@ stub D3DXAssembleShader @ stub D3DXAssembleShaderFromFileA @ stub D3DXAssembleShaderFromFileW @ stub D3DXAssembleShaderFromResourceA @ stub D3DXAssembleShaderFromResourceW @ stdcall D3DXBoxBoundProbe(ptr ptr ptr ptr) d3dx8.D3DXBoxBoundProbe @ stub D3DXCheckCubeTextureRequirements @ stub D3DXCheckTextureRequirements @ stub D3DXCheckVersion @ stub D3DXCheckVolumeTextureRequirements @ stub D3DXCleanMesh @ stdcall D3DXColorAdjustContrast(ptr ptr long) d3dx8.D3DXColorAdjustContrast @ stdcall D3DXColorAdjustSaturation(ptr ptr long) d3dx8.D3DXColorAdjustSaturation @ stub D3DXCompileShader @ stub D3DXCompileShaderFromFileA @ stub D3DXCompileShaderFromFileW @ stub D3DXCompileShaderFromResourceA @ stub D3DXCompileShaderFromResourceW @ stub D3DXComputeBoundingBox @ stub D3DXComputeBoundingSphere @ stub D3DXComputeIMTFromPerTexelSignal @ stub D3DXComputeIMTFromPerVertexSignal @ stub D3DXComputeIMTFromSignal @ stub D3DXComputeIMTFromTexture @ stub D3DXComputeNormalMap @ stdcall D3DXComputeNormals(ptr ptr) d3dx8.D3DXComputeNormals @ stub D3DXComputeTangent @ stub D3DXComputeTangentFrame @ stub D3DXComputeTangentFrameEx @ stub D3DXConcatenateMeshes @ stub D3DXConvertMeshSubsetToSingleStrip @ stub D3DXConvertMeshSubsetToStrips @ stub D3DXCreateAnimationController @ stub D3DXCreateBox @ stdcall D3DXCreateBuffer(long ptr) d3dx8.D3DXCreateBuffer @ stub D3DXCreateCompressedAnimationSet @ stub D3DXCreateCubeTexture @ stub D3DXCreateCubeTextureFromFileA @ stub D3DXCreateCubeTextureFromFileExA @ stub D3DXCreateCubeTextureFromFileExW @ stub D3DXCreateCubeTextureFromFileInMemory @ stub D3DXCreateCubeTextureFromFileInMemoryEx @ stub D3DXCreateCubeTextureFromFileW @ stub D3DXCreateCubeTextureFromResourceA @ stub D3DXCreateCubeTextureFromResourceExA @ stub D3DXCreateCubeTextureFromResourceExW @ stub D3DXCreateCubeTextureFromResourceW @ stub D3DXCreateCylinder @ stub D3DXCreateEffect @ stub D3DXCreateEffectCompiler @ stub D3DXCreateEffectCompilerFromFileA @ stub D3DXCreateEffectCompilerFromFileW @ stub D3DXCreateEffectCompilerFromResourceA @ stub D3DXCreateEffectCompilerFromResourceW @ stub D3DXCreateEffectEx @ stub D3DXCreateEffectFromFileA @ stub D3DXCreateEffectFromFileExA @ stub D3DXCreateEffectFromFileExW @ stub D3DXCreateEffectFromFileW @ stub D3DXCreateEffectFromResourceA @ stub D3DXCreateEffectFromResourceExA @ stub D3DXCreateEffectFromResourceExW @ stub D3DXCreateEffectFromResourceW @ stub D3DXCreateEffectPool @ stub D3DXCreateFontA @ stub D3DXCreateFontIndirectA @ stub D3DXCreateFontIndirectW @ stub D3DXCreateFontW @ stub D3DXCreateFragmentLinker @ stub D3DXCreateFragmentLinkerEx @ stub D3DXCreateKeyframedAnimationSet @ stub D3DXCreateLine @ stdcall D3DXCreateMatrixStack(long ptr) d3dx8.D3DXCreateMatrixStack @ stub D3DXCreateMesh @ stub D3DXCreateMeshFVF @ stub D3DXCreateNPatchMesh @ stub D3DXCreatePMeshFromStream @ stub D3DXCreatePatchMesh @ stub D3DXCreatePolygon @ stub D3DXCreatePRTBuffer @ stub D3DXCreatePRTBufferTex @ stub D3DXCreatePRTCompBuffer @ stub D3DXCreatePRTEngine @ stub D3DXCreateRenderToEnvMap @ stub D3DXCreateRenderToSurface @ stdcall D3DXCreateSPMesh(ptr ptr ptr ptr ptr) d3dx8.D3DXCreateSPMesh @ stub D3DXCreateSkinInfo @ stub D3DXCreateSkinInfoFromBlendedMesh @ stub D3DXCreateSkinInfoFVF @ stub D3DXCreateSphere @ stub D3DXCreateSprite @ stub D3DXCreateTeapot @ stub D3DXCreateTextA @ stub D3DXCreateTextW @ stub D3DXCreateTexture @ stub D3DXCreateTextureFromFileA @ stub D3DXCreateTextureFromFileExA @ stub D3DXCreateTextureFromFileExW @ stub D3DXCreateTextureFromFileInMemory @ stub D3DXCreateTextureFromFileInMemoryEx @ stub D3DXCreateTextureFromFileW @ stub D3DXCreateTextureFromResourceA @ stub D3DXCreateTextureFromResourceExA @ stub D3DXCreateTextureFromResourceExW @ stub D3DXCreateTextureFromResourceW @ stub D3DXCreateTextureGutterHelper @ stub D3DXCreateTextureShader @ stub D3DXCreateTorus @ stub D3DXCreateVolumeTexture @ stub D3DXCreateVolumeTextureFromFileA @ stub D3DXCreateVolumeTextureFromFileExA @ stub D3DXCreateVolumeTextureFromFileExW @ stub D3DXCreateVolumeTextureFromFileInMemory @ stub D3DXCreateVolumeTextureFromFileInMemoryEx @ stub D3DXCreateVolumeTextureFromFileW @ stub D3DXCreateVolumeTextureFromResourceA @ stub D3DXCreateVolumeTextureFromResourceExA @ stub D3DXCreateVolumeTextureFromResourceExW @ stub D3DXCreateVolumeTextureFromResourceW @ stub D3DXDebugMute @ stub D3DXDeclaratorFromFVF @ stub D3DXDisassembleEffect @ stub D3DXDisassembleShader @ stub D3DXFileCreate @ stub D3DXFillCubeTexture @ stub D3DXFillCubeTextureTX @ stub D3DXFillTexture @ stub D3DXFillTextureTX @ stub D3DXFillVolumeTexture @ stub D3DXFillVolumeTextureTX @ stub D3DXFilterTexture @ stub D3DXFindShaderComment @ stub D3DXFloat16To32Array @ stub D3DXFloat32To16Array @ stub D3DXFrameAppendChild @ stub D3DXFrameCalculateBoundingSphere @ stub D3DXFrameDestroy @ stub D3DXFrameFind @ stub D3DXFrameNumNamedMatrices @ stub D3DXFrameRegisterNamedMatrices @ stdcall D3DXFresnelTerm(long long) d3dx8.D3DXFresnelTerm @ stub D3DXFVFFromDeclarator @ stub D3DXGatherFragments @ stub D3DXGatherFragmentsFromFileA @ stub D3DXGatherFragmentsFromFileW @ stub D3DXGatherFragmentsFromResourceA @ stub D3DXGatherFragmentsFromResourceW @ stub D3DXGenerateOutputDecl @ stdcall D3DXGeneratePMesh(ptr ptr ptr ptr long long ptr) d3dx8.D3DXGeneratePMesh @ stub D3DXGetDeclLength @ stub D3DXGetDeclVertexSize @ stub D3DXGetDriverLevel @ stdcall D3DXGetFVFVertexSize(long) d3dx8.D3DXGetFVFVertexSize @ stdcall D3DXGetImageInfoFromFileA(ptr ptr) d3dx8.D3DXGetImageInfoFromFileA @ stdcall D3DXGetImageInfoFromFileInMemory(ptr long ptr) d3dx8.D3DXGetImageInfoFromFileInMemory @ stdcall D3DXGetImageInfoFromFileW(ptr ptr) d3dx8.D3DXGetImageInfoFromFileW @ stdcall D3DXGetImageInfoFromResourceA(long ptr ptr) d3dx8.D3DXGetImageInfoFromResourceA @ stdcall D3DXGetImageInfoFromResourceW(long ptr ptr) d3dx8.D3DXGetImageInfoFromResourceW @ stub D3DXGetPixelShaderProfile @ stub D3DXGetShaderConstantTable @ stub D3DXGetShaderConstantTableEx @ stub D3DXGetShaderInputSemantics @ stub D3DXGetShaderOutputSemantics @ stub D3DXGetShaderSamplers @ stub D3DXGetShaderSize @ stub D3DXGetShaderVersion @ stub D3DXGetVertexShaderProfile @ stdcall D3DXIntersect(ptr ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXIntersect @ stdcall D3DXIntersectSubset(ptr long ptr ptr ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXIntersectSubset @ stdcall D3DXIntersectTri(ptr ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXIntersectTri @ stub D3DXLoadMeshFromXA @ stub D3DXLoadMeshFromXInMemory @ stub D3DXLoadMeshFromXResource @ stub D3DXLoadMeshFromXW @ stub D3DXLoadMeshFromXof @ stub D3DXLoadMeshHierarchyFromXA @ stub D3DXLoadMeshHierarchyFromXInMemory @ stub D3DXLoadMeshHierarchyFromXW @ stub D3DXLoadPatchMeshFromXof @ stub D3DXLoadPRTBufferFromFileA @ stub D3DXLoadPRTBufferFromFileW @ stub D3DXLoadPRTCompBufferFromFileA @ stub D3DXLoadPRTCompBufferFromFileW @ stub D3DXLoadSkinMeshFromXof @ stub D3DXLoadSurfaceFromFileA @ stub D3DXLoadSurfaceFromFileInMemory @ stub D3DXLoadSurfaceFromFileW @ stub D3DXLoadSurfaceFromMemory @ stub D3DXLoadSurfaceFromResourceA @ stub D3DXLoadSurfaceFromResourceW @ stub D3DXLoadSurfaceFromSurface @ stub D3DXLoadVolumeFromFileA @ stub D3DXLoadVolumeFromFileInMemory @ stub D3DXLoadVolumeFromFileW @ stub D3DXLoadVolumeFromMemory @ stub D3DXLoadVolumeFromResourceA @ stub D3DXLoadVolumeFromResourceW @ stub D3DXLoadVolumeFromVolume @ stdcall D3DXMatrixAffineTransformation(ptr long ptr ptr ptr) d3dx8.D3DXMatrixAffineTransformation @ stub D3DXMatrixAffineTransformation2D @ stub D3DXMatrixDecompose @ stdcall D3DXMatrixDeterminant(ptr) d3dx8.D3DXMatrixfDeterminant @ stdcall D3DXMatrixInverse(ptr ptr ptr) d3dx8.D3DXMatrixInverse @ stdcall D3DXMatrixLookAtLH(ptr ptr ptr ptr) d3dx8.D3DXMatrixLookAtLH @ stdcall D3DXMatrixLookAtRH(ptr ptr ptr ptr) d3dx8.D3DXMatrixLookAtRH @ stdcall D3DXMatrixMultiply(ptr ptr ptr) d3dx8.D3DXMatrixMultiply @ stdcall D3DXMatrixMultiplyTranspose(ptr ptr ptr) d3dx8.D3DXMatrixMultiplyTranspose @ stdcall D3DXMatrixOrthoLH(ptr long long long long) d3dx8.D3DXMatrixOrthoLH @ stdcall D3DXMatrixOrthoOffCenterLH(ptr long long long long long long) d3dx8.D3DXMatrixOrthoOffCenterLH @ stdcall D3DXMatrixOrthoOffCenterRH(ptr long long long long long long) d3dx8.D3DXMatrixOrthoOffCenterRH @ stdcall D3DXMatrixOrthoRH(ptr long long long long) d3dx8.D3DXMatrixOrthoRH @ stdcall D3DXMatrixPerspectiveFovLH(ptr long long long long) d3dx8.D3DXMatrixPerspectiveFovLH @ stdcall D3DXMatrixPerspectiveFovRH(ptr long long long long) d3dx8.D3DXMatrixPerspectiveFovRH @ stdcall D3DXMatrixPerspectiveLH(ptr long long long long) d3dx8.D3DXMatrixPerspectiveLH @ stdcall D3DXMatrixPerspectiveOffCenterLH(ptr long long long long long long) d3dx8.D3DXMatrixPerspectiveOffCenterLH @ stdcall D3DXMatrixPerspectiveOffCenterRH(ptr long long long long long long) d3dx8.D3DXMatrixPerspectiveOffCenterRH @ stdcall D3DXMatrixPerspectiveRH(ptr long long long long) d3dx8.D3DXMatrixPerspectiveRH @ stdcall D3DXMatrixReflect(ptr ptr) d3dx8.D3DXMatrixReflect @ stdcall D3DXMatrixRotationAxis(ptr ptr long) d3dx8.D3DXMatrixRotationAxis @ stdcall D3DXMatrixRotationQuaternion(ptr ptr) d3dx8.D3DXMatrixRotationQuaternion @ stdcall D3DXMatrixRotationX(ptr long) d3dx8.D3DXMatrixRotationX @ stdcall D3DXMatrixRotationY(ptr long) d3dx8.D3DXMatrixRotationY @ stdcall D3DXMatrixRotationYawPitchRoll(ptr long long long) d3dx8.D3DXMatrixRotationYawPitchRoll @ stdcall D3DXMatrixRotationZ(ptr long) d3dx8.D3DXMatrixRotationZ @ stdcall D3DXMatrixScaling(ptr long long long) d3dx8.D3DXMatrixScaling @ stdcall D3DXMatrixShadow(ptr ptr ptr) d3dx8.D3DXMatrixShadow @ stdcall D3DXMatrixTransformation(ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXMatrixTransformation @ stub D3DXMatrixTransformation2D @ stdcall D3DXMatrixTranslation(ptr long long long) d3dx8.D3DXMatrixTranslation @ stdcall D3DXMatrixTranspose(ptr ptr) d3dx8.D3DXMatrixTranspose @ stub D3DXOptimizeFaces @ stub D3DXOptimizeVertices @ stdcall D3DXPlaneFromPointNormal(ptr ptr ptr) d3dx8.D3DXPlaneFromPointNormal @ stdcall D3DXPlaneFromPoints(ptr ptr ptr ptr) d3dx8.D3DXPlaneFromPoints @ stdcall D3DXPlaneIntersectLine(ptr ptr ptr ptr) d3dx8.D3DXPlaneIntersectLine @ stdcall D3DXPlaneNormalize(ptr ptr) d3dx8.D3DXPlaneNormalize @ stdcall D3DXPlaneTransform(ptr ptr ptr) d3dx8.D3DXPlaneTransform @ stub D3DXPlaneTransformArray @ stub D3DXPreprocessShader @ stub D3DXPreprocessShaderFromFileA @ stub D3DXPreprocessShaderFromFileW @ stub D3DXPreprocessShaderFromResourceA @ stub D3DXPreprocessShaderFromResourceW @ stdcall D3DXQuaternionBaryCentric(ptr ptr ptr ptr long long) d3dx8.D3DXQuaternionBaryCentric @ stdcall D3DXQuaternionExp(ptr ptr) d3dx8.D3DXQuaternionExp @ stdcall D3DXQuaternionInverse(ptr ptr) d3dx8.D3DXQuaternionInverse @ stdcall D3DXQuaternionLn(ptr ptr) d3dx8.D3DXQuaternionLn @ stdcall D3DXQuaternionMultiply(ptr ptr ptr) d3dx8.D3DXQuaternionMultiply @ stdcall D3DXQuaternionNormalize(ptr ptr) d3dx8.D3DXQuaternionNormalize @ stdcall D3DXQuaternionRotationAxis(ptr ptr long) d3dx8.D3DXQuaternionRotationAxis @ stdcall D3DXQuaternionRotationMatrix(ptr ptr) d3dx8.D3DXQuaternionRotationMatrix @ stdcall D3DXQuaternionRotationYawPitchRoll(ptr long long long) d3dx8.D3DXQuaternionRotationYawPitchRoll @ stdcall D3DXQuaternionSlerp(ptr ptr ptr long) d3dx8.D3DXQuaternionSlerp @ stdcall D3DXQuaternionSquad(ptr ptr ptr ptr ptr long) d3dx8.D3DXQuaternionSquad @ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) d3dx8.D3DXQuaternionSquadSetup @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) d3dx8.D3DXQuaternionToAxisAngle @ stub D3DXRectPatchSize @ stub D3DXSaveMeshHierarchyToFileA @ stub D3DXSaveMeshHierarchyToFileW @ stub D3DXSaveMeshToXA @ stub D3DXSaveMeshToXW @ stub D3DXSavePRTBufferToFileA @ stub D3DXSavePRTBufferToFileW @ stub D3DXSavePRTCompBufferToFileA @ stub D3DXSavePRTCompBufferToFileW @ stub D3DXSaveSurfaceToFileA @ stub D3DXSaveSurfaceToFileInMemory @ stub D3DXSaveSurfaceToFileW @ stub D3DXSaveTextureToFileA @ stub D3DXSaveTextureToFileInMemory @ stub D3DXSaveTextureToFileW @ stub D3DXSaveVolumeToFileA @ stub D3DXSaveVolumeToFileInMemory @ stub D3DXSaveVolumeToFileW @ stub D3DXSHAdd @ stub D3DXSHDot @ stub D3DXSHEvalConeLight @ stub D3DXSHEvalDirection @ stub D3DXSHEvalDirectionalLight @ stub D3DXSHEvalHemisphereLight @ stub D3DXSHEvalSphericalLight @ stub D3DXSHMultiply2 @ stub D3DXSHMultiply3 @ stub D3DXSHMultiply4 @ stub D3DXSHMultiply5 @ stub D3DXSHMultiply6 @ stub D3DXSHProjectCubeMap @ stub D3DXSHPRTCompSplitMeshSC @ stub D3DXSHPRTCompSuperCluster @ stub D3DXSHRotate @ stub D3DXSHRotateZ @ stub D3DXSHScale @ stdcall D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) d3dx8.D3DXSimplifyMesh @ stdcall D3DXSphereBoundProbe(ptr long ptr ptr) d3dx8.D3DXSphereBoundProbe @ stdcall D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr) d3dx8.D3DXSplitMesh @ stdcall D3DXTessellateNPatches(ptr ptr long long ptr ptr) d3dx8.D3DXTessellateNPatches @ stub D3DXTessellateRectPatch @ stub D3DXTessellateTriPatch @ stub D3DXTriPatchSize @ stub D3DXUVAtlasCreate @ stub D3DXUVAtlasPack @ stub D3DXUVAtlasPartition @ stdcall D3DXValidMesh(ptr ptr ptr) d3dx8.D3DXValidMesh @ stub D3DXValidPatchMesh @ stdcall D3DXVec2BaryCentric(ptr ptr ptr ptr long long) d3dx8.D3DXVec2BaryCentric @ stdcall D3DXVec2CatmullRom(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec2CatmullRom @ stdcall D3DXVec2Hermite(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec2Hermite @ stdcall D3DXVec2Normalize(ptr ptr) d3dx8.D3DXVec2Normalize @ stdcall D3DXVec2Transform(ptr ptr ptr) d3dx8.D3DXVec2Transform @ stub D3DXVec2TransformArray @ stdcall D3DXVec2TransformCoord(ptr ptr ptr) d3dx8.D3DXVec2TransformCoord @ stub D3DXVec2TransformCoordArray @ stdcall D3DXVec2TransformNormal(ptr ptr ptr) d3dx8.D3DXVec2TransformNormal @ stub D3DXVec2TransformNormalArray @ stdcall D3DXVec3BaryCentric(ptr ptr ptr ptr long long) d3dx8.D3DXVec3BaryCentric @ stdcall D3DXVec3CatmullRom(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec3CatmullRom @ stdcall D3DXVec3Hermite(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec3Hermite @ stdcall D3DXVec3Normalize(ptr ptr) d3dx8.D3DXVec3Normalize @ stdcall D3DXVec3Project(ptr ptr ptr ptr ptr ptr) d3dx8.D3DXVec3Project @ stub D3DXVec3ProjectArray @ stdcall D3DXVec3Transform(ptr ptr ptr) d3dx8.D3DXVec3Transform @ stub D3DXVec3TransformArray @ stdcall D3DXVec3TransformCoord(ptr ptr ptr) d3dx8.D3DXVec3TransformCoord @ stub D3DXVec3TransformCoordArray @ stdcall D3DXVec3TransformNormal(ptr ptr ptr) d3dx8.D3DXVec3TransformNormal @ stub D3DXVec3TransformNormalArray @ stdcall D3DXVec3Unproject(ptr ptr ptr ptr ptr ptr) d3dx8.D3DXVec3Unproject @ stub D3DXVec3UnprojectArray @ stdcall D3DXVec4BaryCentric(ptr ptr ptr ptr long long) d3dx8.D3DXVec4BaryCentric @ stdcall D3DXVec4CatmullRom(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec4CatmullRom @ stdcall D3DXVec4Cross(ptr ptr ptr ptr) d3dx8.D3DXVec4Cross @ stdcall D3DXVec4Hermite(ptr ptr ptr ptr ptr long) d3dx8.D3DXVec4Hermite @ stdcall D3DXVec4Normalize(ptr ptr) d3dx8.D3DXVec4Normalize @ stdcall D3DXVec4Transform(ptr ptr ptr) d3dx8.D3DXVec4Transform @ stub D3DXVec4TransformArray @ stub D3DXWeldVertices