# OpenCL 1.0 @ stdcall clGetPlatformIDs( long ptr ptr ) wine_clGetPlatformIDs @ stdcall clGetPlatformInfo( long long long ptr ptr ) wine_clGetPlatformInfo @ stdcall clGetDeviceIDs( long long long ptr ptr ) wine_clGetDeviceIDs @ stdcall clGetDeviceInfo( long long long ptr ptr ) wine_clGetDeviceInfo @ stdcall clCreateContext( ptr long ptr long ptr ptr ) wine_clCreateContext @ stdcall clCreateContextFromType( ptr long long ptr ptr ) wine_clCreateContextFromType @ stdcall clRetainContext( long ) wine_clRetainContext @ stdcall clReleaseContext( long ) wine_clReleaseContext @ stdcall clGetContextInfo( long long long ptr ptr ) wine_clGetContextInfo @ stdcall clCreateCommandQueue( long long long ptr ) wine_clCreateCommandQueue @ stdcall clRetainCommandQueue( long ) wine_clRetainCommandQueue @ stdcall clReleaseCommandQueue( long ) wine_clReleaseCommandQueue @ stdcall clGetCommandQueueInfo( long long long ptr ptr ) wine_clGetCommandQueueInfo @ stdcall clSetCommandQueueProperty( long long long ptr ) wine_clSetCommandQueueProperty @ stdcall clCreateBuffer( long long long ptr ptr ) wine_clCreateBuffer @ stdcall clCreateImage2D( long long ptr long long long ptr ptr ) wine_clCreateImage2D @ stdcall clCreateImage3D( long long ptr long long long long long ptr ptr ) wine_clCreateImage3D @ stdcall clRetainMemObject( long ) wine_clRetainMemObject @ stdcall clReleaseMemObject( long ) wine_clReleaseMemObject @ stdcall clGetSupportedImageFormats( long long long long ptr ptr ) wine_clGetSupportedImageFormats @ stdcall clGetMemObjectInfo( long long long ptr ptr ) wine_clGetMemObjectInfo @ stdcall clGetImageInfo( long long long ptr ptr ) wine_clGetImageInfo @ stdcall clCreateSampler( long long long long ptr ) wine_clCreateSampler @ stdcall clRetainSampler( long ) wine_clRetainSampler @ stdcall clReleaseSampler( long ) wine_clReleaseSampler @ stdcall clGetSamplerInfo( long long long ptr ptr ) wine_clGetSamplerInfo @ stdcall clCreateProgramWithSource( long long ptr ptr ptr ) wine_clCreateProgramWithSource @ stdcall clCreateProgramWithBinary( long long ptr ptr ptr ptr ptr ) wine_clCreateProgramWithBinary @ stdcall clRetainProgram( long ) wine_clRetainProgram @ stdcall clReleaseProgram( long ) wine_clReleaseProgram @ stdcall clBuildProgram( long long ptr str ptr ptr ) wine_clBuildProgram @ stdcall clUnloadCompiler() wine_clUnloadCompiler @ stdcall clGetProgramInfo( long long long ptr ptr ) wine_clGetProgramInfo @ stdcall clGetProgramBuildInfo( long long long long ptr ptr ) wine_clGetProgramBuildInfo @ stdcall clCreateKernel( long str ptr ) wine_clCreateKernel @ stdcall clCreateKernelsInProgram( long long ptr ptr ) wine_clCreateKernelsInProgram @ stdcall clRetainKernel( long ) wine_clRetainKernel @ stdcall clReleaseKernel( long ) wine_clReleaseKernel @ stdcall clSetKernelArg( long long long ptr ) wine_clSetKernelArg @ stdcall clGetKernelInfo( long long long ptr ptr ) wine_clGetKernelInfo @ stdcall clGetKernelWorkGroupInfo( long long long long ptr ptr ) wine_clGetKernelWorkGroupInfo @ stdcall clWaitForEvents( long