d3d10: Actually use the parse_fx10() return value.
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 3 Mar 2009 08:03:46 +0000 (09:03 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 3 Mar 2009 11:36:37 +0000 (12:36 +0100)
commit152c9637ac402acef194c85d3cd7111ed42699e1
treee4bb7ea2adacd67d45fcf8c90928fe856ad2a3ac
parent1b4e61c07accf4f85eadfaa6940d868ebf7c0fee
d3d10: Actually use the parse_fx10() return value.
dlls/d3d10/effect.c