels, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DCubeTexture9** ppCubeTexture, HANDLE* pSharedHandle) PURE;
1629 STDMETHOD(CreateVertexBuffer)(THIS_ UINT Length, DWORD Usage, DWORD FVF, D3DPOOL Pool, IDirect3DVertexBuffer9** ppVertexBuffer, HANDLE* pSharedHandle) PURE;
1630 STDMETHOD(CreateIndexBuffer)(THIS_ UINT Length, DWORD Usage, D3DFORMAT Format, D3DPOOL Pool, IDirect3DIndexBuffer9** ppIndexBuffer, HANDLE* pSharedHandle) PURE;
1631 STDMETHOD(CreateRenderTarget)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Lockable, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1632 STDMETHOD(CreateDepthStencilSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultisampleQuality, BOOL Discard, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1633 STDMETHOD(UpdateSurface)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestinationSurface, CONST POINT* pDestPoint) PURE;
1634 STDMETHOD(UpdateTexture)(THIS_ IDirect3DBaseTexture9* pSourceTexture, IDirect3DBaseTexture9* pDestinationTexture) PURE;
1635 STDMETHOD(GetRenderTargetData)(THIS_ IDirect3DSurface9* pRenderTarget, IDirect3DSurface9* pDestSurface) PURE;
1636 STDMETHOD(GetFrontBufferData)(THIS_ UINT iSwapChain, IDirect3DSurface9* pDestSurface) PURE;
1637 STDMETHOD(StretchRect)(THIS_ IDirect3DSurface9* pSourceSurface, CONST RECT* pSourceRect, IDirect3DSurface9* pDestSurface, CONST RECT* pDestRect, D3DTEXTUREFILTERTYPE Filter) PURE;
1638 STDMETHOD(ColorFill)(THIS_ IDirect3DSurface9* pSurface, CONST RECT* pRect, D3DCOLOR color) PURE;
1639 STDMETHOD(CreateOffscreenPlainSurface)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9** ppSurface, HANDLE* pSharedHandle) PURE;
1640 STDMETHOD(SetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9* pRenderTarget) PURE;
1641 STDMETHOD(GetRenderTarget)(THIS_ DWORD RenderTargetIndex, IDirect3DSurface9** ppRenderTarget) PURE;
1642 STDMETHOD(SetDepthStencilSurface)(THIS_ IDirect3DSurface9* pNewZStencil) PURE;
1643 STDMETHOD(GetDepthStencilSurface)(THIS_ IDirect3DSurface9** ppZStencilSurface) PURE;
1644 STDMETHOD(BeginScene)(THIS) PURE;
1645 STDMETHOD(EndScene)(THIS) PURE;
1646 STDMETHOD(Clear)(THIS_ DWORD Count, CONST D3DRECT* pRects, DWORD Flags, D3DCOLOR Color, float Z, DWORD Stencil) PURE;
1647 STDMETHOD(SetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, CONST D3DMATRIX* pMatrix) PURE;
1648 STDMETHOD(GetTransform)(THIS_ D3DTRANSFORMSTATETYPE State, D3DMATRIX* pMatrix) PURE;
1649 STDMETHOD(MultiplyTransform)(THIS_ D3DTRANSFORMSTATETYPE, CONST D3DMATRIX*) PURE;
1650 STDMETHOD(SetViewport)(THIS_ CONST D3DVIEWPORT9* pViewport) PURE;
1651 STDMETHOD(GetViewport)(THIS_ D3DVIEWPORT9* pViewport) PURE;
1652 STDMETHOD(SetMaterial)(THIS_ CONST D3DMATERIAL9* pMaterial) PURE;
1653 STDMETHOD(GetMaterial)(THIS_ D3DMATERIAL9* pMaterial) PURE;
1654 STDMETHOD(SetLight)(THIS_ DWORD Index, CONST D3DLIGHT9*) PURE;
1655 STDMETHOD(GetLight)(THIS_ DWORD Index, D3DLIGHT9*) PURE;
1656 STDMETHOD(LightEnable)(THIS_ DWORD Index, BOOL Enable) PURE;
1657 STDMETHOD(GetLightEnable)(THIS_ DWORD Index, BOOL* pEnable) PURE;
1658 STDMETHOD(SetClipPlane)(THIS_ DWORD Index, CONST float* pPlane) PURE;
1659 STDMETHOD(GetClipPlane)(THIS_ DWORD Index, float* pPlane) PURE;
1660 STDMETHOD(SetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD Value) PURE;
1661 STDMETHOD(GetRenderState)(THIS_ D3DRENDERSTATETYPE State, DWORD* pValue) PURE;
1662 STDMETHOD(CreateStateBlock)(THIS_ D3DSTATEBLOCKTYPE Type, IDirect3DStateBlock9** ppSB) PURE;
1663 STDMETHOD(BeginStateBlock)(THIS) PURE;
1664 STDMETHOD(EndStateBlock)(THIS_ IDirect3DStateBlock9** ppSB) PURE;
1665 STDMETHOD(SetClipStatus)(THIS_ CONST D3DCLIPSTATUS9* pClipStatus) PURE;
1666 STDMETHOD(GetClipStatus)(THIS_ D3DCLIPSTATUS9* pClipStatus) PURE;
1667 STDMETHOD(GetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9** ppTexture) PURE;
1668 STDMETHOD(SetTexture)(THIS_ DWORD Stage, IDirect3DBaseTexture9* pTexture) PURE;
1669 STDMETHOD(GetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD* pValue) PURE;
1670 STDMETHOD(SetTextureStageState)(THIS_ DWORD Stage, D3DTEXTURESTAGESTATETYPE Type, DWORD Value) PURE;
1671 STDMETHOD(GetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD* pValue) PURE;
1672 STDMETHOD(SetSamplerState)(THIS_ DWORD Sampler, D3DSAMPLERSTATETYPE Type, DWORD Value) PURE;
1673 STDMETHOD(ValidateDevice)(THIS_ DWORD* pNumPasses) PURE;
1674 STDMETHOD(SetPaletteEntries)(THIS_ UINT PaletteNumber, CONST PALETTEENTRY* pEntries) PURE;
1675 STDMETHOD(GetPaletteEntries)(THIS_ UINT PaletteNumber,PALETTEENTRY* pEntries) PURE;
