d3d8: Release the d3d8 shader once we're done with it in IDirect3DDevice8Impl_GetPixe...
authorHenri Verbeet <hverbeet@codeweavers.com>
Fri, 13 Mar 2009 09:44:16 +0000 (10:44 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 13 Mar 2009 10:28:35 +0000 (11:28 +0100)
commit24100cd026714a4f412bdc3e48f09ebf9afb81a4
tree6c8a26da534f70c43c783259c89c42a33006cbd1
parentb7f0dd64da73a07ec1096a48a78797eff3b7ce2e
d3d8: Release the d3d8 shader once we're done with it in IDirect3DDevice8Impl_GetPixelShader().
dlls/d3d8/device.c