-The Wine development release 1.3.24 is now available.
+The Wine development release 1.5.5 is now available.
What's new in this release (see below for details):
- - Various DirectInput improvements.
- - Support for line breaking in Uniscribe.
- - More UI elements in builtin Shell Explorer.
- - Some more D3DX9 functions.
- - Improved support for shell known folders.
+ - Support for installing Mono as a Wine add-on package.
+ - Dithering of pattern brushes in the DIB engine.
+ - Support for installing the .NET 4.0 runtime.
+ - DDS files supported in D3DX9.
- Various bug fixes.
The source is available from the following locations:
- http://ibiblio.org/pub/linux/system/emulators/wine/wine-1.3.24.tar.bz2
- http://prdownloads.sourceforge.net/wine/wine-1.3.24.tar.bz2
+ http://prdownloads.sourceforge.net/wine/wine-1.5.5.tar.bz2
+ http://mirrors.ibiblio.org/wine/source/1.5/wine-1.5.5.tar.bz2
Binary packages for various distributions will be available from:
----------------------------------------------------------------
-Bugs fixed in 1.3.24:
-
- 2748 Space Empires: Starfury fails to run
- 5597 Kiwi Cattools 3.0.6 crashes on startup
- 7640 Mouse too slow / lags in games
- 7798 datanorm v2.0 demo fails to start
- 8754 Games doesn't receive keyboard Input (BuildActionMap, SetActionMap, EnumDevicesBySemantics)
- 10309 Can't start Buhl T@x Online Banking 2007 trial
- 10781 Fibotrader: program crashes when starting and creating *.mdb database
- 11658 BSSBWin software crashes when searching for previous installations
- 12022 Quicktax 2007 cannot create new tax report
- 13536 ThinkWave Educator installer launches MDAC 2.8 installer with invalid command line (MSI command line property quote parsing)
- 13782 Autocad 2004 trial: Cannot deselect components to skip for install
- 14832 Need for Speed Underground - Crash after aprox. 1 minut of gaming
- 15465 Panzer General 3D Demo randomly hangs with err:seh:setup_exception_record nested exception on signal stack
- 15695 Ableton Live: freeze, audio record and audio render don't work.
- 16306 Cannot drag image from Linux Desktop to application
- 16858 Jetmen REVIVAL: Unplayable because of strange bugs
- 16956 Lexware: Installation of .Net 2.0 SP 1 fails
- 17092 NFS Underground: The game crashes after loading drag race
- 17916 Windows 64 bit exe Service unable to recognize internal process created
- 17986 BrsFolder_OnCommand make new folder not implemented
- 18136 Installation of MSXML6 for 64bit wine
- 18225 HL2: Intro movie garbled with medium resolutions
- 18321 FireFox 3.0.9 + Silverlight 2.0 = Crash
- 18363 [Win 3.11/16-bit] [Bermuda Syndrome] In-game menu buttons unclickable
- 18821 World of Goo - Heavy flicker
- 19342 Adobe Photoshop CS2: Doesn't display license screen for installation (appinstall)
- 20410 NHL 2002 won't launch
- 20467 Battle Realms: Crashes on closing
- 21751 Wine locks the initial executable
- 21834 Inspiration 8.0b does not work
- 22236 World of Goo Demo all black without D3DXGetImageInfoFromFile from native D3DX9_38.dll
- 22623 Unigine Heaven 2 benchmark d3d version has funny stripes on stone and wood
- 22679 Photoshop CS5 installer requires native msxml3
- 23271 X2 the threat fails to install
- 23829 HTML-Kit's plug-in preview never refreshes
- 24067 Overlord 2 Demo shows incorrect shadows and transparent persons
- 24184 Ground Control II fails to start
- 24188 The Last Remnant demo: can't resize window to show menu
- 24584 Serif Draw SE installer fails
- 24732 Complex Text (Devanagari, Hindi, indian languages) are not rendered as expected
- 24858 ProgDVB: Fails to start
- 25156 Startup of Quest Atlantis yields a page fault
- 25255 installation of woodoo doesn't works
- 25562 Yu-gi-oh online 3 hangs when you scroll up in chat window
- 25607 PhysX: Removes files but leaves empty directories behind at uninstall
- 25608 PhysX: Cached local package isn't deleted at uninstall
- 25609 PhysX: Entry under the Uninstall key is not removed at uninstall
- 25661 Embarcadero RadPHP XE crashes on startup
- 25769 Crysis demo wants d3dx9_36.dll.D3DXFloat32To16Array
- 25907 Characters not echoed when typing
- 26555 Crysis 2 during installation progressbar not updated
- 26794 Vampire the Masquerade Bloodlines mouse became unresponsive
- 26869 Darkspore: enemy characters are rendered very darkly until killed
- 27116 Darkspore: Water effects display with a green outline and dark stripes
- 27306 AutoCAD 2008: adlmdll.dll failed to initialize
- 27361 Dawn of War Dark Crusade Demo uninstaller crashes.
- 27375 mshtml crashes in Fedora 15
- 27464 Spectromancer crashes on exit
- 27514 Winole does not work with Wine
- 27524 Runaway 3: A Twist of Fate only shows a black screen on start
- 27554 World of Tanks hangs in an infinite loop when selecting text.
- 27571 Call to unimplemented function KERNEL32.dll.GetNumaHighestNodeNumber
- 27591 Need for speed underground 1: Empty registration window
- 27610 Overlord 2 crash on start in full screen mode
- 27620 RIFT 1.3 hotfix 2 hangs, weird behavior with vectored exception handlers
- 27622 wine regedit.exe crashes in comctl32
- 27634 Freespace 2 does not display screen
- 27662 an installshield installation building with installshield 2011 run but with character problem
- 27670 Pagecontrol popupmenu doesn't work
- 27674 Majesty 2: fog of war broken
- 27692 msvcp90/string test crashes when built with gcc 4.6.0
- 27693 qedit/mediadet test fails on 32-bit gentoo
+Bugs fixed in 1.5.5:
+
+ 836 Speed up PDB support
+ 1977 When running Half-Life in software mode, the screen is not updated
+ 4208 Wine hangs when attempting to add video file in DVD lab Pro 1.53
+ 4286 eBay Turbo Lister exits silently before displaying anything
+ 5946 text rendering using vsfilter doesn't properly display (affects Flash Pro 8)
+ 7076 BCDC++ redraws too many times on window resize
+ 8577 Screen Resolution Bug
+ 9942 Powerpoint Viewer 2007 crashes opening Keynote.pptx
+ 10281 No$gba- 3D layer drawn behind 2D layer, making 3D invisible
+ 10621 Thinkwell Player does not hide password under wine
+ 10915 jedit hangs on startup if ddraw is disabled
+ 11964 .NET Reflector 6.x user interface is distorted
+ 12026 Alien Shooter 2 graphical glitch on shadows
+ 12460 West Point Bridge Designer 2007 crashes with page fault in oleaut32
+ 12510 MS Powerpoint Viewer 2007 crashes when displaying embedded table
+ 12515 Adobe Premiere CS2 doesn't run
+ 12782 TimeShift demo does not launch
+ 12975 outlook 2007 doesn't run after install
+ 13082 Adobe Premiere Pro 1.5 fails to start
+ 13369 Vobblanker: crashes randomly
+ 13837 FlowCode hangs when works with LCD module init.
+ 14256 Half-Life 2 Episode 2 & Portal: hl2.exe continues to running after exit of game
+ 14551 Wine Iexplore does not have usable GUI
+ 14972 The config program that comes with Final Fantasy 8 does not work.
