wined3d: Blitting to offscreen target.
authorStefan Dösinger <stefan@codeweavers.com>
Wed, 14 Mar 2007 21:00:31 +0000 (22:00 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 15 Mar 2007 11:14:39 +0000 (12:14 +0100)
commit0b46254b57d329c3f0892877a916c2c1fc13eec0
tree6f5ebe226732cfc173a28402cd03d6017269ae12
parenta66784c7d1e46dbbd4b08e8d58a0a8e672b8f81c
wined3d: Blitting to offscreen target.

Fix the NULL deref that occured when blitting to offscreen targets and
select the proper gl drawing buffer instead.
dlls/wined3d/device.c
dlls/wined3d/surface.c