wined3d: Store the front buffer surface as an IWineD3DSurfaceImpl pointer in the...
authorHenri Verbeet <hverbeet@codeweavers.com>
Mon, 26 Apr 2010 19:33:00 +0000 (21:33 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Tue, 27 Apr 2010 17:01:59 +0000 (12:01 -0500)
commit62acb2fdbc41e16e3bb74c8653b04a0812aac6a3
tree0b501d37de287b14eb185272602093ea8770d839
parentab788c7c39f086cedd3cb5acfcaecc827f3aec59
wined3d: Store the front buffer surface as an IWineD3DSurfaceImpl pointer in the swapchain.
dlls/wined3d/arb_program_shader.c
dlls/wined3d/context.c
dlls/wined3d/device.c
dlls/wined3d/surface.c
dlls/wined3d/surface_gdi.c
dlls/wined3d/swapchain.c
dlls/wined3d/swapchain_base.c
dlls/wined3d/swapchain_gdi.c
dlls/wined3d/wined3d_private.h