-The Wine development release 1.5.8 is now available.
+The Wine development release 1.5.24 is now available.
What's new in this release (see below for details):
- - More stream functionality in the C++ runtime.
- - A number of Windows Codecs improvements.
- - More WBEM classes and properties.
- - Some HTML Help fixes.
- - Support for printing fake italic fonts.
+ - Keyboard and mouse wheel support in the Mac driver.
+ - Regular expression support in VB Script.
+ - Many RichEdit code cleanups.
- Various bug fixes.
The source is available from the following locations:
- http://prdownloads.sourceforge.net/wine/wine-1.5.8.tar.bz2
- http://mirrors.ibiblio.org/wine/source/1.5/wine-1.5.8.tar.bz2
+ http://prdownloads.sourceforge.net/wine/wine-1.5.24.tar.bz2
+ http://mirrors.ibiblio.org/wine/source/1.5/wine-1.5.24.tar.bz2
Binary packages for various distributions will be available from:
----------------------------------------------------------------
-Bugs fixed in 1.5.8 (total 80):
-
- 5310 GDI32.SwapBuffers should call OPENGL32.wglSwapBuffers, not vice versa
- 10458 Poptray 3.2 external exception with hotmail
- 12966 Broken Sword 4 Demo fails to start
- 15982 Geometry Wars game does not start
- 16246 Setting WINEPATH has no effect
- 16596 Game doesn't display properly without using 'Emulate a Virtual Desktop'
- 16831 Audible Manager fails to active device
- 17296 VMware Infrastructure Client 2.5 could not validate server's SSL certificate
- 18640 .NET Framework 3.x/4.x WPF Media Integration Layer requires IDirect3D9ExImpl_GetAdapterDisplayModeEx implementation
- 19771 SecureCRT: SSH connections fail.
- 20651 Many .NET based applications need WMI core infrastructure (Wine doesn't provide a WMI implementation)
- 20826 Images are mirrored horizontally when printing from Firefox
- 21165 Borderlands is ~3x slower under Wine (GeForce Go 7900 GS).
- 21230 d3dx9_36.dll: incomplete function "D3DXGetShaderConstantTableEx"
- 21569 urlmon/url tests crash if +heap is enabled (crypt32 to blame?)
- 21701 CarveWright locks up at loading screen (needs Win32_Bios WMI class)
- 21812 3dgamestudio.com Venice demo crashes on exit
- 23746 Bejeweled Twist game crashes on closing
- 24144 Sample OBJ file is not rendered in OpenGL OBJ Viewer Demo (needs msvcp100.dll.??0?$basic_ostream@DU?$char_traits@D@std@@@std@@QAE@PAV?$basic_streambuf@DU?$char_traits@D@std@@@1@_N@Z)
- 24287 stl_test crashes due to missing msvcp90.dll.?cout@std@@3V?$basic_ostream@DU?$char_traits@D@std@@@1@A
- 24316 Level-R downloader needs msvcp90.dll.??0?$codecvt@_WDH@std@@QAE@I@Z,
- 24875 SongSmith 1.0.2 doesn't install (managed assembly installation fails, needs Win32_OperatingSystem WMI class)
- 25035 Red Ocean Demo requires unimplemented function d3dx9_36.dll.D3DXCreateVolumeTextureFromFileInMemory
- 25094 Battlefield Bad Company 2: needs msvcp80.dll.??0?$basic_istringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE (purist)
- 25252 Need For Speed Hot Pursuit (2010) crashes on startup (needs Win32_NetworkAdapter WMI class)
- 25336 nimbuzz disconnects user after a few seconds
- 26025 Atom Zombie Smasher demo needs locale_ctor_cstr
- 26375 Medal of honor 2010 needs msvcp80.dll.??5?$basic_istream@DU?$char_traits@D@std@@@std@@QAEAAV01@AAI@Z
- 26594 Civilization V crashes/freezes when loading or starting a game.
- 26696 Dragon Age 2 Demo wants msvcp90.dll.??0?$basic_iostream@_WU?$char_traits@_W@std@@@std@@QAE@PAV?$basic_streambuf@_WU?$char_traits@_W@std@@@1@@Z
- 26832 Multiple games/applications need msvcp80.dll.??0?$basic_ostringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@H@Z (Avatar Demo, The Witcher Demo, America's Army 3, Cmake, Gold Strike Poker)
- 26892 Civ4 Beyond the Sword v3.19 mod "Master of Mana" needs msvcp71.?_Myptr@?$basic_string@GU?$char_traits@G@std@@V?$allocator@G@2@@std@@QAEPAGXZ
- 26907 HaoZip: Crash when pressing right mouse button on tree
- 26914 setvbuf() breaks iostream input (msvcrt/msvcp)
- 27389 unimplemented function msvcp80.dll.??0?$basic_ostringstream@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@QAE@H@Z
- 27852 Sid Meier's Civilization V demo first screen missing text and graphics with builtin d3dx9_36, needs D3DXLoadVolumeFromMemory? (purist)
- 28577 Gangsters 2 Demo (German): Timing errors
- 28682 Ragnarok download shows a .NET exception on start (needs Win32_Processor WMI class)
- 28922 Atom Zombie Smasher needs locale_ctor_cstr
- 29256 Pulsen crashes with builtin msvcp90
- 29637 MS Word 2007 cover page crashes
- 29730 Visual Studio 11 Preview (.NET Framework 4.5 Preview) installer crashes due to unimplemented function KERNEL32.dll.LCMapStringEx
- 29896 The Darkness II fails to render - needs PresentEx()
- 29923 appwiz: Mistake in the text
- 29932 Testdrive mouse pointer does not work
- 30089 Microsoft SQL Server 2005 Express Edition: SQL Server System Configuration Checker fails (needs Win32_ComputerSystem WMI class)
- 30336 Trillian crashes on run (msvcp90.dll.??0?$basic_stringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@H@Z)
- 30524 Weather bug fails to detect vbscript (Property flag 1 not implemented)
- 30551 SDET CMDCenter page faults
- 30592 Give kernel32.GetDiskFreeSpaceW a trace message to better diagnose free disk space overflow problems with Win9X era apps/games
- 30654 msvcp70.dll.??Mstd@@YA_NABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@0@0@Z is needed by Silent Hill 2 (purist)
- 30845 Windows 7 SDK installer fails before putting up GUI
- 30890 World of Goo crashes on startup: msvcp80.dll.??0?$basic_fstream@DU?$char_traits@D@std@@@std@@QAE@PBDHH@Z missed
- 30913 dosbox svn version (EmuCR-Dosbox-r3738) needs unimplemented function msvcp100.dll.?_Fiopen@std@@YAPAU_iobuf@@PBDHH@Z