+ 15042 check boxes go sometimes completely black
+ 15160 bad display in Azure Quest3D demo
+ 15292 Microsoft Office Outlook 2007: Cannot start outlook once e-mail settings have been configured
+ 15360 Halo Editing Kit will not load
+ 15576 Adobe Dreamweaver 8: "Next" link in Help doesn't work
+ 15714 tools/font_convert.sh should be bourne compatible
+ 16156 Networking doesn't work for app "IPS" Internet Print Service (foto software fotoquelle.de)
+ 16237 Distorted sound in Dyson game
+ 16329 Make test fails in ds3d.c
+ 16559 PixelFormat_WineD3DtoDD Can't translate this Pixelformat
+ 16716 Flowcode has a bad display refresh
+ 17514 IBExpert does not work as expected (can't register database)
+ 18106 Visual C# 2005 Express: Form Designer is blank on first run, then gives memory error
+ 18396 ATK0100 Asus Utility Driver: Crashes on install start
+ 18687 Medal of Honor: Pacific Assault - sand is too light
+ 18776 VBALink: GBC roms open at an incorrect resolution
+ 20264 SmartHeap Library reports MEM_BAD_POINTER and Sinistar Unleashed crashes on launch
+ 20800 Star Sonata does not load
+ 21072 Dragon NaturallySpeaking freezes then crashes after about a half hour of use.
+ 21281 NHL 99 graphics are corrupted on Direct3D
+ 21282 d3d_surface:IWineGDISurfaceImpl_UnLoad UnLoad is not supported on X11 surfaces!
+ 21637 picasa 3.6 unable to scan
+ 22229 Sketchup fails to print previews, show back area, template and part previews also
+ 22393 3dmark06 free version reports "D3DXGetImageInfoFromFileInMemory failed" when you try to run the demo
+ 22396 Hearts of Iron III - Texture brushes are not sized/aligned properly
+ 22688 Bonzai3D - mouse pointer position mapped incorrectly in project window
+ 22779 Portal and Uru graphics glitches (fglrx only)
+ 22789 Bonzai3D irretrievable following window minimize
+ 23322 Jedi Knight: Dark Forces II - in game map is not fully painted
+ 24508 Fritz 11 needs d3dx9_36.dll.D3DXCreateCubeTextureFromFileA
+ 24530 Two Worlds calls unimplemented function d3dx9_36.dll.D3DXCreateCubeTextureFromFileInMemoryEx
+ 24541 Final Fantasy 8: Eidos Intro movie and sound choppy
+ 24679 SketchUp cannot produce correct png/jpg/bmp files
+ 24725 King's Bounty needs DDS support
+ 24788 Energy Tycoon won't run
+ 25221 SketchUp 7 prints black rectangle and export the same into JPG
+ 25736 Men of War (Steam) won't run.
+ 26005 Flowcode v4 : double click on component macros crashes
+ 26426 .NET 3.5 Framework installer fails to install some assemblies into GAC (affects Visual Studio 2008 and later products)
+ 26989 Playchess, games tab is not drawn
+ 27264 Silent Hill 2 menu invisible
+ 27893 Where’s Waldo installer needs native msxml
+ 28300 Money 2002 fails to run
+ 29888 MPLAB 8 Logic Analyzer doesn't work
+ 30169 Polybius crashes on exit
+ 30369 Star Wars: Republic Commando hangs when skipping the intro video
+ 30445 Powerpoint 2003 & 2007: embedded video won't stop playing, program unresponsive to mouse or keyboard
+ 30474 Microsoft SQL Server Management Studio Express 2005 (SSMSE): corrupted font in properties window
+ 30475 Microsoft SQL Server Management Studio Express 2005 (SSMSE): "New table" fails with unknown error 80070057
+ 30559 Several apps started rendering some fonts incorrectly (appear as huge font sizes have been used)
+ 30605 The Stalin Subway 2 (Red Veil) crashes when shooting
+ 30607 The Stalin Subway 2 (Red Veil) crashes on game start
+ 30635 .NET 3.x/4.x WPF based installers/apps require windowscodecs.dll.IWICStream_InitializeFromMemory_Proxy
+ 30653 Deleting text from richedit controls extremely slow
+ 30656 Word viewer crashes on some .rtf
+ 30664 Add support for msi INSTALLMESSAGE_PROGRESS subtype "ProgressAddition"
+ 30691 excessive operator '&' in GetThemeSysFont(); can probably lead to segfault
+ 30707 Add support for .NET 4.0 assembly cache (.NET 4.0 Framework installer)
+ 30724 Playchess pieces are too small
+ 30750 [patch] krnl386.exe16/int21.c: set (1<<12) for cdrom
+ 30758 .NET 4.0 installer/CLR native ngen.exe runs into "unimplemented function fusion.dll.InitializeFusion, aborting" (Wine builtin fusion override during .NET 4 install)
----------------------------------------------------------------
-Changes since 1.3.23:
-
-Alex Stanev (1):
- advapi32: Set *lpSize properly in GetUserNameA.
-
-Alexandre Julliard (20):
- msvcp90: Make sure an exported variable is initialized.
- ntdll: Encode the function pointers in the vectored handler list.
- server: Only check read/write-specific access bits for file sharing access checks.
- kernel32/tests: Get rid of the Win9x support in the file sharing tests.
- kernel32/tests: Add tests for file sharing with file-specific access bits.
- msvcp90/tests: Dynamically generate a thunk to call thiscall functions.
- winex11: Set the reported screen bpp based on the available pixmap formats.
- cmd/tests: Rewrite replace_escaped_spaces to avoid overflows.
- gdi32: Export the gdi_physdev structure for the external drivers.
- wineps.drv: Get rid of the empty SetDeviceClipping entry point.
- wineps.drv: Pass a generic PHYSDEV to all graphics functions.
- wineps.drv: Use the HDC from the gdi_physdev structure.
- winebuild: Output cfi data for relay thunks on i386.
- tools: Move the cpmap.pl script to tools/make_unicode.
- usp10: Make the various lookup tables more compact.
- include: Remove duplicate device caps definitions.
- msvcp90/tests: Fix the calling convention of some function pointers.
- winex11: Pass a generic PHYSDEV to all graphics entry points.
- winex11: Use the HDC from the gdi_physdev structure.
- widl: Support LANG_NEUTRAL as a valid lcid in typelibs.
-
-Alistair Leslie-Hughes (6):
- mscoree: Define interface IManagedObject.
- msxml3: Improve namespace tests to highlight get nodeName issue.
- msxml3: clang corrections.
- oleaut32: COM Cleanup ICreateTypeLib2Imp.
- oledb32: Add DBTYPE_UI2 support to DataConvert.
- oleaut32: Implement ICreateTypeInfo2 SetHelpStringContext.
-
-Andrew Eikum (4):
- dsound: Inform the driver if we are in emulation mode or not.
- winmm/tests: Remove uninteresting tests.
- winmm: Pull wave and mixer functions into their own source file.
- winmm/tests: Don't test MCI output if no output devices are available.
-
-Andrew Nguyen (10):
- dinput: Implement IDirectInput::RunControlPanel.
- dinput: Fix some return values of IDirectInput::QueryInterface.
- dinput: Improve the behavior of IDirectInput::Initialize.
- dinput: Improve the behavior of IDirectInput::CreateDevice.
- dinput: Add tests for IDirectInput::EnumDevices and add a parameter check.
- dinput/tests: Add tests for IDirectInput::GetDeviceStatus.
- dinput: Extract the DirectInput instance creation and initialization in DirectInputCreateEx to separate functions.
- dinput: Improve the behavior of DirectInputCreateEx.
- dinput8: Improve the behavior of DirectInput8Create.
- dinput8/tests: Replicate the IDirectInput tests for IDirectInput8.
-
-André Hentschel (20):
- user32: Use more meaningful variable names.
- shdocvw: Add ITaskbarList2 Interface.
- tools: Preserve ordinal when updating specfiles.
- dbghelp: Only declare deltapc for i386.
- imm32: Test and fix ImmIsUIMessageA/W.
- shell32: Add stub for SetCurrentProcessExplicitAppUserModelID.
- winebuild: Remove dead code (clang).
- user32: Remove dead code (clang).
- imm32: Remove redundant check.
- wined3d: Remove dead code (clang).
