wined3d: Move register count pass to SetFunction.
authorIvan Gyurdiev <ivg231@gmail.com>
Tue, 4 Jul 2006 08:01:46 +0000 (02:01 -0600)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 6 Jul 2006 14:07:38 +0000 (16:07 +0200)
commit276609e1e53f4636e8b1d5b03423f5691ae30eaf
tree4d2635a664604fa25141072c06d9351987af764d
parentbbe7b40a71e18be90a6f4fbd2300a6c82af95a87
wined3d: Move register count pass to SetFunction.

Move semantics pointers out of the reg_maps, make them persistent data
in the shader (again, for future software shaders).
dlls/wined3d/arb_program_shader.c
dlls/wined3d/baseshader.c
dlls/wined3d/drawprim.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/pixelshader.c
dlls/wined3d/vertexshader.c
dlls/wined3d/wined3d_private.h