wined3d: Rebind texture before checking for its content in check_fbo_compat().
authorMatteo Bruni <mbruni@codeweavers.com>
Sat, 26 Jan 2013 22:48:54 +0000 (23:48 +0100)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 29 Jan 2013 10:48:26 +0000 (11:48 +0100)
commit59171c06ceadcd0138c025a9fbe3d756ba8fdbc8
treeb7d207a57d28c07830d4418db82e728a21986e43
parentab8276fe9142244d15d146e25ecea0d319313b8e
wined3d: Rebind texture before checking for its content in check_fbo_compat().
dlls/wined3d/utils.c