- 30917 Liquidator 2 needs msvcp71.dll.??0?$basic_istringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@ABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@1@H@Z
- 30946 Secret of Monkey Island wants msvcp80.dll.?_Register@facet@locale@std@@QAEXXZ
- 30948 HtmlHelp crashes when opening CHM file
- 30949 [GNUTLS ERROR]Unable to savegame online with Ubisoft's games
- 30950 0 A.D. crashes due to unimplemented msvcp90.dll.??0?$basic_stringstream@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@std@@QAE@ABV?$basic_string@_WU?$char_traits@_W@std@@V?$allocator@_W@2@@1@H@Z
- 30951 mono's GraphicsPathTest.AddString_NegativeSize test fails
- 30962 Rise of Nations Gold Edition : the characters animation is weird
- 30987 Ragnarok download manager needs native gdiplus
- 30989 CarveWright installer needs native vbscript
- 31004 Crysis2 crashes on startup with seh:raise_exception code=c0000005
- 31016 HTML Help does not properly handle index entries with the same name
- 31019 stl_test crashes due to missing msvcp80.dll.??$?5DU?$char_traits@D@std@@@std@@YAAAV?$basic_istream@DU?$char_traits@D@std@@@0@AAV10@AAD@Z
- 31029 TrackMania United Forever: Images not show properly
- 31031 Need For Speed Hot Pursuit (2010) crashes (needs Win32_LogicalDisk WMI class)
- 31032 Ragnarok download manager shows a .NET exception on start (GdipLoadImageFromStream stream clone fails)
- 31033 Multiple apps need IWbemServices::GetObject to retrieve WMI class instances
- 31037 Microsoft SQL Server 2005 Express Edition: SQL Server System Configuration Checker fails (Win32_Processor class table row count not set)
- 31038 Window text in dutch is wrong
- 31050 Civilization V demo crashes with unimplemented msvcp90:??0?$basic_stringstream@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@QAE@H@Z (purist)
- 31065 Unimplemented SHSetUnreadMailCountW crashes PortableApps Thunderbird
- 31066 Avoid printing pServerPrincName with COLE_DEFAULT_PRINCIPAL ((OLECHAR *)-1) in IClientSecurity::SetBlanket stub FIXME
- 31073 Cannot open .lnk files
- 31087 WMI class property retrieval: support custom CIM data type to OLE variant (VT) mapping for properties (ProcessId CIM_UINT32 maps to VT_I4)
- 31088 SongSmith 1.0.2 fails to install due to unimplemented IWshShortcut::WindowStyle property (set/get)
- 31102 CMDcenter.exe failure: IXMLDOMNodeList__newEnum not implemented
- 31110 SharpOcarina (.NET 4.0 app using OpenTK, C# OpenGL wrapper) fails to create a temp OpenGL context
+Bugs fixed in 1.5.24 (total 38):
+
+ 6512 power-tab-editor freezes at end of a song
+ 8598 msvcrt file IO functions do not handle unicode properly in text mode
+ 12908 Battle Zone I does not start.
+ 16685 redraw problem in AIM_675
+ 17380 CListCtrl: wrong icon spacing
+ 17762 Citavi: Application is very slow
+ 17763 Citavi: mouse doesn't catch links
+ 18079 AutoCorect: does not properly display custom checkboxes made by Alcinoe
+ 20294 sigma photo pro crashes in X11DRV_DIB_DeleteDIBSection
+ 24089 EverQuest: Escape to Norrath: login screen is blank without native ie6
+ 24315 Verizon Media Manager crashes on exit (VZMediaagent.exe
+ 24361 Crashday: game is unusably slow during gameplay
+ 24474 Simpsons Hit & Run sound bug
+ 24554 Black screen in Everquest 2 (lighting issue?)
+ 25576 Microsoft Flight Simulator X: Demo/Deluxe Edition, menu blank without native ie7
+ 25584 Racedriver:GRID sound hardware acceleration not working
+ 25958 DreamStation 1 free music tracker visually freezes under some conditions
+ 27011 Lucent Heart: patcher window is blank
+ 27905 HUNTED The Demon Forge: Sound does not work in the game (in movies this works)
+ 29718 IE4 setup wants wininet.dll.LoadUrlCacheContent
+ 29873 Guild Wars: Water graphic is missing
+ 30008 Resource Hacker logo on about window has black background
+ 30183 Fchart installation crashes
+ 30246 EA Origin:Crashes when using openssl 1.0.1
+ 30839 BSTR cache corrupts most of cached BSTR entries
+ 31308 Remote Tools for Visual Studio 2012 RC installer for Windows on ARM (WoA) crashes because TPIDRURW (user TLS register) needs to be set to TEB address
+ 31706 Sacred Underworld: Some models glow like a Christmas tree
+ 31977 YoudaoDict crash at start
+ 32520 EVE Online and other games want d3d11.dll.D3D11CreateDevice
+ 32669 Ghost Master: invisible mouse pointer unless 'Enhanced Cursor' option selected
+ 32808 installer of PPTV: needs unimplemented atl100.dll.AtlComModuleRegisterClassObjects
+ 32818 Adrenalin Extreme Show: launcher.exe has repainting issues
+ 32842 TurboTax 2012 needs shlwapi.dll IsInternetESCEnabled stub
+ 32858 Crash dialog Details button Russian text doesn't fit
+ 32862 Microsoft Expression Design 4 (Free Version) needs WindowsCodecsExt.dll (Microsoft Windows Codecs Extended Library)
+ 32882 Grand Theft Auto IV doesn't start, aborts with a GLX error.
+ 32909 QQDownload 3.9 needs unimplemented msvcr80.dll._wstat32i64
+ 32929 Microsoft Expression Design 4 (Free Version) needs windowscodecsext.dll.WICCreateColorTransform_Proxy
----------------------------------------------------------------
-Changes since 1.5.7:
-
-Alexandre Julliard (39):
- winex11: Move the wglUseFontBitmaps implementation to opengl32, it's no longer driver-dependent.
- winex11: Move wglShareLists to the internal OpenGL extension functions.
- winex11: Move wglCopyContext and wglDeleteContext to the internal OpenGL extension functions.
- winex11: Move wglGetCurrentContext and wglGetCurrentDC to the internal OpenGL extension functions.
- gdi32: Remove OpenGL functions that don't use an HDC from the driver entry points.
- winex11: Move ChoosePixelFormat implementation to opengl32 and base it on DescribePixelFormat.
- gdi32: Forward DescribePixelFormat to opengl32 which in turn calls GdiDescribePixelFormat.
- gdi32: Forward SetPixelFormat to opengl32 which in turn calls GdiSetPixelFormat.
