wined3d: Simply pass an IWineD3DSurfaceImpl pointer to context_acquire().
authorHenri Verbeet <hverbeet@codeweavers.com>
Wed, 21 Apr 2010 20:02:32 +0000 (22:02 +0200)
committerAlexandre Julliard <julliard@winehq.org>
Thu, 22 Apr 2010 09:28:17 +0000 (11:28 +0200)
commit6b34b8e6d15a5977dbd2ccd52fa4a59de3fe8f83
tree6bbbe5a93c876d4cadbab79736074c32491331b5
parent1c403e44b59d9f68e9a579af0a09126334138d42
wined3d: Simply pass an IWineD3DSurfaceImpl pointer to context_acquire().
dlls/wined3d/arb_program_shader.c
dlls/wined3d/context.c
dlls/wined3d/device.c
dlls/wined3d/drawprim.c
dlls/wined3d/query.c
dlls/wined3d/surface.c
dlls/wined3d/swapchain.c
dlls/wined3d/wined3d_private.h