#include <limits.h>
+#define D3DX_DEFAULT ((UINT)-1)
+#define D3DX_DEFAULT_NONPOW2 ((UINT)-2)
+#define D3DX_DEFAULT_FLOAT FLT_MAX
+#define D3DX_FROM_FILE ((UINT)-3)
+#define D3DFMT_FROM_FILE ((D3DFORMAT)-3)
+
#include "d3d9.h"
#include "d3dx9math.h"
#include "d3dx9core.h"
+#include "d3dx9xof.h"
#include "d3dx9mesh.h"
#include "d3dx9shader.h"
+#include "d3dx9effect.h"
+#include "d3dx9shape.h"
+#include "d3dx9anim.h"
#include "d3dx9tex.h"
#define _FACDD 0x876