1676 STDMETHOD(SetCurrentTexturePalette)(THIS_ UINT PaletteNumber) PURE;
1677 STDMETHOD(GetCurrentTexturePalette)(THIS_ UINT *PaletteNumber) PURE;
1678 STDMETHOD(SetScissorRect)(THIS_ CONST RECT* pRect) PURE;
1679 STDMETHOD(GetScissorRect)(THIS_ RECT* pRect) PURE;
1680 STDMETHOD(SetSoftwareVertexProcessing)(THIS_ BOOL bSoftware) PURE;
1681 STDMETHOD_(BOOL, GetSoftwareVertexProcessing)(THIS) PURE;
1682 STDMETHOD(SetNPatchMode)(THIS_ float nSegments) PURE;
1683 STDMETHOD_(float, GetNPatchMode)(THIS) PURE;
1684 STDMETHOD(DrawPrimitive)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT StartVertex, UINT PrimitiveCount) PURE;
1685 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) PURE;
1686 STDMETHOD(DrawPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT PrimitiveCount, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
1687 STDMETHOD(DrawIndexedPrimitiveUP)(THIS_ D3DPRIMITIVETYPE PrimitiveType, UINT MinVertexIndex, UINT NumVertices, UINT PrimitiveCount, CONST void* pIndexData, D3DFORMAT IndexDataFormat, CONST void* pVertexStreamZeroData, UINT VertexStreamZeroStride) PURE;
1688 STDMETHOD(ProcessVertices)(THIS_ UINT SrcStartIndex, UINT DestIndex, UINT VertexCount, IDirect3DVertexBuffer9* pDestBuffer, IDirect3DVertexDeclaration9* pVertexDecl, DWORD Flags) PURE;
1689 STDMETHOD(CreateVertexDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* pVertexElements, IDirect3DVertexDeclaration9** ppDecl) PURE;
1690 STDMETHOD(SetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9* pDecl) PURE;
1691 STDMETHOD(GetVertexDeclaration)(THIS_ IDirect3DVertexDeclaration9** ppDecl) PURE;
1692 STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE;
1693 STDMETHOD(GetFVF)(THIS_ DWORD* pFVF) PURE;
1694 STDMETHOD(CreateVertexShader)(THIS_ CONST DWORD* pFunction, IDirect3DVertexShader9** ppShader) PURE;
1695 STDMETHOD(SetVertexShader)(THIS_ IDirect3DVertexShader9* pShader) PURE;
1696 STDMETHOD(GetVertexShader)(THIS_ IDirect3DVertexShader9** ppShader) PURE;
1697 STDMETHOD(SetVertexShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
1698 STDMETHOD(GetVertexShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1699 STDMETHOD(SetVertexShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
1700 STDMETHOD(GetVertexShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1701 STDMETHOD(SetVertexShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
1702 STDMETHOD(GetVertexShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1703 STDMETHOD(SetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9* pStreamData, UINT OffsetInBytes, UINT Stride) PURE;
1704 STDMETHOD(GetStreamSource)(THIS_ UINT StreamNumber, IDirect3DVertexBuffer9** ppStreamData, UINT* OffsetInBytes, UINT* pStride) PURE;
1705 STDMETHOD(SetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT Divider) PURE;
1706 STDMETHOD(GetStreamSourceFreq)(THIS_ UINT StreamNumber, UINT* Divider) PURE;
1707 STDMETHOD(SetIndices)(THIS_ IDirect3DIndexBuffer9* pIndexData) PURE;
1708 STDMETHOD(GetIndices)(THIS_ IDirect3DIndexBuffer9** ppIndexData) PURE;
1709 STDMETHOD(CreatePixelShader)(THIS_ CONST DWORD* pFunction, IDirect3DPixelShader9** ppShader) PURE;
1710 STDMETHOD(SetPixelShader)(THIS_ IDirect3DPixelShader9* pShader) PURE;
1711 STDMETHOD(GetPixelShader)(THIS_ IDirect3DPixelShader9** ppShader) PURE;
1712 STDMETHOD(SetPixelShaderConstantF)(THIS_ UINT StartRegister, CONST float* pConstantData, UINT Vector4fCount) PURE;
1713 STDMETHOD(GetPixelShaderConstantF)(THIS_ UINT StartRegister, float* pConstantData, UINT Vector4fCount) PURE;
1714 STDMETHOD(SetPixelShaderConstantI)(THIS_ UINT StartRegister, CONST int* pConstantData, UINT Vector4iCount) PURE;
1715 STDMETHOD(GetPixelShaderConstantI)(THIS_ UINT StartRegister, int* pConstantData, UINT Vector4iCount) PURE;
1716 STDMETHOD(SetPixelShaderConstantB)(THIS_ UINT StartRegister, CONST BOOL* pConstantData, UINT BoolCount) PURE;
1717 STDMETHOD(GetPixelShaderConstantB)(THIS_ UINT StartRegister, BOOL* pConstantData, UINT BoolCount) PURE;
1718 STDMETHOD(DrawRectPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DRECTPATCH_INFO* pRectPatchInfo) PURE;
1719 STDMETHOD(DrawTriPatch)(THIS_ UINT Handle, CONST float* pNumSegs, CONST D3DTRIPATCH_INFO* pTriPatchInfo) PURE;
1720 STDMETHOD(DeletePatch)(THIS_ UINT Handle) PURE;
1721 STDMETHOD(CreateQuery)(THIS_ D3DQUERYTYPE Type, IDirect3DQuery9** ppQuery) PURE;
1722 /* IDirect3DDevice9Ex methods */
1723 STDMETHOD(SetConvolutionMonoKernel)(THIS_ UINT width, UINT height, float *rows, float *columns) PURE;