ptr ) wine_clWaitForEvents @ stdcall clGetEventInfo( long long long ptr ptr ) wine_clGetEventInfo @ stdcall clReleaseEvent( long ) wine_clReleaseEvent @ stdcall clRetainEvent( long ) wine_clRetainEvent @ stdcall clGetEventProfilingInfo( long long long ptr ptr ) wine_clGetEventProfilingInfo @ stdcall clFlush( long ) wine_clFlush @ stdcall clFinish( long ) wine_clFinish @ stdcall clEnqueueReadBuffer( long long long long long ptr long ptr ptr ) wine_clEnqueueReadBuffer @ stdcall clEnqueueWriteBuffer( long long long long long ptr long ptr ptr ) wine_clEnqueueWriteBuffer @ stdcall clEnqueueCopyBuffer( long long long long long long long ptr ptr ) wine_clEnqueueCopyBuffer @ stdcall clEnqueueReadImage( long long long ptr ptr long long ptr long ptr ptr ) wine_clEnqueueReadImage @ stdcall clEnqueueWriteImage( long long long ptr ptr long long ptr long ptr ptr ) wine_clEnqueueWriteImage @ stdcall clEnqueueCopyImage( long long long ptr ptr ptr long ptr ptr ) wine_clEnqueueCopyImage @ stdcall clEnqueueCopyImageToBuffer( long long long ptr ptr long long ptr ptr ) wine_clEnqueueCopyImageToBuffer @ stdcall clEnqueueCopyBufferToImage( long long long long ptr ptr long ptr ptr ) wine_clEnqueueCopyBufferToImage @ stdcall clEnqueueMapBuffer( long long long long long long long ptr ptr ptr ) wine_clEnqueueMapBuffer @ stdcall clEnqueueMapImage( long long long long ptr ptr ptr ptr long ptr ptr ptr ) wine_clEnqueueMapImage @ stdcall clEnqueueUnmapMemObject( long long ptr long ptr ptr ) wine_clEnqueueUnmapMemObject @ stdcall clEnqueueNDRangeKernel( long long long ptr ptr ptr long ptr ptr ) wine_clEnqueueNDRangeKernel @ stdcall clEnqueueTask( long long long ptr ptr ) wine_clEnqueueTask @ stdcall clEnqueueNativeKernel( long long ptr long long ptr ptr long ptr ptr ) wine_clEnqueueNativeKernel @ stdcall clEnqueueMarker( long ptr ) wine_clEnqueueMarker @ stdcall clEnqueueWaitForEvents( long long ptr ) wine_clEnqueueWaitForEvents @ stdcall clEnqueueBarrier( long ) wine_clEnqueueBarrier @ stdcall clGetExtensionFunctionAddress( str ) wine_clGetExtensionFunctionAddress @ stub clCreateFromGLBuffer @ stub clCreateFromGLTexture2D @ stub clCreateFromGLTexture3D @ stub clCreateFromGLRenderbuffer @ stub clGetGLObjectInfo @ stub clGetGLTextureInfo @ stub clEnqueueAcquireGLObjects @ stub clEnqueueReleaseGLObjects # @ stdcall clCreateFromGLBuffer( long long long ptr ) wine_clCreateFromGLBuffer # @ stdcall clCreateFromGLTexture2D( long long long long long ptr ) wine_clCreateFromGLTexture2D # @ stdcall clCreateFromGLTexture3D( long long long long long ptr ) wine_clCreateFromGLTexture3D # @ stdcall clCreateFromGLRenderbuffer( long long long ptr ) wine_clCreateFromGLRenderbuffer # @ stdcall clGetGLObjectInfo( long ptr ptr ) wine_clGetGLObjectInfo # @ stdcall clGetGLTextureInfo( long long long ptr ptr ) wine_clGetGLTextureInfo # @ stdcall clEnqueueAcquireGLObjects( long long ptr long ptr ptr ) wine_clEnqueueAcquireGLObjects # @ stdcall clEnqueueReleaseGLObjects( long long ptr long ptr ptr ) wine_clEnqueueReleaseGLObjects