wined3d: Use texture2D to sample in pshader_glsl_texdp3tex().
authorH. Verbeet <hverbeet@gmail.com>
Wed, 20 Jun 2007 22:00:59 +0000 (00:00 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 21 Jun 2007 11:10:32 +0000 (13:10 +0200)
commit2e786e09bb3354ee6d3fb96fa7f100e8c2e1efc7
tree7dea419915472d1db2a02a39f1b2b02a34dfbd54
parentbb1a13774ef1d104a0e0b2b8bab229fb87b20490
wined3d: Use texture2D to sample in pshader_glsl_texdp3tex().
dlls/wined3d/glsl_shader.c