wined3d: Make context_create() work if the window is already destroyed.
authorHenri Verbeet <hverbeet@codeweavers.com>
Tue, 5 Jul 2011 20:30:53 +0000 (22:30 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Wed, 6 Jul 2011 09:14:16 +0000 (11:14 +0200)
commit590505c0a472badcecc1767d3be11eededa3651c
tree5a3b67e32e2bb72d6b91df9d719c4315c209db85
parentc8c6aa0c2c4528cb3088c224dd2e1042bbca3009
wined3d: Make context_create() work if the window is already destroyed.
dlls/wined3d/context.c
dlls/wined3d/swapchain.c
dlls/wined3d/wined3d_private.h