wined3d: Make GetTexture and GetSamplerState read from the correct stateblock.
authorIvan Gyurdiev <ivg231@gmail.com>
Sat, 28 Oct 2006 23:55:55 +0000 (19:55 -0400)
committerAlexandre Julliard <julliard@winehq.org>
Mon, 30 Oct 2006 10:53:26 +0000 (11:53 +0100)
commit69550f2c4790a109552466224d6a0e97422ceef3
tree6aa1ad81ed996be6b42a432859dbce823611fb3a
parenta648d4e3a3864fd90c143f9414a30d5e9f74b3a9
wined3d: Make GetTexture and GetSamplerState read from the correct stateblock.
dlls/wined3d/device.c