2 * X11DRV OpenGL functions
4 * Copyright 2000 Lionel Ulmer
5 * Copyright 2005 Alex Woods
6 * Copyright 2005 Raphael Junqueira
7 * Copyright 2006 Roderick Colenbrander
8 * Copyright 2006 Tomas Carnecky
10 * This library is free software; you can redistribute it and/or
11 * modify it under the terms of the GNU Lesser General Public
12 * License as published by the Free Software Foundation; either
13 * version 2.1 of the License, or (at your option) any later version.
15 * This library is distributed in the hope that it will be useful,
16 * but WITHOUT ANY WARRANTY; without even the implied warranty of
17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
18 * Lesser General Public License for more details.
20 * You should have received a copy of the GNU Lesser General Public
21 * License along with this library; if not, write to the Free Software
22 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
26 #include "wine/port.h"
34 #include "wine/library.h"
35 #include "wine/debug.h"
37 WINE_DEFAULT_DEBUG_CHANNEL(wgl);
38 WINE_DECLARE_DEBUG_CHANNEL(opengl);
52 #ifdef HAVE_GL_GLEXT_H
53 # include <GL/glext.h>
62 /* Redefines the constants */
63 #define CALLBACK __stdcall
64 #define WINAPI __stdcall
65 #define APIENTRY WINAPI
68 WINE_DECLARE_DEBUG_CHANNEL(fps);
70 typedef struct wine_glextension {
79 const char *glVersion;
80 const char *glExtensions;
84 const char *glxServerVersion;
85 const char *glxServerExtensions;
87 const char *glxClientVersion;
88 const char *glxClientExtensions;
90 const char *glxExtensions;
93 char wglExtensions[4096];
96 typedef struct wine_glpixelformat {
104 typedef struct wine_glcontext {
107 WineGLPixelFormat *fmt;
110 X11DRV_PDEVICE *physDev;
113 BOOL scissor_enabled;
114 struct wine_glcontext *next;
115 struct wine_glcontext *prev;
118 typedef struct wine_glpbuffer {
121 WineGLPixelFormat* fmt;
127 int use_render_texture; /* This is also the internal texture format */
128 int texture_bind_target;
130 GLint texture_format;
131 GLuint texture_target;
137 static Wine_GLContext *context_list;
138 static struct WineGLInfo WineGLInfo = { 0 };
139 static int use_render_texture_emulation = 1;
140 static int use_render_texture_ati = 0;
141 static int swap_interval = 1;
143 #define MAX_EXTENSIONS 16
144 static const WineGLExtension *WineGLExtensionList[MAX_EXTENSIONS];
145 static int WineGLExtensionListSize;
147 static WineGLPixelFormat *WineGLPixelFormatList;
148 static int WineGLPixelFormatListSize = 0;
150 static void X11DRV_WineGL_LoadExtensions(void);
152 static void dump_PIXELFORMATDESCRIPTOR(const PIXELFORMATDESCRIPTOR *ppfd) {
153 TRACE(" - size / version : %d / %d\n", ppfd->nSize, ppfd->nVersion);
154 TRACE(" - dwFlags : ");
155 #define TEST_AND_DUMP(t,tv) if ((t) & (tv)) TRACE(#tv " ")
156 TEST_AND_DUMP(ppfd->dwFlags, PFD_DEPTH_DONTCARE);
157 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER);
158 TEST_AND_DUMP(ppfd->dwFlags, PFD_DOUBLEBUFFER_DONTCARE);
159 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_WINDOW);
160 TEST_AND_DUMP(ppfd->dwFlags, PFD_DRAW_TO_BITMAP);
161 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_ACCELERATED);
162 TEST_AND_DUMP(ppfd->dwFlags, PFD_GENERIC_FORMAT);
163 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_PALETTE);
164 TEST_AND_DUMP(ppfd->dwFlags, PFD_NEED_SYSTEM_PALETTE);
165 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO);
166 TEST_AND_DUMP(ppfd->dwFlags, PFD_STEREO_DONTCARE);
167 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_GDI);
168 TEST_AND_DUMP(ppfd->dwFlags, PFD_SUPPORT_OPENGL);
169 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_COPY);
170 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_EXCHANGE);
171 TEST_AND_DUMP(ppfd->dwFlags, PFD_SWAP_LAYER_BUFFERS);
175 TRACE(" - iPixelType : ");
176 switch (ppfd->iPixelType) {
177 case PFD_TYPE_RGBA: TRACE("PFD_TYPE_RGBA"); break;
178 case PFD_TYPE_COLORINDEX: TRACE("PFD_TYPE_COLORINDEX"); break;
182 TRACE(" - Color : %d\n", ppfd->cColorBits);
183 TRACE(" - Red : %d\n", ppfd->cRedBits);
184 TRACE(" - Green : %d\n", ppfd->cGreenBits);
185 TRACE(" - Blue : %d\n", ppfd->cBlueBits);
186 TRACE(" - Alpha : %d\n", ppfd->cAlphaBits);
187 TRACE(" - Accum : %d\n", ppfd->cAccumBits);
188 TRACE(" - Depth : %d\n", ppfd->cDepthBits);
189 TRACE(" - Stencil : %d\n", ppfd->cStencilBits);
190 TRACE(" - Aux : %d\n", ppfd->cAuxBuffers);
192 TRACE(" - iLayerType : ");
193 switch (ppfd->iLayerType) {
194 case PFD_MAIN_PLANE: TRACE("PFD_MAIN_PLANE"); break;
195 case PFD_OVERLAY_PLANE: TRACE("PFD_OVERLAY_PLANE"); break;
196 case (BYTE)PFD_UNDERLAY_PLANE: TRACE("PFD_UNDERLAY_PLANE"); break;
201 #define PUSH1(attribs,att) do { attribs[nAttribs++] = (att); } while (0)
202 #define PUSH2(attribs,att,value) do { attribs[nAttribs++] = (att); attribs[nAttribs++] = (value); } while(0)
204 #define MAKE_FUNCPTR(f) static typeof(f) * p##f;
206 MAKE_FUNCPTR(glXChooseVisual)
207 MAKE_FUNCPTR(glXCreateContext)
208 MAKE_FUNCPTR(glXCreateGLXPixmap)
209 MAKE_FUNCPTR(glXGetCurrentContext)
210 MAKE_FUNCPTR(glXGetCurrentDrawable)
211 MAKE_FUNCPTR(glXDestroyContext)
212 MAKE_FUNCPTR(glXDestroyGLXPixmap)
213 MAKE_FUNCPTR(glXGetConfig)
214 MAKE_FUNCPTR(glXIsDirect)
215 MAKE_FUNCPTR(glXMakeCurrent)
216 MAKE_FUNCPTR(glXSwapBuffers)
217 MAKE_FUNCPTR(glXQueryExtension)
218 MAKE_FUNCPTR(glXQueryVersion)
219 MAKE_FUNCPTR(glXUseXFont)
222 MAKE_FUNCPTR(glXGetClientString)
223 MAKE_FUNCPTR(glXQueryExtensionsString)
224 MAKE_FUNCPTR(glXQueryServerString)
227 MAKE_FUNCPTR(glXGetFBConfigs)
228 MAKE_FUNCPTR(glXChooseFBConfig)
229 MAKE_FUNCPTR(glXCreatePbuffer)
230 MAKE_FUNCPTR(glXCreateNewContext)
231 MAKE_FUNCPTR(glXDestroyPbuffer)
232 MAKE_FUNCPTR(glXGetFBConfigAttrib)
233 MAKE_FUNCPTR(glXGetVisualFromFBConfig)
234 MAKE_FUNCPTR(glXMakeContextCurrent)
235 MAKE_FUNCPTR(glXQueryDrawable)
236 MAKE_FUNCPTR(glXGetCurrentReadDrawable)
239 static void* (*pglXGetProcAddressARB)(const GLubyte *);
240 static BOOL (*pglXBindTexImageARB)(Display *dpy, GLXPbuffer pbuffer, int buffer);
241 static BOOL (*pglXReleaseTexImageARB)(Display *dpy, GLXPbuffer pbuffer, int buffer);
242 static BOOL (*pglXDrawableAttribARB)(Display *dpy, GLXDrawable draw, const int *attribList);
243 static int (*pglXSwapIntervalSGI)(int);
245 /* NV GLX Extension */
246 static void* (*pglXAllocateMemoryNV)(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority);
247 static void (*pglXFreeMemoryNV)(GLvoid *pointer);
249 /* Standard OpenGL */
250 MAKE_FUNCPTR(glBindTexture)
251 MAKE_FUNCPTR(glBitmap)
252 MAKE_FUNCPTR(glCopyTexSubImage1D)
253 MAKE_FUNCPTR(glCopyTexSubImage2D)
254 MAKE_FUNCPTR(glDisable)
255 MAKE_FUNCPTR(glDrawBuffer)
256 MAKE_FUNCPTR(glEnable)
257 MAKE_FUNCPTR(glEndList)
258 MAKE_FUNCPTR(glGetError)
259 MAKE_FUNCPTR(glGetIntegerv)
260 MAKE_FUNCPTR(glGetString)
261 MAKE_FUNCPTR(glIsEnabled)
262 MAKE_FUNCPTR(glNewList)
263 MAKE_FUNCPTR(glPixelStorei)
264 MAKE_FUNCPTR(glReadPixels)
265 MAKE_FUNCPTR(glScissor)
266 MAKE_FUNCPTR(glTexImage2D)
267 MAKE_FUNCPTR(glViewport)
270 static BOOL X11DRV_WineGL_InitOpenglInfo(void)
272 static BOOL infoInitialized = FALSE;
274 int screen = DefaultScreen(gdi_display);
275 Window win = RootWindow(gdi_display, screen);
277 XVisualInfo template;
280 GLXContext ctx = NULL;
284 infoInitialized = TRUE;
288 visual = DefaultVisual(gdi_display, screen);
289 template.visualid = XVisualIDFromVisual(visual);
290 vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
292 WORD old_fs = wine_get_fs();
293 /* Create a GLX Context. Without one we can't query GL information */
294 ctx = pglXCreateContext(gdi_display, vis, None, GL_TRUE);
295 if (wine_get_fs() != old_fs)
297 wine_set_fs( old_fs );
299 ERR( "%%fs register corrupted, probably broken ATI driver, disabling OpenGL.\n" );
300 ERR( "You need to set the \"UseFastTls\" option to \"2\" in your X config file.\n" );
306 pglXMakeCurrent(gdi_display, win, ctx);
308 ERR(" couldn't initialize OpenGL, expect problems\n");
313 WineGLInfo.glVersion = (const char *) pglGetString(GL_VERSION);
314 WineGLInfo.glExtensions = strdup((const char *) pglGetString(GL_EXTENSIONS));
316 /* Get the common GLX version supported by GLX client and server ( major/minor) */
317 pglXQueryVersion(gdi_display, &WineGLInfo.glxVersion[0], &WineGLInfo.glxVersion[1]);
319 WineGLInfo.glxServerVersion = pglXQueryServerString(gdi_display, screen, GLX_VERSION);
320 WineGLInfo.glxServerExtensions = pglXQueryServerString(gdi_display, screen, GLX_EXTENSIONS);
322 WineGLInfo.glxClientVersion = pglXGetClientString(gdi_display, GLX_VERSION);
323 WineGLInfo.glxClientExtensions = pglXGetClientString(gdi_display, GLX_EXTENSIONS);
325 WineGLInfo.glxExtensions = pglXQueryExtensionsString(gdi_display, screen);
326 WineGLInfo.glxDirect = pglXIsDirect(gdi_display, ctx);
328 TRACE("GL version : %s.\n", WineGLInfo.glVersion);
329 TRACE("GLX version : %d.%d.\n", WineGLInfo.glxVersion[0], WineGLInfo.glxVersion[1]);
330 TRACE("Server GLX version : %s.\n", WineGLInfo.glxServerVersion);
331 TRACE("Client GLX version : %s.\n", WineGLInfo.glxClientVersion);
332 TRACE("Direct rendering enabled: %s\n", WineGLInfo.glxDirect ? "True" : "False");
336 pglXMakeCurrent(gdi_display, None, NULL);
337 pglXDestroyContext(gdi_display, ctx);
343 static BOOL has_opengl(void)
345 static int init_done;
346 static void *opengl_handle;
347 const char *glx_extensions;
349 int error_base, event_base;
351 if (init_done) return (opengl_handle != NULL);
354 /* No need to load any other libraries as according to the ABI, libGL should be self-sufficient
355 and include all dependencies */
356 opengl_handle = wine_dlopen(SONAME_LIBGL, RTLD_NOW|RTLD_GLOBAL, NULL, 0);
357 if (opengl_handle == NULL) return FALSE;
359 pglXGetProcAddressARB = wine_dlsym(opengl_handle, "glXGetProcAddressARB", NULL, 0);
360 if (pglXGetProcAddressARB == NULL) {
361 ERR("could not find glXGetProcAddressARB in libGL.\n");
365 #define LOAD_FUNCPTR(f) if((p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f)) == NULL) goto sym_not_found;
367 LOAD_FUNCPTR(glXChooseVisual)
368 LOAD_FUNCPTR(glXCreateContext)
369 LOAD_FUNCPTR(glXCreateGLXPixmap)
370 LOAD_FUNCPTR(glXGetCurrentContext)
371 LOAD_FUNCPTR(glXGetCurrentDrawable)
372 LOAD_FUNCPTR(glXDestroyContext)
373 LOAD_FUNCPTR(glXDestroyGLXPixmap)
374 LOAD_FUNCPTR(glXGetConfig)
375 LOAD_FUNCPTR(glXIsDirect)
376 LOAD_FUNCPTR(glXMakeCurrent)
377 LOAD_FUNCPTR(glXSwapBuffers)
378 LOAD_FUNCPTR(glXQueryExtension)
379 LOAD_FUNCPTR(glXQueryVersion)
380 LOAD_FUNCPTR(glXUseXFont)
383 LOAD_FUNCPTR(glXGetClientString)
384 LOAD_FUNCPTR(glXQueryExtensionsString)
385 LOAD_FUNCPTR(glXQueryServerString)
388 LOAD_FUNCPTR(glXCreatePbuffer)
389 LOAD_FUNCPTR(glXCreateNewContext)
390 LOAD_FUNCPTR(glXDestroyPbuffer)
391 LOAD_FUNCPTR(glXMakeContextCurrent)
392 LOAD_FUNCPTR(glXGetCurrentReadDrawable)
393 LOAD_FUNCPTR(glXGetFBConfigs)
395 /* Standard OpenGL calls */
396 LOAD_FUNCPTR(glBindTexture)
397 LOAD_FUNCPTR(glBitmap)
398 LOAD_FUNCPTR(glCopyTexSubImage1D)
399 LOAD_FUNCPTR(glCopyTexSubImage2D)
400 LOAD_FUNCPTR(glDisable)
401 LOAD_FUNCPTR(glDrawBuffer)
402 LOAD_FUNCPTR(glEnable)
403 LOAD_FUNCPTR(glEndList)
404 LOAD_FUNCPTR(glGetError)
405 LOAD_FUNCPTR(glGetIntegerv)
406 LOAD_FUNCPTR(glGetString)
407 LOAD_FUNCPTR(glIsEnabled)
408 LOAD_FUNCPTR(glNewList)
409 LOAD_FUNCPTR(glPixelStorei)
410 LOAD_FUNCPTR(glReadPixels)
411 LOAD_FUNCPTR(glScissor)
412 LOAD_FUNCPTR(glTexImage2D)
413 LOAD_FUNCPTR(glViewport)
416 /* It doesn't matter if these fail. They'll only be used if the driver reports
417 the associated extension is available (and if a driver reports the extension
418 is available but fails to provide the functions, it's quite broken) */
419 #define LOAD_FUNCPTR(f) p##f = (void*)pglXGetProcAddressARB((const unsigned char*)#f);
420 /* NV GLX Extension */
421 LOAD_FUNCPTR(glXAllocateMemoryNV)
422 LOAD_FUNCPTR(glXFreeMemoryNV)
425 if(!X11DRV_WineGL_InitOpenglInfo()) {
426 wine_dlclose(opengl_handle, NULL, 0);
427 opengl_handle = NULL;
432 if (pglXQueryExtension(gdi_display, &error_base, &event_base) == True) {
433 TRACE("GLX is up and running error_base = %d\n", error_base);
435 wine_dlclose(opengl_handle, NULL, 0);
436 opengl_handle = NULL;
439 /* In case of GLX you have direct and indirect rendering. Most of the time direct rendering is used
440 * as in general only that is hardware accelerated. In some cases like in case of remote X indirect
443 * The main problem for our OpenGL code is that we need certain GLX calls but their presence
444 * depends on the reported GLX client / server version and on the client / server extension list.
