TOPSRCDIR = @top_srcdir@ TOPOBJDIR = ../.. SRCDIR = @srcdir@ VPATH = @srcdir@ MODULE = ddraw.dll IMPORTLIB = libddraw.$(IMPLIBEXT) IMPORTS = ole32 user32 gdi32 advapi32 kernel32 EXTRAINCL = @X_CFLAGS@ EXTRALIBS = -ldxguid -luuid @X_LIBS@ @X_PRE_LIBS@ @XLIB@ @X_EXTRA_LIBS@ OPENGLFILES = \ d3d_utils.c \ device_main.c \ device_opengl.c \ direct3d_main.c \ direct3d_opengl.c \ executebuffer.c \ light.c \ material.c \ opengl_utils.c \ texture.c \ vertexbuffer.c \ viewport.c C_SRCS = \ @OPENGLFILES@ \ clipper.c \ ddraw_hal.c \ ddraw_main.c \ ddraw_thunks.c \ ddraw_user.c \ ddraw_utils.c \ main.c \ palette_hal.c \ palette_main.c \ regsvr.c \ surface_dib.c \ surface_fakezbuffer.c \ surface_gamma.c \ surface_hal.c \ surface_main.c \ surface_thunks.c \ surface_user.c \ surface_wndproc.c RC_SRCS = version.rc SUBDIRS = tests @MAKE_DLL_RULES@ ### Dependencies: