MODULE = d3dcompiler_43.dll IMPORTLIB = d3dcompiler IMPORTS = dxguid uuid EXTRALIBS = $(LIBWPP) C_SRCS = \ asmparser.c \ blob.c \ bytecodewriter.c \ compiler.c \ d3dcompiler_43_main.c \ reflection.c \ utils.c LEX_SRCS = \ asmshader.l \ hlsl.l BISON_SRCS = \ asmshader.y \ hlsl.y RC_SRCS = version.rc @MAKE_DLL_RULES@