wined3d: Store the bumpmap ARB constants in ARB structures.
authorStefan Dösinger <stefan@codeweavers.com>
Tue, 9 Jun 2009 21:14:12 +0000 (14:14 -0700)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 10 Jun 2009 09:51:49 +0000 (11:51 +0200)
commit298bd3c50da3fd181ba73a5c139c45ef8d0db743
treef5af063c84528ff68257f624a7fb6a59ea45cb4e
parente83fa982ca2b2686945f3cbeb0117a56703dc30b
 wined3d: Store the bumpmap ARB constants in ARB structures.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/wined3d_private.h