- shdocvw: Add ITaskbarList[34] Interface.
- mountmgr.sys: Better fixme for unsupported ioctls.
- winefile: Remove dead initialization (clang).
- winmm: Remove dead initialization (clang).
- user32: Remove dead initializations (clang).
- shell32: Remove dead initialization (clang).
- server: Remove dead initializations (clang).
- vnbt.vxd: Remove dead initialization (clang).
- kernel32/tests: Fix warning on non-x86 platforms.
- shell32: Make sure that a structure is initialized (clang).
-
-Aric Stewart (4):
- usp10: Restart Indic syllable processing immediately after malformed syllable.
- hhctrl.ocx: Improve parsing of incoming file specs to HtmlHelp.
- usp10: Implement ScriptBreak using the Unicode Line Breaking Algorithm.
- usp10: Shift to using the unicode data for most of the indic lexical functions.
+Changes since 1.5.4:
+
+Alex Henrie (2):
+ kernel32: Avoid calling MultiByteToWideChar with invalid parameters.
+ kernel32: Correct WideCharToMultiByte and MultiByteToWideChar error codes and conditions.
+
+Alexander Morozov (1):
+ wininet: Add "Content-Disposition" field.
+
+Alexandre Julliard (28):
+ kernel32/tests: Avoid a non-portable printf format.
+ winex11: Use an XVisualInfo structure to store color formats in Get/PutImage.
+ winex11: Add a helper to retrieve an image from a pixmap.
+ winex11: Use the get_pixmap_image helper to import XA_PIXMAP clipboard formats.
+ ole32: Add a NULL pointer check in CoDisconnectObject.
+ winex11: Add a helper to create a pixmap from an image.
+ winex11: Use the create_pixmap_from_image helper to select DIB pattern brushes.
+ winex11: Use the create_pixmap_from_image helper to export XA_PIXMAP clipboard formats.
+ winex11: Use the create_pixmap_from_image helper to create color cursors.
+ winex11: Use the create_pixmap_from_image helper to create monochrome cursors.
+ winex11: Use the create_pixmap_from_image helper to create window icons.
+ tools: Remove the fnt2bdf tool, we no longer use X11 fonts.
+ gdi32: Add support for dithering pattern brushes when painting to monochrome bitmaps.
+ gdi32: Use a rop_mask_bits object to store the brush bits.
+ gdi32: Pass a rop_mask_bits object to the pattern_rects primitive.
+ gdi32: Add a helper function to allocate the brush bits.
+ gdi32: Simplify creation of hatch masks and avoid endianness issues.
+ gdi32: Use the default color table when mapping colors in bitmaps that don't have one.
+ gdi32: Don't store the default color table in dib_info objects.
+ gdi32: Implement dithering of solid brushes when drawing to DDBs.
+ gdi32: Don't use the DC colors when drawing a monochrome pattern to a monochrome DDB.
+ gdi32: Always store a copy of the bitmap bits for pattern brushes.
+ winex11: Always create the brush pixmap from the pattern bits.
+ gdi32: Remove the CopyBitmap driver entry point.
+ gdi32: Check that the bitmap depth matches the DC when selecting it.
+ gdi32: Always use the DIB engine for monochrome bitmap rendering.
+ gdi32/tests: Add tests for color mappings in monochrome bitmaps.
+ oleaut32/tests: Fix handle sign extension on 64-bit.
+
+Andrew Eikum (12):
+ dsound: Remove minlen, since we always mix full chunks anyway.
+ dsound: Express buffer positions in terms of bytes, not fragments.
+ dsound: Base fragment size off of the MMDevice's period.
+ dsound: Ensure primary buffer's buffer is large enough to hold the entire prebuffer.
+ dsound: Change mix_buffer to float instead of INT.
+ dsound: Get rid of redundant primary_mixpos member.
+ dsound: Compute mix buffer's size more accurately.
+ dsound: Resample to float, not device format.
+ dsound: Don't use IAudioClock::GetPosition to determine buffer fullness.
+ msgsm32: Downgrade ERR to WARN.
+ wineoss.drv: Track number of frames reserved by client in capture direction.
+ wineoss.drv: Resolve some diff between winealsa and wineoss.
+
+André Hentschel (4):
+ winedbg: Add partial Thumb2 disassembler.
+ wmvcore: Add stub for WMCreateSyncReader.
+ wmvcore: Add stub for WMCreateReader.
+ wmvcore: Set output parameters to NULL.
+
+Aric Stewart (14):
+ strmbase: do not lock in BaseOutputPinImpl_GetDeliveryBuffer the MemInputPin will lock in the required places.
+ quartz: Some cleanup around evComplete now that DSoundRenderer uses baseRenderer.
+ quartz: Reinstate DSoundRender_Pause.
+ quartz: Handle a crash and race condition that occurs on directsound renderer input pin disconnect.
+ quartz: vmr-9 call BaseControlWindow_Destroy when destroying.
+ wineqtdecoder: Implement DataHGetFileSizeAsync.
+ wineqtdecoder: Implement a stub for DataHPlaybackHints64.
+ quartz: Implement a Default Presenter in VMR9.
+ quartz: Add offscreen presentation to VMR9.
+ quartz: COM cleanup for WAVEParserImpl.
+ wineqtdecoder: Recreate audio extraction session when we run out of frames.
+ quartz: COM cleanup for Parser_OutputPin.
+ quartz: COM cleanup for ParserImpl.
+ usp10: Check bounds before checking value in array.
+
+Aurimas Fišeras (1):
+ po: Update Lithuanian translation.
Austin English (2):
- kernel32: Stub a few of the numa functions.
- ws2_32: Define sipx_network / sipx_node for DragonFly BSD.
-
-Austin Lund (3):
- ntoskrnl.exe: Made KdDebuggerEnabled a boolean and set to false.
- include: Added OBJECT_TYPE_INFORMATION to winternl.h.
- ntdll/tests: Added tests for ObjectTypeInformation class in NtQueryObject.
-
-Charles Welton (2):
- d3dx9: Implement Begin and End methods.
- d3dx9: Implemented tests for ID3DXLine's Begin and End methods.
-
-Damjan Jovanovic (1):
- rpcrt4: Implement RpcNetworkInqProtseqs.
-
-Dan Kegel (1):
- d3dcompiler_43: Don't crash on long TRACE().
-
-Daniel Verkamp (2):
- msvcrt: Add _get_pgmptr and _get_wpgmptr.
- msvcrt/tests: Add test for _get_pgmptr.
+ msxml3: Avoid a dangling else (LLVM/Clang).
+ uxtheme: plf is already a pointer.
+
+Bruno Jesus (1):
+ regedit: Fix qword entries export.
+
+Christian Costa (40):
+ dmusic: COM cleanup of IReferenceClock.
+ dmusic: COM cleanup of DirectMusicCollection and get rid of separated IUnknown interface.
+ dmusic: Implement IDirectMusicBuffer_SetUsedBytes.
+ dmsynth: Implement IDirectMusicSynth8_GetAppend.
+ dmsynth: Display more info in IDirectMusicSynth8Impl_Download stub.
+ d3drm: Retrieve mesh name at loading time. Implement GetName and SetName.
+ d3drm: Move loading code from IDirect3DRM3Impl_Load to a separate function so it can be called recursively.
+ d3drm: Implement IDirect3DRMFrame2Impl_GetVisuals and IDirect3DRMVisualArray interface.
+ d3drm: Load all sub-objects when a frame is found.
+ d3drm: Attach mesh to the parent frame if any.
+ d3drm: Free visual and light resources when releasing frame.
+ d3drm: Load transform matrix and aply it to the current frame.
+ d3drm: Implement IDirect3DRMFrameX_AddTransform.
+ d3drm: Display new ref in trace for AddRef and Release for IDirect3DRMMesh.
+ d3drm: Improve traces of AddRef and Release of IDirect3DRMLight.
+ d3drm: Hande parent when creating a new frame.
