ddraw: Don't bother unsetting resources on surface destruction.
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 19 Apr 2011 18:05:49 +0000 (20:05 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 20 Apr 2011 11:06:40 +0000 (13:06 +0200)
commit2b1b5dba43dfffc1550a4308c2bf7dd7b37c838d
tree9d34ce046c71f9b1f31d1d82437eb8f973527b50
parent0de0e817939c2737f297aebdfc253e962cb644a0
ddraw: Don't bother unsetting resources on surface destruction.

Uninit3D() / stateblock destruction already takes care of this.
dlls/ddraw/surface.c