44aead2e
HV
1724 STDMETHOD(ComposeRects)(THIS_ IDirect3DSurface9 *src_surface, IDirect3DSurface9 *dst_surface,
1725 IDirect3DVertexBuffer9 *src_descs, UINT rect_count, IDirect3DVertexBuffer9 *dst_descs,
1726 D3DCOMPOSERECTSOP operation, INT offset_x, INT offset_y) PURE;
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SD
1727 STDMETHOD(PresentEx)(THIS_ CONST RECT *pSourceRect, CONST RECT *pDestRect, HWND hDestWindowOverride, CONST RGNDATA *pDirtyRegion, DWORD dwFlags) PURE;
1728 STDMETHOD(GetGPUThreadPriority)(THIS_ INT *pPriority) PURE;
1729 STDMETHOD(SetGPUThreadPriority)(THIS_ INT Priority) PURE;
1730 STDMETHOD(WaitForVBlank)(THIS_ UINT iSwapChain) PURE;
44aead2e 1731 STDMETHOD(CheckResourceResidency)(THIS_ IDirect3DResource9 **resources, UINT32 resource_count) PURE;
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SD
1732 STDMETHOD(SetMaximumFrameLatency)(THIS_ UINT MaxLatency) PURE;
1733 STDMETHOD(GetMaximumFrameLatency)(THIS_ UINT *pMaxLatenxy) PURE;
44aead2e 1734 STDMETHOD(CheckDeviceState)(THIS_ HWND dst_window) PURE;
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SD
1735 STDMETHOD(CreateRenderTargetEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DMULTISAMPLE_TYPE MultiSample, DWORD MultiSampleQuality, BOOL Lockable, IDirect3DSurface9 ** ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE;
1736 STDMETHOD(CreateOffscreenPlainSurfaceEx)(THIS_ UINT Width, UINT Height, D3DFORMAT Format, D3DPOOL Pool, IDirect3DSurface9 **ppSurface, HANDLE *pSharedHandle, DWORD Usage) PURE;
44aead2e
HV
1737 STDMETHOD(CreateDepthStencilSurfaceEx)(THIS_ UINT width, UINT height, D3DFORMAT format,
1738 D3DMULTISAMPLE_TYPE multisample_type, DWORD multisample_quality, BOOL discard,
1739 IDirect3DSurface9 **surface, HANDLE *shared_handle, DWORD usage) PURE;
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SD
1740 STDMETHOD(ResetEx)(THIS_ D3DPRESENT_PARAMETERS *pPresentationParameters, D3DDISPLAYMODEEX *pFullscreenDisplayMode) PURE;
1741 STDMETHOD(GetDisplayModeEx)(THIS_ UINT iSwapChain, D3DDISPLAYMODEEX *pMode, D3DDISPLAYROTATION *pRotation) PURE;
1742};
1743#undef INTERFACE
1744
1745#if !defined(__cplusplus) || defined(CINTERFACE)
1746/*** IUnknown methods ***/
1747#define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
1748#define IDirect3DDevice9Ex_AddRef(p) (p)->lpVtbl->AddRef(p)
1749#define IDirect3DDevice9Ex_Release(p) (p)->lpVtbl->Release(p)
1750/*** IDirect3DDevice9 methods ***/
1751#define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->lpVtbl->TestCooperativeLevel(p)
1752#define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->lpVtbl->GetAvailableTextureMem(p)
1753#define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->lpVtbl->EvictManagedResources(p)
1754#define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->lpVtbl->GetDirect3D(p,a)
1755#define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->lpVtbl->GetDeviceCaps(p,a)
1756#define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->lpVtbl->GetDisplayMode(p,a,b)
1757#define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->lpVtbl->GetCreationParameters(p,a)
1758#define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->lpVtbl->SetCursorProperties(p,a,b,c)
1759#define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->lpVtbl->SetCursorPosition(p,a,b,c)
1760#define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->lpVtbl->ShowCursor(p,a)
1761#define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->lpVtbl->CreateAdditionalSwapChain(p,a,b)
1762#define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->lpVtbl->GetSwapChain(p,a,b)
1763#define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->lpVtbl->GetNumberOfSwapChains(p)
1764#define IDirect3DDevice9Ex_Reset(p,a) (p)->lpVtbl->Reset(p,a)
1765#define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->lpVtbl->Present(p,a,b,c,d)
1766#define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->lpVtbl->GetBackBuffer(p,a,b,c,d)
1767#define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->lpVtbl->GetRasterStatus(p,a,b)
1768#define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->lpVtbl->SetDialogBoxMode(p,a)
1769#define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->lpVtbl->SetGammaRamp(p,a,b,c)
1770#define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
1771#define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,g,h)
1772#define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i)
1773#define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->lpVtbl->CreateCubeTexture(p,a,b,c,d,e,f,g)
1774#define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateVertexBuffer(p,a,b,c,d,e,f)
1775#define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->lpVtbl->CreateIndexBuffer(p,a,b,c,d,e,f)
1776#define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateRenderTarget(p,a,b,c,d,e,f,g,h)
1777#define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h)
1778#define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->lpVtbl->UpdateSurface(p,a,b,c,d)
1779#define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->lpVtbl->UpdateTexture(p,a,b)
1780#define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->lpVtbl->GetRenderTargetData(p,a,b)
1781#define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->lpVtbl->GetFrontBufferData(p,a,b)
1782#define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->lpVtbl->StretchRect(p,a,b,c,d,e)
1783#define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->lpVtbl->ColorFill(p,a,b,c)
1784#define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->lpVtbl->CreateOffscreenPlainSurface(p,a,b,c,d,e,f)
1785#define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->lpVtbl->SetRenderTarget(p,a,b)
1786#define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->lpVtbl->GetRenderTarget(p,a,b)
1787#define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->lpVtbl->SetDepthStencilSurface(p,a)
1788#define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->lpVtbl->GetDepthStencilSurface(p,a)
1789#define IDirect3DDevice9Ex_BeginScene(p) (p)->lpVtbl->BeginScene(p)
1790#define IDirect3DDevice9Ex_EndScene(p) (p)->lpVtbl->EndScene(p)
1791#define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->lpVtbl->Clear(p,a,b,c,d,e,f)
1792#define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->lpVtbl->SetTransform(p,a,b)
1793#define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->lpVtbl->GetTransform(p,a,b)
1794#define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->lpVtbl->MultiplyTransform(p,a,b)
1795#define IDirect3DDevice9Ex_SetViewport(p,a) (p)->lpVtbl->SetViewport(p,a)
1796#define IDirect3DDevice9Ex_GetViewport(p,a) (p)->lpVtbl->GetViewport(p,a)
1797#define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->lpVtbl->SetMaterial(p,a)
1798#define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->lpVtbl->GetMaterial(p,a)
1799#define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->lpVtbl->SetLight(p,a,b)
1800#define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->lpVtbl->GetLight(p,a,b)
1801#define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->lpVtbl->LightEnable(p,a,b)
1802#define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->lpVtbl->GetLightEnable(p,a,b)
1803#define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->lpVtbl->SetClipPlane(p,a,b)
1804#define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->lpVtbl->GetClipPlane(p,a,b)
1805#define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->lpVtbl->SetRenderState(p,a,b)
1806#define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->lpVtbl->GetRenderState(p,a,b)
1807#define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->lpVtbl->CreateStateBlock(p,a,b)
1808#define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->lpVtbl->BeginStateBlock(p)
1809#define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->lpVtbl->EndStateBlock(p,a)
1810#define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->lpVtbl->SetClipStatus(p,a)
1811#define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->lpVtbl->GetClipStatus(p,a)
1812#define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->lpVtbl->GetTexture(p,a,b)
1813#define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->lpVtbl->SetTexture(p,a,b)
1814#define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->lpVtbl->GetTextureStageState(p,a,b,c)
1815#define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->lpVtbl->SetTextureStageState(p,a,b,c)
1816#define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->lpVtbl->GetSamplerState(p,a,b,c)
1817#define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->lpVtbl->SetSamplerState(p,a,b,c)
1818#define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->lpVtbl->ValidateDevice(p,a)
1819#define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->lpVtbl->SetPaletteEntries(p,a,b)
1820#define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->lpVtbl->GetPaletteEntries(p,a,b)
