@ stdcall D3DCompileFromMemory(ptr long str ptr ptr str str long long ptr ptr) d3dcompiler_43.D3DCompile @ stdcall D3DDisassembleCode(ptr long long ptr ptr) d3dcompiler_43.D3DDisassemble @ stdcall D3DDisassembleEffect(ptr long ptr) d3dcompiler_43.D3DDisassemble10Effect @ stdcall D3DGetCodeDebugInfo(ptr long ptr) d3dcompiler_43.D3DGetDebugInfo @ stdcall D3DGetInputAndOutputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetInputAndOutputSignatureBlob @ stdcall D3DGetInputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetInputSignatureBlob @ stdcall D3DGetOutputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetOutputSignatureBlob @ stdcall D3DPreprocessFromMemory(ptr long str ptr ptr ptr ptr) d3dcompiler_43.D3DPreprocess @ stdcall D3DReflectCode(ptr long ptr ptr) d3dcompiler_43.D3DReflect @ stub D3DReturnFailure1 @ stub DebugSetMute