+ dmusic: Display new ref in trace for AddRef and Release for collection object.
+ dmusic: Cleanup IDirectMusicCollection_GetInstrument.
+ dmusic: Cleanup IDirectMusicCollection_EnumInstrument.
+ dmusic: COM cleanup of DirectMusicPort object.
+ d3drm: IDirect3DRM3_Load implementation is correct now.
+ dmusic: Simplify IPersistStream_Load by checking DLS header first and exit if it is wrong.
+ d3drm: Implement IDirect3DRMMeshBuilderX_Scale method.
+ d3drm: Implement IDirect3DRMMesh_AddGroup.
+ d3drm: Improve IDirect3DRMMeshBuilder3_CreateMesh and forward IDirect3DRMMeshBuilder2_CreateMesh to it.
+ d3drm: Implement IDirect3DRMMesh_GetGroupCount.
+ d3drm: Implement IDirect3DRMMesh_GetGroup.
+ d3drm: Implement IDirect3DRMMesh_SetVertices.
+ d3drm: Implement IDirect3DRMMesh_GetVertices.
+ d3drm: Set vertices data of the created mesh.
+ d3drm: Fix method name Material to CreateMaterial.
+ d3drm: Implement IDirect3DRMMaterial2 interface.
+ d3drm: Implement IDirect3DRMXImpl_CreateMaterial.
+ d3drm: Material object is taken into account when a mesh references it.
+ d3drm: Add some tests for mesh default material and texture.
+ d3drm: Add stub interface for IDirectTextureX.
+ dmusic: Display new ref in trace for AddRef and Release for direct music object.
+ dmusic: Cleanup IDirectMusic8Impl_QueryInterface.
+ dmusic: Cleanup DMUSIC_CreateDirectMusicImpl.
+ d3drm: Add support for D3DRMLOAD_FROMFILE in IDirect3DRMMeshBuilder3_Load.
Detlef Riekenberg (4):
- jscript: Support also VT_UI4 in debugstr_variant.
- jscript/tests: Fix copy & paste typos.
- winemenubuilder: Show filename on failure.
- include: Add definitions and declarations for SRW lock.
-
-Dylan Smith (6):
- d3dx9/tests: Fix comparison that expects NAN, since NAN != NAN.
- ddraw: Partially revert a struct copy change to fix a regression.
- d3dx9: Implement D3DXFloat32To16Array.
- d3dx9/tests: Added tests for rounding of denormalized number for D3DXFloat32To16Array.
- riched20/tests: Test the text services IIDs.
- richedit: Fix incorrect GUID values for ITextHost and ITextHost2.
-
-Francois Gouget (8):
- d3dx9_36: Fix compilation on systems that don't support nameless structs/unions.
- shell32: Update a comment.
- d3dx9_36: Add a trailing '\n' to some TRACE() calls.
- d3dx9_36/tests: Add a trailing '\n' to an ok() call.
- vbscript: Make VBScriptFactory_CreateInstance() static.
- Assorted spelling fixes.
- shell32: Remove WINAPI on static functions where not needed.
- msi: Make msi_parse_patch_summary() and msi_apply_patch_db() static.
-
-Frédéric Delanoy (17):
- hhctrl.ocx: Remove misplaced semicolon after an if condition.
+ ntdll: Implement NtGetCurrentProcessorNumber.
+ ntdll: Use ThreadAffinityMask for NtGetCurrentProcessorNumber.
+ ntdll/tests: Add tests for NtGetCurrentProcessorNumber.
+ ntdll: Read the current processor with the __NR_getcpu syscall.
+
+Dmitry Timoshkov (21):
+ gdiplus: Create 'const' friendly internal entries for font APIs.
+ gdiplus: Measure the passed in string without height clipping in order to compute correct Y offset.
+ gdiplus: Fix the clipping region calculation.
+ gdiplus: Save total and current frame in the image structure.
+ gdiplus: Implement GdipImageGetFrameCount.
+ oleaut32: Call OleCreatePictureIndirect directly.
+ oleaut32: Move OLEPicture implementation into its own debug channel.
+ oleaut32: OleCreatePictureIndirect should set loadtime_format for a bitmap.
+ oleaut32: OLEPictureImpl_Save should load bitmap data if it's not yet loaded.
+ oleaut32: Add a test for saving bitmap data into a stream.
+ gdiplus: Use font emSize to map to pixel size instead of using gdi32 font metrics.
+ ole32: Query support also for static storage formats.
+ ole32: Forward OleCreateLinkFromData and OleCreateStaticFromData to OleCreateFromData.
+ comctl32: Use WARN instead of ERR if a toolbar index is out of range.
+ windowscodecs: Add a stubbed out IWICMetadataBlockReader interface.
+ gdiplus: Reimplement GdipIsEmptyRegion.
+ gdiplus: Return correct status code if GdipAlloc fails.
+ gdiplus: Avoid needless gotos.
+ windowscodecs: Fix some typos in the tEXt metadata test.
+ include: Add some ids for IFD metadata support.
+ windowscodecs: Add some tests for IFD metadata reader.
+
+Dylan Smith (2):
+ richedit: Remove some unused structure fields.
+ richedit: Invalidate a range of paragraphs without marking them.
+
+Eric Pouech (4):
+ winedbg: Also recognize 'rep ret' as a valid return insn for i386 as we did for x86_64.
+ dbghelp: Protect COFF line number parsing against out of bounds access.
+ winedbg: In the gdb remote protocol implementation, correctly manage the size of registers on the wire (esp. for 64bit ones).
+ winedbg: In the gdb remote protocol implementation, correctly manage the size of registers on the wire (esp. for 64bit ones).
+
+Francois Gouget (24):
+ dplayx: Use a proper plural for the repliesExpected field name.
+ dplayx: Fix the spelling of the BuildParentalHierarchy field name and type.
+ hlink: Fix the spelling of the Hlink::SetAdditionalParams() implementation.
+ jscript/tests: Fix the spelling of the testEmbeddedFunctions() function name.
+ urlmon: Fix the spelling of the destroy_uri_obj() function.
+ po: Update the English (neutral / Great Britain) translation.
+ po: English (neutral / Great Britain) spelling fixes.
+ user32/tests: Add a trailing '\n' to ok() calls.
+ ntoskrnl.exe: Fix the name of a POOL_TYPE value.
+ wsock32: Fix the spelling of the XP_BANDWIDTH_ALLOCATION constant.
+ winedump: Fix the spelling of a NETWORK_VOLUME_INFO field.
+ wineqtdecoder: Fix the spelling of the available variables.
+ user32: Fix the spelling of the hRecipient variable.
+ taskmgr: Fix the spelling of the AdjustControlPosition() function.
+ usp10: Fix the spelling of the Consonant_is_post_base_form() function.
+ wininet: Fix the spelling of an InternetQueryDataAvailable() parameter.
+ Assorted typo, spelling, wording and case fixes.
+ mpr: Tweak a label so it matches the one in wininet.
+ wordpad: Tweak the spelling of a couple of menus.
+ d3drm: Make load_data() static.
+ secur32: Make some SecurityFunction methods static.
+ quartz/tests: Fix compilation on systems that don't support nameless structs.
+ vbscript: Add support for integer values in conditional jumps.
+ d3d8: Add a trailing '\n' to an ERR() message.
+
+Frédéric Delanoy (2):
+ cmd: Improve WCMD_parameter documentation.
po: Update French translation.
- crypt32: Remove dead code (Clang).
- secur32: Remove dead code (Clang).
- dplayx: Remove dead code (Clang).
- dbghelp: Remove dead code (Clang).
- krnl386.exe16: Remove dead initialization (Clang).
- msxml3: Remove dead assignment (Clang).
- winex11.drv: Remove dead assignment (Clang).
- ws2_32: Remove dead assignment (Clang).
- winhttp: Remove dead assignment (Clang).
- gdi.exe16: Remove dead assignment (Clang).