445 * Those don't have to be the same.
447 * In general the server GLX information should be used in case of indirect rendering. When direct
448 * rendering is used, the OpenGL client library is responsible for which GLX calls are available.
449 * Nvidia's OpenGL drivers are the best in terms of GLX features. At the moment of writing their
450 * 8762 drivers support 1.3 for the server and 1.4 for the client and they support lots of extensions.
451 * Unfortunately it is much more complicated for Mesa/DRI-based drivers and ATI's drivers.
452 * Both sets of drivers report a server version of 1.2 and the client version can be 1.3 or 1.4.
453 * Further, in case of at least ATI's drivers, one crucial extension needed for our pixel format code
454 * is only available in the list of server extensions and not in the client list.
456 * The versioning checks below try to take into account the comments from above.
459 /* Depending on the use of direct or indirect rendering we need either the list of extensions
460 * exported by the client or by the server.
462 if(WineGLInfo.glxDirect)
463 glx_extensions = WineGLInfo.glxClientExtensions;
465 glx_extensions = WineGLInfo.glxServerExtensions;
467 /* Based on the default opengl context we decide whether direct or indirect rendering is used.
468 * In case of indirect rendering we check if the GLX version of the server is 1.2 and else
469 * the client version is checked.
471 if ((!WineGLInfo.glxDirect && !strcmp("1.2", WineGLInfo.glxServerVersion)) ||
472 (WineGLInfo.glxDirect && !strcmp("1.2", WineGLInfo.glxClientVersion)))
474 if (NULL != strstr(glx_extensions, "GLX_SGIX_fbconfig")) {
475 pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfigSGIX");
476 pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttribSGIX");
477 pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfigSGIX");
479 ERR(" glx_version is %s and GLX_SGIX_fbconfig extension is unsupported. Expect problems.\n", WineGLInfo.glxClientVersion);
482 pglXChooseFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXChooseFBConfig");
483 pglXGetFBConfigAttrib = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetFBConfigAttrib");
484 pglXGetVisualFromFBConfig = (void*)pglXGetProcAddressARB((const GLubyte *) "glXGetVisualFromFBConfig");
487 /* The mesa libGL client library seems to forward glXQueryDrawable to the Xserver, so only
488 * enable this function when the Xserver understand GLX 1.3 or newer
490 if (!strcmp("1.2", WineGLInfo.glxServerVersion))
491 pglXQueryDrawable = NULL;
493 pglXQueryDrawable = wine_dlsym(RTLD_DEFAULT, "glXQueryDrawable", NULL, 0);
495 if (NULL != strstr(glx_extensions, "GLX_ATI_render_texture")) {
496 pglXBindTexImageARB = (void*)pglXGetProcAddressARB((const GLubyte *) "glXBindTexImageARB");
497 pglXReleaseTexImageARB = (void*)pglXGetProcAddressARB((const GLubyte *) "glXReleaseTexImageARB");
498 pglXDrawableAttribARB = (void*)pglXGetProcAddressARB((const GLubyte *) "glXDrawableAttribARB");
501 X11DRV_WineGL_LoadExtensions();
504 return (opengl_handle != NULL);
507 wine_dlclose(opengl_handle, NULL, 0);
508 opengl_handle = NULL;
512 static inline Wine_GLContext *alloc_context(void)
516 if ((ret = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLContext))))
518 ret->next = context_list;
519 if (context_list) context_list->prev = ret;
525 static inline void free_context(Wine_GLContext *context)
527 if (context->next != NULL) context->next->prev = context->prev;
528 if (context->prev != NULL) context->prev->next = context->next;
529 else context_list = context->next;
531 HeapFree(GetProcessHeap(), 0, context);
534 static inline Wine_GLContext *get_context_from_GLXContext(GLXContext ctx)
537 if (!ctx) return NULL;
538 for (ret = context_list; ret; ret = ret->next) if (ctx == ret->ctx) break;
543 * get_hdc_from_Drawable (internal)
545 * For use by wglGetCurrentReadDCARB.
547 static inline HDC get_hdc_from_Drawable(GLXDrawable d)
550 for (ret = context_list; ret; ret = ret->next) {
551 if (d == ret->physDev->drawable) {
558 static inline BOOL is_valid_context( Wine_GLContext *ctx )
561 for (ptr = context_list; ptr; ptr = ptr->next) if (ptr == ctx) break;
562 return (ptr != NULL);
565 static int describeContext(Wine_GLContext* ctx) {
568 TRACE(" Context %p have (vis:%p):\n", ctx, ctx->vis);
569 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_FBCONFIG_ID, &tmp);
570 TRACE(" - FBCONFIG_ID 0x%x\n", tmp);
571 pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &tmp);
572 TRACE(" - VISUAL_ID 0x%x\n", tmp);
577 static int describeDrawable(Wine_GLContext* ctx, Drawable drawable) {
580 int attribList[3] = { GLX_FBCONFIG_ID, 0, None };
583 if (pglXQueryDrawable == NULL) {
584 /** glXQueryDrawable not available so returns not supported */
588 TRACE(" Drawable %p have :\n", (void*) drawable);
589 pglXQueryDrawable(gdi_display, drawable, GLX_WIDTH, (unsigned int*) &tmp);
590 TRACE(" - WIDTH as %d\n", tmp);
591 pglXQueryDrawable(gdi_display, drawable, GLX_HEIGHT, (unsigned int*) &tmp);
592 TRACE(" - HEIGHT as %d\n", tmp);
593 pglXQueryDrawable(gdi_display, drawable, GLX_FBCONFIG_ID, (unsigned int*) &tmp);
594 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp);
597 fbCfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribList, &nElements);
598 if (fbCfgs == NULL) {
602 pglXGetFBConfigAttrib(gdi_display, fbCfgs[0], GLX_VISUAL_ID, &tmp);
603 TRACE(" - VISUAL_ID as 0x%x\n", tmp);
610 static int ConvertAttribWGLtoGLX(const int* iWGLAttr, int* oGLXAttr, Wine_GLPBuffer* pbuf) {
616 int wantColorBits = 0;
619 /* The list of WGL attributes is allowed to be NULL, so don't return -1 (error) but just 0 */
623 while (0 != iWGLAttr[cur]) {
624 TRACE("pAttr[%d] = %x\n", cur, iWGLAttr[cur]);
626 switch (iWGLAttr[cur]) {
627 case WGL_COLOR_BITS_ARB:
628 pop = iWGLAttr[++cur];
629 wantColorBits = pop; /** see end */
631 case WGL_BLUE_BITS_ARB:
632 pop = iWGLAttr[++cur];
633 PUSH2(oGLXAttr, GLX_BLUE_SIZE, pop);
634 TRACE("pAttr[%d] = GLX_BLUE_SIZE: %d\n", cur, pop);
636 case WGL_RED_BITS_ARB:
637 pop = iWGLAttr[++cur];
638 PUSH2(oGLXAttr, GLX_RED_SIZE, pop);
639 TRACE("pAttr[%d] = GLX_RED_SIZE: %d\n", cur, pop);
641 case WGL_GREEN_BITS_ARB:
642 pop = iWGLAttr[++cur];
643 PUSH2(oGLXAttr, GLX_GREEN_SIZE, pop);
644 TRACE("pAttr[%d] = GLX_GREEN_SIZE: %d\n", cur, pop);
646 case WGL_ALPHA_BITS_ARB:
647 pop = iWGLAttr[++cur];
649 PUSH2(oGLXAttr, GLX_ALPHA_SIZE, pop);
650 TRACE("pAttr[%d] = GLX_ALPHA_SIZE: %d\n", cur, pop);
652 case WGL_DEPTH_BITS_ARB:
653 pop = iWGLAttr[++cur];
654 PUSH2(oGLXAttr, GLX_DEPTH_SIZE, pop);
655 TRACE("pAttr[%d] = GLX_DEPTH_SIZE: %d\n", cur, pop);
657 case WGL_STENCIL_BITS_ARB:
658 pop = iWGLAttr[++cur];
659 PUSH2(oGLXAttr, GLX_STENCIL_SIZE, pop);
660 TRACE("pAttr[%d] = GLX_STENCIL_SIZE: %d\n", cur, pop);
662 case WGL_DOUBLE_BUFFER_ARB:
663 pop = iWGLAttr[++cur];
664 PUSH2(oGLXAttr, GLX_DOUBLEBUFFER, pop);
665 TRACE("pAttr[%d] = GLX_DOUBLEBUFFER: %d\n", cur, pop);
668 case WGL_PIXEL_TYPE_ARB:
669 pop = iWGLAttr[++cur];
671 case WGL_TYPE_COLORINDEX_ARB: pop = GLX_COLOR_INDEX_BIT; isColor = 1; break ;
672 case WGL_TYPE_RGBA_ARB: pop = GLX_RGBA_BIT; break ;
673 /* This is the same as WGL_TYPE_RGBA_FLOAT_ATI but the GLX constants differ, only the ARB GLX one is widely supported so use that */
674 case WGL_TYPE_RGBA_FLOAT_ATI: pop = GLX_RGBA_FLOAT_BIT_ARB; break ;
676 ERR("unexpected PixelType(%x)\n", pop);
679 PUSH2(oGLXAttr, GLX_RENDER_TYPE, pop);
680 TRACE("pAttr[%d] = GLX_RENDER_TYPE: %d\n", cur, pop);
683 case WGL_SUPPORT_GDI_ARB:
684 pop = iWGLAttr[++cur];
685 /* We only support a limited number of formats which are all renderable by X (similar to GDI).
686 * Ignore this attribute to prevent us from not finding a match due to the limited
687 * amount of formats supported right now. This option could be matched to GLX_X_RENDERABLE
688 * but the issue is that when a program asks for no GDI support, there's no format we can return
689 * as all our supported formats are renderable by X.