1821#define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->lpVtbl->SetCurrentTexturePalette(p,a)
1822#define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->lpVtbl->GetCurrentTexturePalette(p,a)
1823#define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->lpVtbl->SetScissorRect(p,a)
1824#define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->lpVtbl->GetScissorRect(p,a)
1825#define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->lpVtbl->SetSoftwareVertexProcessing(p,a)
1826#define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->lpVtbl->GetSoftwareVertexProcessing(p)
1827#define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->lpVtbl->SetNPatchMode(p,a)
1828#define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->lpVtbl->GetNPatchMode(p)
1829#define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->lpVtbl->DrawPrimitive(p,a,b,c)
1830#define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->lpVtbl->DrawIndexedPrimitive(p,a,b,c,d,e,f)
1831#define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->lpVtbl->DrawPrimitiveUP(p,a,b,c,d)
1832#define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h)
1833#define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->lpVtbl->ProcessVertices(p,a,b,c,d,e,f)
1834#define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->lpVtbl->CreateVertexDeclaration(p,a,b)
1835#define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->lpVtbl->SetVertexDeclaration(p,a)
1836#define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->lpVtbl->GetVertexDeclaration(p,a)
1837#define IDirect3DDevice9Ex_SetFVF(p,a) (p)->lpVtbl->SetFVF(p,a)
1838#define IDirect3DDevice9Ex_GetFVF(p,a) (p)->lpVtbl->GetFVF(p,a)
1839#define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->lpVtbl->CreateVertexShader(p,a,b)
1840#define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->lpVtbl->SetVertexShader(p,a)
1841#define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->lpVtbl->GetVertexShader(p,a)
1842#define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantF(p,a,b,c)
1843#define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantF(p,a,b,c)
1844#define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantI(p,a,b,c)
1845#define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantI(p,a,b,c)
1846#define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->SetVertexShaderConstantB(p,a,b,c)
1847#define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->lpVtbl->GetVertexShaderConstantB(p,a,b,c)
1848#define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->lpVtbl->SetStreamSource(p,a,b,c,d)
1849#define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->lpVtbl->GetStreamSource(p,a,b,c,d)
1850#define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->lpVtbl->SetStreamSourceFreq(p,a,b)
1851#define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->lpVtbl->GetStreamSourceFreq(p,a,b)
1852#define IDirect3DDevice9Ex_SetIndices(p,a) (p)->lpVtbl->SetIndices(p,a)
1853#define IDirect3DDevice9Ex_GetIndices(p,a) (p)->lpVtbl->GetIndices(p,a)
1854#define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->lpVtbl->CreatePixelShader(p,a,b)
1855#define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->lpVtbl->SetPixelShader(p,a)
1856#define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->lpVtbl->GetPixelShader(p,a)
1857#define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantF(p,a,b,c)
1858#define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantF(p,a,b,c)
1859#define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantI(p,a,b,c)
1860#define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantI(p,a,b,c)
1861#define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->SetPixelShaderConstantB(p,a,b,c)
1862#define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->lpVtbl->GetPixelShaderConstantB(p,a,b,c)
1863#define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->lpVtbl->DrawRectPatch(p,a,b,c)
1864#define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->lpVtbl->DrawTriPatch(p,a,b,c)
1865#define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->lpVtbl->DeletePatch(p,a)
1866#define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->lpVtbl->CreateQuery(p,a,b)
1867/* IDirect3DDevice9Ex */
1868#define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->lpVtbl->SetConvolutionMonoKernel(p,a,b,c,d)
1869#define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->ComposeRects(p,a,b,c,d,e,f,g,h)
1870#define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->lpVtbl->PresentEx(p,a,b,c,d,e)
