wined3d: Separate texture_activate_dimensions.
authorStefan Dösinger <stefan@codeweavers.com>
Fri, 4 Jul 2008 22:25:23 +0000 (17:25 -0500)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 14 Jul 2008 09:46:25 +0000 (11:46 +0200)
commit197f472ea8d15bb77362fa55524e4eeae3049827
treea18b423cc303d60be78fffae40f85fcffefac198
parent88ae2fe14a72141fc42b66267596dce7feb294cb
wined3d: Separate texture_activate_dimensions.

This creates an nvts version of this function, and removes the nvts
code from the original one. The nvts version is used by the nvts
pipeline implementation, the original one by the nvrc-only, atifs and
ffp one.
dlls/wined3d/nvidia_texture_shader.c
dlls/wined3d/utils.c