691 TRACE("pAttr[%d] = WGL_SUPPORT_GDI_ARB: %d\n", cur, pop);
694 case WGL_DRAW_TO_BITMAP_ARB:
695 pop = iWGLAttr[++cur];
696 TRACE("pAttr[%d] = WGL_DRAW_TO_BITMAP_ARB: %d\n", cur, pop);
697 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
699 drawattrib |= GLX_PIXMAP_BIT;
703 case WGL_DRAW_TO_WINDOW_ARB:
704 pop = iWGLAttr[++cur];
705 TRACE("pAttr[%d] = WGL_DRAW_TO_WINDOW_ARB: %d\n", cur, pop);
706 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
708 drawattrib |= GLX_WINDOW_BIT;
712 case WGL_DRAW_TO_PBUFFER_ARB:
713 pop = iWGLAttr[++cur];
714 TRACE("pAttr[%d] = WGL_DRAW_TO_PBUFFER_ARB: %d\n", cur, pop);
715 /* GLX_DRAWABLE_TYPE flags need to be OR'd together. See below. */
717 drawattrib |= GLX_PBUFFER_BIT;
721 case WGL_ACCELERATION_ARB:
722 case WGL_SUPPORT_OPENGL_ARB:
723 pop = iWGLAttr[++cur];
724 /** nothing to do, if we are here, supposing support Accelerated OpenGL */
725 TRACE("pAttr[%d] = WGL_SUPPORT_OPENGL_ARB: %d\n", cur, pop);
728 case WGL_PBUFFER_LARGEST_ARB:
729 pop = iWGLAttr[++cur];
730 PUSH2(oGLXAttr, GLX_LARGEST_PBUFFER, pop);
731 TRACE("pAttr[%d] = GLX_LARGEST_PBUFFER: %x\n", cur, pop);
734 case WGL_SAMPLE_BUFFERS_ARB:
735 pop = iWGLAttr[++cur];
736 PUSH2(oGLXAttr, GLX_SAMPLE_BUFFERS_ARB, pop);
737 TRACE("pAttr[%d] = GLX_SAMPLE_BUFFERS_ARB: %x\n", cur, pop);
740 case WGL_SAMPLES_ARB:
741 pop = iWGLAttr[++cur];
742 PUSH2(oGLXAttr, GLX_SAMPLES_ARB, pop);
743 TRACE("pAttr[%d] = GLX_SAMPLES_ARB: %x\n", cur, pop);
746 case WGL_TEXTURE_FORMAT_ARB:
747 case WGL_TEXTURE_TARGET_ARB:
748 case WGL_MIPMAP_TEXTURE_ARB:
749 TRACE("WGL_render_texture Attributes: %x as %x\n", iWGLAttr[cur], iWGLAttr[cur + 1]);
750 pop = iWGLAttr[++cur];
752 ERR("trying to use GLX_Pbuffer Attributes without Pbuffer (was %x)\n", iWGLAttr[cur]);
754 if (use_render_texture_ati) {
755 /** nothing to do here */
757 else if (!use_render_texture_emulation) {
758 if (WGL_NO_TEXTURE_ARB != pop) {
759 ERR("trying to use WGL_render_texture Attributes without support (was %x)\n", iWGLAttr[cur]);
760 return -1; /** error: don't support it */
762 PUSH2(oGLXAttr, GLX_X_RENDERABLE, pop);
763 drawattrib |= GLX_PBUFFER_BIT;
767 case WGL_FLOAT_COMPONENTS_NV:
768 pop = iWGLAttr[++cur];
769 PUSH2(oGLXAttr, GLX_FLOAT_COMPONENTS_NV, pop);
770 TRACE("pAttr[%d] = GLX_FLOAT_COMPONENTS_NV: %x\n", cur, pop);
772 case WGL_BIND_TO_TEXTURE_RGB_ARB:
773 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
774 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV:
775 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV:
776 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV:
777 case WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV:
778 pop = iWGLAttr[++cur];
779 /** cannot be converted, see direct handling on
780 * - wglGetPixelFormatAttribivARB
781 * TODO: wglChoosePixelFormat
786 FIXME("unsupported %x WGL Attribute\n", iWGLAttr[cur]);
793 * Trick as WGL_COLOR_BITS_ARB != GLX_BUFFER_SIZE
794 * WGL_COLOR_BITS_ARB + WGL_ALPHA_BITS_ARB == GLX_BUFFER_SIZE
797 * The number of color bitplanes in each color buffer. For RGBA
798 * pixel types, it is the size of the color buffer, excluding the
799 * alpha bitplanes. For color-index pixels, it is the size of the
800 * color index buffer.
803 * This attribute defines the number of bits per color buffer.
804 * For GLX FBConfigs that correspond to a PseudoColor or StaticColor visual,
805 * this is equal to the depth value reported in the X11 visual.
806 * For GLX FBConfigs that correspond to TrueColor or DirectColor visual,
807 * this is the sum of GLX_RED_SIZE, GLX_GREEN_SIZE, GLX_BLUE_SIZE, and GLX_ALPHA_SIZE.
810 if (0 < wantColorBits) {
812 wantColorBits += sz_alpha;
814 if (32 < wantColorBits) {
815 ERR("buggy %d GLX_BUFFER_SIZE default to 32\n", wantColorBits);
818 PUSH2(oGLXAttr, GLX_BUFFER_SIZE, wantColorBits);
819 TRACE("pAttr[%d] = WGL_COLOR_BITS_ARB: %d\n", cur, wantColorBits);
822 /* Apply the OR'd drawable type bitmask now. */
824 PUSH2(oGLXAttr, GLX_DRAWABLE_TYPE, drawattrib);
825 TRACE("pAttr[?] = GLX_DRAWABLE_TYPE: %#x\n", drawattrib);
831 static int get_render_type_from_fbconfig(Display *display, GLXFBConfig fbconfig)
833 int render_type=0, render_type_bit;
834 pglXGetFBConfigAttrib(display, fbconfig, GLX_RENDER_TYPE, &render_type_bit);
835 switch(render_type_bit)
838 render_type = GLX_RGBA_TYPE;
840 case GLX_COLOR_INDEX_BIT:
841 render_type = GLX_COLOR_INDEX_TYPE;
843 case GLX_RGBA_FLOAT_BIT_ARB:
844 render_type = GLX_RGBA_FLOAT_TYPE_ARB;
847 ERR("Unknown render_type: %x\n", render_type);
852 static BOOL get_fbconfig_from_visualid(Display *display, Visual *visual, GLXFBConfig *fbconfig, int *fmt_id)
854 GLXFBConfig* cfgs = NULL;
861 if(!display || !visual) {
862 ERR("Invalid display or visual\n");
865 visualid = XVisualIDFromVisual(visual);
867 /* Get a list of all available framebuffer configurations */
868 cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs);
869 if (NULL == cfgs || 0 == nCfgs) {
870 ERR("glXChooseFBConfig returns NULL\n");
871 if(cfgs != NULL) XFree(cfgs);
875 /* Find the requested offscreen format and count the number of offscreen formats */
876 for(i=0; i<nCfgs; i++) {
877 pglXGetFBConfigAttrib(display, cfgs[i], GLX_VISUAL_ID, &tmp_vis_id);
878 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &tmp_fmt_id);
880 /* We are looking up the GLX index of our main visual and have found it :) */
881 if(visualid == tmp_vis_id) {
882 TRACE("Found FBCONFIG_ID 0x%x at index %d for VISUAL_ID 0x%x\n", tmp_fmt_id, i, tmp_vis_id);
884 *fmt_id = tmp_fmt_id;
890 ERR("No fbconfig found for Wine's main visual (0x%lx), expect problems!\n", visualid);
895 static BOOL init_formats(Display *display, int screen, Visual *visual)
897 int fmt_id, tmp_vis_id, tmp_fmt_id, nCfgs, i;
899 GLXFBConfig fbconfig;
900 int nOffscreenFormats = 0;
902 /* Locate the fbconfig correspondig to our main visual */
903 if(!get_fbconfig_from_visualid(display, visual, &fbconfig, &fmt_id)) {
904 ERR("Can't get the FBCONFIG_ID for the main visual, expect problems!\n");
908 /* As mentioned in various parts of the code only the format of the main visual can be used for onscreen rendering.
909 * Next to this format there are also so called offscreen rendering formats (used for pbuffers) which can be supported
910 * because they don't need a visual. Below we use glXGetFBConfigs instead of glXChooseFBConfig to enumerate the fb configurations
911 * because this call lists both types of formats instead of only onscreen ones. */
912 cfgs = pglXGetFBConfigs(display, DefaultScreen(display), &nCfgs);
913 if (NULL == cfgs || 0 == nCfgs) {
914 WARN("glXChooseFBConfig returns NULL\n");
915 if(cfgs != NULL) XFree(cfgs);
917 /* We only have the single format of Wine's main visual */
918 WineGLPixelFormatList = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(WineGLPixelFormat));
919 WineGLPixelFormatList[0].iPixelFormat = 1;
920 WineGLPixelFormatList[0].fbconfig = fbconfig;
921 WineGLPixelFormatList[0].fmt_id = fmt_id;
922 WineGLPixelFormatList[0].render_type = get_render_type_from_fbconfig(display, fbconfig);
923 WineGLPixelFormatList[0].offscreenOnly = FALSE;
924 WineGLPixelFormatListSize = 1;
927 /* Count the number of offscreen formats to determine the size for our pixelformat list */
928 for(i=0; i<nCfgs; i++) {
929 pglXGetFBConfigAttrib(display, cfgs[i], GLX_VISUAL_ID, &tmp_vis_id);
931 /* We have found an offscreen rendering format :) */
932 if(tmp_vis_id == 0) {
936 TRACE("Number of offscreen formats: %d\n", nOffscreenFormats);
938 /* Allocate memory for all the offscreen pixelformats and the format of Wine's main visual */
939 WineGLPixelFormatList = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, (1+nOffscreenFormats)*sizeof(WineGLPixelFormat));
940 WineGLPixelFormatList[0].iPixelFormat = 1;
941 WineGLPixelFormatList[0].fbconfig = fbconfig;
942 WineGLPixelFormatList[0].fmt_id = fmt_id;
943 WineGLPixelFormatList[0].render_type = get_render_type_from_fbconfig(display, fbconfig);
944 WineGLPixelFormatList[0].offscreenOnly = FALSE;
945 WineGLPixelFormatListSize = 1;
947 /* Fill the list with offscreen formats */
948 for(i=0; i<nCfgs; i++) {
949 pglXGetFBConfigAttrib(display, cfgs[i], GLX_VISUAL_ID, &tmp_vis_id);
950 pglXGetFBConfigAttrib(display, cfgs[i], GLX_FBCONFIG_ID, &tmp_fmt_id);
952 /* We have found an offscreen rendering format :) */
953 if(tmp_vis_id == 0) {
954 TRACE("Found offscreen format FBCONFIG_ID 0x%x corresponding to iPixelFormat %d at GLX index %d\n", tmp_fmt_id, WineGLPixelFormatListSize+1, i);
955 WineGLPixelFormatList[WineGLPixelFormatListSize].iPixelFormat = WineGLPixelFormatListSize+1; /* The index starts at 1 */
956 WineGLPixelFormatList[WineGLPixelFormatListSize].fbconfig = cfgs[i];
957 WineGLPixelFormatList[WineGLPixelFormatListSize].fmt_id = tmp_fmt_id;
958 WineGLPixelFormatList[WineGLPixelFormatListSize].render_type = get_render_type_from_fbconfig(display, cfgs[i]);
959 WineGLPixelFormatList[WineGLPixelFormatListSize].offscreenOnly = TRUE;
960 WineGLPixelFormatListSize++;
965 if(cfgs != NULL) XFree(cfgs);
970 /* GLX can advertise dozens of different pixelformats including offscreen and onscreen ones.
971 * In our WGL implementation we only support a subset of these formats namely the format of
972 * Wine's main visual and offscreen formats (if they are available).
973 * This function converts a WGL format to its corresponding GLX one. It returns a WineGLPixelFormat
974 * and it returns the number of supported WGL formats in fmt_count.
976 static WineGLPixelFormat* ConvertPixelFormatWGLtoGLX(Display *display, int iPixelFormat, BOOL AllowOffscreen, int *fmt_count)
978 WineGLPixelFormat *res = NULL;
980 /* Init the list of pixel formats when we need it */
981 if(!WineGLPixelFormatListSize)
982 init_formats(display, DefaultScreen(display), visual);
984 /* Check if the pixelformat is valid. Note that it is legal to pass an invalid
985 * iPixelFormat in case of probing the number of pixelformats.
987 if((iPixelFormat <= 0) || (iPixelFormat > WineGLPixelFormatListSize)) {
988 ERR("invalid iPixelFormat %d\n", iPixelFormat);
990 *fmt_count = WineGLPixelFormatListSize;
992 *fmt_count = 1; /* Only show the format of our main visual */
994 else if(iPixelFormat == 1) {
995 res = &WineGLPixelFormatList[0];
996 *fmt_count = 1; /* Only show the format of our main visual */
998 else if((WineGLPixelFormatList[iPixelFormat-1].offscreenOnly == TRUE) && AllowOffscreen) {
999 res = &WineGLPixelFormatList[iPixelFormat-1];
1000 *fmt_count = WineGLPixelFormatListSize;
1001 TRACE("Returning FBConfig=%p for iPixelFormat=%d\n", res->fbconfig, iPixelFormat);
1004 TRACE("Number of returned pixelformats=%d\n", *fmt_count);
1009 /* Search our internal pixelformat list for the WGL format corresponding to the given fbconfig */
1010 static int ConvertPixelFormatGLXtoWGL(Display *display, int fmt_id)
1014 /* Init the list of pixel formats when we need it */
1015 if(!WineGLPixelFormatListSize)
1016 init_formats(display, DefaultScreen(display), visual);
1018 for(i=0; i<WineGLPixelFormatListSize; i++) {
1019 if(WineGLPixelFormatList[i].fmt_id == fmt_id) {
1020 TRACE("Returning iPixelFormat %d for fmt_id 0x%x\n", WineGLPixelFormatList[i].iPixelFormat, fmt_id);
1021 return WineGLPixelFormatList[i].iPixelFormat;
1024 TRACE("No compatible format found for fmt_id 0x%x\n", fmt_id);
1029 * X11DRV_ChoosePixelFormat
1031 * Equivalent to glXChooseVisual.