- gdi32: Forward SwapBuffers to opengl32 which in turn calls GdiSwapBuffers.
- opengl32: Add a helper function to correctly compare extension strings.
- opengl32: Add a helper function to build the extension list, and do it only when requested.
- opengl32: Generate an entry point for glDebugEntry.
- opengl32: Get rid of the X11 locking.
- gdiplus/tests: Add back some necessary casts.
- wined3d: Always load wgl functions from opengl32.dll.
- winex11: Add a GET_DRAWABLE escape to mirror the SET_DRAWABLE one.
- winex11: Use the GET_DRAWABLE escape to implement wglMakeCurrent.
- winex11: Use the GET_DRAWABLE escape to implement wglMakeContextCurrentARB.
- winex11: Export wglMakeCurrent and wglMakeContextCurrentARB as standard extension functions.
- winex11: Simplify wglSetPixelFormatWINE and export it as a standard extension function.
- opengl32: Add the concept of a WGL driver.
- opengl32: Move wglMakeContextCurrentARB to the WGL driver.
- opengl32: Move wglCreateContextAttribsARB to the WGL driver.
- opengl32: Move wglCreateContext to the WGL driver.
- opengl32: Move GetPixelFormat to the WGL driver.
- opengl32: Move wglGetProcAddress to the WGL driver.
- opengl32: Move wglGetCurrentContext implementation to opengl32.
- gdi32: Remove the remaining OpenGL entry points from the DC driver.
- gdi32: Add a null WGL driver.
- opengl32: Use proper handles for GL contexts and pass a context pointer to the WGL driver functions.
- opengl32: Move checks of the context thread id to opengl32.
- opengl32: Don't allow making a thread current in multiple threads.
- opengl32: Make the WGL driver context-specific.
- gdi32: Fix bitmap glyph allocation size in ExtTextOut fallback implementation.
- windowscodecs: Don't fail if the TIFF library doesn't have the functions to disable warnings.
- winex11: Move GLX definitions out of wgl.h.
- winex11: Replace wgl.h by the official wglext.h from the OpenGL registry.
- wined3d: Get WGL extension definitions from wglext.h.
- winex11: Use the correct drawable with the X11DRV_GET_DRAWABLE escape.
-
-André Hentschel (5):
- winebuild: Put the PE header into the text section on ARM.
- configure: Downgrade the Thumb2 requirement to Thumb on ARM.
- ntdll: Check for ARMv7 architecture dynamically when loading a PE.
- advapi32: Remove 'stub' from TRACEs of implemented functions.
- kernel32: Change LCMapStringW to LCMapStringEx and call it from LCMapStringW.
-
-Aurimas Fišeras (1):
- po: Update Lithuanian translation.
-
-Austin English (3):
- kernel32: Add more tracing to GetDiskFreeSpaceW.
- po: Add missing url tag to nl.po.
- shell32: Add a stub for SHSetUnreadMailCountW.
-
-Bruno Jesus (1):
- po: Fix a sentence in pt_BR translation.
-
-Chris Robinson (3):
- quartz: Fix frame length calculation for MPEG audio.
- quartz: Improve MPEG header parsing and sync recovery.
- quartz: Remove the seek position table from the MPEG splitter.
-
-Detlef Riekenberg (1):
- shell32/tests: Fix a failure on w2k.
-
-Dmitry Timoshkov (37):
- windowscodecs: Add WICImagingCategories registration.
- windowscodecs: Implement ImagingFactory_CreateDecoder.
- windowscodecs: TiffDecoder_GetThumbnail should return NULL interface.
- windowscodecs: Implement TiffDecoder_GetPreview.
- windowscodecs: Implement TiffFrameDecode_GetThumbnail.
- windowscodecs: Implement MetadataReaderInfo_GetVendorGUID.
- gdiplus: When loading a bitmap frame save its IWICMetadataReader interface.
- gdiplus: Implement GdipGetPropertyCount.
- gdiplus: Implement GdipGetPropertyIdList.
- gdiplus: Add some tests for image properties.
- gdiplus: Avoid casting IWICBitmapFrameDecode to IWICBitmapSource.
- windowscodecs: Suppress libtiff warnings.
- gdiplus: Add a test for image stream refcount.
- gdiplus: Increase refcount of the source stream when loading a bitmap instead of cloning it.
- windowscodecs: Make sure that stream is not reused once the decoder is initialized.
- gdiplus: Comment out a test that crashes some gdiplus implementations.
- include/basetsd.h: Fix int64 to int truncation warnings when compiling with a 64-bit PSDK compiler.
- windowscodecs: Implement MetadataHandler_GetValue.
- gdiplus: Implement GdipGetPropertyItemSize.
- gdiplus: Implement GdipGetPropertyItem.
- gdiplus: Add some tests for GdipGetPropertyItemSize and GdipGetPropertyItem.
- gdiplus: Add a bunch of tests for TIFF image properties.
- gdiplus: Add GdipSaveAdd stub.
- gdiplus: Add a test to show that GdipCloneImage is not supposed to increase refcount of the source image.
- gdiplus: Add a test for 'value' pointer in the PropertyItem structure.
- gdiplus: Implement GdipGetPropertySize.
- gdiplus: Implement GdipGetAllPropertyItems.
- gdiplus: Add some tests for GdipGetPropertySize and GdipGetAllPropertyItems.
- windowscodecs: Implement BitmapDecoderInfo_GetSpecVersion.
- windowscodecs: Implement BitmapEncoderInfo_GetSpecVersion.
- windowscodecs: Implement FormatConverterInfo_GetSpecVersion.
- windowscodecs: Implement PixelFormatInfo_GetSpecVersion.
- windowscodecs: Implement MetadataReaderInfo_GetSpecVersion.
- windowscodecs: Implement MetadataReaderInfo_DoesRequireFullStream.
- windowscodecs: Implement MetadataReaderInfo_DoesSupportPadding.
- gdiplus: Add parameter checks to GdipSetPropertyItem, print item contents in the trace.
- gdiplus: Fix the convert_unit() comment to reflect its functionality.
-
-Eric Pouech (2):
- dbghelp: Added support for index leaves in types definition for CodeView debug format.
- winedbg: In 'info locals' command, show the full register/stack layout for parameters & locals.
-
-Erich Hoover (4):
- hhctrl.ocx: Add icons for the table of contents TreeView control.
- hhctrl.ocx: Keep parsing failure from causing a segmentation fault.
- hhctrl.ocx: Turn multiple index entries of the same name into a single entry.
- hhctrl.ocx: Use document title for subtopics in the index.
-
-Francois Gouget (17):
- d3dx9_36/tests: Simplify test_D3DXSHMultiply3().
