wined3d: Just implement BindTexture() for GDI surfaces in surface_gdi.c.
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 20 Jul 2010 16:51:53 +0000 (18:51 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 21 Jul 2010 07:33:05 +0000 (09:33 +0200)
commit0344bc429dff01d1d37990cc9938b1823c693d85
tree2ddfede3bacd7e4b4beb8e296d0e4bcafa615c0f
parentaae8f13610c3da2ea556befa34490fe646107884
wined3d: Just implement BindTexture() for GDI surfaces in surface_gdi.c.
dlls/wined3d/surface_base.c
dlls/wined3d/surface_gdi.c
dlls/wined3d/wined3d_private.h