if (This->parentDevice) IUnknown_Release(This->parentDevice);
/* Implicit surfaces are destroyed with the device, not if refcount reaches 0. */
if (!This->isImplicit) {
+ EnterCriticalSection(&d3d8_cs);
IWineD3DSurface_Release(This->wineD3DSurface);
+ LeaveCriticalSection(&d3d8_cs);
HeapFree(GetProcessHeap(), 0, This);
}
}
/* IDirect3DSurface8 IDirect3DResource8 Interface follow: */
static HRESULT WINAPI IDirect3DSurface8Impl_GetDevice(LPDIRECT3DSURFACE8 iface, IDirect3DDevice8 **ppDevice) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
- return IDirect3DResource8Impl_GetDevice((LPDIRECT3DRESOURCE8) This, ppDevice);
+ IWineD3DDevice *wined3d_device;
+ HRESULT hr;
+ TRACE("(%p)->(%p)\n", This, ppDevice);
+
+ EnterCriticalSection(&d3d8_cs);
+ hr = IWineD3DSurface_GetDevice(This->wineD3DSurface, &wined3d_device);
+ if (SUCCEEDED(hr))
+ {
+ IWineD3DDevice_GetParent(wined3d_device, (IUnknown **)ppDevice);
+ IWineD3DDevice_Release(wined3d_device);
+ }
+ LeaveCriticalSection(&d3d8_cs);
+ return hr;
}
static HRESULT WINAPI IDirect3DSurface8Impl_SetPrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid, CONST void *pData, DWORD SizeOfData, DWORD Flags) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
+ HRESULT hr;
TRACE("(%p) Relay\n", This);
- return IWineD3DSurface_SetPrivateData(This->wineD3DSurface, refguid, pData, SizeOfData, Flags);
+
+ EnterCriticalSection(&d3d8_cs);
+ hr = IWineD3DSurface_SetPrivateData(This->wineD3DSurface, refguid, pData, SizeOfData, Flags);
+ LeaveCriticalSection(&d3d8_cs);
+ return hr;
}
static HRESULT WINAPI IDirect3DSurface8Impl_GetPrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid, void *pData, DWORD *pSizeOfData) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
+ HRESULT hr;
TRACE("(%p) Relay\n", This);
- return IWineD3DSurface_GetPrivateData(This->wineD3DSurface, refguid, pData, pSizeOfData);
+
+ EnterCriticalSection(&d3d8_cs);
+ hr = IWineD3DSurface_GetPrivateData(This->wineD3DSurface, refguid, pData, pSizeOfData);
+ LeaveCriticalSection(&d3d8_cs);
+ return hr;
}
static HRESULT WINAPI IDirect3DSurface8Impl_FreePrivateData(LPDIRECT3DSURFACE8 iface, REFGUID refguid) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
+ HRESULT hr;
TRACE("(%p) Relay\n", This);
- return IWineD3DSurface_FreePrivateData(This->wineD3DSurface, refguid);
+
+ EnterCriticalSection(&d3d8_cs);
+ hr = IWineD3DSurface_FreePrivateData(This->wineD3DSurface, refguid);
+ LeaveCriticalSection(&d3d8_cs);
+ return hr;
}
/* IDirect3DSurface8 Interface follow: */
static HRESULT WINAPI IDirect3DSurface8Impl_GetDesc(LPDIRECT3DSURFACE8 iface, D3DSURFACE_DESC *pDesc) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
WINED3DSURFACE_DESC wined3ddesc;
+ HRESULT hr;
TRACE("(%p) Relay\n", This);
/* As d3d8 and d3d9 structures differ, pass in ptrs to where data needs to go */
wined3ddesc.Width = &pDesc->Width;
wined3ddesc.Height = &pDesc->Height;
- return IWineD3DSurface_GetDesc(This->wineD3DSurface, &wined3ddesc);
+ EnterCriticalSection(&d3d8_cs);
+ hr = IWineD3DSurface_GetDesc(This->wineD3DSurface, &wined3ddesc);
+ LeaveCriticalSection(&d3d8_cs);
+
+ if (SUCCEEDED(hr)) pDesc->Format = d3dformat_from_wined3dformat(pDesc->Format);
+
+ return hr;
}
static HRESULT WINAPI IDirect3DSurface8Impl_LockRect(LPDIRECT3DSURFACE8 iface, D3DLOCKED_RECT *pLockedRect, CONST RECT *pRect, DWORD Flags) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
+ HRESULT hr;
TRACE("(%p) Relay\n", This);
TRACE("(%p) calling IWineD3DSurface_LockRect %p %p %p %d\n", This, This->wineD3DSurface, pLockedRect, pRect, Flags);
+ EnterCriticalSection(&d3d8_cs);
if (pRect) {
D3DSURFACE_DESC desc;
IDirect3DSurface8_GetDesc(iface, &desc);
|| (pRect->right > desc.Width)
|| (pRect->bottom > desc.Height)) {
WARN("Trying to lock an invalid rectangle, returning D3DERR_INVALIDCALL\n");
+ LeaveCriticalSection(&d3d8_cs);
return D3DERR_INVALIDCALL;
}
}
- return IWineD3DSurface_LockRect(This->wineD3DSurface, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags);
+ hr = IWineD3DSurface_LockRect(This->wineD3DSurface, (WINED3DLOCKED_RECT *) pLockedRect, pRect, Flags);
+ LeaveCriticalSection(&d3d8_cs);
+ return hr;
}
static HRESULT WINAPI IDirect3DSurface8Impl_UnlockRect(LPDIRECT3DSURFACE8 iface) {
IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface;
+ HRESULT hr;
TRACE("(%p) Relay\n", This);
- return IWineD3DSurface_UnlockRect(This->wineD3DSurface);
+
+ EnterCriticalSection(&d3d8_cs);
+ hr = IWineD3DSurface_UnlockRect(This->wineD3DSurface);
+ LeaveCriticalSection(&d3d8_cs);
+ switch(hr)
+ {
+ case WINEDDERR_NOTLOCKED: return D3DERR_INVALIDCALL;
+ default: return hr;
+ }
}
const IDirect3DSurface8Vtbl Direct3DSurface8_Vtbl =