wined3d: Use WINED3DPRESENT_BACK_BUFFER_MAX rather than D3DPRESENT_BACK_BUFFER_MAX.
authorH. Verbeet <hverbeet@gmail.com>
Wed, 14 Feb 2007 22:30:30 +0000 (23:30 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 15 Feb 2007 10:15:41 +0000 (11:15 +0100)
commit3e77ffc563e121991f890ea1e26353ae7ccc2eb3
tree6a575e66c16915059a37d8f25e23d578bd43b648
parentd4d165afd86daa16c9cb7f6d6cf800d121dc2187
wined3d: Use WINED3DPRESENT_BACK_BUFFER_MAX rather than D3DPRESENT_BACK_BUFFER_MAX.
dlls/wined3d/device.c
include/wine/wined3d_types.h