1033 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
1034 const PIXELFORMATDESCRIPTOR *ppfd) {
1035 WineGLPixelFormat *fmt;
1039 if (!has_opengl()) {
1040 ERR("No libGL on this box - disabling OpenGL support !\n");
1044 if (TRACE_ON(opengl)) {
1045 TRACE("(%p,%p)\n", physDev, ppfd);
1047 dump_PIXELFORMATDESCRIPTOR((const PIXELFORMATDESCRIPTOR *) ppfd);
1052 ERR("Can't get an opengl visual!\n");
1056 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, 1 /* main visual */, FALSE /* offscreen */, &value);
1057 /* In case an fbconfig was found, check if it matches to the requirements of the ppfd */
1059 ERR("Can't find a matching FBCONFIG_ID for VISUAL_ID 0x%lx!\n", visual->visualid);
1066 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1067 if (value & GLX_RGBA_BIT)
1068 iPixelType = PFD_TYPE_RGBA;
1070 iPixelType = PFD_TYPE_COLORINDEX;
1072 if (ppfd->iPixelType != iPixelType) {
1073 TRACE("pixel type mismatch\n");
1078 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value); if (value) dwFlags |= PFD_DOUBLEBUFFER;
1079 if (!(ppfd->dwFlags & PFD_DOUBLEBUFFER_DONTCARE) && (ppfd->dwFlags & PFD_DOUBLEBUFFER)) {
1080 if (!(dwFlags & PFD_DOUBLEBUFFER)) {
1081 TRACE("dbl buffer mismatch\n");
1087 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); if (value) dwFlags |= PFD_STEREO;
1088 if (!(ppfd->dwFlags & PFD_STEREO_DONTCARE) && (ppfd->dwFlags & PFD_STEREO)) {
1089 if (!(dwFlags & PFD_STEREO)) {
1090 TRACE("stereo mismatch\n");
1096 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &value);
1097 if (ppfd->iPixelType==PFD_TYPE_RGBA && ppfd->cAlphaBits && !value) {
1098 TRACE("alpha mismatch\n");
1103 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value);
1104 if (ppfd->cDepthBits && !value) {
1105 TRACE("depth mismatch\n");
1110 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value);
1111 if (ppfd->cStencilBits && !value) {
1112 TRACE("stencil mismatch\n");
1117 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_AUX_BUFFERS, &value);
1118 if (ppfd->cAuxBuffers && !value) {
1119 TRACE("aux mismatch\n");
1123 /* When we pass all the checks we have found a matching format :) */
1125 TRACE("Successfully found a matching mode, returning index: %d\n", ret);
1130 TRACE("No matching mode was found returning 0\n");
1132 wine_tsx11_unlock();
1137 * X11DRV_DescribePixelFormat
1139 * Get the pixel-format descriptor associated to the given id
1141 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
1144 PIXELFORMATDESCRIPTOR *ppfd) {
1145 /*XVisualInfo *vis;*/
1148 WineGLPixelFormat *fmt;
1152 if (!has_opengl()) {
1153 ERR("No libGL on this box - disabling OpenGL support !\n");
1157 TRACE("(%p,%d,%d,%p)\n", physDev, iPixelFormat, nBytes, ppfd);
1159 /* Look for the iPixelFormat in our list of supported formats. If it is supported we get the index in the FBConfig table and the number of supported formats back */
1160 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &fmt_count);
1162 /* The application is only querying the number of pixelformats */
1164 } else if(fmt == NULL) {
1165 WARN("unexpected iPixelFormat(%d): not >=1 and <=nFormats(%d), returning NULL!\n", iPixelFormat, fmt_count);
1169 if (nBytes < sizeof(PIXELFORMATDESCRIPTOR)) {
1170 ERR("Wrong structure size !\n");
1171 /* Should set error */
1177 memset(ppfd, 0, sizeof(PIXELFORMATDESCRIPTOR));
1178 ppfd->nSize = sizeof(PIXELFORMATDESCRIPTOR);
1181 /* These flags are always the same... */
1182 ppfd->dwFlags = PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL;
1183 /* Now the flags extracted from the Visual */
1187 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_CONFIG_CAVEAT, &value);
1188 if(value == GLX_SLOW_CONFIG)
1189 ppfd->dwFlags |= PFD_GENERIC_ACCELERATED;
1191 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DOUBLEBUFFER, &value); if (value) ppfd->dwFlags |= PFD_DOUBLEBUFFER;
1192 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STEREO, &value); if (value) ppfd->dwFlags |= PFD_STEREO;
1195 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RENDER_TYPE, &value);
1196 if (value & GLX_RGBA_BIT)
1197 ppfd->iPixelType = PFD_TYPE_RGBA;
1199 ppfd->iPixelType = PFD_TYPE_COLORINDEX;
1202 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, &value);
1203 ppfd->cColorBits = value;
1205 /* Red, green, blue and alpha bits / shifts */
1206 if (ppfd->iPixelType == PFD_TYPE_RGBA) {
1207 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_RED_SIZE, &rb);
1208 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_GREEN_SIZE, &gb);
1209 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BLUE_SIZE, &bb);
1210 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &ab);
1212 ppfd->cRedBits = rb;
1213 ppfd->cRedShift = gb + bb + ab;
1214 ppfd->cBlueBits = bb;
1215 ppfd->cBlueShift = ab;
1216 ppfd->cGreenBits = gb;
1217 ppfd->cGreenShift = bb + ab;
1218 ppfd->cAlphaBits = ab;
1219 ppfd->cAlphaShift = 0;
1222 ppfd->cRedShift = 0;
1223 ppfd->cBlueBits = 0;
1224 ppfd->cBlueShift = 0;
1225 ppfd->cGreenBits = 0;
1226 ppfd->cGreenShift = 0;
1227 ppfd->cAlphaBits = 0;
1228 ppfd->cAlphaShift = 0;
1230 /* Accums : to do ... */
1233 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DEPTH_SIZE, &value);
1234 ppfd->cDepthBits = value;
1237 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_STENCIL_SIZE, &value);
1238 ppfd->cStencilBits = value;
1240 wine_tsx11_unlock();
1242 /* Aux : to do ... */
1244 ppfd->iLayerType = PFD_MAIN_PLANE;
1246 if (TRACE_ON(opengl)) {
1247 dump_PIXELFORMATDESCRIPTOR(ppfd);
1254 * X11DRV_GetPixelFormat
1256 * Get the pixel-format id used by this DC
1258 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
1259 TRACE("(%p): returns %d\n", physDev, physDev->current_pf);
1261 return physDev->current_pf;
1265 * X11DRV_SetPixelFormat
1267 * Set the pixel-format id used by this DC
1269 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
1271 const PIXELFORMATDESCRIPTOR *ppfd) {
1272 WineGLPixelFormat *fmt;
1275 TRACE("(%p,%d,%p)\n", physDev, iPixelFormat, ppfd);
1277 if (!has_opengl()) {
1278 ERR("No libGL on this box - disabling OpenGL support !\n");
1282 /* Check if iPixelFormat is in our list of supported formats to see if it is supported. */
1283 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, FALSE /* Offscreen */, &value);
1285 ERR("Invalid iPixelFormat: %d\n", iPixelFormat);
1289 physDev->current_pf = iPixelFormat;
1291 if (TRACE_ON(opengl)) {
1295 * How to test if hdc current drawable is compatible (visual/FBConfig) ?
1297 * in case of root window created HDCs we crash here :(
1299 Drawable drawable = get_drawable( physDev->hdc );
1300 TRACE(" drawable (%p,%p) have :\n", drawable, root_window);
1301 pglXQueryDrawable(gdi_display, drawable, GLX_FBCONFIG_ID, (unsigned int*) &value);
1302 TRACE(" - FBCONFIG_ID as 0x%x\n", tmp);
1303 pglXQueryDrawable(gdi_display, drawable, GLX_VISUAL_ID, (unsigned int*) &value);
1304 TRACE(" - VISUAL_ID as 0x%x\n", tmp);
1305 pglXQueryDrawable(gdi_display, drawable, GLX_WIDTH, (unsigned int*) &value);
1306 TRACE(" - WIDTH as %d\n", tmp);
1307 pglXQueryDrawable(gdi_display, drawable, GLX_HEIGHT, (unsigned int*) &value);
1308 TRACE(" - HEIGHT as %d\n", tmp);
1310 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1312 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1314 TRACE(" FBConfig have :\n");
1315 TRACE(" - FBCONFIG_ID 0x%x\n", value);
1316 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_VISUAL_ID, &value);
1317 TRACE(" - VISUAL_ID 0x%x\n", value);
1318 pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
1319 TRACE(" - DRAWABLE_TYPE 0x%x\n", value);
1326 * X11DRV_wglCreateContext
1328 * For OpenGL32 wglCreateContext.
1330 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev)
1332 Wine_GLContext *ret;
1333 WineGLPixelFormat *fmt;
1334 int hdcPF = physDev->current_pf;
1338 HDC hdc = physDev->hdc;
1340 TRACE("(%p)->(PF:%d)\n", hdc, hdcPF);
1342 if (!has_opengl()) {
1343 ERR("No libGL on this box - disabling OpenGL support !\n");
1347 /* First, get the visual in use by the X11DRV */
1348 if (!gdi_display) return 0;
1350 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, hdcPF, TRUE /* Offscreen */, &fmt_count);
1351 /* We can render using the iPixelFormat (1) of Wine's Main visual AND using some offscreen formats.
1352 * Note that standard WGL-calls don't recognize offscreen-only formats. For that reason pbuffers
1353 * use a sort of 'proxy' HDC (wglGetPbufferDCARB).
1354 * If this fails something is very wrong on the system. */
1356 ERR("Cannot get FB Config for iPixelFormat %d, expect problems!\n", hdcPF);
1357 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1361 if (fmt_count < hdcPF) {
1362 ERR("(%p): unexpected pixelFormat(%d) > nFormats(%d), returns NULL\n", hdc, hdcPF, fmt_count);
1363 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1367 gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
1369 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
1370 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
1374 /* The context will be allocated in the wglMakeCurrent call */
1376 ret = alloc_context();
1377 wine_tsx11_unlock();
1379 ret->physDev = physDev;
1383 ret->vis = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
1385 TRACE(" creating context %p (GL context creation delayed)\n", ret);
1390 * X11DRV_wglDeleteContext
1392 * For OpenGL32 wglDeleteContext.
1394 BOOL X11DRV_wglDeleteContext(HGLRC hglrc)
1396 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1399 TRACE("(%p)\n", hglrc);
1401 if (!has_opengl()) {
1402 ERR("No libGL on this box - disabling OpenGL support !\n");
1407 /* A game (Half Life not to name it) deletes twice the same context,
1408 * so make sure it is valid first */
1409 if (is_valid_context( ctx ))
1411 if (ctx->ctx) pglXDestroyContext(gdi_display, ctx->ctx);
1416 WARN("Error deleting context !\n");
1417 SetLastError(ERROR_INVALID_HANDLE);
1420 wine_tsx11_unlock();
1426 * X11DRV_wglGetCurrentReadDCARB
1428 * For OpenGL32 wglGetCurrentReadDCARB.
1430 static HDC WINAPI X11DRV_wglGetCurrentReadDCARB(void)
1438 gl_d = pglXGetCurrentReadDrawable();
1439 ret = get_hdc_from_Drawable(gl_d);
1440 wine_tsx11_unlock();
1442 TRACE(" returning %p (GL drawable %lu)\n", ret, gl_d);
1447 * X11DRV_wglGetProcAddress
1449 * For OpenGL32 wglGetProcAddress.
1451 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc)
1454 const WineGLExtension *ext;
1456 int padding = 32 - strlen(lpszProc);
1460 if (!has_opengl()) {
1461 ERR("No libGL on this box - disabling OpenGL support !\n");
1465 /* Check the table of WGL extensions to see if we need to return a WGL extension
1466 * or a function pointer to a native OpenGL function. */
1467 if(strncmp(lpszProc, "wgl", 3) != 0) {
1468 return pglXGetProcAddressARB((const GLubyte*)lpszProc);
1470 TRACE("('%s'):%*s", lpszProc, padding, " ");
1471 for (i = 0; i < WineGLExtensionListSize; ++i) {
1472 ext = WineGLExtensionList[i];
1473 for (j = 0; ext->extEntryPoints[j].funcName; ++j) {
1474 if (strcmp(ext->extEntryPoints[j].funcName, lpszProc) == 0) {
1475 TRACE("(%p) - WineGL\n", ext->extEntryPoints[j].funcAddress);
1476 return ext->extEntryPoints[j].funcAddress;
1482 ERR("(%s) - not found\n", lpszProc);
1486 /***********************************************************************
1487 * sync_current_drawable
1489 * Adjust the current viewport and scissor in order to position
1490 * and size the current drawable correctly on the parent window.
1492 static void sync_current_drawable(BOOL updatedc)
1498 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1502 if (ctx && ctx->physDev)
1505 GetClipBox(ctx->physDev->hdc, &rc); /* Make sure physDev is up to date */
1507 dy = ctx->physDev->drawable_rect.bottom - ctx->physDev->drawable_rect.top -
1508 ctx->physDev->dc_rect.bottom;
1509 width = ctx->physDev->dc_rect.right - ctx->physDev->dc_rect.left;
1510 height = ctx->physDev->dc_rect.bottom - ctx->physDev->dc_rect.top;
1514 pglViewport(ctx->physDev->dc_rect.left + ctx->viewport.left,
1515 dy + ctx->viewport.top,
1516 ctx->viewport.right ? (ctx->viewport.right - ctx->viewport.left) : width,
1517 ctx->viewport.bottom ? (ctx->viewport.bottom - ctx->viewport.top) : height);
1519 pglEnable(GL_SCISSOR_TEST);
1521 if (ctx->scissor_enabled)
1522 pglScissor(ctx->physDev->dc_rect.left + min(width, max(0, ctx->scissor.left)),
1523 dy + min(height, max(0, ctx->scissor.top)),
1524 min(width, max(0, ctx->scissor.right - ctx->scissor.left)),
1525 min(height, max(0, ctx->scissor.bottom - ctx->scissor.top)));
1527 pglScissor(ctx->physDev->dc_rect.left, dy, width, height);
1529 wine_tsx11_unlock();
1534 * X11DRV_wglMakeCurrent
1536 * For OpenGL32 wglMakeCurrent.
1538 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
1540 HDC hdc = physDev->hdc;
1541 DWORD type = GetObjectType(hdc);
1543 TRACE("(%p,%p)\n", hdc, hglrc);
1545 if (!has_opengl()) {
1546 ERR("No libGL on this box - disabling OpenGL support !\n");
1551 if (hglrc == NULL) {
1552 ret = pglXMakeCurrent(gdi_display, None, NULL);
1553 NtCurrentTeb()->glContext = NULL;
1555 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1556 Drawable drawable = get_glxdrawable(physDev);
1557 if (ctx->ctx == NULL) {
1558 /* The describe lines below are for debugging purposes only */
1559 if (TRACE_ON(wgl)) {
1560 describeDrawable(ctx, drawable);
1561 describeContext(ctx);
1564 /* Create a GLX context using the same visual as chosen earlier in wglCreateContext.
1565 * We are certain that the drawable and context are compatible as we only allow compatible formats.
