wined3d: Only recreate GL contexts when we're using GL for rendering in wined3d_devic...
authorHenri Verbeet <hverbeet@codeweavers.com>
Sun, 4 Dec 2011 14:50:13 +0000 (15:50 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 5 Dec 2011 11:23:02 +0000 (12:23 +0100)
commit31bf03d8a1434b1f7d5421295b8fc216153ef0ce
tree6ae0e7a9024d9b2eee431c5683c067cad24b5257
parentdf446ae4fe51f6c38622accc20e97e80ea7a885f
wined3d: Only recreate GL contexts when we're using GL for rendering in wined3d_device_reset().
dlls/wined3d/device.c