wined3d: Move the functionality of primitiveInitState to the state table.
authorStefan Dösinger <stefandoesinger@gmx.at>
Tue, 2 Jan 2007 21:47:10 +0000 (22:47 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 3 Jan 2007 10:17:08 +0000 (11:17 +0100)
commit20de200fa321398a5470e0d9db67c3da39f54a74
treec596477882e847c2b637e380cc63f08311af2946
parenta48bbc36119945c3f9476a1fab28364345893bf9
wined3d: Move the functionality of primitiveInitState to the state table.
dlls/wined3d/device.c
dlls/wined3d/drawprim.c
dlls/wined3d/state.c
dlls/wined3d/wined3d_private.h