wined3d: Use the context manager to select the primary render target.
authorStefan Dösinger <stefan@codeweavers.com>
Mon, 12 Feb 2007 18:21:10 +0000 (19:21 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 13 Feb 2007 11:05:35 +0000 (12:05 +0100)
commit12252d058914a66f40e976484cc7d8aa52ffca47
tree7ea376a555f5990a0916779433d5a19950052ab9
parent7253fae31fbea07f11c35f05d1b38750d0c34477
wined3d: Use the context manager to select the primary render target.
dlls/wined3d/context.c
dlls/wined3d/device.c
dlls/wined3d/directx.c
dlls/wined3d/surface.c
dlls/wined3d/swapchain.c
dlls/wined3d/wined3d_private.h