@ stub DebugSetMute @ stdcall D3DCompile(ptr long str ptr ptr str str long long ptr ptr) d3dcompiler_43.D3DCompile @ stdcall D3DDisassemble10Effect(ptr long ptr) d3dcompiler_43.D3DDisassemble10Effect @ stdcall D3DDisassemble(ptr long long ptr ptr) d3dcompiler_43.D3DDisassemble @ stdcall D3DGetDebugInfo(ptr long ptr) d3dcompiler_43.D3DGetDebugInfo @ stdcall D3DGetInputAndOutputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetInputAndOutputSignatureBlob @ stdcall D3DGetInputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetInputSignatureBlob @ stdcall D3DGetOutputSignatureBlob(ptr long ptr) d3dcompiler_43.D3DGetOutputSignatureBlob @ stdcall D3DPreprocess(ptr long str ptr ptr ptr ptr) d3dcompiler_43.D3DPreprocess @ stdcall D3DReflect(ptr long ptr ptr) d3dcompiler_43.D3DReflect @ stub D3DReturnFailure1 @ stdcall D3DStripShader(ptr long long ptr) d3dcompiler_43.D3DStripShader