TOPSRCDIR = @top_srcdir@ TOPOBJDIR = ../../.. SRCDIR = @srcdir@ VPATH = @srcdir@ TESTDLL = d3d9.dll IMPORTS = user32 kernel32 EXTRALIBS = -ldxerr9 -luuid -ldxguid CTESTS = \ device.c \ shader.c \ stateblock.c \ surface.c \ texture.c \ vertexdeclaration.c \ volume.c @MAKE_TEST_RULES@ @DEPENDENCIES@ # everything below this line is overwritten by make depend