wined3d: Move depth stencil location handling code up a couple of lines.
authorH. Verbeet <hverbeet@gmail.com>
Thu, 21 Aug 2008 16:23:32 +0000 (18:23 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 22 Aug 2008 08:38:30 +0000 (10:38 +0200)
commit2f99bcdde2e3f8dd9e763bff650c3cc28055f401
tree678d418bfa21c6acc3eec703782b93161abdde70
parent1cbd1c2bf322ae4d78a7051ac69b0462278c8f42
wined3d: Move depth stencil location handling code up a couple of lines.

This is just for clarity, so that render targets and the depth stencil are
handled in the same place.
dlls/wined3d/drawprim.c