MODULE = d3dx9_36.dll IMPORTLIB = d3dx9 IMPORTS = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32 C_SRCS = \ core.c \ d3dx9_36_main.c \ effect.c \ font.c \ line.c \ math.c \ mesh.c \ shader.c \ skin.c \ sprite.c \ surface.c \ texture.c \ util.c \ volume.c RC_SRCS = version.rc @MAKE_DLL_RULES@