TOPSRCDIR = @top_srcdir@ TOPOBJDIR = ../.. SRCDIR = @srcdir@ VPATH = @srcdir@ MODULE = d3dx9_36.dll IMPORTLIB = d3dx9 IMPORTS = d3d9 ole32 gdi32 user32 kernel32 EXTRALIBS = $(LIBWPP) C_SRCS = \ asmparser.c \ asmutils.c \ bytecodewriter.c \ core.c \ d3dx9_36_main.c \ effect.c \ font.c \ line.c \ math.c \ mesh.c \ shader.c \ sprite.c \ surface.c \ texture.c \ util.c \ volume.c LEX_SRCS = asmshader.l BISON_SRCS = asmshader.y RC_SRCS = version.rc @MAKE_DLL_RULES@