wined3d: Use GL_FRAMEBUFFER_SRGB when possible.
authorMatteo Bruni <mbruni@codeweavers.com>
Tue, 14 Aug 2012 22:38:23 +0000 (00:38 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 15 Aug 2012 10:15:42 +0000 (12:15 +0200)
commit152a09ce75b97b1139e358428cea2c371a8b6804
tree9def02657aeaa1262a244a867ff7aa1a3cdd7c14
parent2c97f3fcb5ecc73db7b1ab601dac00f93eb8a60b
wined3d: Use GL_FRAMEBUFFER_SRGB when possible.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/directx.c
dlls/wined3d/shader.c
dlls/wined3d/utils.c
dlls/wined3d/wined3d_gl.h
include/wine/wined3d.h