1567 TRACE(" Creating GLX Context\n");
1569 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, type == OBJ_MEMDC ? False : True);
1570 else /* Create a GLX Context for a pbuffer */
1571 ctx->ctx = pglXCreateNewContext(gdi_display, ctx->fmt->fbconfig, ctx->fmt->render_type, NULL, True);
1573 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1575 TRACE(" make current for dis %p, drawable %p, ctx %p\n", gdi_display, (void*) drawable, ctx->ctx);
1576 ret = pglXMakeCurrent(gdi_display, drawable, ctx->ctx);
1577 NtCurrentTeb()->glContext = ctx;
1580 ctx->physDev = physDev;
1582 if (type == OBJ_MEMDC)
1584 ctx->do_escape = TRUE;
1585 pglDrawBuffer(GL_FRONT_LEFT);
1589 sync_current_drawable(FALSE);
1593 wine_tsx11_unlock();
1594 TRACE(" returning %s\n", (ret ? "True" : "False"));
1599 * X11DRV_wglMakeContextCurrentARB
1601 * For OpenGL32 wglMakeContextCurrentARB
1603 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* hDrawDev, X11DRV_PDEVICE* hReadDev, HGLRC hglrc)
1606 TRACE("(%p,%p,%p)\n", hDrawDev, hReadDev, hglrc);
1608 if (!has_opengl()) {
1609 ERR("No libGL on this box - disabling OpenGL support !\n");
1614 if (hglrc == NULL) {
1615 ret = pglXMakeCurrent(gdi_display, None, NULL);
1616 NtCurrentTeb()->glContext = NULL;
1618 if (NULL == pglXMakeContextCurrent) {
1621 Wine_GLContext *ctx = (Wine_GLContext *) hglrc;
1622 Drawable d_draw = get_glxdrawable(hDrawDev);
1623 Drawable d_read = get_glxdrawable(hReadDev);
1625 if (ctx->ctx == NULL) {
1626 ctx->ctx = pglXCreateContext(gdi_display, ctx->vis, NULL, GetObjectType(hDrawDev->hdc) == OBJ_MEMDC ? False : True);
1627 TRACE(" created a delayed OpenGL context (%p)\n", ctx->ctx);
1629 ret = pglXMakeContextCurrent(gdi_display, d_draw, d_read, ctx->ctx);
1630 NtCurrentTeb()->glContext = ctx;
1633 wine_tsx11_unlock();
1635 TRACE(" returning %s\n", (ret ? "True" : "False"));
1640 * X11DRV_wglShareLists
1642 * For OpenGL32 wglShaderLists.
1644 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
1645 Wine_GLContext *org = (Wine_GLContext *) hglrc1;
1646 Wine_GLContext *dest = (Wine_GLContext *) hglrc2;
1648 TRACE("(%p, %p)\n", org, dest);
1650 if (!has_opengl()) {
1651 ERR("No libGL on this box - disabling OpenGL support !\n");
1655 if (NULL != dest && dest->ctx != NULL) {
1656 ERR("Could not share display lists, context already created !\n");
1659 if (org->ctx == NULL) {
1661 describeContext(org);
1664 org->ctx = pglXCreateContext(gdi_display, org->vis, NULL, GetObjectType(org->physDev->hdc) == OBJ_MEMDC ? False : True);
1665 else /* Create a GLX Context for a pbuffer */
1666 org->ctx = pglXCreateNewContext(gdi_display, org->fmt->fbconfig, org->fmt->render_type, NULL, True);
1667 wine_tsx11_unlock();
1668 TRACE(" created a delayed OpenGL context (%p) for Wine context %p\n", org->ctx, org);
1672 describeContext(dest);
1673 /* Create the destination context with display lists shared */
1675 dest->ctx = pglXCreateContext(gdi_display, dest->vis, org->ctx, GetObjectType(org->physDev->hdc) == OBJ_MEMDC ? False : True);
1676 else /* Create a GLX Context for a pbuffer */
1677 dest->ctx = pglXCreateNewContext(gdi_display, dest->fmt->fbconfig, dest->fmt->render_type, org->ctx, True);
1678 wine_tsx11_unlock();
1679 TRACE(" created a delayed OpenGL context (%p) for Wine context %p sharing lists with OpenGL ctx %p\n", dest->ctx, dest, org->ctx);
1686 static BOOL internal_wglUseFontBitmaps(HDC hdc, DWORD first, DWORD count, DWORD listBase, DWORD (WINAPI *GetGlyphOutline_ptr)(HDC,UINT,UINT,LPGLYPHMETRICS,DWORD,LPVOID,const MAT2*))
1688 /* We are running using client-side rendering fonts... */
1692 void *bitmap = NULL, *gl_bitmap = NULL;
1696 pglGetIntegerv(GL_UNPACK_ALIGNMENT, &org_alignment);
1697 pglPixelStorei(GL_UNPACK_ALIGNMENT, 4);
1698 wine_tsx11_unlock();
1700 for (glyph = first; glyph < first + count; glyph++) {
1701 unsigned int needed_size = GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, 0, NULL, NULL);
1702 int height, width_int;
1704 TRACE("Glyph : %3d / List : %d\n", glyph, listBase);
1705 if (needed_size == GDI_ERROR) {
1706 TRACE(" - needed size : %d (GDI_ERROR)\n", needed_size);
1709 TRACE(" - needed size : %d\n", needed_size);
1712 if (needed_size > size) {
1714 HeapFree(GetProcessHeap(), 0, bitmap);
1715 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1716 bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1717 gl_bitmap = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, size);
1719 if (GetGlyphOutline_ptr(hdc, glyph, GGO_BITMAP, &gm, size, bitmap, NULL) == GDI_ERROR) goto error;
1720 if (TRACE_ON(opengl)) {
1721 unsigned int height, width, bitmask;
1722 unsigned char *bitmap_ = (unsigned char *) bitmap;
1724 TRACE(" - bbox : %d x %d\n", gm.gmBlackBoxX, gm.gmBlackBoxY);
1725 TRACE(" - origin : (%d , %d)\n", gm.gmptGlyphOrigin.x, gm.gmptGlyphOrigin.y);
1726 TRACE(" - increment : %d - %d\n", gm.gmCellIncX, gm.gmCellIncY);
1727 if (needed_size != 0) {
1728 TRACE(" - bitmap :\n");
1729 for (height = 0; height < gm.gmBlackBoxY; height++) {
1731 for (width = 0, bitmask = 0x80; width < gm.gmBlackBoxX; width++, bitmask >>= 1) {
1736 if (*bitmap_ & bitmask)
1741 bitmap_ += (4 - ((UINT_PTR)bitmap_ & 0x03));
1747 /* In OpenGL, the bitmap is drawn from the bottom to the top... So we need to invert the
1748 * glyph for it to be drawn properly.
1750 if (needed_size != 0) {
1751 width_int = (gm.gmBlackBoxX + 31) / 32;
1752 for (height = 0; height < gm.gmBlackBoxY; height++) {
1754 for (width = 0; width < width_int; width++) {
1755 ((int *) gl_bitmap)[(gm.gmBlackBoxY - height - 1) * width_int + width] =
1756 ((int *) bitmap)[height * width_int + width];
1762 pglNewList(listBase++, GL_COMPILE);
1763 if (needed_size != 0) {
1764 pglBitmap(gm.gmBlackBoxX, gm.gmBlackBoxY,
1765 0 - (int) gm.gmptGlyphOrigin.x, (int) gm.gmBlackBoxY - (int) gm.gmptGlyphOrigin.y,
1766 gm.gmCellIncX, gm.gmCellIncY,
1769 /* This is the case of 'empty' glyphs like the space character */
1770 pglBitmap(0, 0, 0, 0, gm.gmCellIncX, gm.gmCellIncY, NULL);
1773 wine_tsx11_unlock();
1777 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1778 wine_tsx11_unlock();
1780 HeapFree(GetProcessHeap(), 0, bitmap);
1781 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1786 pglPixelStorei(GL_UNPACK_ALIGNMENT, org_alignment);
1787 wine_tsx11_unlock();
1789 HeapFree(GetProcessHeap(), 0, bitmap);
1790 HeapFree(GetProcessHeap(), 0, gl_bitmap);
1795 * X11DRV_wglUseFontBitmapsA
1797 * For OpenGL32 wglUseFontBitmapsA.
1799 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
1801 Font fid = physDev->font;
1803 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
1805 if (!has_opengl()) {
1806 ERR("No libGL on this box - disabling OpenGL support !\n");
1811 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineA);
1815 /* I assume that the glyphs are at the same position for X and for Windows */
1816 pglXUseXFont(fid, first, count, listBase);
1817 wine_tsx11_unlock();
1822 * X11DRV_wglUseFontBitmapsW
1824 * For OpenGL32 wglUseFontBitmapsW.
1826 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
1828 Font fid = physDev->font;
1830 TRACE("(%p, %d, %d, %d) using font %ld\n", physDev->hdc, first, count, listBase, fid);
1832 if (!has_opengl()) {
1833 ERR("No libGL on this box - disabling OpenGL support !\n");
1838 return internal_wglUseFontBitmaps(physDev->hdc, first, count, listBase, GetGlyphOutlineW);
1841 WARN("Using the glX API for the WCHAR variant - some characters may come out incorrectly !\n");
1844 /* I assume that the glyphs are at the same position for X and for Windows */
1845 pglXUseXFont(fid, first, count, listBase);
1846 wine_tsx11_unlock();
1850 static void WINAPI X11DRV_wglDisable(GLenum cap)
1852 if (cap == GL_SCISSOR_TEST)
1854 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1857 ctx->scissor_enabled = FALSE;
1863 wine_tsx11_unlock();
1867 static void WINAPI X11DRV_wglEnable(GLenum cap)
1869 if (cap == GL_SCISSOR_TEST)
1871 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1874 ctx->scissor_enabled = TRUE;
1880 wine_tsx11_unlock();
1884 /* WGL helper function which handles differences in glGetIntegerv from WGL and GLX */
1885 static void WINAPI X11DRV_wglGetIntegerv(GLenum pname, GLint* params)
1892 GLXContext gl_ctx = pglXGetCurrentContext();
1893 Wine_GLContext* ret = get_context_from_GLXContext(gl_ctx);
1895 pglGetIntegerv(pname, params);
1897 * if we cannot find a Wine Context
1898 * we only have the default wine desktop context,
1899 * so if we have only a 24 depth say we have 32
1901 if (NULL == ret && 24 == *params) {
1904 TRACE("returns GL_DEPTH_BITS as '%d'\n", *params);
1909 GLXContext gl_ctx = pglXGetCurrentContext();
1910 Wine_GLContext* ret = get_context_from_GLXContext(gl_ctx);
1912 pglXGetFBConfigAttrib(gdi_display, ret->fmt->fbconfig, GLX_ALPHA_SIZE, params);
1913 TRACE("returns GL_ALPHA_BITS as '%d'\n", *params);
1917 pglGetIntegerv(pname, params);
1920 wine_tsx11_unlock();
1923 static GLboolean WINAPI X11DRV_wglIsEnabled(GLenum cap)
1925 GLboolean enabled = False;
1927 if (cap == GL_SCISSOR_TEST)
1929 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1932 enabled = ctx->scissor_enabled;
1937 enabled = pglIsEnabled(cap);
1938 wine_tsx11_unlock();
1943 static void WINAPI X11DRV_wglScissor(GLint x, GLint y, GLsizei width, GLsizei height)
1945 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1949 ctx->scissor.left = x;
1950 ctx->scissor.top = y;
1951 ctx->scissor.right = x + width;
1952 ctx->scissor.bottom = y + height;
1954 sync_current_drawable(TRUE);
1958 static void WINAPI X11DRV_wglViewport(GLint x, GLint y, GLsizei width, GLsizei height)
1960 Wine_GLContext *ctx = (Wine_GLContext *) NtCurrentTeb()->glContext;
1964 ctx->viewport.left = x;
1965 ctx->viewport.top = y;
1966 ctx->viewport.right = x + width;
1967 ctx->viewport.bottom = y + height;
1969 sync_current_drawable(TRUE);
1974 * X11DRV_wglGetExtensionsStringARB
1976 * WGL_ARB_extensions_string: wglGetExtensionsStringARB
1978 static const char * WINAPI X11DRV_wglGetExtensionsStringARB(HDC hdc) {
1979 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
1980 return WineGLInfo.wglExtensions;
1984 * X11DRV_wglCreatePbufferARB
1986 * WGL_ARB_pbuffer: wglCreatePbufferARB
1988 static HPBUFFERARB WINAPI X11DRV_wglCreatePbufferARB(HDC hdc, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
1990 Wine_GLPBuffer* object = NULL;
1991 WineGLPixelFormat *fmt = NULL;
1996 TRACE("(%p, %d, %d, %d, %p)\n", hdc, iPixelFormat, iWidth, iHeight, piAttribList);
1998 if (0 >= iPixelFormat) {
1999 ERR("(%p): unexpected iPixelFormat(%d) <= 0, returns NULL\n", hdc, iPixelFormat);
2000 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2001 return NULL; /* unexpected error */
2004 /* Convert the WGL pixelformat to a GLX format, if it fails then the format is invalid */
2005 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nCfgs);
2007 ERR("(%p): unexpected iPixelFormat(%d) > nFormats(%d), returns NULL\n", hdc, iPixelFormat, nCfgs);
2008 SetLastError(ERROR_INVALID_PIXEL_FORMAT);
2009 goto create_failed; /* unexpected error */
2012 object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(Wine_GLPBuffer));
2013 if (NULL == object) {
2014 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2015 goto create_failed; /* unexpected error */
2018 object->display = gdi_display;
2019 object->width = iWidth;
2020 object->height = iHeight;
2023 nAttribs = ConvertAttribWGLtoGLX(piAttribList, attribs, object);
2024 if (-1 == nAttribs) {
2025 WARN("Cannot convert WGL to GLX attributes\n");
2028 PUSH2(attribs, GLX_PBUFFER_WIDTH, iWidth);
2029 PUSH2(attribs, GLX_PBUFFER_HEIGHT, iHeight);
2030 while (piAttribList && 0 != *piAttribList) {
2032 switch (*piAttribList) {
2033 case WGL_TEXTURE_FORMAT_ARB: {
2035 attr_v = *piAttribList;
2036 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_FORMAT_ARB as %x\n", attr_v);
