@ stub D3D10CompileEffectFromMemory @ stub D3D10CompileShader @ stub D3D10CreateBlob @ stub D3D10CreateDevice @ stub D3D10CreateDeviceAndSwapChain @ stub D3D10CreateEffectFromMemory @ stub D3D10CreateEffectPoolFromMemory @ stub D3D10CreateStateBlock @ stub D3D10DisassembleEffect @ stub D3D10DisassembleShader @ stub D3D10GetGeometryShaderProfile @ stub D3D10GetInputAndOutputSignatureBlob @ stub D3D10GetInputSignatureBlob @ stub D3D10GetOutputSignatureBlob @ stub D3D10GetPixelShaderProfile @ stub D3D10GetShaderDebugInfo @ stub D3D10GetVersion @ stub D3D10GetVertexShaderProfile @ stub D3D10PreprocessShader @ stub D3D10ReflectShader @ stub D3D10RegisterLayers @ stub D3D10StateBlockMaskDifference @ stub D3D10StateBlockMaskDisableAll @ stub D3D10StateBlockMaskDisableCapture @ stub D3D10StateBlockMaskEnableAll @ stub D3D10StateBlockMaskEnableCapture @ stub D3D10StateBlockMaskGetSetting @ stub D3D10StateBlockMaskIntersect @ stub D3D10StateBlockMaskUnion