wined3d: Pass an IWineD3DBaseShaderImpl pointer to shader_generate_main().
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 14 Dec 2010 17:31:00 +0000 (18:31 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 15 Dec 2010 10:55:19 +0000 (11:55 +0100)
commit2f36d600ef7c4c13af08ac2f9cd4db3763369866
treea46072760df2d0c639ed4498aae94a261d581dd4
parent51f06dcf0c7d65bae6f88fefc6f8741a99d5b5e6
wined3d: Pass an IWineD3DBaseShaderImpl pointer to shader_generate_main().
dlls/wined3d/arb_program_shader.c
dlls/wined3d/glsl_shader.c
dlls/wined3d/shader.c
dlls/wined3d/wined3d_private.h