- riched20: Remove dead assignment (Clang).
- d3dx9_36: Remove dead assignment (Clang).
- mpr: Remove dead assignment (Clang).
- msi: Remove dead assignment (Clang).
- shell32: Remove dead assignment (Clang).
-
-Gerald Pfeifer (2):
- strmbase: Mark TransformFilter_QualityControlImpl_Notify static.
- urlmon: Silence a compiler warning (GCC 4.6).
-
-Hans Leidekker (20):
- msi: Perform a full uninstall if no feature resolves to INSTALLSTATE_LOCAL.
- msi: Use an enum to represent folder states.
- msi: Handle escaped double quotes in command line parsing.
- msi/tests: Remove a test.
- msi/tests: Clean up the local package in test_register_product.
- msi: Remove directories after removing all files.
- msi: Delay creating local installer and patch packages until the product is registered.
- msi: Get rid of the remaining tabs.
- msi: Use the return value of MSI_IterateRecords (clang).
- msi: Avoid using an uninitialized value (clang).
- msi: Remove some dead assignments (clang).
- msi: Add a stub implementation of MsiDeterminePatchSequence.
- msi: Check the transform language against the package language instead of the system language.
- msi: Avoid dereferencing a NULL pointer (clang).
- msi: Get rid of the msistring typedef.
- msi: Check the return value of MSI_IterateRecords (clang).
- include: Add httprequestid.h and httprequest.idl.
- winhttp: Add a stub implementation of IWinHttpRequest.
- winhttp: Add a class factory implementation.
- winhttp: Register interfaces and add a typelib resource.
-
-Henri Verbeet (40):
- wined3d: Make the depth_stencil parameter to context_validate_onscreen_formats() const.
- wined3d: Make the target parameter to generate_rt_mask_from_surface() const.
- wined3d: Make the generate_rt_mask_no_fbo() parameters const.
- wined3d: Make the rts and ds parameters to context_validate_rt_config() const.
- wined3d: Properly destroy contexts not owned by the implcit swapchain.
- wined3d: Get rid of the glsl_dst_param_t typedef.
- wined3d: Get rid of the glsl_src_param_t typedef.
- wined3d: Get rid of the glsl_sample_function_t typedef.
- wined3d: Make the context parameter to context_create_fbo_entry() const.
- wined3d: Make the context parameter to context_attach_depth_stencil_fbo() const.
- wined3d: Make the context parameter to context_check_fbo_status() const.
- wined3d: Make the device and surface parameters to context_enum_surface_fbo_entries() const.
- wined3d: Make the device parameter to context_resource_released() const.
- wined3d: Make the device parameter to context_resource_unloaded() const.
- wined3d: Make the surface parameter to context_surface_update() const.
- wined3d: Get rid of some macros.
- wined3d: Move some enums to directx.c.
- wined3d: Get rid of some IWineD3D* references.
- wined3d: Get rid of the tex_op_args typedef.
- wined3d: Get rid of the GL_SupportedExt typedef.
- wined3d: Make D3DRS_ZBIAS work.
- wined3d: Introduce a separate function for loading the SFLAG_INSYSMEM surface location.
- wined3d: Introduce a separate function for loading the SFLAG_INDRAWABLE surface location.
- wined3d: Introduce a separate function for loading the SFLAG_INTEXTURE and SFLAG_INSRGBTEX surface locations.
- wined3d: Print an ERR for unknown / invalid surface locations in surface_load_location().
- wined3d: Make context_create() work if the window is already destroyed.
- wined3d: Rename "flag" to "location" in surface_load_location().
- wined3d: Explicitly pass device and state to gen_ffp_frag_op().
- wined3d: Remove the unused currentPatch field from struct wined3d_device.
- wined3d: Pass a state pointer instead of a device pointer to device_get_draw_rect().
- wined3d: Make the device parameter to device_preload_textures() const.
- wined3d: Make the context parameter to the get_drawable_size() callback const.
- wined3d: Make the current_renderbuffer field in struct wined3d_surface const.
- wined3d: Make the surface parameter to surface_get_texture_name() const.
- wined3d: Rename "flag" to "location" in surface_modify_location().
- wined3d: Make the rt parameter to surface_set_compatible_renderbuffer() const.
- wined3d: Make the surface parameter to surface_translate_drawable_coords() const.
- wined3d: Make the surface parameter to surface_upload_data() const.
- wined3d: Make the src_surface parameter to draw_textured_quad() const.
- wined3d: Make the surface parameter to d3dfmt_get_conv() const.
-
-Huw Davies (3):
- gdi32: Simplify colour table generation.
- gdi32: Fix the 8 bpp generated colour table.
- gdi32: Construct the EGA palette from the default palette.
-
-Jacek Caban (24):
- mshtml: Make sure we always create nsWineURI with valid IUri.
- mshtml: Get rid of wine_url in nsWineURI object.
- mshtml: Added IUri-based nsIURI::SetPort implementation.
- urlmon: Use CoInternetParseIUri instead of IUri::GetPath in file protocol handler implementation.
- include: Added wpcapi.idl.
- widl: Insert standard windows.h and ole2.h includes to generated headers.
- d3dx9math.h: Removed duplicated D3DXMatrixOrthoLH declaration.
- d3d10.idl: Added CD3D10_TEXTURE2D_DESC and CD3D10_BUFFER_DESC declarations.
- d3d10_1.idl: Added D3D10_1_SDK_VERSION declaration.
- d3d10.idl: Added missing D3D10_CREATE_DEVICE_FLAG values.
- mediaobj.idl: Remove includes that are autogenerated by widl.
- dxgi.idl: Added DXGI_SWAP_CHAIN_FLAG enum declaration and DXGI_MWA_* flags.
- d3d10.idl: Added missing D3D10_RESOURCE_MISC_FLAG values.
- include: Added objectarray.idl.
- shobjidl.idl: Added ITaskbarList[34] and ICustomDestinationList declarations.
- propkey.h: Added more PROPERTYKEY declarations.
- propvarutil.h: Added InitPropVariantFromBoolean and InitPropVariantFromString implementations.
- audiopolicy.idl: Fixed SetGroupingParam declaration.
- shobjidl.idl: Added some missing coclasses.
- propvarutil.h: Fixed inline syntax.
- propkeydef.h: Fixed DEFINE_PROPERTYKEY define.
- widl: Generate class forward declaration for coclasses.
- widl: Use proper calling convention attributes.
- mshtml: Mark some functions as cdecl.
-
-Jay Yang (4):
- explorer: Add navigation buttons to explorer.
- explorer: Add a path combobox to explorer.
- explorer: Add dropdown entries to explorer's combobox.
- explorer: Fix incorrect cast.
-
-John Edmonds (1):
- ddraw: Warning message about an invalid structure size will now print the structure's size.
-
-Lauri Kenttä (1):
- netapi32: Fix h_addr_list handling.
-
-Louis Lenders (1):
- httpapi: Add stub for HttpCreateHttpHandle.
-
-Lucas Fialho Zawacki (9):
- dinput8/tests: Test EnumDevicesBySemantics mouse and keyboard enumeration with flags.
- dinput: EnumDevicesBySemantics enumerating keyboard and mouse with priority flags.
- dinput8/tests: Testing BuildActionMap and SetActionMap with keyboard input.
- dinput: SetActionMap setting the device buffer.
- dinput8/tests: BuildActionMap and input tests for mouse.
- dinput: Keyboard and mouse implementation of BuildActionMap.
- dinput: SetActionMap constructing a dataformat for keyboard and mouse.
- dinput: SetActionMap and queue_event setting mapped data.
- include: Corrected the value of the DIEDFL_ATTACHEDONLY flag.
-
-Maarten Lankhorst (1):
- winegstreamer: Fix setcaps call.
-
-Marcus Meissner (19):
- oleaut32: Unshadow cmp to make code work (Coverity).
- shell32: Remove superflous NULL check (Coverity).