1871#define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->lpVtbl->GetGPUThreadPriority(p,a)
1872#define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->lpVtbl->SetGPUThreadPriority(p,a)
1873#define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->lpVtbl->WaitForVBlank(p,a)
1874#define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->lpVtbl->CheckResourceResidency(p,a,b)
1875#define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->lpVtbl->SetMaximumFrameLatency(p,a)
1876#define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->lpVtbl->GetMaximumFrameLatency(p,a)
1877#define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->lpVtbl->CheckDeviceState(p,a)
1878#define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->lpVtbl->CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i)
1879#define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->lpVtbl->CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)
1880#define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->lpVtbl->CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)
1881#define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->lpVtbl->ResetEx(p,a,b)
1882#define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->lpVtbl->GetDisplayModeEx(p,a,b,c)
1883#else
1884/*** IUnknown methods ***/
1885#define IDirect3DDevice9Ex_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
1886#define IDirect3DDevice9Ex_AddRef(p) (p)->AddRef()
1887#define IDirect3DDevice9Ex_Release(p) (p)->Release()
1888/*** IDirect3DDevice9 methods ***/
1889#define IDirect3DDevice9Ex_TestCooperativeLevel(p) (p)->TestCooperativeLevel()
1890#define IDirect3DDevice9Ex_GetAvailableTextureMem(p) (p)->GetAvailableTextureMem()
1891#define IDirect3DDevice9Ex_EvictManagedResources(p) (p)->EvictManagedResources()
1892#define IDirect3DDevice9Ex_GetDirect3D(p,a) (p)->GetDirect3D(a)
1893#define IDirect3DDevice9Ex_GetDeviceCaps(p,a) (p)->GetDeviceCaps(a)
1894#define IDirect3DDevice9Ex_GetDisplayMode(p,a,b) (p)->GetDisplayMode(a,b)
1895#define IDirect3DDevice9Ex_GetCreationParameters(p,a) (p)->GetCreationParameters(a)
1896#define IDirect3DDevice9Ex_SetCursorProperties(p,a,b,c) (p)->SetCursorProperties(a,b,c)
1897#define IDirect3DDevice9Ex_SetCursorPosition(p,a,b,c) (p)->SetCursorPosition(a,b,c)
1898#define IDirect3DDevice9Ex_ShowCursor(p,a) (p)->ShowCursor(a)
1899#define IDirect3DDevice9Ex_CreateAdditionalSwapChain(p,a,b) (p)->CreateAdditionalSwapChain(a,b)
1900#define IDirect3DDevice9Ex_GetSwapChain(p,a,b) (p)->GetSwapChain(a,b)
1901#define IDirect3DDevice9Ex_GetNumberOfSwapChains(p) (p)->GetNumberOfSwapChains()
1902#define IDirect3DDevice9Ex_Reset(p,a) (p)->Reset(a)
1903#define IDirect3DDevice9Ex_Present(p,a,b,c,d) (p)->Present(a,b,c,d)
1904#define IDirect3DDevice9Ex_GetBackBuffer(p,a,b,c,d) (p)->GetBackBuffer(a,b,c,d)
1905#define IDirect3DDevice9Ex_GetRasterStatus(p,a,b) (p)->GetRasterStatus(a,b)
1906#define IDirect3DDevice9Ex_SetDialogBoxMode(p,a) (p)->SetDialogBoxMode(a)
1907#define IDirect3DDevice9Ex_SetGammaRamp(p,a,b,c) (p)->SetGammaRamp(a,b,c)
1908#define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->GetGammaRamp(a,b)
1909#define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->CreateTexture(a,b,c,d,e,f,g,h)
1910#define IDirect3DDevice9Ex_CreateVolumeTexture(p,a,b,c,d,e,f,g,h,i) (p)->CreateVolumeTexture(a,b,c,d,e,f,g,h,i)
1911#define IDirect3DDevice9Ex_CreateCubeTexture(p,a,b,c,d,e,f,g) (p)->CreateCubeTexture(a,b,c,d,e,f,g)
1912#define IDirect3DDevice9Ex_CreateVertexBuffer(p,a,b,c,d,e,f) (p)->CreateVertexBuffer(a,b,c,d,e,f)
1913#define IDirect3DDevice9Ex_CreateIndexBuffer(p,a,b,c,d,e,f) (p)->CreateIndexBuffer(a,b,c,d,e,f)
1914#define IDirect3DDevice9Ex_CreateRenderTarget(p,a,b,c,d,e,f,g,h) (p)->CreateRenderTarget(a,b,c,d,e,f,g,h)
1915#define IDirect3DDevice9Ex_CreateDepthStencilSurface(p,a,b,c,d,e,f,g,h) (p)->CreateDepthStencilSurface(a,b,c,d,e,f,g,h)
1916#define IDirect3DDevice9Ex_UpdateSurface(p,a,b,c,d) (p)->UpdateSurface(a,b,c,d)
1917#define IDirect3DDevice9Ex_UpdateTexture(p,a,b) (p)->UpdateTexture(a,b)
1918#define IDirect3DDevice9Ex_GetRenderTargetData(p,a,b) (p)->GetRenderTargetData(a,b)
1919#define IDirect3DDevice9Ex_GetFrontBufferData(p,a,b) (p)->GetFrontBufferData(a,b)
1920#define IDirect3DDevice9Ex_StretchRect(p,a,b,c,d,e) (p)->StretchRect(a,b,c,d,e)
1921#define IDirect3DDevice9Ex_ColorFill(p,a,b,c) (p)->ColorFill(a,b,c)
1922#define IDirect3DDevice9Ex_CreateOffscreenPlainSurface(p,a,b,c,d,e,f) (p)->CreateOffscreenPlainSurface(a,b,c,d,e,f)