- msvcp90: Add a space between the spec entry name the implementation function.
- msvcp90: Make numpunct_char_use_facet() static.
- jscript: Make int_to_bstr() static.
- msvcp90: Make a couple more numpunct_*_use_facet() functions static.
- start: Fix the command line handling.
- opencl: We still use the deprecated OpenCL 1.1 APIs.
- msvcp60: Make _Lockit_ctor_locktype() static.
- msvcp60: Remove unused functions.
- po: Fix the Gecko link in the Dutch translation.
- msvcp60: Remove the msvcp90 debug channel from misc.c as it is unused.
- start: Fix the name of the open verb for the /ProgIDOpen option.
- Assorted spelling fixes.
- dssenh/tests: Add a trailing '\n' to a skip() call.
- d3dx9_36/tests: Add a trailing '\n' to ok() calls.
- kernel32/tests: Improve some traces for the CreateTimerQueueTimer() tests.
- kernel32/tests: Test deleting a timer right after creating it.
+Changes since 1.5.23:
+
+Akihiro Sagawa (1):
+ gdi32: Ensure a fixed-pitch full-width character has double advance of a half-width character.
+
+Alexander Morozov (1):
+ ole32: Avoid a deadlock when a being loaded DLL calls CoRegisterClassObject from its DLL_PROCESS_ATTACH handler.
+
+Alexandre Julliard (28):
+ winemac: Don't move off-screen windows to a random position.
+ gdi32: Return the correct module handle for the initial display driver load.
+ explorer: Retrieve the graphics driver module from gdi32.
+ explorer: Return a simple boolean instead of a window in the wine_create_desktop entry point.
+ wintab32: Retrieve the graphics driver module from gdi32.
+ imm32: Retrieve the graphics driver module from gdi32.
+ winex11: Ignore color key and exposures when using the null surface.
+ user32: Avoid releasing a potentially null pointer.
+ server: Also exclude the top-level client rectangle for windows that have a pixel format.
+ server: Return the window paint flags in the get_visible_region request.
+ user32: Don't paint to the surface if the window has a pixel format, regardless of the state of the top parent.
+ wininet: Don't reset the available size after the async has been queued.
+ user32: Prefer loading color cursors in LoadImage.
+ ntdll: Add a helper function to check that a fault address lies in a known virtual memory view.
+ ntdll: Check for invalid %gs value in 32-bit code.
+ winex11: Preserve the client window when changing the window visual.
+ server: Don't support debug registers in ptrace if sys/user.h is missing.
+ loader: Define our own auxv structure.
+ loader: Rename the elf_hash function to avoid conflicts.
+ odbccu32: Remove an unnecessary source file.
+ twain_32: Remove an unnecessary DllMain entry point.
+ cryptnet: Remove an unnecessary DllMain entry point.
+ dpnhpast: Remove an unnecessary DllMain entry point.
+ iphlpapi: Remove an unnecessary DllMain entry point.
+ ktmw32: Remove an unnecessary DllMain entry point.
+ sensapi: Remove an unnecessary DllMain entry point.
+ usp10: Remove an unnecessary DllMain entry point.
+ wtsapi32: Remove an unnecessary DllMain entry point.
+
+Alistair Leslie-Hughes (1):
+ fusion: Return correct error for null public token.
+
+Andrew Talbot (8):
+ jscript: Avoid signed-unsigned integer comparisons.
+ mapi32: Avoid signed-unsigned integer comparisons.
+ kernel32: Avoid signed-unsigned integer comparisons.
+ mscoree: Avoid signed-unsigned integer comparisons.
+ mmdevapi: Avoid signed-unsigned integer comparisons.
+ mlang: Avoid signed-unsigned integer comparisons.
+ msdaps: Avoid signed-unsigned integer comparisons.
+ msctf: Avoid signed-unsigned integer comparisons.
+
+André Hentschel (4):
+ ntdll: Set TPIDRURW to TEB on thread init for ARM.
+ make_xftmpl: Avoid comparing a char with EOF.
+ winedbg: Add PState to cpu_register_map for ARM64.
+ ntdll: Implement RtlUnwind for ARM.
+
+Aric Stewart (6):
+ usp10: Fix typo with Script_Khmer_Numeric.
+ usp10: Split the core Itemize function out to be able to support differences between the normal and OpenType versions.
+ usp10: Update diacritical script handling for non OpenType Itemization.
+ usp10: Free default_language items when freeing script cache.
+ usp10: Fix memory leak when a font has 0 languages, scripts or features.
+ usp10: Correct error with ScriptLayout log2vis.
+
+Austin English (4):
+ windowscodecsext: Add a stub dll.
+ shlwapi: Add a stub for IsInternetESCEnabled.
+ d3d11: Add a stub for D3D11CreateDevice.
+ wininet: Add a stub for LoadUrlCacheContent.
+
+Daniel Jelinski (6):
+ comctl32/listview: Correct icon spacing calculation when set to 0 or -1.
+ comctl32/listview: Always use large icon size when calculating icon spacing.
+ comctl32/listview: Do not touch icon spacing if set explicitly.
+ user32: Fix CopyImage implementation when changing cursor to icon.
+ comctl32/listview: Better handling of custom colors in report view.
+ comctl32/listview: Fix LVM_SETICONSPACING on 64bit machines.
+
+Detlef Riekenberg (2):
+ advapi32/tests: Skip tests on non-English systems.
+ kernel32/tests: Skip tests on non-English systems.
+
+Dmitry Timoshkov (14):
+ wbemprox: Free name in create_signature (Coverity).
+ comctl32: Test appropriate tool window for active state.
+ gdi32: Add support for 16-bit QUERYESCSUPPORT queries.
+ gdi32: Add a bunch of tests for CreateDC/ResetDC with a custom DEVMODE.
+ winspool.drv: Turn macros into helper functions.
+ wineps.drv: Add DEVMODE dumping to make debugging device state easier.
+ winspool.drv: There is no need to speculate about wineps.drv default DEVMODE.
+ gdi32: Make sure that actual clipping region is updated for a EMF DC.
+ gdi32: Add more EMF clipping tests.
+ gdi32: OffsetClipRgn should update actual clipping region for a EMF DC.
+ gdi32: IntersectClipRect should update actual clipping region for a EMF DC.
+ gdi32: ExcludeClipRect should update actual clipping region for a EMF DC.
+ gdi32: SelectClipPath should update actual clipping region for a EMF DC.
+ kernel32: There is no need for lock/unlock heap in GlobalAlloc.
+
+Erich Hoover (2):
+ advapi32: Support registry objects in GetNamedSecurityInfo.
+ advapi32: Support registry objects in SetNamedSecurityInfo.
+
+Francois Gouget (5):
+ kernel32/tests: Reduce the size of the console buffer to speed up the tests.
+ rpcrt4/tests: Trace the GUID when it is wrong.
+ d3d11: Make debug_d3d_driver_type() static.
+ ws2_32/tests: Fix the GetAcceptExSockaddrs() test.
+ winetest: Trace the time it takes to run each test.
Frédéric Delanoy (1):
- po: Update French translation.
-
-Hans Leidekker (26):
- wbemprox: Add a partial Win32_NetworkAdapter class implementation.
- wbemprox: Parse the resource string in IWbemLocator::ConnectServer.
- wbemprox: Implement IWbemServices::OpenNamespace.
- wbemprox: Implement IWbemServices::CreateInstanceEnum.
- wbemprox: Implement Win32_OperatingSystem.OSLanguage and Win32_OperatingSystem.SystemDirectory.
- wbemprox: Implement Win32_ComputerSystem.NumberOfLogicalProcessors and Win32_ComputerSystem.NumberOfProcessors.
- wbemprox Implement Win32_Processor.CpuStatus and Win32_Processor.DeviceId.
- wbemprox: Set the row count in fill_processor.
- wbemprox: Store the result index in the class enumerator instead of the view.
- wbemprox: Add support for 64-bit integer types.
- wbemprox: Implement Win32_NetworkAdapter.Speed.
- wbemprox: Implement Win32_OperatingSystem.CSDVersion.
- wbemprox: Implement Win32_ComputerSystem.TotalPhysicalMemory.
- wbemprox: Implement more properties of Win32_VideoController.
- wbemprox: Implement IWbemServices::GetObject.
- wbemprox: Support IClientSecurity on the class enumerator object;.
- wbemprox: Add reference counting to the query object.
- wbemprox: Implement IEnumWbemClassObject::Clone.
- wbemprox: Implement Win32_Processor.ProcessorId.
- wbemprox: Fix returned variant type and flavor for system properties.
- wbemprox: Win32_NetworkAdapter.InterfaceIndex is unsigned.
- wbemprox: Return 64-bit property values as strings.
- wbemprox: Avoid an exception when tracing the principal name in IClientSecurity::SetBlanket.
- wbemprox: Add a partial Win32_LogicalDisk class implementation.
- wbemprox: Support overriding the CIM to VARIANT type mapping for integer properties.
- wbemprox: Fix the CIM to VARIANT type mapping for a couple of properties.
-
-Henri Verbeet (30):
- secur32: Handle padding only records in schan_DecryptMessage().
- secur32: We can't read more than expected_size - 5 in schan_DecryptMessage().
- secur32: Handle incomplete messages in schan_InitializeSecurityContextW().
- wined3d: Only unset the onscreen depth / stencil buffer once in wined3d_device_reset().
- wined3d: Release the stateblock only after mode setting in wined3d_device_reset().
- wined3d: Get rid of is_display_mode_supported().
- include: Add the DEVMODE dmDisplayFlags constants.
- wined3d: Take scanline ordering into account in the mode setting code.
- d3d9: Implement d3d9_GetAdapterDisplayModeEx().
- d3d9: Implement d3d9_device_GetDisplayModeEx().
- wined3d: Avoid a useless call to wined3d_get_adapter_mode_count() in wined3d_enum_adapter_modes().
- wined3d: Avoid a redundant call to EnumDisplaySettingsExW() in wined3d_enum_adapter_modes().
- wined3d: Use the device name stored in the adapter in wined3d_enum_adapter_modes().
- wined3d: Use the device name stored in the adapter in wined3d_get_adapter_mode_count().
- ddraw: Prevent ddraw from being unloaded.
- wined3d: Use the device name stored in the adapter in wined3d_get_adapter_display_mode().
- wined3d: Use the device name stored in the adapter in wined3d_set_adapter_display_mode().
- wined3d: Use the device name stored in the adapter in wined3d_get_adapter_identifier().
- d3d9: Implement d3d9_device_PresentEx().
- d3d9: Implement d3d9_GetAdapterModeCountEx().
- d3d9: Implement d3d9_EnumAdapterModesEx().
- d3d9: Pass a wined3d_swapchain_desc structure to swapchain_init().
- d3d8: Pass a wined3d_swapchain_desc structure to swapchain_init().
- d3d8: Introduce a separate function for swapchain creation.
- winex11: Get rid of some unused prototypes.
- d3d9: Introduce a helper function to create a wined3d_swapchain_desc from D3DPRESENT_PARAMETERS.
- d3d9: Introduce a helper function to create D3DPRESENT_PARAMETERS from a wined3d_swapchain_desc.
- d3d8: Introduce a helper function to create a wined3d_swapchain_desc from D3DPRESENT_PARAMETERS.
- d3d8: Introduce a helper function to create D3DPRESENT_PARAMETERS from a wined3d_swapchain_desc.
- winex11: Use our own structure for mode information.
-
-Huw Davies (3):
- oleaut32: Add support for boolean strings in VarNot.
- oleaut32: If the records' guids are equal then the records match.
- wineps: Add support for printing fake italic fonts.
-
-Hwang YunSong (2):
- po: Update Korean translation.
- po: Update Korean translation.
-
-Jacek Caban (48):
- mshtml: Keep reference in node returned from get_node.
- mshtml: Added separated types for outer and inner HTML windows.
- mshtml: Moved document node from HTMLOuterWindow to HTMLInnerWindow.
- mshtml: Moved DispatchEx instance from HTMLOuterWindow to HTMLInnerWindow.
- mshtml: Moved global_props from HTMLOuterWindow to HTMLInnerWindow.
- mshtml: Moved option_factory from HTMLOuterWindow to HTMLInnerWindow.
- mshtml: Moved script_hosts from HTMLOuterWindow to HTMLInnerWindow.
- mshtml: Store event object in HTMLInnerWindow instead of HTMLOuterWindow.
- jscript: Don't use DISPPARAMS named args for internal parameter passing.
- jscript: Don't use DISPPARAMS for internal arguments.
- jscript: Removed no longer needed arg_cnt and get_arg helpers.
- jscript: Added more apply and call tests.
- mshtml: Moved image_factory to HTMLInnerWindow.
- mshtml: Moved screen property to HTMLInnerWindow.
- mshtml: Moved history property to HTMLInnerWindow.
- mshtml: Return referenced instances from node constructors.
- mshtml: Use inner window as script global object.
- mshtml: Share nsIDOMText reference with nsIDOMNode.
- mshtml: Call HTMLDOMNode_Init directly in HTMLCommentElement_Create.
