wined3d: Support framebuffer reading from texture_rectangle sources.
authorStefan Dösinger <stefan@codeweavers.com>
Wed, 23 Apr 2008 00:48:55 +0000 (02:48 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 24 Apr 2008 09:43:18 +0000 (11:43 +0200)
commit1c9f1f8ddd5fa7ab8cae6dc510b01087895f8ffb
tree9e8c1086bba7fc039057a4edf22d14cfbbad9291
parente3bd5b6dcdae9018f4f148aa6c964d0bb3be21d1
wined3d: Support framebuffer reading from texture_rectangle sources.
dlls/wined3d/device.c
dlls/wined3d/surface.c
dlls/wined3d/wined3d_private.h