1923#define IDirect3DDevice9Ex_SetRenderTarget(p,a,b) (p)->SetRenderTarget(a,b)
1924#define IDirect3DDevice9Ex_GetRenderTarget(p,a,b) (p)->GetRenderTarget(a,b)
1925#define IDirect3DDevice9Ex_SetDepthStencilSurface(p,a) (p)->SetDepthStencilSurface(a)
1926#define IDirect3DDevice9Ex_GetDepthStencilSurface(p,a) (p)->GetDepthStencilSurface(a)
1927#define IDirect3DDevice9Ex_BeginScene(p) (p)->BeginScene()
1928#define IDirect3DDevice9Ex_EndScene(p) (p)->EndScene()
1929#define IDirect3DDevice9Ex_Clear(p,a,b,c,d,e,f) (p)->Clear(a,b,c,d,e,f)
1930#define IDirect3DDevice9Ex_SetTransform(p,a,b) (p)->SetTransform(a,b)
1931#define IDirect3DDevice9Ex_GetTransform(p,a,b) (p)->GetTransform(a,b)
1932#define IDirect3DDevice9Ex_MultiplyTransform(p,a,b) (p)->MultiplyTransform(a,b)
1933#define IDirect3DDevice9Ex_SetViewport(p,a) (p)->SetViewport(a)
1934#define IDirect3DDevice9Ex_GetViewport(p,a) (p)->GetViewport(a)
1935#define IDirect3DDevice9Ex_SetMaterial(p,a) (p)->SetMaterial(a)
1936#define IDirect3DDevice9Ex_GetMaterial(p,a) (p)->GetMaterial(a)
1937#define IDirect3DDevice9Ex_SetLight(p,a,b) (p)->SetLight(a,b)
1938#define IDirect3DDevice9Ex_GetLight(p,a,b) (p)->GetLight(a,b)
1939#define IDirect3DDevice9Ex_LightEnable(p,a,b) (p)->LightEnable(a,b)
1940#define IDirect3DDevice9Ex_GetLightEnable(p,a,b) (p)->GetLightEnable(a,b)
1941#define IDirect3DDevice9Ex_SetClipPlane(p,a,b) (p)->SetClipPlane(a,b)
1942#define IDirect3DDevice9Ex_GetClipPlane(p,a,b) (p)->GetClipPlane(a,b)
1943#define IDirect3DDevice9Ex_SetRenderState(p,a,b) (p)->SetRenderState(a,b)
1944#define IDirect3DDevice9Ex_GetRenderState(p,a,b) (p)->GetRenderState(a,b)
1945#define IDirect3DDevice9Ex_CreateStateBlock(p,a,b) (p)->CreateStateBlock(a,b)
1946#define IDirect3DDevice9Ex_BeginStateBlock(p) (p)->BeginStateBlock()
1947#define IDirect3DDevice9Ex_EndStateBlock(p,a) (p)->EndStateBlock(a)
1948#define IDirect3DDevice9Ex_SetClipStatus(p,a) (p)->SetClipStatus(a)
1949#define IDirect3DDevice9Ex_GetClipStatus(p,a) (p)->GetClipStatus(a)
1950#define IDirect3DDevice9Ex_GetTexture(p,a,b) (p)->GetTexture(a,b)
1951#define IDirect3DDevice9Ex_SetTexture(p,a,b) (p)->SetTexture(a,b)
1952#define IDirect3DDevice9Ex_GetTextureStageState(p,a,b,c) (p)->GetTextureStageState(a,b,c)
1953#define IDirect3DDevice9Ex_SetTextureStageState(p,a,b,c) (p)->SetTextureStageState(a,b,c)
1954#define IDirect3DDevice9Ex_GetSamplerState(p,a,b,c) (p)->GetSamplerState(a,b,c)
1955#define IDirect3DDevice9Ex_SetSamplerState(p,a,b,c) (p)->SetSamplerState(a,b,c)
1956#define IDirect3DDevice9Ex_ValidateDevice(p,a) (p)->ValidateDevice(a)
1957#define IDirect3DDevice9Ex_SetPaletteEntries(p,a,b) (p)->SetPaletteEntries(a,b)
1958#define IDirect3DDevice9Ex_GetPaletteEntries(p,a,b) (p)->GetPaletteEntries(a,b)
1959#define IDirect3DDevice9Ex_SetCurrentTexturePalette(p,a) (p)->SetCurrentTexturePalette(a)
1960#define IDirect3DDevice9Ex_GetCurrentTexturePalette(p,a) (p)->GetCurrentTexturePalette(a)
1961#define IDirect3DDevice9Ex_SetScissorRect(p,a) (p)->SetScissorRect(a)
1962#define IDirect3DDevice9Ex_GetScissorRect(p,a) (p)->GetScissorRect(a)
1963#define IDirect3DDevice9Ex_SetSoftwareVertexProcessing(p,a) (p)->SetSoftwareVertexProcessing(a)
1964#define IDirect3DDevice9Ex_GetSoftwareVertexProcessing(p) (p)->GetSoftwareVertexProcessing()
1965#define IDirect3DDevice9Ex_SetNPatchMode(p,a) (p)->SetNPatchMode(a)
1966#define IDirect3DDevice9Ex_GetNPatchMode(p) (p)->GetNPatchMode()
1967#define IDirect3DDevice9Ex_DrawPrimitive(p,a,b,c) (p)->DrawPrimitive(a,b,c)
1968#define IDirect3DDevice9Ex_DrawIndexedPrimitive(p,a,b,c,d,e,f) (p)->DrawIndexedPrimitive(a,b,c,d,e,f)
1969#define IDirect3DDevice9Ex_DrawPrimitiveUP(p,a,b,c,d) (p)->DrawPrimitiveUP(a,b,c,d)
1970#define IDirect3DDevice9Ex_DrawIndexedPrimitiveUP(p,a,b,c,d,e,f,g,h) (p)->DrawIndexedPrimitiveUP(a,b,c,d,e,f,g,h)
1971#define IDirect3DDevice9Ex_ProcessVertices(p,a,b,c,d,e,f) (p)->ProcessVertices(a,b,c,d,e,f)
1972#define IDirect3DDevice9Ex_CreateVertexDeclaration(p,a,b) (p)->CreateVertexDeclaration(a,b)
1973#define IDirect3DDevice9Ex_SetVertexDeclaration(p,a) (p)->SetVertexDeclaration(a)
1974#define IDirect3DDevice9Ex_GetVertexDeclaration(p,a) (p)->GetVertexDeclaration(a)
1975#define IDirect3DDevice9Ex_SetFVF(p,a) (p)->SetFVF(a)
1976#define IDirect3DDevice9Ex_GetFVF(p,a) (p)->GetFVF(a)
1977#define IDirect3DDevice9Ex_CreateVertexShader(p,a,b) (p)->CreateVertexShader(a,b)
1978#define IDirect3DDevice9Ex_SetVertexShader(p,a) (p)->SetVertexShader(a)
1979#define IDirect3DDevice9Ex_GetVertexShader(p,a) (p)->GetVertexShader(a)
