msxml3: Accept S_FALSE as a valid callback result when msxml6 is used.
[wine] / dlls / d3dx9_36 / Makefile.in
index 15c208c..a9bbf50 100644 (file)
@@ -1,16 +1,8 @@
-TOPSRCDIR = @top_srcdir@
-TOPOBJDIR = ../..
-SRCDIR    = @srcdir@
-VPATH     = @srcdir@
 MODULE    = d3dx9_36.dll
 IMPORTLIB = d3dx9
-IMPORTS   = d3d9 gdi32 user32 kernel32
-EXTRALIBS = $(LIBWPP)
+IMPORTS   = d3d9 d3dcompiler dxguid d3dxof ole32 gdi32 user32
 
 C_SRCS = \
-       asmparser.c \
-       asmutils.c \
-       bytecodewriter.c \
        core.c \
        d3dx9_36_main.c \
        effect.c \
@@ -19,15 +11,13 @@ C_SRCS = \
        math.c \
        mesh.c \
        shader.c \
+       skin.c \
        sprite.c \
        surface.c \
        texture.c \
        util.c \
        volume.c
 
-LEX_SRCS = asmshader.l
-BISON_SRCS = asmshader.y
-
 RC_SRCS = version.rc
 
 @MAKE_DLL_RULES@