wined3d: Pass an IWineD3DResourceImpl pointer to resource_get_priority().
authorHenri Verbeet <hverbeet@codeweavers.com>
Fri, 7 Jan 2011 09:16:39 +0000 (10:16 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 7 Jan 2011 09:23:21 +0000 (10:23 +0100)
commit2d9748b1e32a773b06a9ae97874784ccb604cf3e
treeb15331cba2ce2bdece130404fefdbef95ff03c2e
parenta80749fd57dbe25c64787ba3bcc5811e5c4c1657
wined3d: Pass an IWineD3DResourceImpl pointer to resource_get_priority().
dlls/wined3d/buffer.c
dlls/wined3d/cubetexture.c
dlls/wined3d/resource.c
dlls/wined3d/surface_base.c
dlls/wined3d/texture.c
dlls/wined3d/volume.c
dlls/wined3d/volumetexture.c
dlls/wined3d/wined3d_private.h