- mshtml: Share nselem reference with nsnode.
- mshtml: Share nsanchor reference with nsnode.
- mshtml: Keep references to nodes stored in HTMLElementCollection.
- mshtml: Get rid of no longer needed unk_ref from HTMLElementCollection.
- mshtml: Share nsform reference with nsnode.
- mshtml: Share nsframe and nsiframe references with nsnode.
- mshtml: Share nstable reference with nsnode.
- mshtml: Share nsdoc reference with nsnode.
- mshtml: Share nsimg reference with nsnode.
- mshtml: Share nsoption reference with nsnode.
- mshtml: Share nsscript reference with nsnode.
- mshtml: Share nsobject reference with nsnode.
- mshtml: Don't release nselem in HTMLElement_destructor.
- mshtml: Share nsrow reference with nsnode.
- mshtml: Share nsstyle reference with nsnode.
- mshtml: Share nstextarea reference with nsnode.
- mshtml: Use proper macro to release nstext.
- mshtml: Share nsinput reference with nsnode.
- mshtml: Share nsselect reference with nsnode.
- mshtml: Keep reference to document in HTMLDOMChildrenCollection.
- mshtml: Return referenced object in get_node_obj.
- mshtml: Reimplement get_node_obj using vtbl comparison.
- wininet: Try harder to reuse connection after authorization.
- mshtml: Force cycle collection when releasing main document object.
- vbscript: Added a hack for parameterized assignments with one argument.
- vbscript: Added more parameterized assignment tests.
- vbscript: Skip the first (null) instruction in dump_code.
- vbscript: Added interpreter and compiler support for for each loops.
- vbscript: Added for each loop tests.
-
-Jaime Rave (1):
- winhttp: Show discovery via DHCP not supported just one time.
-
-Julian Rüger (5):
- localui/tests: Fix typos/grammar.
- winspool.drv/tests: Fix typos/grammar.
- opengl32: Fix typos in comments.
- opengl32: Remove spaces preceding punctuation, streamline some debug messages.
+ msi: Fix memory leak (coverity).
+
+Hans Leidekker (12):
+ windowscodecs: Implement IWICColorContext::InitializeFromFilename.
+ windowscodecs: Add a stub IWICColorTransform implementation.
+ windowscodecs: Convert the source bitmap to the requested pixel format in IWICColorTransform::Initialize.
+ windowscodecs: Implement IWICComponentFactory::CreateDecoderFromFileHandle.
+ wbemprox: Trace the qualifier value in IWbemClassObject::GetNames.
+ windowscodecsext: Implement WICCreateColorTransform_Proxy and IWICColorTransform_Initialize_Proxy.
+ windowscodecs: Implement IWICBitmapFrameDecode::GetColorContexts for TIFF images.
+ msiexec: Add /unregserver support.
+ msiexec: Convert DoRegServer to Unicode.
+ wininet/tests: Fix a test failure.
+ msi/tests: Move a couple of tests from install.c to msi.c.
+ msi: Don't remove products if msidbUpgradeAttributesOnlyDetect is set.
+
+Henri Verbeet (2):
+ wined3d: Add WINED3DFMT_INST to the format table.
+ configure: Include Xlib.h before Xrandr.h.
+
+Huw Davies (23):
+ riched20: Actually pass the ANSI string to the break proc.
+ riched20: Pass the character ptr and string length directly to the break proc helper.
+ riched20: Pass a character ptr and length to SplitParagraph.
+ riched20: Pass character ptrs to the whitespace finding functions.
+ riched20: Move the text to the paragraph level.
+ riched20: Move SplitRun to wrap.c and make it static.
+ riched20: Move the split point calculation to wrap.c.
+ riched20: Move run extent calculation to wrap.c.
+ riched20: The run width is always passed so we don't need to calculate it again.
+ riched20: Pass the run to the text drawing routine.
+ riched20: Move underline pen creation to a helper function.
+ riched20: Move y offset calculation to a helper function.
+ riched20: Move text color determination to a helper function.
+ riched20: Move the white space painting operations to a common function.
+ riched20: Remove the special case tab handling now that we handle that in draw_space.
+ riched20: Make it possible to perform point -> char conversion while holding a context.
+ riched20: The string len parameter is no longer necessary.
+ riched20: Use the point from char helpers to calculate the selection rectangle.
+ riched20: Simplify selection painting by drawing a selected run twice with appropriate clipping.
+ riched20: Move underline drawing to a common function.
+ riched20: Move the range clamping to the helper now that the range isn't used later on.
+ riched20: Move the password string hack to just before it's used.
+ riched20: Use ME_PointFromChar to calculate the caret position.
+
+Jacek Caban (13):
+ atl100: Added AtlComModuleRegisterClassObjects implementation (based on AtlModuleRegisterClassObjects).
+ oleaut32: COM clean up of ITypeLib2 interface implementation.
+ mshtml: Use VT_ERROR as return type in DispCallFunc call.
+ oleaut32: Return error if VT_HRESULT is used as return type in DispCallFunc.
+ urlmon: Clean up handling tested URLs.
+ urlmon: Fixed QueryInfo tests during BINDSTATUS_PROXYDETECTING notification.
+ urlmon: Skip reported_url tests when binding to object.
+ urlmon: Fixed tests on IEs that report BINDSTATUS_DECODING.
+ oleaut32: Don't free a string in SysFreeString if it's already in cache.
+ oleaut32: Added some SysFreeString tests.
+ urlmon: Allow available_bytes to be set before protocol_continue call.
+ wininet: Set available bytes in InternetQueryDataAvailable even if it ends up in async call.
+ vbscript: Added support for a few more constants.
+
+Jactry Zeng (4):
+ msvcr100: Added _wstat32i64 implementation.
+ msvcr100: Added _stat32i64 implementation.
+ msvcr80: Sync _wstat32i64 and _stat32i64 implementation.
+ msvcr90: Sync _wstat32i64 and _stat32i64 implementation.
+
+Jeff Latimer (2):
+ wmvcore: Add stub implementation for WMCreateEditor.
+ wmvcore: Fix a typo.
+
+Juan Lang (2):
+ iphlpapi: Fix HRESULT/win32 error code confusion.
+ cryptui: Use add_usage_to_oid correctly.
+
+Julian Rüger (1):
po: Update German translation.
-Józef Kucia (6):
- wined3d: Use the system memory pool for the logo surface.
- d3dx9: Implement D3DXLoadVolumeFromMemory.
- d3dx9/tests: Add tests for D3DXLoadVolumeFromMemory.
- d3dx9: Implement D3DXLoadVolumeFromVolume.
- d3dx9: Implement D3DXCreateVolumeTextureFromFileInMemoryEx.