- strmbase: Move NULL check up a bit (Coverity).
- quartz: Removed useless NULL check (Coverity).
- ole32: Access the array entry, not the array (Coverity).
- gameux: Revert NULL ptr check and deref (Coverity).
- dmstyle: Reverse NULL check and deref (Coverity).
- ddrawex: Remove superflous NULL checks, add error skips (Coverity).
- d3d9: Remove superflous NULL checks (Coverity).
- krnl386.exe16: pSeg might be NULL (Coverity).
- msi: Removed useless NULL check (Coverity).
- msi: Remove superflous NULL check (Coverity).
- urlmon: Fixed array size check (Coverity).
- dxdiag: Removed unused endptr assignment (Coverity).
- comctl32: Fixed strncpy (Coverity).
- server: Do not promote lparam to signed int (Coverity).
- wrc: Fixed some small leaks in PO code (Coverity).
- explorer: Remove useless array NULL check (Coverity).
- widl: Decrease is_object_interface after usage.
-
-Mariusz Pluciński (11):
- shell32/tests: Modify tests of redirection to check more advanced features.
- shell32: Add support of parent folder to RegisterFolder.
- shell32: Add support of parent folder to GetPath.
- shell32: Add support of known folders redirection to Redirect.
- shell32: Add support of known folders redirection to GetPath.
- shell32: IKnownFolder::SetPath modified to use redirection instead of overwriting original path.
- shell32: Check for known folder existance.
- include: Add FOF_NO_UI flag.
- shell32: Add support of KF_REDIRECT_COPY_CONTENTS flag to redirection.
- shell32: Add support of KF_REDIRECT_DEL_SOURCE_CONTENTS flag to redirection.
- shell32/tests: Remove duplicated test of known folder.
-
-Matteo Bruni (2):
- d3d9/tests: Fix alpha component in the unbound sampler tests.
- wined3d: Make dummy textures black.
-
-Michael Stefaniuc (32):
- shell32: Don't pass an unitialized size to RegGetValue().
- quartz: COM cleanup for the IFilterGraph2 iface.
- quartz: Pass the object instead of the iface to an internal helper.
- quartz: COM cleanup for the IMediaControl iface.
- quartz: COM cleanup for the IMediaSeeking iface.
- quartz: COM cleanup for the IBasicAudio iface.
- quartz: COM cleanup for the IBasicVideo2 iface.
- quartz: COM cleanup for the IVideoWindow iface.
- quartz: COM cleanup for the IMediaEventEx iface.
- quartz: COM cleanup for the IMediaFilter iface.
- quartz: COM cleanup for the IMediaEventSink iface.
- quartz: COM cleanup for the IGraphConfig iface.
- quartz: COM cleanup for the IMediaPosition iface.
- d3d8: Avoid an unsafe IDirect3DSurface8 to object cast.
- d3d8: Use unsafe_impl_from_IDirect3DSurface8 for app provided ifaces.
- d3d8: COM cleanup for the IDirect3DSurface8 iface.
- d3d8: Use unsafe_impl_from_IDirect3DIndexBuffer8 for an app provided iface.
- d3d8: COM cleanup for the IDirect3DIndexBuffer8 iface.
- d3d9: Use unsafe_impl_from_IDirect3DIndexBuffer9 for an app provided iface.
- d3d9: COM cleanup for the IDirect3DIndexBuffer9 iface.
- d3d9: Use unsafe_impl_from_IDirect3DPixelShader9 for an app provided iface.
- d3d9: COM cleanup for the IDirect3DPixelShader9 iface.
- d3d9: Use unsafe_impl_from_IDirect3DVertexShader9 for an app provided iface.
- d3d9: COM cleanup for the IDirect3DVertexShader9 iface.
- d3d9: Use unsafe_impl_from_IDirect3DVertexBuffer9 for app provided ifaces.
- d3d9: COM cleanup for the IDirect3DVertexBuffer9 iface.
- d3d9: Use unsafe_impl_from_IDirect3DSurface9 for app provided ifaces.
- d3d9: COM cleanup for the IDirect3DSurface9 iface.
- d3d8: Use unsafe_impl_from_IDirect3DVertexBuffer8 for app provided ifaces.
- d3d8: COM cleanup for the IDirect3DVertexBuffer8 iface.
- ddraw: COM cleanup for the IDirect3DExecuteBuffer iface.
- ddraw: Use unsafe_impl_from_IDirect3DExecuteBuffer for an app provided iface.
-
-Michał Ziętek (3):
- wscript: Implemented Host_get_Name.
- wscript: Implemented Host_get_Version.
- wscript: Implemented Host_get_BuildVersion.
-
-Misha Koshelev (2):
- include: Add declarations related to D3DXFLOAT16.
- d3dx9_36: Implement and add tests for D3DXFloat16To32Array.
-
-Nikolay Sivov (7):
- comctl32/tab: Make WM_RBUTTONUP reach default window procedure.
- comctl32/treeview: Remove redundant initializer (Clang).
- comctl32/monthcal: Remove unused variable (Clang).
- comctl32/tests: Test more return values in tests (Clang).
- user32/tests: Test that class data is set with wrong size value too.
+
+Hans Leidekker (22):
+ msi: Don't hide failure of script custom actions.
+ msi: Add support for the ProgressAddition progress message subtype.
+ msi: Add support for the ActionInfo progress message subtype.
+ fusion: Implement IAssemblyName::IsEqual.
+ fusion: Allow zero spaces between attributes in display names.
+ fusion: Allow quotes around attribute values in display names.
+ fusion: Make sure the assembly exists in IAssemblyCache::QueryAssemblyInfo.
+ msi: Break out of the loop as soon as the assembly is detected in msi_load_assembly.
+ msi: Use the correct function pointer in msi_init_assembly_caches.
+ msi: Add support for version 4.0 of the .NET runtime.
+ wininet: Support setting the user agent string on handles returned by InternetOpen.
+ taskkill: Print a fixme if the /T option is used.
+ fusion: Add a helper to retrieve the runtime version for an assembly.
+ fusion: Use the PEKIND type where appropriate.
+ fusion: Add support for ASM_CACHE_ROOT_EX in GetCachePath.
+ fusion: Add support for enumerating version 4.0 assemblies.
+ fusion: Add support for installing version 4.0 assemblies.
+ fusion: Enumerate 64-bit assemblies.
+ fusion: Get rid of some redundant buffer copying.
+ fusion: Add a "v4.0_" prefix to version 4.0 assembly directories.
+ fusion: Handle DWORD-sized blob indices when loading the public key.
+ fusion: Add a stub implementation of InitializeFusion.
+
+Henri Verbeet (25):
+ wined3d: Move the resource map count field up to wined3d_resource.
+ wined3d: Get rid of SFLAG_LOCKED.
+ wined3d: Don't evict resources that are currently mapped in wined3d_device_evict_managed_resources().
+ d3d8: Get rid of IDirect3DDevice8Impl.
+ d3d8: Get rid of IDirect3DIndexBuffer8Impl.
+ wined3d: Avoid moving buffers while they're mapped.
+ wined3d: Get rid of the conv_mat macro.
+ wined3d: Store user clip planes as 4-component float vectors.
+ d3d8: Get rid of IDirect3DVertexBuffer8Impl.
+ d3d8: Get rid of IDirect3DSwapChain8Impl.
+ ddraw/tests: Add a helper function to setup execute buffers.
+ ddraw/tests: Properly cleanup on failed device creation in a couple of places.
+ ddraw/tests: Add a test for the initial color keying state.
+ d3d8: Get rid of IDirect3DSurface8Impl.
+ d3d8: Get rid of IDirect3DVolume8Impl.
+ ddraw: Only initially enable color keying for version 1 devices.
+ ddraw/tests: Move test_wndproc() to ddraw7.c.
+ ddraw/tests: Add test_wndproc() for the other ddraw versions as well.
+ d3d8: Get rid of the wined3d_usage_t typedef.
