d3d8: Simplify GetDevice().
authorHenri Verbeet <hverbeet@codeweavers.com>
Fri, 4 Dec 2009 10:50:46 +0000 (11:50 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Fri, 4 Dec 2009 13:34:59 +0000 (14:34 +0100)
commit3cedef2ffea3a72d9717470f01a3a046db923e4b
tree0da2b657d18049214b53bcf47ff6626325cdd747
parent1f6d24565cc3a4ea75747bc8c836a884253602aa
d3d8: Simplify GetDevice().

We already store "parentDevice", so we might as well use it.
dlls/d3d8/cubetexture.c
dlls/d3d8/indexbuffer.c
dlls/d3d8/surface.c
dlls/d3d8/texture.c
dlls/d3d8/vertexbuffer.c
dlls/d3d8/volumetexture.c