1980#define IDirect3DDevice9Ex_SetVertexShaderConstantF(p,a,b,c) (p)->SetVertexShaderConstantF(a,b,c)
1981#define IDirect3DDevice9Ex_GetVertexShaderConstantF(p,a,b,c) (p)->GetVertexShaderConstantF(a,b,c)
1982#define IDirect3DDevice9Ex_SetVertexShaderConstantI(p,a,b,c) (p)->SetVertexShaderConstantI(a,b,c)
1983#define IDirect3DDevice9Ex_GetVertexShaderConstantI(p,a,b,c) (p)->GetVertexShaderConstantI(a,b,c)
1984#define IDirect3DDevice9Ex_SetVertexShaderConstantB(p,a,b,c) (p)->SetVertexShaderConstantB(a,b,c)
1985#define IDirect3DDevice9Ex_GetVertexShaderConstantB(p,a,b,c) (p)->GetVertexShaderConstantB(a,b,c)
1986#define IDirect3DDevice9Ex_SetStreamSource(p,a,b,c,d) (p)->SetStreamSource(a,b,c,d)
1987#define IDirect3DDevice9Ex_GetStreamSource(p,a,b,c,d) (p)->GetStreamSource(a,b,c,d)
1988#define IDirect3DDevice9Ex_SetStreamSourceFreq(p,a,b) (p)->SetStreamSourceFreq(a,b)
1989#define IDirect3DDevice9Ex_GetStreamSourceFreq(p,a,b) (p)->GetStreamSourceFreq(a,b)
1990#define IDirect3DDevice9Ex_SetIndices(p,a) (p)->SetIndices(a)
1991#define IDirect3DDevice9Ex_GetIndices(p,a) (p)->GetIndices(a)
1992#define IDirect3DDevice9Ex_CreatePixelShader(p,a,b) (p)->CreatePixelShader(a,b)
1993#define IDirect3DDevice9Ex_SetPixelShader(p,a) (p)->SetPixelShader(a)
1994#define IDirect3DDevice9Ex_GetPixelShader(p,a) (p)->GetPixelShader(a)
1995#define IDirect3DDevice9Ex_SetPixelShaderConstantF(p,a,b,c) (p)->SetPixelShaderConstantF(a,b,c)
1996#define IDirect3DDevice9Ex_GetPixelShaderConstantF(p,a,b,c) (p)->GetPixelShaderConstantF(a,b,c)
1997#define IDirect3DDevice9Ex_SetPixelShaderConstantI(p,a,b,c) (p)->SetPixelShaderConstantI(a,b,c)
1998#define IDirect3DDevice9Ex_GetPixelShaderConstantI(p,a,b,c) (p)->GetPixelShaderConstantI(a,b,c)
1999#define IDirect3DDevice9Ex_SetPixelShaderConstantB(p,a,b,c) (p)->SetPixelShaderConstantB(a,b,c)
2000#define IDirect3DDevice9Ex_GetPixelShaderConstantB(p,a,b,c) (p)->GetPixelShaderConstantB(a,b,c)
2001#define IDirect3DDevice9Ex_DrawRectPatch(p,a,b,c) (p)->DrawRectPatch(a,b,c)
2002#define IDirect3DDevice9Ex_DrawTriPatch(p,a,b,c) (p)->DrawTriPatch(a,b,c)
2003#define IDirect3DDevice9Ex_DeletePatch(p,a) (p)->DeletePatch(a)
2004#define IDirect3DDevice9Ex_CreateQuery(p,a,b) (p)->CreateQuery(a,b)
2005/* IDirect3DDevice9Ex */
2006#define IDirect3DDevice9Ex_SetConvolutionMonoKernel(p,a,b,c,d) (p)->SetConvolutionMonoKernel(a,b,c,d)
2007#define IDirect3DDevice9Ex_ComposeRects(p,a,b,c,d,e,f,g,h) (p)->ComposeRects(a,b,c,d,e,f,g,h)
2008#define IDirect3DDevice9Ex_PresentEx(p,a,b,c,d,e) (p)->PresentEx(a,b,c,d,e)
2009#define IDirect3DDevice9Ex_GetGPUThreadPriority(p,a) (p)->GetGPUThreadPriority(a)
2010#define IDirect3DDevice9Ex_SetGPUThreadPriority(p,a) (p)->SetGPUThreadPriority(a)
2011#define IDirect3DDevice9Ex_WaitForVBlank(p,a) (p)->WaitForVBlank(a)
2012#define IDirect3DDevice9Ex_CheckResourceResidency(p,a,b) (p)->CheckResourceResidency(a,b)
2013#define IDirect3DDevice9Ex_SetMaximumFrameLatency(p,a) (p)->SetMaximumFrameLatency(a)
2014#define IDirect3DDevice9Ex_GetMaximumFrameLatency(p,a) (p)->GetMaximumFrameLatency(a)
2015#define IDirect3DDevice9Ex_CheckDeviceState(p,a) (p)->CheckDeviceState(a)
2016#define IDirect3DDevice9Ex_CreateRenderTargetEx(p,a,b,c,d,e,f,g,h,i) (p)->CreateRenderTargetEx(a,b,c,d,e,f,g,h,i)
2017#define IDirect3DDevice9Ex_CreateOffscreenPlainSurfaceEx(p,a,b,c,d,e,f,g)(p)->CreateOffscreenPlainSurfaceEx(a,b,c,d,e,f,g)
2018#define IDirect3DDevice9Ex_CreateDepthStencilSurfaceEx(p,a,b,c,d,e,f,g,h,i)(p)->CreateDepthStencilSurfaceEx(a,b,c,d,e,f,g,h,i)
2019#define IDirect3DDevice9Ex_ResetEx(p,a,b) (p)->ResetEx(a,b)
2020#define IDirect3DDevice9Ex_GetDisplayModeEx(p,a,b,c) (p)->GetDisplayModeEx(a,b,c)
2021#endif
2022
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2023#ifdef __cplusplus
2024extern "C" {
2025#endif /* defined(__cplusplus) */
2026
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2027int WINAPI D3DPERF_BeginEvent(D3DCOLOR,LPCWSTR);
2028int WINAPI D3DPERF_EndEvent(void);
2029DWORD WINAPI D3DPERF_GetStatus(void);
2030BOOL WINAPI D3DPERF_QueryRepeatFrame(void);
2031void WINAPI D3DPERF_SetMarker(D3DCOLOR,LPCWSTR);
2032void WINAPI D3DPERF_SetOptions(DWORD);
2033void WINAPI D3DPERF_SetRegion(D3DCOLOR,LPCWSTR);
2034
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RJ
2035/* Define the main entrypoint as well */
2036IDirect3D9* WINAPI Direct3DCreate9(UINT SDKVersion);
2037
2038#ifdef __cplusplus
2039} /* extern "C" */
2040#endif /* defined(__cplusplus) */
2041
2042
2043#endif /* __WINE_D3D9_H */