2037 if (use_render_texture_ati) {
2040 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2041 case WGL_TEXTURE_RGB_ARB: type = GLX_TEXTURE_RGB_ATI; break ;
2042 case WGL_TEXTURE_RGBA_ARB: type = GLX_TEXTURE_RGBA_ATI; break ;
2044 SetLastError(ERROR_INVALID_DATA);
2047 object->use_render_texture = 1;
2048 PUSH2(attribs, GLX_TEXTURE_FORMAT_ATI, type);
2050 if (WGL_NO_TEXTURE_ARB == attr_v) {
2051 object->use_render_texture = 0;
2053 if (!use_render_texture_emulation) {
2054 SetLastError(ERROR_INVALID_DATA);
2058 case WGL_TEXTURE_RGB_ARB:
2059 object->use_render_texture = GL_RGB;
2060 object->texture_bpp = 3;
2061 object->texture_format = GL_RGB;
2062 object->texture_type = GL_UNSIGNED_BYTE;
2064 case WGL_TEXTURE_RGBA_ARB:
2065 object->use_render_texture = GL_RGBA;
2066 object->texture_bpp = 4;
2067 object->texture_format = GL_RGBA;
2068 object->texture_type = GL_UNSIGNED_BYTE;
2071 /* WGL_FLOAT_COMPONENTS_NV */
2072 case WGL_TEXTURE_FLOAT_R_NV:
2073 object->use_render_texture = GL_FLOAT_R_NV;
2074 object->texture_bpp = 4;
2075 object->texture_format = GL_RED;
2076 object->texture_type = GL_FLOAT;
2078 case WGL_TEXTURE_FLOAT_RG_NV:
2079 object->use_render_texture = GL_FLOAT_RG_NV;
2080 object->texture_bpp = 8;
2081 object->texture_format = GL_LUMINANCE_ALPHA;
2082 object->texture_type = GL_FLOAT;
2084 case WGL_TEXTURE_FLOAT_RGB_NV:
2085 object->use_render_texture = GL_FLOAT_RGB_NV;
2086 object->texture_bpp = 12;
2087 object->texture_format = GL_RGB;
2088 object->texture_type = GL_FLOAT;
2090 case WGL_TEXTURE_FLOAT_RGBA_NV:
2091 object->use_render_texture = GL_FLOAT_RGBA_NV;
2092 object->texture_bpp = 16;
2093 object->texture_format = GL_RGBA;
2094 object->texture_type = GL_FLOAT;
2097 ERR("Unknown texture format: %x\n", attr_v);
2098 SetLastError(ERROR_INVALID_DATA);
2106 case WGL_TEXTURE_TARGET_ARB: {
2108 attr_v = *piAttribList;
2109 TRACE("WGL_render_texture Attribute: WGL_TEXTURE_TARGET_ARB as %x\n", attr_v);
2110 if (use_render_texture_ati) {
2113 case WGL_NO_TEXTURE_ARB: type = GLX_NO_TEXTURE_ATI; break ;
2114 case WGL_TEXTURE_CUBE_MAP_ARB: type = GLX_TEXTURE_CUBE_MAP_ATI; break ;
2115 case WGL_TEXTURE_1D_ARB: type = GLX_TEXTURE_1D_ATI; break ;
2116 case WGL_TEXTURE_2D_ARB: type = GLX_TEXTURE_2D_ATI; break ;
2118 SetLastError(ERROR_INVALID_DATA);
2121 PUSH2(attribs, GLX_TEXTURE_TARGET_ATI, type);
2123 if (WGL_NO_TEXTURE_ARB == attr_v) {
2124 object->texture_target = 0;
2126 if (!use_render_texture_emulation) {
2127 SetLastError(ERROR_INVALID_DATA);
2131 case WGL_TEXTURE_CUBE_MAP_ARB: {
2132 if (iWidth != iHeight) {
2133 SetLastError(ERROR_INVALID_DATA);
2136 object->texture_target = GL_TEXTURE_CUBE_MAP;
2137 object->texture_bind_target = GL_TEXTURE_CUBE_MAP;
2140 case WGL_TEXTURE_1D_ARB: {
2142 SetLastError(ERROR_INVALID_DATA);
2145 object->texture_target = GL_TEXTURE_1D;
2146 object->texture_bind_target = GL_TEXTURE_1D;
2149 case WGL_TEXTURE_2D_ARB: {
2150 object->texture_target = GL_TEXTURE_2D;
2151 object->texture_bind_target = GL_TEXTURE_2D;
2154 case WGL_TEXTURE_RECTANGLE_NV: {
2155 object->texture_target = GL_TEXTURE_RECTANGLE_NV;
2156 object->texture_bind_target = GL_TEXTURE_BINDING_RECTANGLE_NV;
2160 ERR("Unknown texture target: %x\n", attr_v);
2161 SetLastError(ERROR_INVALID_DATA);
2169 case WGL_MIPMAP_TEXTURE_ARB: {
2171 attr_v = *piAttribList;
2172 TRACE("WGL_render_texture Attribute: WGL_MIPMAP_TEXTURE_ARB as %x\n", attr_v);
2173 if (use_render_texture_ati) {
2174 PUSH2(attribs, GLX_MIPMAP_TEXTURE_ATI, attr_v);
2176 if (!use_render_texture_emulation) {
2177 SetLastError(ERROR_INVALID_DATA);
2187 PUSH1(attribs, None);
2188 object->drawable = pglXCreatePbuffer(gdi_display, fmt->fbconfig, attribs);
2189 TRACE("new Pbuffer drawable as %p\n", (void*) object->drawable);
2190 if (!object->drawable) {
2191 SetLastError(ERROR_NO_SYSTEM_RESOURCES);
2192 goto create_failed; /* unexpected error */
2194 TRACE("->(%p)\n", object);
2195 return (HPBUFFERARB) object;
2198 HeapFree(GetProcessHeap(), 0, object);
2199 TRACE("->(FAILED)\n");
2200 return (HPBUFFERARB) NULL;
2204 * X11DRV_wglDestroyPbufferARB
2206 * WGL_ARB_pbuffer: wglDestroyPbufferARB
2208 static GLboolean WINAPI X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer)
2210 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2211 TRACE("(%p)\n", hPbuffer);
2212 if (NULL == object) {
2213 SetLastError(ERROR_INVALID_HANDLE);
2216 pglXDestroyPbuffer(object->display, object->drawable);
2217 HeapFree(GetProcessHeap(), 0, object);
2222 * X11DRV_wglGetPbufferDCARB
2224 * WGL_ARB_pbuffer: wglGetPbufferDCARB
2225 * The function wglGetPbufferDCARB returns a device context for a pbuffer.
2226 * Gdi32 implements the part of this function which creates a device context.
2227 * This part associates the physDev with the X drawable of the pbuffer.
2229 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *physDev, HPBUFFERARB hPbuffer)
2231 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2232 if (NULL == object) {
2233 SetLastError(ERROR_INVALID_HANDLE);
2237 /* The function wglGetPbufferDCARB returns a DC to which the pbuffer can be connected.
2238 * All formats in our pixelformat list are compatible with each other and the main drawable. */
2239 physDev->current_pf = object->fmt->iPixelFormat;
2240 physDev->drawable = object->drawable;
2241 SetRect( &physDev->drawable_rect, 0, 0, object->width, object->height );
2242 physDev->dc_rect = physDev->drawable_rect;
2244 TRACE("(%p)->(%p)\n", hPbuffer, physDev->hdc);
2245 return physDev->hdc;
2249 * X11DRV_wglQueryPbufferARB
2251 * WGL_ARB_pbuffer: wglQueryPbufferARB
2253 static GLboolean WINAPI X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer, int iAttribute, int *piValue)
2255 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2256 TRACE("(%p, 0x%x, %p)\n", hPbuffer, iAttribute, piValue);
2257 if (NULL == object) {
2258 SetLastError(ERROR_INVALID_HANDLE);
2261 switch (iAttribute) {
2262 case WGL_PBUFFER_WIDTH_ARB:
2263 pglXQueryDrawable(object->display, object->drawable, GLX_WIDTH, (unsigned int*) piValue);
2265 case WGL_PBUFFER_HEIGHT_ARB:
2266 pglXQueryDrawable(object->display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue);
2269 case WGL_PBUFFER_LOST_ARB:
2270 FIXME("unsupported WGL_PBUFFER_LOST_ARB (need glXSelectEvent/GLX_DAMAGED work)\n");
2273 case WGL_TEXTURE_FORMAT_ARB:
2274 if (use_render_texture_ati) {
2276 int type = WGL_NO_TEXTURE_ARB;
2277 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_FORMAT_ATI, &tmp);
2279 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2280 case GLX_TEXTURE_RGB_ATI: type = WGL_TEXTURE_RGB_ARB; break ;
2281 case GLX_TEXTURE_RGBA_ATI: type = WGL_TEXTURE_RGBA_ARB; break ;
2285 if (!object->use_render_texture) {
2286 *piValue = WGL_NO_TEXTURE_ARB;
2288 if (!use_render_texture_emulation) {
2289 SetLastError(ERROR_INVALID_HANDLE);
2292 switch(object->use_render_texture) {
2294 *piValue = WGL_TEXTURE_RGB_ARB;
2297 *piValue = WGL_TEXTURE_RGBA_ARB;
2299 /* WGL_FLOAT_COMPONENTS_NV */
2301 *piValue = WGL_TEXTURE_FLOAT_R_NV;
2303 case GL_FLOAT_RG_NV:
2304 *piValue = WGL_TEXTURE_FLOAT_RG_NV;
2306 case GL_FLOAT_RGB_NV:
2307 *piValue = WGL_TEXTURE_FLOAT_RGB_NV;
2309 case GL_FLOAT_RGBA_NV:
2310 *piValue = WGL_TEXTURE_FLOAT_RGBA_NV;
2313 ERR("Unknown texture format: %x\n", object->use_render_texture);
2319 case WGL_TEXTURE_TARGET_ARB:
2320 if (use_render_texture_ati) {
2322 int type = WGL_NO_TEXTURE_ARB;
2323 pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_TARGET_ATI, &tmp);
2325 case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
2326 case GLX_TEXTURE_CUBE_MAP_ATI: type = WGL_TEXTURE_CUBE_MAP_ARB; break ;
2327 case GLX_TEXTURE_1D_ATI: type = WGL_TEXTURE_1D_ARB; break ;
2328 case GLX_TEXTURE_2D_ATI: type = WGL_TEXTURE_2D_ARB; break ;
2332 if (!object->texture_target) {
2333 *piValue = WGL_NO_TEXTURE_ARB;
2335 if (!use_render_texture_emulation) {
2336 SetLastError(ERROR_INVALID_DATA);
2339 switch (object->texture_target) {
2340 case GL_TEXTURE_1D: *piValue = WGL_TEXTURE_1D_ARB; break;
2341 case GL_TEXTURE_2D: *piValue = WGL_TEXTURE_2D_ARB; break;
2342 case GL_TEXTURE_CUBE_MAP: *piValue = WGL_TEXTURE_CUBE_MAP_ARB; break;
2343 case GL_TEXTURE_RECTANGLE_NV: *piValue = WGL_TEXTURE_RECTANGLE_NV; break;
2349 case WGL_MIPMAP_TEXTURE_ARB:
2350 if (use_render_texture_ati) {
2351 pglXQueryDrawable(object->display, object->drawable, GLX_MIPMAP_TEXTURE_ATI, (unsigned int*) piValue);
2353 *piValue = GL_FALSE; /** don't support that */
2354 FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute);
2359 FIXME("unexpected attribute %x\n", iAttribute);
2367 * X11DRV_wglReleasePbufferDCARB
2369 * WGL_ARB_pbuffer: wglReleasePbufferDCARB
2371 static int WINAPI X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer, HDC hdc)
2373 TRACE("(%p, %p)\n", hPbuffer, hdc);
2379 * X11DRV_wglSetPbufferAttribARB
2381 * WGL_ARB_pbuffer: wglSetPbufferAttribARB
2383 static GLboolean WINAPI X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer, const int *piAttribList)
2385 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2386 WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer, piAttribList);
2387 if (NULL == object) {
2388 SetLastError(ERROR_INVALID_HANDLE);
2391 if (!object->use_render_texture) {
2392 SetLastError(ERROR_INVALID_HANDLE);
2395 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2398 if (NULL != pglXDrawableAttribARB) {
2399 if (use_render_texture_ati) {
2400 FIXME("Need conversion for GLX_ATI_render_texture\n");
2402 return pglXDrawableAttribARB(object->display, object->drawable, piAttribList);
2408 * X11DRV_wglChoosePixelFormatARB
2410 * WGL_ARB_pixel_format: wglChoosePixelFormatARB
2412 static GLboolean WINAPI X11DRV_wglChoosePixelFormatARB(HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
2417 GLXFBConfig* cfgs = NULL;
2422 GLXFBConfig* cfgs_fmt = NULL;
2428 TRACE("(%p, %p, %p, %d, %p, %p): hackish\n", hdc, piAttribIList, pfAttribFList, nMaxFormats, piFormats, nNumFormats);
2429 if (NULL != pfAttribFList) {
2430 FIXME("unused pfAttribFList\n");
2433 nAttribs = ConvertAttribWGLtoGLX(piAttribIList, attribs, NULL);
2434 if (-1 == nAttribs) {
2435 WARN("Cannot convert WGL to GLX attributes\n");
2438 PUSH1(attribs, None);
2440 /* Search for FB configurations matching the requirements in attribs */
2441 cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs);
2443 WARN("Compatible Pixel Format not found\n");
2447 /* Get a list of all FB configurations */
2448 cfgs_fmt = pglXGetFBConfigs(gdi_display, DefaultScreen(gdi_display), &nCfgs_fmt);
2449 if (NULL == cfgs_fmt) {
2450 ERR("Failed to get All FB Configs\n");
2455 /* Loop through all matching formats and check if they are suitable.
2456 * Note that this function should at max return nMaxFormats different formats */
2457 for (it = 0; pfmt_it < nMaxFormats && it < nCfgs; ++it) {
2458 gl_test = pglXGetFBConfigAttrib(gdi_display, cfgs[it], GLX_FBCONFIG_ID, &fmt_id);
2460 ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
2464 /* Search for the format in our list of compatible formats */
2465 fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fmt_id);
2469 piFormats[pfmt_it] = fmt;
2470 TRACE("at %d/%d found FBCONFIG_ID 0x%x (%d/%d)\n", it + 1, nCfgs, fmt_id, piFormats[pfmt_it], nCfgs_fmt);
2474 *nNumFormats = pfmt_it;
2482 * X11DRV_wglGetPixelFormatAttribivARB
2484 * WGL_ARB_pixel_format: wglGetPixelFormatAttribivARB
2486 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribivARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues)
2489 WineGLPixelFormat *fmt = NULL;
2493 int nWGLFormats = 0;
2495 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, piValues);
2497 if (0 < iLayerPlane) {
2498 FIXME("unsupported iLayerPlane(%d) > 0, returns FALSE\n", iLayerPlane);
2502 /* Convert the WGL pixelformat to a GLX one, if this fails then most likely the iPixelFormat isn't supoprted.
