d3drm: When creating a mesh, if all faces have the same number of vertex, set vertex_...
authorChristian Costa <titan.costa@gmail.com>
Tue, 23 Oct 2012 19:28:32 +0000 (21:28 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 25 Oct 2012 14:51:59 +0000 (16:51 +0200)
commit2978dbea0b382765dbce551bde7f0859c0e40f87
tree12e8117b11b38cf4e3b82aaf04de756106d351a1
parent58de52a9564099b2516be77122fed8e6ed7fc69a
d3drm: When creating a mesh, if all faces have the same number of vertex, set vertex_per_face and don't put nb indices in face data.
dlls/d3drm/meshbuilder.c
dlls/d3drm/tests/d3drm.c