- d3dx9: Forward D3DXCreateVolumeTextureFromFile functions to D3DXCreateVolumeTextureFromFileInMemoryEx.
-
-Lauri Kenttä (3):
- po: Add missing ='s in the Catalan translation.
- po: Update Norwegian Bokmål translation.
- po: Update Finnish translation.
-
-Lucas Zawacki (2):
- joy.cpl: Make dialog the same size as the other cpl applets.
- joy.cpl: Added POV axis visualization.
-
-Marek Chmiel (1):
- dssenh: Added CryptAcquireContext test for the DSSENH cryptographic service provider.
-
-Michael Stefaniuc (25):
- usp10: Remove unreachable break after return (Smatch).
- qedit: Basic COM cleanup for SampleGrabber.
- qedit: COM cleanup for the IPin iface (SampleGrabber).
- qedit: Support COM aggregation for SampleGrabber.
- d3drm: Get rid of unsafe_impl_from_IDirect3DRMFrame2().
- d3drm: Make IDirect3DRMx_CreateFrame() more forgiving about the parent frame.
- quartz: Handle wrong COM aggregation attempts in IClassFactory_CreateInstance.
- quartz: Standardize COM aggregation for FilterGraph.
- quartz: Standardize COM aggregation for FilterMapper.
- quartz: Move the FilterMapper_create to avoid forward declarations.
- quartz: COM cleanup for IAMFilterMiscFlags in NullRenderer.
- quartz: Standardize COM aggregation for NullRenderer.
- quartz: Use impl_from_IBaseFilter() instead of casts.
- quartz: Move NullRenderer_create() to avoid forward declarations.
- quartz: COM cleanup for IAMFilterMiscFlags in VideoRenderer.
- quartz: Don't set the VideoRenderer object on creation failure.
- quartz: Standardize COM aggregation for VideoRenderer.
- quartz: Move VideoRenderer_create() to avoid forward declarations.
- quartz/tests: Add COM aggregation test for NullRenderer.
- qedit: Support COM aggregation for MediaDet.
- qedit/tests: Add COM aggregation test for MediaDet.
- quartz: COM cleanup for IMediaSample2.
- quartz: Avoid a COM object => iface => object round trip.
- quartz: Use unsafe_impl_from_IMediaSample() instead of a cast.
- quartz: Use StdMemAllocator_from_IMemAllocator() instead of casts.
-
-Nikolay Sivov (21):
- msxml3: Return stream reference from get_output() if stream is set.
- msxml3: Properly handle -1 as length of element qualified name in startElement().
- msxml3: Fix closing of open element.
- msxml3: Initial implementation of attributeDecl() in writer.
- msxml3: Implement internalEntityDecl() for writer.
- msxml3: Basic refcount test for IMXNamespacePrefixes.
- msxml3: Recognise PROPFIND method in open().
- msxml3: Fix async flag setting.
- msxml3: Accept VT_ERROR body as empty data.
- msxml3: Support VT_I2 variants tracing.
- msxml3: Support VT_UI1|VT_ARRAY variant debug output.
- msxml3: Implement put_nodeTypedValue() for bin.base64 type and commonly used input vartypes.
- wshom: Implement WindowStyle property for IWshShortcut.
- msxml3: Correct IEnumVARIANT regarding IUnknown forwarding.
- msxml3: Fix node interface leak after nextNode().
- msxml3: Make it possible to use different outer objects with single IEnumVARIANT implementation.
- msxml3: Add IEnumVARIANT support for IXMLDOMNodeList.
- msxml3: Implement _newEnum() for schema cache.
- msxml3: Fix putref_schemas()/get_schemas() behaviour on NULL pointer.
- msxml3: Add support for bin.hex element type encoding.
- msxml3: Added _newEnum() support for IXMLDOMNamedNodeMap.
-
-Nozomi Kodama (2):
- d3dx9_36: Implementation of D3DXSHDot.
- d3dx9_36: Implementation of D3DXSHScale.
-
-Owen Rudge (2):
- msvcp90: Add initial basic_stringbuf<char> implementation.
- msvcp90: Sync spec files.
-
-Piotr Caban (35):
- msvcp90: Added num_put<wchar> implementation.
- msvcp90: Added partial num_get<wchar> and num_get<short> implementation.
- msvcp90: Added num_get<wchar>::_Getffld implementation.
- msvcp90: Added num_get<wchar>::_Getifld implementation.
- msvcp90: Added num_get<wchar>::get functions implementation.
- msvcp90: Added basic_ostream<wchar> implementation.
- msvcp90: Export clog object.
- msvcp90: Added basic_istream<wchar> implementation.
- msvcp90: Added basic_iostream<wchar> class implementation.
- msvcp90: Fix basic_ostream<char>::operator<<(basic_string) export.
- msvcp90: Added basic_istream::operator>>(char&) implementation.
- msvcp80: Forward basic_string<char>::erase functions to msvcp90.
- msvcp90: Added locale::facet::_Register function implementation.
- msvcp90: Added _Fiopen functions implementation.
- msvcp90: Allocate different id's for facets in use_facet functions.
- msvcp90: Added partial implementation of locale_ctor_cstr function.
- msvcp90: Sync spec files.
- msvcp90: Always destroy _Lockit object in use_facet function.
- msvcp90: Implement remaining functions in basic_stringbuf<char> class.
- msvcp90: Added basic_ostringstream<char> implementation.
- msvcp90: Added basic_istringstream<char> implementation.
- msvcp90: Added basic_stringstream<char> implementation.
- msvcp90: Added basic_stringbuf<wchar> and basic_stringbuf<short> implementation.
- msvcp90: Added basic_ostringstream<wchar> implementation.
- msvcp90: Added basic_istringstream<wchar> implementation.
- msvcp90: Added basic_stringstream<wchar> implementation.
- msvcp90: Sync spec files.
- msvcp90: Fix __cdecl functions definitions that returns structures.
- msvcp90/tests: Fixed _Getctype tests.
- msvcp90/tests: Added _Getcoll tests.
- msvcp90: Keep class definitions in separate file.
- msvcp60: Keep class definitions in separate file.
- msvcp71: Forward basic_string::_Myptr functions to msvcp90.
- msvcp71: Forward basic_string::operator{<,<=,>,>=} to msvcp90.
- msvcp90: Added locale::empty implementation.
-
-Rico Schüller (4):
- d3dx9: Implement ID3DXBaseEffect::SetMatrixPointerArray().
- d3dx9: Implement ID3DXBaseEffect::SetMatrixTransposePointerArray().
- d3dx9/tests: Add effect parameter value SetMatrixPointerArray() test.
- d3dx9/tests: Add effect parameter value SetMatrixTransposePointerArray() test.
