TOPSRCDIR = @top_srcdir@ TOPOBJDIR = ../.. SRCDIR = @srcdir@ VPATH = @srcdir@ MODULE = wined3d.dll IMPORTLIB = libwined3d.$(IMPLIBEXT) IMPORTS = user32 gdi32 advapi32 kernel32 EXTRAINCL = @X_CFLAGS@ EXTRALIBS = -luuid @X_LIBS@ @X_PRE_LIBS@ @XLIB@ @X_EXTRA_LIBS@ @OPENGL_LIBS@ C_SRCS = \ basetexture.c \ cubetexture.c \ device.c \ directx.c \ drawprim.c \ indexbuffer.c \ pixelshader.c \ query.c \ resource.c \ stateblock.c \ surface.c \ swapchain.c \ texture.c \ utils.c \ vertexbuffer.c \ vertexdeclaration.c \ vertexshader.c \ volume.c \ volumetexture.c \ wined3d_main.c @MAKE_DLL_RULES@ ### Dependencies: