wined3d: Clear unused channels on R32F and R16F textures on readback.
authorStefan Dösinger <stefan@codeweavers.com>
Tue, 21 Aug 2007 20:46:52 +0000 (22:46 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 30 Aug 2007 09:57:18 +0000 (11:57 +0200)
commit0d749e8e265363e8b69b6ceaff09c20916c7bbde
tree3673dca8e8145f230371c30d80e7bdf81965cb11
parent8c9c084004356d9605c33ca013192a395dce8127
wined3d: Clear unused channels on R32F and R16F textures on readback.
dlls/wined3d/surface.c