opengl32: ntdll import is still needed when building without optimizations.
authorAlexandre Julliard <julliard@winehq.org>
Sat, 8 Dec 2007 18:49:22 +0000 (19:49 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Sat, 8 Dec 2007 18:49:22 +0000 (19:49 +0100)
commit24241c0847261bc0f1c13e877c0afb811f802d08
treea80395f2d85aca04a8587ec353f856455eda843e
parent322cd0b9796ed2ed7c70f7298c90980bbe064f4a
opengl32: ntdll import is still needed when building without optimizations.
dlls/opengl32/Makefile.in