-
-Roderick Colenbrander (3):
- winex11.drv: Remove GLX_ATI_render_texture support.
- opengl32: Check for valid context in wglGetProcAddress.
- opengl32: Disable wglGetProcAddress for core GL 1.0/1.1 functions.
-
-Sergey Guralnik (1):
- user32: Add test for ComboBox repositioning behavior.
-
-Stefan Leichter (1):
- gdi32: Spelling fix.
-
-Vincas Miliūnas (1):
- wined3d: Recognize AMD Radeon HD 6700 Series renderer string.
-
-Vincent Povirk (18):
- windowscodecs: Implement PixelFormatInfo_GetBitsPerPixel.
- windowscodecs: Implement PixelFormatInfo_GetChannelCount.
- windowscodecs: Implement IWICPixelFormatInfo::GetChannelMask.
- windowscodecs: Implement IWICPixelFormatInfo::GetFormatGUID.
- windowscodecs: Implement IWICPixelFormatInfo2::GetNumericRepresentation.
- gdiplus: Remove FIXME from GdipAddPathString.
- appwiz: Update text to match button names.
- windowscodecs: Implement IWICPixelFormatInfo2::SupportsTransparency.
- windowscodecs: Add tests for IWICPixelFormatInfo.
- windowscodecs: Add stub IWICBitmapScaler implementation.
- windowscodecs: Implement IWICImagingFactory::CreateEncoder.
- windowscodecs: Implement IWICBitmapScaler::Initialize.
- windowscodecs: Implement IWICBitmapScaler::GetSize.
- windowscodecs: Implement IWICBitmapScaler::GetPixelFormat.
- windowscodecs: Implement IWICBitmapScaler::GetResolution.
- windowscodecs: Implement IWICBitmapScaler::CopyPalette.
- windowscodecs: Implement BitmapScaler_CopyPixels.
- windowscodecs: Implement IWICBitmapCodecInfo::GetPixelFormats.
+Jörg Höhle (4):
+ ntdll: Use the monotonic time counter also for timer queues.
+ winmm: More compatible midiIn/Out[Un]Prepare MHDR_* flag handling.
+ winmm: More compatible waveIn/Out[Un]Prepare WHDR_* flag handling.
+ winmm: Handle GetTickCount overflow in MIDI player.
+
+Ken Thomases (25):
+ winemac: Implement ScrollDC().
+ winemac: Implement support for minimizing windows.
+ winemac: Build a map from Mac virtual key codes to Win32 vkeys and scan codes based on Mac keyboard layout.
+ winemac: Rebuild key map when Mac keyboard layout changes.
+ winemac: Generate KEY_PRESS/RELEASE events from Cocoa key events.
+ user32: In TranslateMessage, handle ToUnicode returning 2 or more chars.
+ winemac: Implement ToUnicodeEx().
+ winemac: Ignore Cocoa's window frame adjustments for off-screen windows.
+ winemac: Implement Beep().
+ winemac: Implement MapVirtualKeyEx().
+ winemac: Implement VkKeyScanEx().
+ winemac: Implement GetKeyNameText().
+ winemac: Implement fake support for the active Windows keyboard layout.
+ winemac: Implement SysCommand() to prevent Alt keypresses from activating system menu.
+ winemac: Add WineApplication methods to convert from Cocoa to Win32 coordinate space.
+ winemac: Implement MOUSE_MOVED(_ABSOLUTE) events.
+ winemac: Process clicks in an inactive window in addition to activating it.
+ secur32: On Mac, add support for cipher suites defined in 10.8 SDK.
+ user32: Improve mouse wheel scrolling in edit control.
+ user32: Improve mouse wheel scrolling in listbox control.
+ comctl32: Eliminate redundant local variable (gcWheelDelta == -wheelDelta).
+ comctl32: Improve mouse wheel scrolling in listview control.
+ comctl32: Improve mouse wheel scrolling in treeview control.
+ winemac: Implement MOUSE_SCROLL events.
+ winemac: Prevent Cocoa from consuming certain key-down events.
+
+Ludger Sprenker (1):
+ windowscodecs: Add enum type WICTiffCompressionOption.
+
+Marcus Meissner (1):
+ comdlg32: Free files on errorpath (Coverity).
+
+Michael Stefaniuc (20):
+ ddraw/tests: Use assignment instead of memcpy to copy structs.
+ crypt32: Use assignment instead of memcpy to copy structs.
+ wined3d: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
+ ieframe: Let C look like C.
+ krnl386.exe16: Let C look like C.
+ gphoto2.ds: Let C look like C.
+ iphlpapi: Let C look like C.
+ qedit: Let C look like C.
+ d3drm: Let C look like C.
+ riched20: Let C look like C.
+ usp10: Let C look like C.
+ d3d10core: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
+ d3d8: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
+ d3d9: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
+ d3dx9_36: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
+ d3drm: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
+ amstream: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
+ d3dcompiler_43: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
+ dmime: Remove ERR() on HeapAlloc failure for small sizes known at compile time.
+ wineoss.drv: Use offsetof to calculate the size of a struct with variable length array.
+
+Nikolay Sivov (3):
+ oledb32: Add a table of init properties, support Persist Security Info switch in init string.
+ xmllite: Store start data pointer for comments.
+ xmllite: Basic test for chunk value read vs full value read.
+
+Nozomi Kodama (1):
+ d3dx9: Use const instead of CONST.
+
+Piotr Caban (11):
+ jscript: Rename jsheap_t to heap_pool_t.
+ jscript: Don't use jsstr_t in JSRegExp structure.
+ jscript: Don't use jsstr_t in js_NewRegExp.
+ jscript: Move code operating on JSRegExp out of do_regexp_match_next function.
+ jscript: Make context generic in internal regular expression functions.
+ jscript: Moved generic regular expressions code to separate file.
+ vbscript: Added IRegExp2 stub.
+ vbscript: Added IRegExp2_QueryInterface tests.
+ vbscript: Added partial implementation of IDispatch methods in IRegExp2.
+ vbscript: Added IRegExp2::Pattern implementation.
+ vbscript: Rename vbsheap to heap_pool.
+
+Roman Dadkov (3):
+ ole32/tests: Add test for SetClientSite.
+ mpr/tests: Test to check the return values of WNetGetUniversalNameA.
+ ole32/tests: Add test for OleRun.
+
+Stefan Dösinger (2):
+ wined3d: Use the ARBfp ffp pipeline only if ARBfp is supported.
+ wined3d: Reserve one vs constant on r200.
+
+Vijay Kiran Kamuju (1):
+ msvcr90: Update the manifest version.
--
Alexandre Julliard