wined3d: Simplify generate_base_shader() when checking for USING_GLSL usage.
authorJason Green <jave27@gmail.com>
Thu, 18 May 2006 17:43:32 +0000 (13:43 -0400)
committerAlexandre Julliard <julliard@winehq.org>
Sat, 20 May 2006 15:38:09 +0000 (17:38 +0200)
commit4a1375bdd6c711044887110b31bdadfc889ce8f9
treea56c44ede04a447a3f40ca2b9de73ab0e60615b7
parent683e5bfc55ecbcbc924b947d4f57a0d745605a47
wined3d: Simplify generate_base_shader() when checking for USING_GLSL usage.
dlls/wined3d/baseshader.c