+ d3d9: Get rid of the D3DDECLTYPE_INFO typedef.
+ d3d9: Get rid of the d3dType field from d3d_dtype_lookup.
+ d3d9: Get rid of the D3D_DECL_* macros.
+ d3dx9: Don't use HEAP_ZERO_MEMORY if we're going to overwrite the memory anyway.
+ d3d9: Add a separate function for d3d9 initialization.
+ d3d9: Get rid of IDirect3D9Impl.
+
+Huw Davies (7):
+ wineps: Use the get_pagesize helper to look up the default pagesize.
+ wineps: Add a helper to perform duplex lookup by name.
+ localspl: Only store the file part of the filenames in the registry.
+ localspl: Calling AddPrinterDriver on an existing driver should succeed.
+ wineps: Fix top-down dib pattern brushes.
+ winspool: Only perform printer initialisation once per session.
+ winspool: Pass unicode names to set_reg_DWORD.
+
+Hwang YunSong (2):
+ po: Update Korean translation.
+ po: Update Korean translation.
+
+Jacek Caban (32):
+ widl: Added support for nameless structs and unions.
+ include: Use widl to take care of nameless structs and unions.
+ jscript: Added get_op_bstr helper.
+ jscript: Added get_op_uint helper.
+ jscript: Added get_op_int helper.
+ jscipt: Make arg_cnt parameter of OP_new unsigned.
+ jscript: Make flags parameter of OP_regexp unsigned.
+ jscript: Added get_op_str and get_op_double helpers.
+ jscript: Store double op arg directly instead of by pointer.
+ wininet: Fixed typo in tests and accompanying implementation.
+ mshtml: Always use English locale in document_write to perform type conversion.
+ appwiz.cpl: Moved package file name to a struct that will allow customization.
+ appwiz.cpl: Moved addon SHA and version to addon_info_t.
+ appwiz.cpl: Moved package subdir to addon_info_t.
+ appwiz.cpl: Moved config_key value to addon_info_t.
+ appwiz.cpl: Replace install_wine_gecko with configurable install_addon.
+ ieframe: Added default action implementation for IDocHostUIHandler::GetExternal.
+ ieframe: Added GetExternal tests.
+ mshtml: Get rid of no longer needed nsIWindowCreator2.
+ axextend.idl: Added VIDEO_STREAM_CONFIG_CAPS and AUDIO_STREAM_CONFIG_CAPS declarations.
+ wininet: Moved querying INTERNET_OPTION_REQUEST_FLAGS implementation to HTTPREQ_QueryOption.
+ wininet: Added real implementation of InternetQueryOption(INTERNET_OPTION_REQUEST_FLAGS).
+ wininet: Added INTERNET_OPTION_REQUEST_FLAGS tests.
+ wininet: Added better traces for status info in INTERNET_SendCallback.
+ wininet: Store server_t in http_request_t.
+ wininet: Store security flags in server_t.
+ wininet: Set SECURITY_FLAG_SECURRE in NETCON_secure_connect.
+ wininet: Set SECURITY_FLAG_STRENGTH_* flags in NETCONN_secure_connect.
+ wininet: Store server_t on the list until clean up.
+ wininet: Added INTERNET_OPTION_SETTINGS_CHANGED semi-stub implementation.
+ wininet: Store certificate error information in security flags.
+ wininet: Added INTERNET_OPTION_SECURITY_FLAGS tests.
+
+Julian Rüger (1):
+ po: Update German translation.
+
+Józef Kucia (30):
+ d3dx9: Add missing pixel formats.
+ d3dx9: Check the size of a DDS file in D3DXGetImageInfoFromFileInMemory.
+ d3dx9: Forward D3DXCreateCubeTextureFromFile functions to D3DXCreateCubeTextureFromFileInMemoryEx.
+ d3dx9: Implement D3DXCreateCubeTextureFromFileInMemoryEx.
+ d3dx9: Add DDS support in D3DXCreateTextureFromFile functions.
+ d3dx9: Add DDS support in D3DXLoadSurfaceFromFile functions.
+ d3dx9/tests: Add tests for compressed pixel formats support in D3DXLoadSurface functions.
+ d3dx9: Add traces.
+ d3dx9: Properly check if a texture is lockable in D3DXCreateTextureFromFileInMemoryEx.
+ d3dx9/tests: Do not release a cube texture if it wasn't created.
+ d3dx9/tests: Fix messed up parameters.
+ d3dx9: Correctly handle D3DUSAGE_AUTOGENMIPMAP in D3DXCheckTextureRequirements.
+ d3dx9: Correctly handle D3DUSAGE_AUTOGENMIPMAP in D3DXCheckVolumeTextureRequirements.
+ d3dx9: Use actual level count for computing the number of loaded mipmaps.
+ d3dx9: Correctly check if a texture is dynamic in D3DXCreateTextureFromFileInMemoryEx.
+ d3dx9: Correctly check if a cube texture is dynamic in D3DXCreateCubeTextureFromFileInMemoryEx.
+ d3dx9/tests: Add more tests for D3DXFilterTexture.
+ d3dx9/tests: Add a test for D3DXLoadSurfaceFromSurface.
+ d3dx9/tests: Use more common formats for surfaces in DXTn tests.
+ d3dx9/tests: Do not release a texture when it wasn't created.
+ d3dx9/tests: Mark broken behavior of the debug version of d3d9.
+ d3dx9/tests: Remove d3d9 test from d3dx9 tests.
+ d3d9: Return D3DERR_INVALIDCALL when IDirect3DCubeTexture9::GetLevelDesc is called with invalid level.
+ d3d9: Return D3DERR_INVALIDCALL when IDirect3DCubeTexture9::GetCubeMapSurface is called with invalid level.
+ d3d9/tests: Add tests for IDirect3DCubeTexture9::GetLevelDesc and IDirect3DCubeTexture9::GetCubeMapSurface.
+ d3d8: Return D3DERR_INVALIDCALL when IDirect3DCubeTexture8::GetCubeMapSurface is called with invalid level.
+ d3d8: Return D3DERR_INVALIDCALL when IDirect3DCubeTexture8::GetLevelDesc is called with invalid level.
+ d3dx9: Fix the expected_length computation for non-square DDS files.
+ d3dx9: Add a WARN to get_image_info_from_dds about too short DDS files.
+ d3dx9: Add support for luminance pixel formats.
+
+Karsten Elfenbein (1):
+ wined3d: Add Nvidia GTX 670.
+
+Lauri Kenttä (2):
+ po: Update Finnish translation.
+ po: Update Swedish translation.
+
+Matteo Bruni (5):
+ d3dcompiler: Make SlWriteBytecode return the shader size.
+ d3dcompiler: Partially implement D3DCompile function.
+ d3dcompiler: Trace compilation messages.
+ d3dcompiler: Add a stub parser.
+ d3dcompiler: Add a stub lexer.
+
+Michael Stefaniuc (24):
+ version/tests: Check the correct variable.
+ user32/tests: Check the correct variable for the correct value.
+ user32/tests: Remove duplicated ok() call.
+ shlwapi/tests: Remove useless ok() call on the "out" variable.
+ msxml3/tests: Check the correct return value.
+ quartz/tests: Remove misplaced ok() call.
+ mstask: Actually run a test and fix the expected behaviour.
+ msi/tests: Test the correct return values.
+ riched20/tests: Remove duplicated ok() call.
+ advapi32/tests: Test the correct error codes.
+ ddraw/tests: Actually run a test.
+ jscript/tests: Check the correct return value.
+ ddraw/tests: Remove some stray ok() calls.
+ winhttp/tests: Remove wrong check for 'len'.
+ d3d9/tests: Remove stray ok() call.
+ mshtml/tests: Remove duplicated ok() call.
+ mshtml/tests: Remove leftover code from c3d8d052.
+ wininet/tests: Remove wrong check for 'len'.
+ d3dx9_36/tests: Check the correct return value.