2503 * We don't have to fail yet as a program can specify an invaled iPixelFormat (lets say 0) if it wants to query
2504 * the number of supported WGL formats. Whether the iPixelFormat is valid is handled in the for-loop below. */
2505 fmt = ConvertPixelFormatWGLtoGLX(gdi_display, iPixelFormat, TRUE /* Offscreen */, &nWGLFormats);
2507 WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat);
2510 for (i = 0; i < nAttributes; ++i) {
2511 const int curWGLAttr = piAttributes[i];
2512 TRACE("pAttr[%d] = %x\n", i, curWGLAttr);
2514 switch (curWGLAttr) {
2515 case WGL_NUMBER_PIXEL_FORMATS_ARB:
2516 piValues[i] = nWGLFormats;
2519 case WGL_SUPPORT_OPENGL_ARB:
2520 piValues[i] = GL_TRUE;
2523 case WGL_ACCELERATION_ARB:
2524 curGLXAttr = GLX_CONFIG_CAVEAT;
2525 if (!fmt) goto pix_error;
2526 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2527 if (hTest) goto get_error;
2529 case GLX_NONE: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2530 case GLX_SLOW_CONFIG: piValues[i] = WGL_NO_ACCELERATION_ARB; break;
2531 case GLX_NON_CONFORMANT_CONFIG: piValues[i] = WGL_FULL_ACCELERATION_ARB; break;
2533 ERR("unexpected Config Caveat(%x)\n", tmp);
2534 piValues[i] = WGL_NO_ACCELERATION_ARB;
2538 case WGL_TRANSPARENT_ARB:
2539 curGLXAttr = GLX_TRANSPARENT_TYPE;
2540 if (!fmt) goto pix_error;
2541 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2542 if (hTest) goto get_error;
2543 piValues[i] = GL_FALSE;
2544 if (GLX_NONE != tmp) piValues[i] = GL_TRUE;
2547 case WGL_PIXEL_TYPE_ARB:
2548 curGLXAttr = GLX_RENDER_TYPE;
2549 if (!fmt) goto pix_error;
2550 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2551 if (hTest) goto get_error;
2552 TRACE("WGL_PIXEL_TYPE_ARB: GLX_RENDER_TYPE = 0x%x\n", tmp);
2553 if (tmp & GLX_RGBA_BIT) { piValues[i] = WGL_TYPE_RGBA_ARB; }
2554 else if (tmp & GLX_COLOR_INDEX_BIT) { piValues[i] = WGL_TYPE_COLORINDEX_ARB; }
2555 else if (tmp & GLX_RGBA_FLOAT_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2556 else if (tmp & GLX_RGBA_FLOAT_ATI_BIT) { piValues[i] = WGL_TYPE_RGBA_FLOAT_ATI; }
2558 ERR("unexpected RenderType(%x)\n", tmp);
2559 piValues[i] = WGL_TYPE_RGBA_ARB;
2563 case WGL_COLOR_BITS_ARB:
2564 /** see ConvertAttribWGLtoGLX for explain */
2565 if (!fmt) goto pix_error;
2566 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_BUFFER_SIZE, piValues + i);
2567 if (hTest) goto get_error;
2568 TRACE("WGL_COLOR_BITS_ARB: GLX_BUFFER_SIZE = %d\n", piValues[i]);
2569 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_ALPHA_SIZE, &tmp);
2570 if (hTest) goto get_error;
2571 TRACE("WGL_COLOR_BITS_ARB: GLX_ALPHA_SIZE = %d\n", tmp);
2572 piValues[i] = piValues[i] - tmp;
2575 case WGL_BIND_TO_TEXTURE_RGB_ARB:
2576 if (use_render_texture_ati) {
2577 curGLXAttr = GLX_BIND_TO_TEXTURE_RGB_ATI;
2580 case WGL_BIND_TO_TEXTURE_RGBA_ARB:
2581 if (use_render_texture_ati) {
2582 curGLXAttr = GLX_BIND_TO_TEXTURE_RGBA_ATI;
2585 if (!use_render_texture_emulation) {
2586 piValues[i] = GL_FALSE;
2589 curGLXAttr = GLX_RENDER_TYPE;
2590 if (!fmt) goto pix_error;
2591 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, &tmp);
2592 if (hTest) goto get_error;
2593 if (GLX_COLOR_INDEX_BIT == tmp) {
2594 piValues[i] = GL_FALSE;
2597 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2598 if (hTest) goto get_error;
2599 piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE;
2602 case WGL_BLUE_BITS_ARB:
2603 curGLXAttr = GLX_BLUE_SIZE;
2605 case WGL_RED_BITS_ARB:
2606 curGLXAttr = GLX_RED_SIZE;
2608 case WGL_GREEN_BITS_ARB:
2609 curGLXAttr = GLX_GREEN_SIZE;
2611 case WGL_ALPHA_BITS_ARB:
2612 curGLXAttr = GLX_ALPHA_SIZE;
2614 case WGL_DEPTH_BITS_ARB:
2615 curGLXAttr = GLX_DEPTH_SIZE;
2617 case WGL_STENCIL_BITS_ARB:
2618 curGLXAttr = GLX_STENCIL_SIZE;
2620 case WGL_DOUBLE_BUFFER_ARB:
2621 curGLXAttr = GLX_DOUBLEBUFFER;
2623 case WGL_STEREO_ARB:
2624 curGLXAttr = GLX_STEREO;
2626 case WGL_AUX_BUFFERS_ARB:
2627 curGLXAttr = GLX_AUX_BUFFERS;
2629 case WGL_SUPPORT_GDI_ARB:
2630 case WGL_DRAW_TO_WINDOW_ARB:
2631 case WGL_DRAW_TO_BITMAP_ARB:
2632 /* We only supported a limited number of formats right now which are all renderable by X 'GLX_X_RENDERABLE' */
2633 piValues[i] = GL_TRUE;
2635 case WGL_DRAW_TO_PBUFFER_ARB:
2636 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &tmp);
2637 if (hTest) goto get_error;
2638 piValues[i] = (tmp & GLX_PBUFFER_BIT) ? GL_TRUE : GL_FALSE;
2641 case WGL_PBUFFER_LARGEST_ARB:
2642 curGLXAttr = GLX_LARGEST_PBUFFER;
2645 case WGL_SAMPLE_BUFFERS_ARB:
2646 curGLXAttr = GLX_SAMPLE_BUFFERS_ARB;
2649 case WGL_SAMPLES_ARB:
2650 curGLXAttr = GLX_SAMPLES_ARB;
2654 FIXME("unsupported %x WGL Attribute\n", curWGLAttr);
2657 /* Retrieve a GLX FBConfigAttrib when the attribute to query is valid and
2658 * iPixelFormat != 0. When iPixelFormat is 0 the only value which makes
2659 * sense to query is WGL_NUMBER_PIXEL_FORMATS_ARB.
2661 * TODO: properly test the behavior of wglGetPixelFormatAttrib*v on Windows
2662 * and check which options can work using iPixelFormat=0 and which not.
2663 * A problem would be that this function is an extension. This would
2664 * mean that the behavior could differ between different vendors (ATI, Nvidia, ..).
2666 if (0 != curGLXAttr && iPixelFormat != 0) {
2667 if (!fmt) goto pix_error;
2668 hTest = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, curGLXAttr, piValues + i);
2669 if (hTest) goto get_error;
2672 piValues[i] = GL_FALSE;
2678 ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr);
2682 ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nWGLFormats);
2687 * X11DRV_wglGetPixelFormatAttribfvARB
2689 * WGL_ARB_pixel_format: wglGetPixelFormatAttribfvARB
2691 static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues)
2697 TRACE("(%p, %d, %d, %d, %p, %p)\n", hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, pfValues);
2699 /* Allocate a temporary array to store integer values */
2700 attr = HeapAlloc(GetProcessHeap(), 0, nAttributes * sizeof(int));
2702 ERR("couldn't allocate %d array\n", nAttributes);
2706 /* Piggy-back on wglGetPixelFormatAttribivARB */
2707 ret = X11DRV_wglGetPixelFormatAttribivARB(hdc, iPixelFormat, iLayerPlane, nAttributes, piAttributes, attr);
2709 /* Convert integer values to float. Should also check for attributes
2710 that can give decimal values here */
2711 for (i=0; i<nAttributes;i++) {
2712 pfValues[i] = attr[i];
2716 HeapFree(GetProcessHeap(), 0, attr);
2721 * X11DRV_wglBindTexImageARB
2723 * WGL_ARB_render_texture: wglBindTexImageARB
2725 static GLboolean WINAPI X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2727 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2728 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2729 if (NULL == object) {
2730 SetLastError(ERROR_INVALID_HANDLE);
2733 if (!object->use_render_texture) {
2734 SetLastError(ERROR_INVALID_HANDLE);
2738 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2740 static int init = 0;
2741 GLXContext prev_context = pglXGetCurrentContext();
2742 Drawable prev_drawable = pglXGetCurrentDrawable();
2743 GLXContext tmp_context;
2745 /* Our render_texture emulation is basic and lacks some features (1D/Cube support).
2746 This is mostly due to lack of demos/games using them. Further the use of glReadPixels
2747 isn't ideal performance wise but I wasn't able to get other ways working.
2750 init = 1; /* Only show the FIXME once for performance reasons */
2751 FIXME("partial stub!\n");
2754 buf = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, object->texture_bpp*object->width*object->height);
2756 ERR("Unable to allocate a buffer for render_texture emulation\n");
2760 TRACE("drawable=%p, context=%p\n", (void*)object->drawable, prev_context);
2761 tmp_context = pglXCreateNewContext(gdi_display, object->fmt->fbconfig, object->fmt->render_type, NULL, True);
2763 /* Switch to our pbuffer and readback its contents */
2764 pglXMakeCurrent(gdi_display, object->drawable, tmp_context);
2765 pglReadPixels(0, 0, object->width, object->height, object->texture_format, object->texture_type, buf);
2767 /* Switch back to the original drawable and upload the pbuffer-texture */
2768 pglXMakeCurrent(object->display, prev_drawable, prev_context);
2769 pglTexImage2D(object->texture_target, 0, object->use_render_texture, object->width, object->height, 0, object->texture_format, object->texture_type, buf);
2771 pglXDestroyContext(gdi_display, tmp_context);
2772 HeapFree(GetProcessHeap(), 0, buf);
2776 if (NULL != pglXBindTexImageARB) {
2777 return pglXBindTexImageARB(object->display, object->drawable, iBuffer);
2783 * X11DRV_wglReleaseTexImageARB
2785 * WGL_ARB_render_texture: wglReleaseTexImageARB
2787 static GLboolean WINAPI X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
2789 Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
2790 TRACE("(%p, %d)\n", hPbuffer, iBuffer);
2791 if (NULL == object) {
2792 SetLastError(ERROR_INVALID_HANDLE);
2795 if (!object->use_render_texture) {
2796 SetLastError(ERROR_INVALID_HANDLE);
2799 if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
2802 if (NULL != pglXReleaseTexImageARB) {
2803 return pglXReleaseTexImageARB(object->display, object->drawable, iBuffer);
2809 * X11DRV_wglGetExtensionsStringEXT
2811 * WGL_EXT_extensions_string: wglGetExtensionsStringEXT
2813 static const char * WINAPI X11DRV_wglGetExtensionsStringEXT(void) {
2814 TRACE("() returning \"%s\"\n", WineGLInfo.wglExtensions);
2815 return WineGLInfo.wglExtensions;
2819 * X11DRV_wglGetSwapIntervalEXT
2821 * WGL_EXT_swap_control: wglGetSwapIntervalEXT
2823 static int WINAPI X11DRV_wglGetSwapIntervalEXT(VOID) {
2824 FIXME("(),stub!\n");
2825 return swap_interval;
2829 * X11DRV_wglSwapIntervalEXT
2831 * WGL_EXT_swap_control: wglSwapIntervalEXT
2833 static BOOL WINAPI X11DRV_wglSwapIntervalEXT(int interval) {
2834 TRACE("(%d)\n", interval);
2835 swap_interval = interval;
2836 if (NULL != pglXSwapIntervalSGI) {
2837 return 0 == pglXSwapIntervalSGI(interval);
2839 WARN("(): GLX_SGI_swap_control extension seems not supported\n");
2844 * X11DRV_wglAllocateMemoryNV
2846 * WGL_NV_vertex_array_range: wglAllocateMemoryNV
2848 static void* WINAPI X11DRV_wglAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority) {
2849 TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
2850 if (pglXAllocateMemoryNV == NULL)
2853 return pglXAllocateMemoryNV(size, readfreq, writefreq, priority);
2857 * X11DRV_wglFreeMemoryNV
2859 * WGL_NV_vertex_array_range: wglFreeMemoryNV
2861 static void WINAPI X11DRV_wglFreeMemoryNV(GLvoid* pointer) {
2862 TRACE("(%p)\n", pointer);
2863 if (pglXFreeMemoryNV == NULL)
2866 pglXFreeMemoryNV(pointer);
2870 * glxRequireVersion (internal)
2872 * Check if the supported GLX version matches requiredVersion.
