d3d8/tests: Don't require dynamic usage for textures in the stateblock tests.
authorHenri Verbeet <hverbeet@codeweavers.com>
Thu, 12 Nov 2009 09:26:51 +0000 (10:26 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 12 Nov 2009 12:13:33 +0000 (13:13 +0100)
commit141b995b8f9fb9aff9a0baa0192f6aaf37e24f8c
treea150e13d44efc9a30a3198e06cca1d8b0b51a537
parenta638bff53ddefe52cecc54e1980d9636658a7aaf
d3d8/tests: Don't require dynamic usage for textures in the stateblock tests.

Not all cards support dynamic usage textures, and we don't actually need it.
dlls/d3d8/tests/stateblock.c