+ mshtml/tests: Check the correct variables.
+ urlmon/tests: Remove stray ok() call.
+ urlmon/tests: Fix typo in an ok() message.
+ riched20/tests: Check the correct return value.
+ mshtml/tests: Remove stray ok() calls.
+
+Nikolay Sivov (15):
+ msxml3: Store encoding-codepage mapping in a table.
+ msxml3: Support iso-8859-x encodings in writer.
+ msxml3: Remove no longer used get_xml() option to mess with encoding attribute.
+ comctl32: Properly disable redraw on tab control.
+ comctl32: When created with TCS_VERTICAL, TCS_MULTILINE is set automatically.
+ urlmon: Implement TYMED_HGLOBAL case for CopyStgMedium.
+ msxml3: Support dumping VT_VARIANT|VT_BYREF variants.
+ msxml3/tests: Fix test crashes running old versions.
+ msxml3/tests: A test to show that writer flushes buffer to stream automatically.
+ msxml3: Move methods implementation to separate functions, so it can be reused.
+ msxml3: Stub support for IServerXMLHTTPRequest.
+ msxml3: Added IDispatch support for IServerXMLHTTPRequest.
+ msxml3: Use constant to store supported safety options.
+ comctl32: Make it possible to use TVM_GETITEM with item from another tree.
po: Update Russian translation.
- comctl32/tests: Simplify a workaround for old module versions, add basic PSM_ADDPAGE test.
-
-Piotr Caban (12):
- user32: Don't redeclare button state macros.
- include: Added vsstyle.h.
- include: Added vssym32.h.
- comctl32: Use vssym32.h instead of tmschema.h.
- comctl32: Improved setting button state.
- comctl32: Make themed button hot when mouse is over it.
- comctl32: Prevent double theme closing when WM_DESTROY is called many times.
- comctl32: Make iterator_remove_common_items working on one range iterators.
- comctl32: Fixed tab elements recognition.
- shell32: Update currently selected folder in SHBrowseForFolder dialog.
- shell32: Implement "make new folder" functionality in SHBrowseForFolder.
- shell32: Implement folder renaming in SHBrowseForFolder.
-
-Piotr Pawlow (1):
- wined3d: Delete cursor texture on device reset.
-
-Rico Schüller (9):
- d3dx9: Fix light range spelling.
- d3dx9: Implement ID3DXEffect::Begin().
- d3dx9: Implement ID3DXEffect::BeginPass().
- d3dx9: Implement ID3DXEffect::GetCurrentTechnique().
- d3dx9: Implement ID3DXEffect::SetTechnique().
- d3dx9: Implement ID3DXEffect::EndPass().
- d3dx9: Fix ID3DXEffect::SetStateManager().
- d3dx9: Handle ST_FXLC in d3dx9_parse_resource().
- d3dx9: Handle ST_PARAMETER in d3dx9_parse resource().
-
-Ričardas Barkauskas (6):
- ddraw: Use ddraw_surface_release_iface to destroy leftover surfaces.
- ddraw: Fix SetRenderTarget behaviour on failure.
- ddraw: Separate IDirectDrawSurface4 reference count.
- ddraw: Separate IDirectDrawSurface and IDirectDrawSurface7 reference counts.
- ddraw: Move IDirect3DTexture and IDirect3DTexture2 to IDirectDrawSurface reference counts.
- ddraw: Separate IDirectDrawGammaControl reference count.
-
-Stefan Dösinger (8):
- wined3d: Don't set FBO attachment filtering to GL_NEAREST.
- wined3d: Separate stream sources and vertex declaration.
- wined3d: Update the vertex shader when the clipplanes are changed.
- wined3d: Rename the rt mask generation functions.
- wined3d: Move FBO application into a state handler.
- wined3d: Track framebuffer changes.
- wined3d: Pass a struct wined3d_fb_state to device_clear_render_targets.
- wined3d: Pass a struct wined3d_fb_state * to context_apply_clear_state.
-
-Vincent Povirk (15):
- gdiplus: Add test for GdipMeasureDriverString.
- gdiplus: Fix the order of arguments to expectf in test_string_functions.
- gdiplus: Test MeasureDriverString with a character that has an underhang.
- gdiplus: Implement GdipMeasureDriverString.
- gdiplus: Use DrawDriverString to draw the text in DrawString.
- user32: Notify the user driver of hotkey changes.
- server: Implement QS_HOTKEY.
- user32: Test that QS_HOTKEY is properly set and cleared.
- winex11.drv: Process keyboard events when QS_HOTKEY is specified.
- gdiplus: Stub GdipPlayMetafileRecord.
- gdiplus: Implement GetDC for metafiles.
- gdiplus: Add test for recording emf-only metafiles.
- gdiplus: Add tests for GdipPlayMetafileRecord.
- gdiplus: Add test showing scaling does not affect returned HDC objects.
- gdiplus: Implement GdipPlayMetafileRecord for EMF records.
+
+Oleksij Rempel (2):
+ krnl386: Set remote bit for cdrom.
+ krnl386: Set 11-bit for fixed drive.
+
+Owen Rudge (3):
+ user32/tests: Add GetUserObjectInformation tests.
+ user32: Correct return value when buffer too short in GetUserObjectInformation.
+ user32: Return Unicode length instead of ANSI in GetUserObjectInformationA.
+
+Piotr Caban (8):
+ wininet: Store connect timeout in all layers.
+ wininet/tests: Added INTERNET_OPTION_CONNECT_TIMEOUT setting tests.
+ user32: Added GetMenuBarInfo implementation.
+ user32/tests: Added GetMenuBarInfo tests.
+ user32/tests: Added more GetMenuBarInfo tests.
+ comctl32: Return if point is over a button in TOOLBAR_InternalHitTest.
+ comctl32: Don't make separator on first position hot.
+ user32/tests: Added SetWindowPos test that incorrectly sets focus.
+
+Vincent Povirk (27):
+ windowscodecs: Add wrapper functions for IWICMetadataQueryReader methods.
+ windowscodecs: Add wrapper functions for IWICMetadataQueryWriter methods.
+ windowscodecs: Add wrapper functions for IWICBitmapFrameDecode methods.
+ windowscodecs: Add wrapper functions for IWICBitmapCodecInfo methods.
+ windowscodecs: Add wrapper functions for IWICBitmapDecoder methods.
+ windowscodecs: Add wrapper functions for IWICBitmapFrameEncode methods.
+ windowscodecs: Add wrapper functions for IWICBitmapEncoder methods.
+ windowscodecs: Add wrapper for IWICFormatConverter_Initialize.
+ windowscodecs: Add wrapper for IWICBitmapScaler_Initialize.
+ windowscodecs: Add wrapper for IWICBitmapClipper_Initialize.
+ windowscodecs: Add wrapper functions for IWICMetadataBlockReader methods.
+ windowscodecs: Add wrapper functions for IWICComponentFactory methods.
+ windowscodecs: Add wrapper functions for IWICStream methods.
+ appwiz.cpl: Move dialog template id to addon_info_t.
+ mscoree: Add a fallback for mono_image_open_from_module_handle.
+ windowscodecs: Implement IWICBitmapCodecInfo::GetContainerFormat.
+ appwiz.cpl: Add Wine Mono to addons.
+ propsys: Add tests for CLSID_InMemoryPropertyStore.
+ propsys: Register CLSID_InMemoryPropertyStore.
+ propsys: Add stub InMemoryPropertyStore implementation.
+ propsys: Implement IPropertyStore::SetValue and GetValue.
+ propsys: Implement IPropertyStore::GetCount.
+ propsys: Implement IPropertyStore::GetAt.
+ propsys: Implement IPropertyStoreCache::GetState.
+ propsys: Implement IPropertyStoreCache::GetValueAndState.
+ propsys: Implement IPropertyStoreCache::SetState.
+ propsys: Implement IPropertyStoreCache::SetValueAndState.
--
Alexandre Julliard