2874 static BOOL glxRequireVersion(int requiredVersion)
2876 /* Both requiredVersion and glXVersion[1] contains the minor GLX version */
2877 if(requiredVersion <= WineGLInfo.glxVersion[1])
2883 static BOOL glxRequireExtension(const char *requiredExtension)
2885 if (strstr(WineGLInfo.glxClientExtensions, requiredExtension) == NULL) {
2892 static void register_extension_string(const char *ext)
2894 strcat(WineGLInfo.wglExtensions, " ");
2895 strcat(WineGLInfo.wglExtensions, ext);
2897 TRACE("'%s'\n", ext);
2900 static BOOL register_extension(const WineGLExtension * ext)
2904 assert( WineGLExtensionListSize < MAX_EXTENSIONS );
2905 WineGLExtensionList[WineGLExtensionListSize++] = ext;
2907 strcat(WineGLInfo.wglExtensions, " ");
2908 strcat(WineGLInfo.wglExtensions, ext->extName);
2910 TRACE("'%s'\n", ext->extName);
2912 for (i = 0; ext->extEntryPoints[i].funcName; ++i)
2913 TRACE(" - '%s'\n", ext->extEntryPoints[i].funcName);
2918 static const WineGLExtension WGL_internal_functions =
2922 { "wglDisable", X11DRV_wglDisable },
2923 { "wglEnable", X11DRV_wglEnable },
2924 { "wglGetIntegerv", X11DRV_wglGetIntegerv },
2925 { "wglIsEnabled", X11DRV_wglIsEnabled },
2926 { "wglScissor", X11DRV_wglScissor },
2927 { "wglViewport", X11DRV_wglViewport },
2932 static const WineGLExtension WGL_ARB_extensions_string =
2934 "WGL_ARB_extensions_string",
2936 { "wglGetExtensionsStringARB", X11DRV_wglGetExtensionsStringARB },
2940 static const WineGLExtension WGL_ARB_make_current_read =
2942 "WGL_ARB_make_current_read",
2944 { "wglGetCurrentReadDCARB", X11DRV_wglGetCurrentReadDCARB },
2945 { "wglMakeContextCurrentARB", X11DRV_wglMakeContextCurrentARB },
2949 static const WineGLExtension WGL_ARB_multisample =
2951 "WGL_ARB_multisample",
2954 static const WineGLExtension WGL_ARB_pbuffer =
2958 { "wglCreatePbufferARB", X11DRV_wglCreatePbufferARB },
2959 { "wglDestroyPbufferARB", X11DRV_wglDestroyPbufferARB },
2960 { "wglGetPbufferDCARB", X11DRV_wglGetPbufferDCARB },
2961 { "wglQueryPbufferARB", X11DRV_wglQueryPbufferARB },
2962 { "wglReleasePbufferDCARB", X11DRV_wglReleasePbufferDCARB },
2963 { "wglSetPbufferAttribARB", X11DRV_wglSetPbufferAttribARB },
2967 static const WineGLExtension WGL_ARB_pixel_format =
2969 "WGL_ARB_pixel_format",
2971 { "wglChoosePixelFormatARB", X11DRV_wglChoosePixelFormatARB },
2972 { "wglGetPixelFormatAttribfvARB", X11DRV_wglGetPixelFormatAttribfvARB },
2973 { "wglGetPixelFormatAttribivARB", X11DRV_wglGetPixelFormatAttribivARB },
2977 static const WineGLExtension WGL_ARB_render_texture =
2979 "WGL_ARB_render_texture",
2981 { "wglBindTexImageARB", X11DRV_wglBindTexImageARB },
2982 { "wglReleaseTexImageARB", X11DRV_wglReleaseTexImageARB },
2986 static const WineGLExtension WGL_EXT_extensions_string =
2988 "WGL_EXT_extensions_string",
2990 { "wglGetExtensionsStringEXT", X11DRV_wglGetExtensionsStringEXT },
2994 static const WineGLExtension WGL_EXT_swap_control =
2996 "WGL_EXT_swap_control",
2998 { "wglSwapIntervalEXT", X11DRV_wglSwapIntervalEXT },
2999 { "wglGetSwapIntervalEXT", X11DRV_wglGetSwapIntervalEXT },
3003 static const WineGLExtension WGL_NV_vertex_array_range =
3005 "WGL_NV_vertex_array_range",
3007 { "wglAllocateMemoryNV", X11DRV_wglAllocateMemoryNV },
3008 { "wglFreeMemoryNV", X11DRV_wglFreeMemoryNV },
3013 * X11DRV_WineGL_LoadExtensions
3015 static void X11DRV_WineGL_LoadExtensions(void)
3017 WineGLInfo.wglExtensions[0] = 0;
3019 /* Load Wine internal functions */
3020 register_extension(&WGL_internal_functions);
3022 /* ARB Extensions */
3024 if(glxRequireExtension("GLX_ARB_fbconfig_float"))
3026 register_extension_string("WGL_ARB_pixel_format_float");
3027 register_extension_string("WGL_ATI_pixel_format_float");
3030 register_extension(&WGL_ARB_extensions_string);
3032 if (glxRequireVersion(3))
3033 register_extension(&WGL_ARB_make_current_read);
3035 if (glxRequireExtension("GLX_ARB_multisample"))
3036 register_extension(&WGL_ARB_multisample);
3038 /* In general pbuffer functionality requires support in the X-server. The functionality is
3039 * available either when the GLX_SGIX_pbuffer is present or when the GLX server version is 1.3.
3040 * All display drivers except for Nvidia's use the GLX module from Xfree86/Xorg which only
3041 * supports GLX 1.2. The endresult is that only Nvidia's drivers support pbuffers.
3043 * The only other drive which has pbuffer support is Ati's FGLRX driver. They provide clientside GLX 1.3 support
3044 * without support in the X-server (which other Mesa based drivers require).
3046 * Support pbuffers when the GLX version is 1.3 and GLX_SGIX_pbuffer is available. Further pbuffers can
3047 * also be supported when GLX_ATI_render_texture is available. This extension depends on pbuffers, so when it
3048 * is available pbuffers must be available too. */
3049 if ( (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer")) || glxRequireExtension("GLX_ATI_render_texture"))
3050 register_extension(&WGL_ARB_pbuffer);
3052 register_extension(&WGL_ARB_pixel_format);
3054 /* Support WGL_ARB_render_texture when there's support or pbuffer based emulation */
3055 if (glxRequireExtension("GLX_ATI_render_texture") ||
3056 glxRequireExtension("GLX_ARB_render_texture") ||
3057 (glxRequireVersion(3) && glxRequireExtension("GLX_SGIX_pbuffer") && use_render_texture_emulation))
3059 register_extension(&WGL_ARB_render_texture);
3061 /* The WGL version of GLX_NV_float_buffer requires render_texture */
3062 if(glxRequireExtension("GLX_NV_float_buffer"))
3063 register_extension_string("WGL_NV_float_buffer");
3065 /* Again there's no GLX equivalent for this extension, so depend on the required GL extension */
3066 if(strstr(WineGLInfo.glExtensions, "GL_NV_texture_rectangle") != NULL)
3067 register_extension_string("WGL_NV_texture_rectangle");
3070 /* EXT Extensions */
3072 register_extension(&WGL_EXT_extensions_string);
3074 /* Load this extension even when it isn't backed by a GLX extension because it is has been around for ages.
3075 * Games like Call of Duty and K.O.T.O.R. rely on it. Further our emulation is good enough. */
3076 register_extension(&WGL_EXT_swap_control);
3078 /* The OpenGL extension GL_NV_vertex_array_range adds wgl/glX functions which aren't exported as 'real' wgl/glX extensions. */
3079 if(strstr(WineGLInfo.glExtensions, "GL_NV_vertex_array_range") != NULL)
3080 register_extension(&WGL_NV_vertex_array_range);
3084 static XID create_glxpixmap(X11DRV_PDEVICE *physDev)
3088 XVisualInfo template;
3093 /* Retrieve the visualid from our main visual which is the only visual we can use */
3094 template.visualid = XVisualIDFromVisual(visual);
3095 vis = XGetVisualInfo(gdi_display, VisualIDMask, &template, &num);
3097 ret = pglXCreateGLXPixmap(gdi_display, vis, physDev->bitmap->pixmap);
3099 wine_tsx11_unlock();
3100 TRACE("return %lx\n", ret);
3104 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3110 if (physDev->bitmap->hbitmap == BITMAP_stock_phys_bitmap.hbitmap)
3111 ret = physDev->drawable; /* PBuffer */
3114 if(!physDev->bitmap->glxpixmap)
3115 physDev->bitmap->glxpixmap = create_glxpixmap(physDev);
3116 ret = physDev->bitmap->glxpixmap;
3120 ret = physDev->drawable;
3124 BOOL destroy_glxpixmap(XID glxpixmap)
3127 pglXDestroyGLXPixmap(gdi_display, glxpixmap);
3128 wine_tsx11_unlock();
3133 * X11DRV_SwapBuffers
3135 * Swap the buffers of this DC
3137 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev)
3139 GLXDrawable drawable;
3140 if (!has_opengl()) {
3141 ERR("No libGL on this box - disabling OpenGL support !\n");
3145 TRACE_(opengl)("(%p)\n", physDev);
3147 drawable = get_glxdrawable(physDev);
3149 pglXSwapBuffers(gdi_display, drawable);
3150 wine_tsx11_unlock();
3155 static long prev_time, frames;
3157 DWORD time = GetTickCount();
3159 /* every 1.5 seconds */
3160 if (time - prev_time > 1500) {
3161 TRACE_(fps)("@ approx %.2ffps\n", 1000.0*frames/(time - prev_time));
3170 /***********************************************************************
3171 * X11DRV_setup_opengl_visual
3173 * Setup the default visual used for OpenGL and Direct3D, and the desktop
3174 * window (if it exists). If OpenGL isn't available, the visual is simply
3175 * set to the default visual for the display
3177 XVisualInfo *X11DRV_setup_opengl_visual( Display *display )
3179 XVisualInfo *visual = NULL;
3182 /* In order to support OpenGL or D3D, we require a double-buffered visual and stencil buffer support,
3183 * D3D and some applications can make use of aux buffers.
3185 int visualProperties[][11] = {
3186 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, GLX_ALPHA_SIZE, 8, GLX_AUX_BUFFERS, 1, None },
3187 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 24, GLX_STENCIL_SIZE, 8, GLX_ALPHA_SIZE, 8, None },
3188 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 16, GLX_STENCIL_SIZE, 8, None },
3189 { GLX_RGBA, GLX_DOUBLEBUFFER, GLX_DEPTH_SIZE, 16, None },
3196 for (i = 0; i < sizeof(visualProperties)/sizeof(visualProperties[0]); ++i) {
3197 visual = pglXChooseVisual(display, DefaultScreen(display), visualProperties[i]);
3201 wine_tsx11_unlock();
3204 TRACE("Visual ID %lx Chosen\n", visual->visualid);
3206 WARN("No suitable visual found\n");
3211 #else /* no OpenGL includes */
3213 /***********************************************************************
3214 * ChoosePixelFormat (X11DRV.@)
3216 int X11DRV_ChoosePixelFormat(X11DRV_PDEVICE *physDev,
3217 const PIXELFORMATDESCRIPTOR *ppfd) {
3218 ERR("No OpenGL support compiled in.\n");
3223 /***********************************************************************
3224 * DescribePixelFormat (X11DRV.@)
3226 int X11DRV_DescribePixelFormat(X11DRV_PDEVICE *physDev,
3229 PIXELFORMATDESCRIPTOR *ppfd) {
3230 ERR("No OpenGL support compiled in.\n");
3235 /***********************************************************************
3236 * GetPixelFormat (X11DRV.@)
3238 int X11DRV_GetPixelFormat(X11DRV_PDEVICE *physDev) {
3239 ERR("No OpenGL support compiled in.\n");
3244 /***********************************************************************
3245 * SetPixelFormat (X11DRV.@)
3247 BOOL X11DRV_SetPixelFormat(X11DRV_PDEVICE *physDev,
3249 const PIXELFORMATDESCRIPTOR *ppfd) {
3250 ERR("No OpenGL support compiled in.\n");
3255 /***********************************************************************
3256 * SwapBuffers (X11DRV.@)
3258 BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev) {
3259 ERR_(opengl)("No OpenGL support compiled in.\n");
3265 * X11DRV_wglCreateContext
3267 * For OpenGL32 wglCreateContext.
3269 HGLRC X11DRV_wglCreateContext(X11DRV_PDEVICE *physDev) {
3270 ERR_(opengl)("No OpenGL support compiled in.\n");
3275 * X11DRV_wglDeleteContext
3277 * For OpenGL32 wglDeleteContext.
3279 BOOL X11DRV_wglDeleteContext(HGLRC hglrc) {
3280 ERR_(opengl)("No OpenGL support compiled in.\n");
3285 * X11DRV_wglGetProcAddress
3287 * For OpenGL32 wglGetProcAddress.
3289 PROC X11DRV_wglGetProcAddress(LPCSTR lpszProc) {
3290 ERR_(opengl)("No OpenGL support compiled in.\n");
3294 HDC X11DRV_wglGetPbufferDCARB(X11DRV_PDEVICE *hDevice, void *hPbuffer)
3296 ERR_(opengl)("No OpenGL support compiled in.\n");
3300 BOOL X11DRV_wglMakeContextCurrentARB(X11DRV_PDEVICE* hDrawDev, X11DRV_PDEVICE* hReadDev, HGLRC hglrc) {
3301 ERR_(opengl)("No OpenGL support compiled in.\n");
3306 * X11DRV_wglMakeCurrent
3308 * For OpenGL32 wglMakeCurrent.
3310 BOOL X11DRV_wglMakeCurrent(X11DRV_PDEVICE *physDev, HGLRC hglrc) {
3311 ERR_(opengl)("No OpenGL support compiled in.\n");
3316 * X11DRV_wglShareLists
3318 * For OpenGL32 wglShaderLists.
3320 BOOL X11DRV_wglShareLists(HGLRC hglrc1, HGLRC hglrc2) {
3321 ERR_(opengl)("No OpenGL support compiled in.\n");
3326 * X11DRV_wglUseFontBitmapsA
3328 * For OpenGL32 wglUseFontBitmapsA.
3330 BOOL X11DRV_wglUseFontBitmapsA(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3332 ERR_(opengl)("No OpenGL support compiled in.\n");
3337 * X11DRV_wglUseFontBitmapsW
3339 * For OpenGL32 wglUseFontBitmapsW.
3341 BOOL X11DRV_wglUseFontBitmapsW(X11DRV_PDEVICE *physDev, DWORD first, DWORD count, DWORD listBase)
3343 ERR_(opengl)("No OpenGL support compiled in.\n");
3347 XVisualInfo *X11DRV_setup_opengl_visual( Display *display )
3352 Drawable get_glxdrawable(X11DRV_PDEVICE *physDev)
3357 BOOL destroy_glxpixmap(XID glxpixmap)
3362 #endif /* defined(HAVE_OPENGL) */